using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; public static class IsoMenu { private static IsoEditor isoEditor = null; [MenuItem("Window/Scene GUI/Enable ISO Cam Button")] public static void EnableButtons() { isoEditor = null; IsoEditor[] editors = Resources.FindObjectsOfTypeAll<IsoEditor>(); if (editors.Length > 0) isoEditor = editors[0]; if (isoEditor != null) { isoEditor.EnableButtons(); } } [MenuItem("Window/Scene GUI/Disable ISO Cam Button")] public static void DisableButtons() { if (isoEditor != null) { isoEditor.DisableButtons(); } } }