API Docs for: 1.2.1
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WebGLRenderer Class

the WebGLRenderer is draws the stage and all its content onto a webGL enabled canvas. This renderer should be used for browsers support webGL. This Render works by automatically managing webGLBatchs. So no need for Sprite Batch's or Sprite Cloud's Dont forget to add the view to your DOM or you will not see anything :)

Item Index

Methods

Methods

render

(
  • stage
)

Renders the stage to its webGL view

Parameters:

  • stage Stage

    the PIXI.Stage element to be rendered

resize

(
  • width
  • height
)

resizes the webGL view to the specified width and height

Parameters:

  • width Number

    the new width of the webGL view

  • height Number

    the new height of the webGL view