diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index eb8707b..34699f3 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -363,7 +363,7 @@ if (!settings.CAN_UPLOAD_SAME_BUFFER) { // this is still needed for IOS performance.. - // it really does not like uploading to the same buffer in a single frame! + // it really does not like uploading to the same buffer in a single frame! if (this.vaoMax <= this.vertexCount) { this.vaoMax++;