using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIHookup : MonoBehaviour
{
public RectTransform MoveTouch;
public Canvas MainCanvas;
public RectTransform Health;
public float HealthWidth { get; set; }
// Start is called before the first frame update
void Start()
{
HealthWidth = Health.rect.width;
}
// Update is called once per frame
void Update()
{
}
}