using System.Collections; using System.Collections.Generic; using UnityEngine; public class UIHookup : MonoBehaviour { public RectTransform MoveTouch; public RectTransform AttackTouch; public Canvas MainCanvas; public RectTransform Health; public float HealthWidth { get; set; } // Start is called before the first frame update void Start() { HealthWidth = Health.rect.width; } // Update is called once per frame void Update() { } }