using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public static class IsoMenu
{
private static IsoEditor isoEditor = null;
[MenuItem("Window/Scene GUI/Enable ISO Cam Button")]
public static void EnableButtons()
{
isoEditor = null;
IsoEditor[] editors = Resources.FindObjectsOfTypeAll<IsoEditor>();
if (editors.Length > 0) isoEditor = editors[0];
if (isoEditor != null)
{
isoEditor.EnableButtons();
}
}
[MenuItem("Window/Scene GUI/Disable ISO Cam Button")]
public static void DisableButtons()
{
if (isoEditor != null)
{
isoEditor.DisableButtons();
}
}
}