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JumpListUtil / ShortcutUtil / EntryListItem.Designer.cs
namespace ShortcutUtil
{
    partial class EntryListItem
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.testButton = new ShortcutUtil.ListBoxButton();
            this.SuspendLayout();
            // 
            // testButton
            // 
            this.testButton.Anchor = System.Windows.Forms.AnchorStyles.Right;
            this.testButton.Location = new System.Drawing.Point(550, 47);
            this.testButton.Name = "testButton";
            this.testButton.Size = new System.Drawing.Size(120, 55);
            this.testButton.TabIndex = 0;
            this.testButton.Text = "Test";
            this.testButton.UseVisualStyleBackColor = true;
            // 
            // EntryListItem
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(12F, 25F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.testButton);
            this.Name = "EntryListItem";
            this.Size = new System.Drawing.Size(700, 150);
            this.ResumeLayout(false);

        }

        #endregion

        private ListBoxButton testButton;
    }
}