diff --git a/src/filters/blur/blurY.vert b/src/filters/blur/blurY.vert new file mode 100644 index 0000000..2ce71e4 --- /dev/null +++ b/src/filters/blur/blurY.vert @@ -0,0 +1,25 @@ +attribute vec2 aVertexPosition; +attribute vec2 aTextureCoord; +attribute vec4 aColor; + +uniform float strength; +uniform mat3 projectionMatrix; + +varying vec2 vTextureCoord; +varying vec4 vColor; +varying vec2 vBlurTexCoords[6]; + +void main(void) +{ + gl_Position = vec4((projectionMatrix * vec3((aVertexPosition), 1.0)).xy, 0.0, 1.0); + vTextureCoord = aTextureCoord; + + vBlurTexCoords[ 0] = aTextureCoord + vec2(0.0, -0.012 * strength); + vBlurTexCoords[ 1] = aTextureCoord + vec2(0.0, -0.008 * strength); + vBlurTexCoords[ 2] = aTextureCoord + vec2(0.0, -0.004 * strength); + vBlurTexCoords[ 3] = aTextureCoord + vec2(0.0, 0.004 * strength); + vBlurTexCoords[ 4] = aTextureCoord + vec2(0.0, 0.008 * strength); + vBlurTexCoords[ 5] = aTextureCoord + vec2(0.0, 0.012 * strength); + + vColor = vec4(aColor.rgb * aColor.a, aColor.a); +}