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cneboy_games / rpg / level_imports.h
@Mark Bavis Mark Bavis on 19 Aug 2022 213 bytes Working dynamic code loading
#include "ent.h"

__IMPORT__ void (*level_entered_tile)(ent_t* ent, int gx, int gy, grid_t g);
__IMPORT__ void (*level_exited_tile)(ent_t* ent, int gx, int gy, grid_t g);
__IMPORT__ void (*level_update)(float t);