API Docs for: 1.0.0
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DisplayObject Class

Module: PIXI

this is the base class for all objects that are rendered on the screen.

Constructor

DisplayObject

()

Methods

autoDetectRenderer

(
  • width
  • height
  • view
  • transparent
)
static

This helper function will automatically detect which renderer you should be using. WebGL is the preferred renderer as it is a lot fastest. If webGL is not supported by the browser then this function will return a canvas renderer

Parameters:

  • width Number

    the width of the renderers view

  • height Number

    the height of the renderers view

  • view Canvas

    the canvas to use as a view, optional

  • transparent Boolean

    the transparency of the render view, default false

click

(
  • interactionData
)

A callback that is used when the users clicks on the displayObject with their mouse

Parameters:

mousedown

(
  • interactionData
)

A callback that is used when the user clicks the mouse down over the sprite

Parameters:

mouseout

(
  • interactionData
)

A callback that is used when the users mouse leaves the displayObject

Parameters:

mouseover

(
  • interactionData
)

A callback that is used when the users mouse rolls over the displayObject

Parameters:

mouseup

(
  • interactionData
)

A callback that is used when the user releases the mouse that was over the displayObject for this callback to be fired the mouse must have been pressed down over the displayObject

Parameters:

mouseupoutside

(
  • interactionData
)

A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject for this callback to be fired, The touch must have started over the displayObject

Parameters:

setInteractive

(
  • interactive
)

Indicates if the sprite will have touch and mouse interactivity. It is false by default

Parameters:

  • interactive Boolean

tap

(
  • interactionData
)

A callback that is used when the users taps on the sprite with their finger basically a touch version of click

Parameters:

touchend

(
  • interactionData
)

A callback that is used when the user releases a touch over the displayObject

Parameters:

touchendoutside

(
  • interactionData
)

A callback that is used when the user releases the touch that was over the displayObject for this callback to be fired, The touch must have started over the sprite

Parameters:

touchstart

(
  • interactionData
)

A callback that is used when the user touch's over the displayObject

Parameters:

Properties

alpha

Number

The opacity of the object.

hitArea

Rectangle

This is the defined area that will pick up mouse / touch events. It is null by default. Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)

parent

DisplayObjectContainer

[read-only] The display object container that contains this display object.

position

Point

The coordinate of the object relative to the local coordinates of the parent.

rotation

Number

The rotation of the object in radians.

scale

Point

The scale factor of the object.

stage

Stage

[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.

visible

Boolean

The visibility of the object.