WebGLRenderer Class
the WebGLRenderer is draws the stage and all its content onto a webGL enabled canvas. This renderer should be used for browsers support webGL. This Render works by automatically managing webGLBatchs. So no need for Sprite Batch's or Sprite Cloud's Dont forget to add the view to your DOM or you will not see anything :)
Constructor
WebGLRenderer
(
-
width
-
height
Parameters:
-
width
Numberthe width of the canvas view
-
height
Numberthe height of the canvas view
Methods
render
(
-
stage
Renders the stage to its webGL view
Parameters:
-
stage
Stagethe PIXI.Stage element to be rendered
resize
(
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width
-
height
resizes the webGL view to the specified width and height
Parameters:
-
width
Numberthe new width of the webGL view
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height
Numberthe new height of the webGL view