diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index 0f76f78..30e32a5 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -195,7 +195,7 @@ */ SpriteRenderer.prototype.render = function (sprite) { - var texture = sprite.texture; + var texture = sprite._texture; //TODO set blend modes.. // check texture.. @@ -361,7 +361,7 @@ sprite = this.sprites[i]; - nextTexture = sprite.texture.baseTexture; + nextTexture = sprite._texture.baseTexture; nextBlendMode = sprite.blendMode; nextShader = sprite.shader || this.shader;