diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 01bb794..427d5dc 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -178,7 +178,7 @@ context.clear(); } - if(clear !== undefined || this.clearBeforeRender) + if(clear !== undefined ? clear : this.clearBeforeRender) { if (this.renderingToScreen) { if (this.transparent) { diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 01bb794..427d5dc 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -178,7 +178,7 @@ context.clear(); } - if(clear !== undefined || this.clearBeforeRender) + if(clear !== undefined ? clear : this.clearBeforeRender) { if (this.renderingToScreen) { if (this.transparent) { diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index f689c58..b8df3ae 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -199,7 +199,7 @@ } }; -Sprite.prototype.caclulateVertices = function () +Sprite.prototype.calculateVertices = function () { var texture = this._texture, wt = this.transform.worldTransform, @@ -258,7 +258,7 @@ { this.textureDirty = false; // set the vertex data - this.caclulateVertices(); + this.calculateVertices(); } renderer.setObjectRenderer(renderer.plugins.sprite); @@ -292,7 +292,7 @@ this.vertexDirty = false; // set the vertex data - this.caclulateVertices(); + this.calculateVertices(); } diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 01bb794..427d5dc 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -178,7 +178,7 @@ context.clear(); } - if(clear !== undefined || this.clearBeforeRender) + if(clear !== undefined ? clear : this.clearBeforeRender) { if (this.renderingToScreen) { if (this.transparent) { diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index f689c58..b8df3ae 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -199,7 +199,7 @@ } }; -Sprite.prototype.caclulateVertices = function () +Sprite.prototype.calculateVertices = function () { var texture = this._texture, wt = this.transform.worldTransform, @@ -258,7 +258,7 @@ { this.textureDirty = false; // set the vertex data - this.caclulateVertices(); + this.calculateVertices(); } renderer.setObjectRenderer(renderer.plugins.sprite); @@ -292,7 +292,7 @@ this.vertexDirty = false; // set the vertex data - this.caclulateVertices(); + this.calculateVertices(); } diff --git a/src/core/textures/Texture.js b/src/core/textures/Texture.js index b40d530..c6a4433 100644 --- a/src/core/textures/Texture.js +++ b/src/core/textures/Texture.js @@ -486,8 +486,10 @@ /** * An empty texture, used often to not have to create multiple empty textures. + * Can not be destroyed. * * @static * @constant */ Texture.EMPTY = new Texture(new BaseTexture()); +Texture.EMPTY.destroy = function() {}