diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
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+
@@ -1926,7 +1928,7 @@
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+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
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+
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+
@@ -1823,7 +1825,7 @@
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+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
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-
+
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-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
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+ TilingSprite - Pixi.JS
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+ Show:
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+ Inherited
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+ Protected
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+ Private
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+ Deprecated
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TilingSprite Class
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A tiling sprite is a fast way of rendering a tiling image
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Constructor
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TilingSprite
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+
(
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+ texture
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+ width
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+ height
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+ )
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Parameters:
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+ texture
+ Texture
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the texture of the tiling sprite
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+ width
+ Number
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the width of the tiling sprite
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+ height
+ Number
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the height of the tiling sprite
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Item Index
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Methods
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addChild
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(
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+ DisplayObject
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+ )
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Adds a child to the container.
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addChildAt
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(
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+ DisplayObject
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+ index
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+ )
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
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Parameters:
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+ DisplayObject
+ DisplayObject
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+ index
+ Number
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click
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(
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+ interactionData
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+ )
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A callback that is used when the users clicks on the displayObject with their mouse
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mousedown
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(
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+ interactionData
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+ )
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A callback that is used when the user clicks the mouse down over the sprite
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mouseout
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse leaves the displayObject
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mouseover
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse rolls over the displayObject
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mouseup
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
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mouseupoutside
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
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removeChild
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(
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+ DisplayObject
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Removes a child from the container.
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setInteractive
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(
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+ interactive
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+ )
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Indicates if the sprite will have touch and mouse interactivity. It is false by default
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Parameters:
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+ interactive
+ Boolean
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tap
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(
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+ interactionData
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A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
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touchend
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(
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+ interactionData
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A callback that is used when the user releases a touch over the displayObject
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touchendoutside
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(
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+ interactionData
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+ )
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A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
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touchstart
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(
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+ interactionData
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A callback that is used when the user touch's over the displayObject
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Properties
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alpha
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Number
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The opacity of the object.
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children
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Array
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[read-only] The of children of this container.
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hitArea
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Rectangle
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This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
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parent
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DisplayObjectContainer
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[read-only] The display object container that contains this display object.
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position
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Point
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The coordinate of the object relative to the local coordinates of the parent.
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rotation
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Number
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The rotation of the object in radians.
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scale
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Point
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The scale factor of the object.
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stage
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Stage
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[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
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tileScale
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Point
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The offset position of the image that is being tiled
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tileScale
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Point
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The scaling of the image that is being tiled
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visible
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Boolean
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The visibility of the object.
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diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
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+ TilingSprite - Pixi.JS
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+ Show:
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+ Inherited
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+ Protected
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+ Private
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+ Deprecated
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TilingSprite Class
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A tiling sprite is a fast way of rendering a tiling image
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Constructor
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TilingSprite
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+
(
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+ texture
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+ width
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+ height
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+ )
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Parameters:
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+ texture
+ Texture
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the texture of the tiling sprite
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+ width
+ Number
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the width of the tiling sprite
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+ height
+ Number
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the height of the tiling sprite
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Item Index
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Methods
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addChild
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(
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+ DisplayObject
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+ )
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Adds a child to the container.
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addChildAt
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(
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+ DisplayObject
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+ index
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+ )
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
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Parameters:
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+ DisplayObject
+ DisplayObject
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+ index
+ Number
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click
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(
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+ interactionData
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+ )
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A callback that is used when the users clicks on the displayObject with their mouse
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mousedown
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(
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+ interactionData
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+ )
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A callback that is used when the user clicks the mouse down over the sprite
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mouseout
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse leaves the displayObject
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mouseover
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse rolls over the displayObject
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mouseup
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
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mouseupoutside
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
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removeChild
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(
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+ DisplayObject
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Removes a child from the container.
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setInteractive
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(
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+ interactive
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+ )
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Indicates if the sprite will have touch and mouse interactivity. It is false by default
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Parameters:
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+ interactive
+ Boolean
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tap
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(
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+ interactionData
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A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
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touchend
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(
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+ interactionData
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A callback that is used when the user releases a touch over the displayObject
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touchendoutside
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(
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+ interactionData
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+ )
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A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
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touchstart
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(
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+ interactionData
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A callback that is used when the user touch's over the displayObject
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Properties
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alpha
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Number
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The opacity of the object.
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children
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Array
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[read-only] The of children of this container.
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hitArea
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Rectangle
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This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
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parent
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DisplayObjectContainer
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[read-only] The display object container that contains this display object.
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position
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Point
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The coordinate of the object relative to the local coordinates of the parent.
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rotation
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Number
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The rotation of the object in radians.
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scale
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Point
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The scale factor of the object.
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stage
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Stage
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[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
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tileScale
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Point
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The offset position of the image that is being tiled
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tileScale
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Point
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The scaling of the image that is being tiled
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visible
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Boolean
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The visibility of the object.
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diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
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+ TilingSprite - Pixi.JS
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+ Show:
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+ Inherited
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+ Protected
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+ Private
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+ Deprecated
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TilingSprite Class
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A tiling sprite is a fast way of rendering a tiling image
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Constructor
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TilingSprite
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+
(
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+ texture
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+ width
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+ height
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+ )
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Parameters:
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+ texture
+ Texture
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the texture of the tiling sprite
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+ width
+ Number
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the width of the tiling sprite
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+ height
+ Number
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the height of the tiling sprite
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Item Index
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Methods
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addChild
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(
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+ DisplayObject
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+ )
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Adds a child to the container.
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addChildAt
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(
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+ DisplayObject
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+ index
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+ )
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
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Parameters:
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+ DisplayObject
+ DisplayObject
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+ index
+ Number
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click
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(
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+ interactionData
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+ )
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A callback that is used when the users clicks on the displayObject with their mouse
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mousedown
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(
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+ interactionData
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+ )
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A callback that is used when the user clicks the mouse down over the sprite
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mouseout
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse leaves the displayObject
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mouseover
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse rolls over the displayObject
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mouseup
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
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mouseupoutside
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
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removeChild
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(
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+ DisplayObject
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Removes a child from the container.
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setInteractive
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(
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+ interactive
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+ )
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Indicates if the sprite will have touch and mouse interactivity. It is false by default
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Parameters:
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+ interactive
+ Boolean
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tap
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(
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+ interactionData
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A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
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touchend
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(
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+ interactionData
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A callback that is used when the user releases a touch over the displayObject
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touchendoutside
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(
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+ interactionData
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+ )
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A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
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touchstart
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(
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+ interactionData
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A callback that is used when the user touch's over the displayObject
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Properties
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alpha
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Number
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The opacity of the object.
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children
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Array
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[read-only] The of children of this container.
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hitArea
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Rectangle
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This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
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parent
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DisplayObjectContainer
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[read-only] The display object container that contains this display object.
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position
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Point
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The coordinate of the object relative to the local coordinates of the parent.
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rotation
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Number
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The rotation of the object in radians.
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scale
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Point
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The scale factor of the object.
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stage
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Stage
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[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
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tileScale
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Point
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The offset position of the image that is being tiled
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tileScale
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Point
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The scaling of the image that is being tiled
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visible
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Boolean
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The visibility of the object.
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diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
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+ TilingSprite - Pixi.JS
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+ Show:
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+ Inherited
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+ Protected
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+ Private
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+ Deprecated
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TilingSprite Class
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A tiling sprite is a fast way of rendering a tiling image
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Constructor
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TilingSprite
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+
(
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+ texture
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+ width
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+ height
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+ )
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Parameters:
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+ texture
+ Texture
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the texture of the tiling sprite
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+ width
+ Number
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the width of the tiling sprite
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+ height
+ Number
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the height of the tiling sprite
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Item Index
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Methods
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addChild
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(
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+ DisplayObject
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+ )
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Adds a child to the container.
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addChildAt
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(
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+ DisplayObject
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+ index
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+ )
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
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Parameters:
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+ DisplayObject
+ DisplayObject
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+ index
+ Number
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click
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(
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+ interactionData
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+ )
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A callback that is used when the users clicks on the displayObject with their mouse
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mousedown
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(
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+ interactionData
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+ )
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A callback that is used when the user clicks the mouse down over the sprite
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mouseout
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse leaves the displayObject
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mouseover
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(
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+ interactionData
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+ )
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A callback that is used when the users mouse rolls over the displayObject
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mouseup
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
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mouseupoutside
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(
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+ interactionData
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A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
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removeChild
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(
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+ DisplayObject
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Removes a child from the container.
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setInteractive
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(
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+ interactive
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+ )
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Indicates if the sprite will have touch and mouse interactivity. It is false by default
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Parameters:
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+ interactive
+ Boolean
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tap
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(
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+ interactionData
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A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
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touchend
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(
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+ interactionData
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A callback that is used when the user releases a touch over the displayObject
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touchendoutside
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(
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+ interactionData
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+ )
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A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
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touchstart
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(
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+ interactionData
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A callback that is used when the user touch's over the displayObject
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Properties
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alpha
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Number
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The opacity of the object.
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children
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Array
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[read-only] The of children of this container.
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hitArea
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Rectangle
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This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
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parent
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DisplayObjectContainer
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[read-only] The display object container that contains this display object.
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position
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Point
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The coordinate of the object relative to the local coordinates of the parent.
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rotation
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Number
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The rotation of the object in radians.
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scale
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Point
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The scale factor of the object.
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stage
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Stage
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[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
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tileScale
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Point
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The offset position of the image that is being tiled
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tileScale
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Point
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The scaling of the image that is being tiled
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visible
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Boolean
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The visibility of the object.
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diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/examples/example 9 - Tiling Texture/pixi.js b/examples/example 9 - Tiling Texture/pixi.js
new file mode 100644
index 0000000..df5bd6c
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/pixi.js
@@ -0,0 +1,4437 @@
+/**
+ * @license
+ * Pixi.JS - v1.0.0
+ * Copyright (c) 2012, Mat Groves
+ * http://goodboydigital.com/
+ *
+ * Compiled: 2013-04-20
+ *
+ * Pixi.JS is licensed under the MIT License.
+ * http://www.opensource.org/licenses/mit-license.php
+ */
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+@module PIXI
+ */
+var PIXI = PIXI || {};
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
+ * @class Point
+ * @constructor
+ * @param x {Number} position of the point
+ * @param y {Number} position of the point
+ */
+PIXI.Point = function(x, y)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the point
+ */
+PIXI.Point.clone = function()
+{
+ return new PIXI.Point(this.x, this.y);
+}
+
+// constructor
+PIXI.Point.constructor = PIXI.Point;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
+ * @class Rectangle
+ * @constructor
+ * @param x {Number} position of the rectangle
+ * @param y {Number} position of the rectangle
+ * @param width {Number} of the rectangle
+ * @param height {Number} of the rectangle
+ */
+PIXI.Rectangle = function(x, y, width, height)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+
+ /**
+ * @property width
+ * @type Number
+ * @default 0
+ */
+ this.width = width || 0;
+
+ /**
+ * @property height
+ * @type Number
+ * @default 0
+ */
+ this.height = height || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the rectangle
+ */
+PIXI.Rectangle.clone = function()
+{
+ return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
+}
+
+// constructor
+PIXI.Rectangle.constructor = PIXI.Rectangle;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * this is the base class for all objects that are rendered on the screen.
+ * @class DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObject = function()
+{
+ /**
+ * The coordinate of the object relative to the local coordinates of the parent.
+ * @property position
+ * @type Point
+ */
+ this.position = new PIXI.Point();
+
+ /**
+ * The scale factor of the object.
+ * @property scale
+ * @type Point
+ */
+ this.scale = new PIXI.Point(1,1);//{x:1, y:1};
+
+ /**
+ * The rotation of the object in radians.
+ * @property rotation
+ * @type Number
+ */
+ this.rotation = 0;
+
+ /**
+ * The opacity of the object.
+ * @property alpha
+ * @type Number
+ */
+ this.alpha = 1;
+
+ /**
+ * The visibility of the object.
+ * @property visible
+ * @type Boolean
+ */
+ this.visible = true;
+ this.cacheVisible = false;
+
+ /**
+ * [read-only] The display object container that contains this display object.
+ * @property parent
+ * @type DisplayObjectContainer
+ */
+ this.parent = null;
+
+ /**
+ * [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+ * @property stage
+ * @type Stage
+ */
+ this.stage = null;
+
+ /**
+ * This is the defined area that will pick up mouse / touch events. It is null by default.
+ * Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+ * @property hitArea
+ * @type Rectangle
+ */
+ this.hitArea = null;
+
+ this.worldAlpha = 1;
+ this.color = [];
+
+ this.worldTransform = PIXI.mat3.create()//mat3.identity();
+ this.localTransform = PIXI.mat3.create()//mat3.identity();
+
+ this.dynamic = true;
+ // chach that puppy!
+ this._sr = 0;
+ this._cr = 1;
+
+ this.renderable = false;
+
+ // [readonly] best not to toggle directly! use setInteractive()
+ this.interactive = false;
+ this.buttonMode = false;
+
+ /*
+ * MOUSE Callbacks
+ */
+
+ /**
+ * A callback that is used when the users clicks on the displayObject with their mouse
+ * @method click
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user clicks the mouse down over the sprite
+ * @method mousedown
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject
+ * for this callback to be fired the mouse must have been pressed down over the displayObject
+ * @method mouseup
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+ * for this callback to be fired, The touch must have started over the displayObject
+ * @method mouseupoutside
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse rolls over the displayObject
+ * @method mouseover
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse leaves the displayObject
+ * @method mouseout
+ * @param interactionData {InteractionData}
+ */
+
+
+ /*
+ * TOUCH Callbacks
+ */
+
+ /**
+ * A callback that is used when the users taps on the sprite with their finger
+ * basically a touch version of click
+ * @method tap
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user touch's over the displayObject
+ * @method touchstart
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases a touch over the displayObject
+ * @method touchend
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the touch that was over the displayObject
+ * for this callback to be fired, The touch must have started over the sprite
+ * @method touchendoutside
+ * @param interactionData {InteractionData}
+ */
+}
+
+// constructor
+PIXI.DisplayObject.constructor = PIXI.DisplayObject;
+
+/**
+ * Indicates if the sprite will have touch and mouse interactivity. It is false by default
+ * @method setInteractive
+ * @param interactive {Boolean}
+ */
+PIXI.DisplayObject.prototype.setInteractive = function(interactive)
+{
+ this.interactive = interactive;
+ // TODO more to be done here..
+ // need to sort out a re-crawl!
+ if(this.stage)this.stage.dirty = true;
+}
+
+
+/**
+ * @private
+ */
+PIXI.DisplayObject.prototype.updateTransform = function()
+{
+ // TODO OPTIMIZE THIS!! with dirty
+ if(this.rotation != this.rotationCache)
+ {
+ this.rotationCache = this.rotation;
+ this._sr = Math.sin(this.rotation);
+ this._cr = Math.cos(this.rotation);
+ }
+
+ var localTransform = this.localTransform;
+ var parentTransform = this.parent.worldTransform;
+ var worldTransform = this.worldTransform;
+ //console.log(localTransform)
+ localTransform[0] = this._cr * this.scale.x;
+ localTransform[1] = -this._sr * this.scale.y
+ localTransform[3] = this._sr * this.scale.x;
+ localTransform[4] = this._cr * this.scale.y;
+
+ ///AAARR GETTER SETTTER!
+ localTransform[2] = this.position.x;
+ localTransform[5] = this.position.y;
+
+ // Cache the matrix values (makes for huge speed increases!)
+ var a00 = localTransform[0], a01 = localTransform[1], a02 = localTransform[2],
+ a10 = localTransform[3], a11 = localTransform[4], a12 = localTransform[5],
+
+ b00 = parentTransform[0], b01 = parentTransform[1], b02 = parentTransform[2],
+ b10 = parentTransform[3], b11 = parentTransform[4], b12 = parentTransform[5];
+
+ worldTransform[0] = b00 * a00 + b01 * a10;
+ worldTransform[1] = b00 * a01 + b01 * a11;
+ worldTransform[2] = b00 * a02 + b01 * a12 + b02;
+
+ worldTransform[3] = b10 * a00 + b11 * a10;
+ worldTransform[4] = b10 * a01 + b11 * a11;
+ worldTransform[5] = b10 * a02 + b11 * a12 + b12;
+
+ // because we are using affine transformation, we can optimise the matrix concatenation process.. wooo!
+ // mat3.multiply(this.localTransform, this.parent.worldTransform, this.worldTransform);
+ this.worldAlpha = this.alpha * this.parent.worldAlpha;
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
+ * @class DisplayObjectContainer
+ * @extends DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObjectContainer = function()
+{
+ PIXI.DisplayObject.call( this );
+
+ /**
+ * [read-only] The of children of this container.
+ * @property children {Array}
+ */
+ this.children = [];
+ //s
+ this.renderable = false;
+}
+
+// constructor
+PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
+PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
+
+/**
+ * Adds a child to the container.
+ * @method addChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.addChild = function(child)
+{
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child)
+ }
+
+ child.parent = this;
+ child.childIndex = this.children.length;
+
+ this.children.push(child);
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+}
+
+/**
+ * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+ * @method addChildAt
+ * @param DisplayObject {DisplayObject}
+ * @param index {Number}
+ */
+PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
+{
+ if(index >= 0 && index <= this.children.length)
+ {
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child);
+ }
+
+ if (index == this.children.length)
+ {
+ this.children.push(child);
+ }
+ else
+ {
+ this.children.splice(index, 0, child);
+ }
+
+ child.parent = this;
+ child.childIndex = index;
+
+ var length = this.children.length;
+ for (var i=index; i < length; i++)
+ {
+ this.children[i].childIndex = i;
+ }
+
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+ }
+ else
+ {
+ // error!
+
+ throw new Error(child + " The index "+ index +" supplied is out of bounds " + this.children.length);
+ }
+}
+
+/**
+ * Removes a child from the container.
+ * @method removeChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
+{
+ var index = this.children.indexOf( child );
+
+ if ( index !== -1 )
+ {
+ if(this.stage)this.stage.__removeChild(child);
+ child.parent = undefined;
+ //child.childIndex = 0
+ this.children.splice( index, 1 );
+
+ // update in dexs!
+ for(var i=index,j=this.children.length; i= 0; i--)
+ {
+ var child = children[i];
+
+ // push all interactive bits
+ if(child.interactive)
+ {
+ iParent.interactiveChildren = true;
+ //child.__iParent = iParent;
+ this.interactiveItems.push(child);
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, child);
+ }
+ }
+ else
+ {
+ child.__iParent = null;
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, iParent);
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.setTarget = function(target)
+{
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
+
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
+}
+
+PIXI.InteractionManager.prototype.update = function()
+{
+ // frequency of 30fps??
+ var now = Date.now();
+ var diff = now - this.last;
+ diff = (diff * 30) / 1000;
+ if(diff < 1)return;
+ this.last = now;
+ //
+
+ // ok.. so mouse events??
+ // yes for now :)
+ // OPTIMSE - how often to check??
+ if(this.dirty)
+ {
+ this.dirty = false;
+
+ var len = this.interactiveItems.length;
+
+ for (var i=0; i < this.interactiveItems.length; i++) {
+ this.interactiveItems[i].interactiveChildren = true;
+ }
+
+ this.interactiveItems = [];
+
+ if(this.stage.interactive)this.interactiveItems.push(this.stage);
+ // go through and collect all the objects that are interactive..
+ this.collectInteractiveSprite(this.stage, this.stage);
+ }
+
+ // loop through interactive objects!
+ var length = this.interactiveItems.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(!item.visible)continue;
+
+ // OPTIMISATION - only calculate every time if the mousemove function exists..
+ // OK so.. does the object have any other interactive functions?
+ // hit-test the clip!
+ if(item.mouseover || item.mouseout || item.buttonMode)
+ {
+ // ok so there are some functions so lets hit test it..
+ item.__hit = this.hitTest(item, this.mouse);
+ // ok so deal with interactions..
+ // loks like there was a hit!
+ if(item.__hit)
+ {
+ if(!item.__isOver)
+ {
+ if(item.buttonMode)this.target.view.style.cursor = "pointer";
+ if(item.mouseover)item.mouseover(this.mouse);
+ item.__isOver = true;
+ }
+ }
+ else
+ {
+ if(item.__isOver)
+ {
+ // roll out!
+ if(item.buttonMode)this.target.view.style.cursor = "default";
+ if(item.mouseout)item.mouseout(this.mouse);
+ item.__isOver = false;
+ }
+ }
+ }
+
+ // --->
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseMove = function(event)
+{
+ event.preventDefault();
+
+ // TODO optimize by not check EVERY TIME! maybe half as often? //
+ var rect = this.target.view.getBoundingClientRect();
+
+ this.mouse.global.x = (event.clientX - rect.left) * (this.target.width / rect.width);
+ this.mouse.global.y = (event.clientY - rect.top) * ( this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousemove)
+ {
+ //call the function!
+ item.mousemove(this.mouse);
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseDown = function(event)
+{
+ event.preventDefault();
+
+ // loop through inteaction tree...
+ // hit test each item! ->
+ // --->--->--->--->
+ // get interactive items under point??
+ // --->--->--->--->
+ //stage.__i
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+ var index = 0;
+ var parent = this.stage;
+
+ // while
+ // hit test
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousedown || item.click)
+ {
+ item.__mouseIsDown = true;
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.mousedown)item.mousedown(this.mouse);
+ item.__isDown = true;
+
+ // just the one!
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseUp = function(event)
+{
+ event.preventDefault();
+ var global = this.mouse.global;
+
+
+ var length = this.interactiveItems.length;
+ var up = false;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mouseup || item.mouseupoutside || item.click)
+ {
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit && !up)
+ {
+ //call the function!
+ if(item.mouseup)
+ {
+ item.mouseup(this.mouse);
+ }
+ if(item.__isDown)
+ {
+ if(item.click)item.click(this.mouse);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.mouseupoutside)item.mouseupoutside(this.mouse);
+ }
+ }
+
+ item.__isDown = false;
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.hitTest = function(item, interactionData)
+{
+ var global = interactionData.global;
+
+ if(!item.visible)return false;
+
+ if(item instanceof PIXI.Sprite)
+ {
+ var worldTransform = item.worldTransform;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = -item.width * item.anchor.x;
+
+ if(x > x1 && x < x1 + item.width)
+ {
+ var y1 = -item.height * item.anchor.y;
+
+ if(y > y1 && y < y1 + item.height)
+ {
+ return true;
+ }
+ }
+ }
+ else if(item.hitArea)
+ {
+ var worldTransform = item.worldTransform;
+ var hitArea = item.hitArea;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = hitArea.x;
+ if(x > x1 && x < x1 + hitArea.width)
+ {
+ var y1 = hitArea.y;
+
+ if(y > y1 && y < y1 + hitArea.height)
+ {
+ return true;
+ }
+ }
+ }
+
+ var length = item.children.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
+ if(hit)return true;
+ }
+
+ return false;
+}
+
+
+
+PIXI.InteractionManager.prototype.onTouchMove = function(event)
+{
+ event.preventDefault();
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+
+ // update the touch position
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+ }
+
+ var length = this.interactiveItems.length;
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(item.touchmove)item.touchmove(touchData);
+ }
+}
+
+PIXI.InteractionManager.prototype.onTouchStart = function(event)
+{
+ event.preventDefault();
+ var rect = this.target.view.getBoundingClientRect();
+
+ var changedTouches = event.changedTouches;
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+
+ var touchData = this.pool.pop();
+ if(!touchData)touchData = new PIXI.InteractionData();
+
+ this.touchs[touchEvent.identifier] = touchData;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+
+ if(item.touchstart || item.tap)
+ {
+ item.__hit = this.hitTest(item, touchData);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.touchstart)item.touchstart(touchData);
+ item.__isDown = true;
+ item.__touchData = touchData;
+
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+ }
+
+}
+
+PIXI.InteractionManager.prototype.onTouchEnd = function(event)
+{
+ event.preventDefault();
+
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+ var up = false;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
+ item.__hit = this.hitTest(item, touchData);
+
+ if(itemTouchData == touchData)
+ {
+ // so this one WAS down...
+
+ // hitTest??
+
+ if(item.touchend || item.tap)
+ {
+ if(item.__hit && !up)
+ {
+ if(item.touchend)item.touchend(touchData);
+ if(item.__isDown)
+ {
+ if(item.tap)item.tap(touchData);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.touchendoutside)item.touchendoutside(touchData);
+ }
+ }
+
+ item.__isDown = false;
+ }
+
+ item.__touchData = null;
+
+ }
+ else
+ {
+
+ }
+ }
+ // remove the touch..
+ this.pool.push(touchData);
+ this.touchs[touchEvent.identifier] = null;
+ }
+}
+
+/**
+@class InteractionData
+@constructor
+*/
+PIXI.InteractionData = function()
+{
+ /**
+ * This point stores the global coords of where the touch/mouse event happened
+ * @property global
+ * @type Point
+ */
+ this.global = new PIXI.Point();
+
+ // this is here for legacy... but will remove
+ this.local = new PIXI.Point();
+
+ /**
+ * The target Sprite that was interacted with
+ * @property target
+ * @type Sprite
+ */
+ this.target;
+}
+
+/**
+ * This will return the local coords of the specified displayObject for this InteractionData
+ * @method getLocalPosition
+ * @param displayObject {DisplayObject} The DisplayObject that you would like the local coords off
+ * @return {Point} A point containing the coords of the InteractionData position relative to the DisplayObject
+ */
+PIXI.InteractionData.prototype.getLocalPosition = function(displayObject)
+{
+ var worldTransform = displayObject.worldTransform;
+ var global = this.global;
+
+ // do a cheeky transform to get the mouse coords;
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+ // set the mouse coords...
+ return new PIXI.Point(a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id,
+ a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id)
+}
+
+// constructor
+PIXI.InteractionData.constructor = PIXI.InteractionData;
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+A Stage represents the root of the display tree. Everything connected to the stage is rendered
+@class Stage
+@extends DisplayObjectContainer
+@constructor
+@param backgroundColor {Number} the background color of the stage
+@param interactive {Boolean} enable / disable interaction (default is false)
+*/
+PIXI.Stage = function(backgroundColor, interactive)
+{
+
+ PIXI.DisplayObjectContainer.call( this );
+ this.worldTransform = PIXI.mat3.create()//.//identity();
+ this.__childrenAdded = [];
+ this.__childrenRemoved = [];
+ this.childIndex = 0;
+ this.stage= this;
+
+ this.stage.hitArea = new PIXI.Rectangle(0,0,100000, 100000);
+
+ // interaction!
+ this.interactive = !!interactive;
+ this.interactionManager = new PIXI.InteractionManager(this);
+
+ this.setBackgroundColor(backgroundColor);
+}
+
+// constructor
+PIXI.Stage.constructor = PIXI.Stage;
+
+PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+/**
+@method updateTransform
+@internal
+*/
+PIXI.Stage.prototype.updateTransform = function()
+{
+ this.worldAlpha = 1;
+
+ for(var i=0,j=this.children.length; i> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
+}
+
+/**
+ * Provides bind in a cross browser way.
+ */
+if (typeof Function.prototype.bind != 'function') {
+ Function.prototype.bind = (function () {
+ var slice = Array.prototype.slice;
+ return function (thisArg) {
+ var target = this, boundArgs = slice.call(arguments, 1);
+
+ if (typeof target != 'function') throw new TypeError();
+
+ function bound() {
+ var args = boundArgs.concat(slice.call(arguments));
+ target.apply(this instanceof bound ? this : thisArg, args);
+ }
+
+ bound.prototype = (function F(proto) {
+ proto && (F.prototype = proto);
+ if (!(this instanceof F)) return new F;
+ })(target.prototype);
+
+ return bound;
+ };
+ })();
+}
+
+var AjaxRequest = function()
+{
+ var activexmodes = ["Msxml2.XMLHTTP", "Microsoft.XMLHTTP"] //activeX versions to check for in IE
+
+ if (window.ActiveXObject)
+ { //Test for support for ActiveXObject in IE first (as XMLHttpRequest in IE7 is broken)
+ for (var i=0; i 0)
+ {
+ this.checkVisibility(child, actualVisibility);
+ }
+ };
+}
+
+
+/**
+ * Renders the stage to its webGL view
+ * @method render
+ * @param stage {Stage} the PIXI.Stage element to be rendered
+ */
+PIXI.WebGLRenderer.prototype.render = function(stage)
+{
+ if(this.contextLost)return;
+
+
+
+ // if rendering a new stage clear the batchs..
+ if(this.__stage !== stage)
+ {
+ if(this.__stage)this.checkVisibility(this.__stage, false)
+ this.__stage = stage;
+ }
+
+ // update children if need be
+ // best to remove first!
+ for (var i=0; i < stage.__childrenRemoved.length; i++)
+ {
+ this.removeDisplayObject(stage.__childrenRemoved[i]);
+ }
+
+
+ // update any textures
+ for (var i=0; i < PIXI.texturesToUpdate.length; i++) this.updateTexture(PIXI.texturesToUpdate[i]);
+
+ // empty out the arrays
+ stage.__childrenRemoved = [];
+ stage.__childrenAdded = [];
+ PIXI.texturesToUpdate = [];
+
+ // recursivly loop through all items!
+ this.checkVisibility(stage, true);
+
+ // update the scene graph
+ stage.updateTransform();
+
+ var gl = this.gl;
+
+ gl.clear(gl.COLOR_BUFFER_BIT)
+
+ gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 0);
+
+
+ // set the correct blend mode!
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // render all the batchs!
+
+
+ var renderable;
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ renderable = this.batchs[i];
+ if(renderable instanceof PIXI.WebGLBatch)
+ {
+ this.batchs[i].render();
+ }
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
+ else if(renderable instanceof PIXI.Strip)
+ {
+ if(renderable.visible)this.renderStrip(renderable);
+ }
+ }
+
+ // interaction
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.updateTexture = function(texture)
+{
+ var gl = this.gl;
+
+ if(!texture._glTexture)
+ {
+ texture._glTexture = gl.createTexture();
+ }
+
+ if(texture.hasLoaded)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, texture._glTexture);
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
+ // gl.generateMipmap(gl.TEXTURE_2D);
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ }
+
+ this.refreshBatchs = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.addDisplayObject = function(displayObject)
+{
+
+ if(!displayObject.stage)return; // means it was removed
+ if(displayObject.__inWebGL)return; //means it is already in webgL
+
+ //displayObject.cacheVisible = displayObject.visible;
+
+ // TODO if objects parent is not visible then dont add to stage!!!!
+ //if(!displayObject.visible)return;
+
+
+ displayObject.batch = null;
+
+ //displayObject.cacheVisible = true;
+ if(!displayObject.renderable)return;
+
+ // while looping below THE OBJECT MAY NOT HAVE BEEN ADDED
+ displayObject.__inWebGL = true;
+
+ /*
+ * LOOK FOR THE PREVIOUS SPRITE
+ * This part looks for the closest previous sprite that can go into a batch
+ * It keeps going back until it finds a sprite or the stage
+ */
+ var previousSprite = displayObject;
+ do
+ {
+ if(previousSprite.childIndex == 0)
+ {
+ previousSprite = previousSprite.parent;
+
+ }
+ else
+ {
+ previousSprite = previousSprite.parent.children[previousSprite.childIndex-1];
+ // what if the bloop has children???
+ while(previousSprite.children.length != 0)
+ {
+ // keep diggin till we get to the last child
+ previousSprite = previousSprite.children[previousSprite.children.length-1];
+ }
+ }
+
+ if(previousSprite == displayObject.stage)break;
+ }
+ while(!previousSprite.renderable || !previousSprite.__inWebGL)
+ //while(!(previousSprite instanceof PIXI.Sprite))
+
+ /*
+ * LOOK FOR THE NEXT SPRITE
+ * This part looks for the closest next sprite that can go into a batch
+ * it keeps looking until it finds a sprite or gets to the end of the display
+ * scene graph
+ *
+ * These look a lot scarier than the actually are...
+ */
+ var nextSprite = displayObject;
+ do
+ {
+ // moving forward!
+ // if it has no children..
+ if(nextSprite.children.length == 0)
+ {
+ // go along to the parent..
+ while(nextSprite.childIndex == nextSprite.parent.children.length-1)
+ {
+ nextSprite = nextSprite.parent;
+ if(nextSprite == displayObject.stage)
+ {
+ nextSprite = null
+ break;
+ }
+ }
+
+ if(nextSprite)nextSprite = nextSprite.parent.children[nextSprite.childIndex+1];
+
+ }
+ else
+ {
+ nextSprite = nextSprite.children[0];
+ }
+
+ if(!nextSprite)break;
+ }
+ while(!nextSprite.renderable || !nextSprite.__inWebGL)
+
+ /*
+ * so now we have the next renderable and the previous renderable
+ *
+ */
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var previousBatch
+ var nextBatch
+
+ if(previousSprite instanceof PIXI.Sprite)
+ {
+ previousBatch = previousSprite.batch;
+
+ if(previousBatch)
+ {
+ if(previousBatch.texture == displayObject.texture.baseTexture && previousBatch.blendMode == displayObject.blendMode)
+ {
+ previousBatch.insertAfter(displayObject, previousSprite);
+ return;
+ }
+ }
+ }
+ else
+ {
+ // TODO reword!
+ previousBatch = previousSprite;
+ }
+
+ if(nextSprite)
+ {
+ if(nextSprite instanceof PIXI.Sprite)
+ {
+ nextBatch = nextSprite.batch;
+
+ //batch may not exist if item was added to the display list but not to the webGL
+ if(nextBatch)
+ {
+ if(nextBatch.texture == displayObject.texture.baseTexture && nextBatch.blendMode == displayObject.blendMode)
+ {
+ nextBatch.insertBefore(displayObject, nextSprite);
+ return;
+ }
+ else
+ {
+ if(nextBatch == previousBatch)
+ {
+ // THERE IS A SPLIT IN THIS BATCH! //
+ var splitBatch = previousBatch.split(nextSprite);
+ // COOL!
+ // add it back into the array
+ /*
+ * OOPS!
+ * seems the new sprite is in the middle of a batch
+ * lets split it..
+ */
+ var batch = PIXI._getBatch(this.gl);
+
+ var index = this.batchs.indexOf( previousBatch );
+ batch.init(displayObject);
+ this.batchs.splice(index+1, 0, batch, splitBatch);
+
+ return;
+ }
+ }
+ }
+ }
+ else
+ {
+ // TODO re-word!
+ nextBatch = nextSprite;
+ }
+ }
+
+ /*
+ * looks like it does not belong to any batch!
+ * but is also not intersecting one..
+ * time to create anew one!
+ */
+
+ var batch = PIXI._getBatch(this.gl);
+ batch.init(displayObject);
+
+ if(previousBatch) // if this is invalid it means
+ {
+ var index = this.batchs.indexOf( previousBatch );
+ this.batchs.splice(index+1, 0, batch);
+ }
+ else
+ {
+ this.batchs.push(batch);
+ }
+
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ // add to a batch!!
+ this.initStrip(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+
+ // if its somthing else... then custom codes!
+ this.batchUpdate = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.removeDisplayObject = function(displayObject)
+{
+ //if(displayObject.stage)return;
+ displayObject.cacheVisible = false;//displayObject.visible;
+
+ if(!displayObject.renderable)return;
+
+ displayObject.__inWebGL = false;
+
+ /*
+ * removing is a lot quicker..
+ *
+ */
+ var batchToRemove;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ // should always have a batch!
+ var batch = displayObject.batch;
+ if(!batch)return; // this means the display list has been altered befre rendering
+
+ batch.remove(displayObject);
+
+
+ if(batch.size==0)
+ {
+ batchToRemove = batch
+ }
+ }
+ else
+ {
+ batchToRemove = displayObject;
+ }
+
+ /*
+ * Looks like there is somthing that needs removing!
+ */
+ if(batchToRemove)
+ {
+ var index = this.batchs.indexOf( batchToRemove );
+ if(index == -1)return;// this means it was added then removed before rendered
+
+ // ok so.. check to see if you adjacent batchs should be joined.
+ // TODO may optimise?
+ if(index == 0 || index == this.batchs.length-1)
+ {
+ // wha - eva! just get of the empty batch!
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+
+ return;
+ }
+
+ if(this.batchs[index-1] instanceof PIXI.WebGLBatch && this.batchs[index+1] instanceof PIXI.WebGLBatch)
+ {
+ if(this.batchs[index-1].texture == this.batchs[index+1].texture && this.batchs[index-1].blendMode == this.batchs[index+1].blendMode)
+ {
+ //console.log("MERGE")
+ this.batchs[index-1].merge(this.batchs[index+1]);
+
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ PIXI._returnBatch(this.batchs[index+1]);
+ this.batchs.splice(index, 2);
+ return;
+ }
+ }
+
+
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ }
+
+
+}
+
+/**
+ * resizes the webGL view to the specified width and height
+ * @method resize
+ * @param width {Number} the new width of the webGL view
+ * @param height {Number} the new height of the webGL view
+ */
+PIXI.WebGLRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+
+ this.gl.viewport(0, 0, this.width, this.height);
+
+ var projectionMatrix = this.projectionMatrix;
+
+ projectionMatrix[0] = 2/this.width;
+ projectionMatrix[5] = -2/this.height;
+ projectionMatrix[12] = -1;
+ projectionMatrix[13] = 1;
+}
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initStrip = function(strip)
+{
+ // build the strip!
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ strip._vertexBuffer = gl.createBuffer();
+ strip._indexBuffer = gl.createBuffer();
+ strip._uvBuffer = gl.createBuffer();
+ strip._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW);
+
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderStrip = function(strip)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+// mat
+ var mat4Real = PIXI.mat3.toMat4(strip.worldTransform);
+ PIXI.mat4.transpose(mat4Real);
+ PIXI.mat4.multiply(this.projectionMatrix, mat4Real, mat4Real )
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, mat4Real);
+
+ if(strip.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ if(!strip.dirty)
+ {
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, strip.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+
+
+ }
+ else
+ {
+ strip.dirty = false;
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+
+ }
+ //console.log(gl.TRIANGLE_STRIP)
+ gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // console.log("!!!")
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextLost = function(event)
+{
+ event.preventDefault();
+ this.contextLost = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextRestored = function(event)
+{
+ this.gl = this.view.getContext("experimental-webgl", {
+ alpha: true
+ });
+
+ this.initShaders();
+
+ for (var i=0; i < PIXI.TextureCache.length; i++)
+ {
+ this.updateTexture(PIXI.TextureCache[i]);
+ };
+
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ this.batchs[i].restoreLostContext(this.gl)//
+ this.batchs[i].dirty = true;
+ };
+
+ PIXI._restoreBatchs(this.gl);
+
+ this.contextLost = false;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI._batchs = [];
+
+/**
+ * @private
+ */
+PIXI._getBatch = function(gl)
+{
+ if(PIXI._batchs.length == 0)
+ {
+ return new PIXI.WebGLBatch(gl);
+ }
+ else
+ {
+ return PIXI._batchs.pop();
+ }
+}
+
+/**
+ * @private
+ */
+PIXI._returnBatch = function(batch)
+{
+ batch.clean();
+ PIXI._batchs.push(batch);
+}
+
+/**
+ * @private
+ */
+PIXI._restoreBatchs = function(gl)
+{
+ for (var i=0; i < PIXI._batchs.length; i++)
+ {
+ PIXI._batchs[i].restoreLostContext(gl);
+ };
+}
+
+/**
+ * A WebGLBatch Enables a group of sprites to be drawn using the same settings.
+ * if a group of sprites all have the same baseTexture and blendMode then they can be grouped into a batch. All the sprites in a batch can then be drawn in one go by the GPU which is hugely efficient. ALL sprites in the webGL renderer are added to a batch even if the batch only contains one sprite. Batching is handled automatically by the webGL renderer. A good tip is: the smaller the number of batchs there are, the faster the webGL renderer will run.
+ * @class WebGLBatch
+ * @param an instance of the webGL context
+ * @return {PIXI.renderers.WebGLBatch} WebGLBatch {@link PIXI.renderers.WebGLBatch}
+ */
+PIXI.WebGLBatch = function(gl)
+{
+ this.gl = gl;
+
+ this.size = 0;
+
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+ this.blendMode = PIXI.blendModes.NORMAL;
+ this.dynamicSize = 1;
+}
+
+
+// constructor
+PIXI.WebGLBatch.constructor = PIXI.WebGLBatch;
+
+/**
+ * Cleans the batch so that is can be returned to an object pool and reused
+ */
+PIXI.WebGLBatch.prototype.clean = function()
+{
+ this.verticies = [];
+ this.uvs = [];
+ this.indices = [];
+ this.colors = [];
+ //this.sprites = [];
+ this.dynamicSize = 1;
+ this.texture = null;
+ this.last = null;
+ this.size = 0;
+
+ this.head;
+ this.tail;
+}
+
+/*
+ * recreates the buffers in the event of a context loss
+ */
+PIXI.WebGLBatch.prototype.restoreLostContext = function(gl)
+{
+ this.gl = gl;
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+}
+
+/**
+ * inits the batch's texture and blend mode based if the supplied sprite
+ * @method init
+ * @param sprite {Sprite} the first sprite to be added to the batch. Only sprites with the same base texture and blend mode will be allowed to be added to this batch
+ */
+PIXI.WebGLBatch.prototype.init = function(sprite)
+{
+ sprite.batch = this;
+ this.dirty = true;
+ this.blendMode = sprite.blendMode;
+ this.texture = sprite.texture.baseTexture;
+// this.sprites.push(sprite);
+ this.head = sprite;
+ this.tail = sprite;
+ this.size = 1;
+
+ this.growBatch();
+}
+
+/**
+ * inserts a sprite before the specified sprite
+ * @method insertBefore
+ * @param sprite {Sprite} the sprite to be added
+ * @param nextSprite {nextSprite} the first sprite will be inserted before this sprite
+ */
+PIXI.WebGLBatch.prototype.insertBefore = function(sprite, nextSprite)
+{
+ this.size++;
+
+ sprite.batch = this;
+ this.dirty = true;
+ var tempPrev = nextSprite.__prev;
+ nextSprite.__prev = sprite;
+ sprite.__next = nextSprite;
+
+ if(tempPrev)
+ {
+ sprite.__prev = tempPrev;
+ tempPrev.__next = sprite;
+ }
+ else
+ {
+ this.head = sprite;
+ //this.head.__prev = null
+ }
+}
+
+/**
+ * inserts a sprite after the specified sprite
+ * @method insertAfter
+ * @param sprite {Sprite} the sprite to be added
+ * @param previousSprite {Sprite} the first sprite will be inserted after this sprite
+ */
+PIXI.WebGLBatch.prototype.insertAfter = function(sprite, previousSprite)
+{
+ this.size++;
+
+
+ sprite.batch = this;
+ this.dirty = true;
+
+ var tempNext = previousSprite.__next;
+ previousSprite.__next = sprite;
+ sprite.__prev = previousSprite;
+
+ if(tempNext)
+ {
+ sprite.__next = tempNext;
+ tempNext.__prev = sprite;
+ }
+ else
+ {
+ this.tail = sprite
+ }
+
+}
+
+/**
+ * removes a sprite from the batch
+ * @method remove
+ * @param sprite {Sprite} the sprite to be removed
+ */
+PIXI.WebGLBatch.prototype.remove = function(sprite)
+{
+ this.size--;
+
+ if(this.size == 0)
+ {
+ sprite.batch = null;
+ sprite.__prev = null;
+ sprite.__next = null;
+ return;
+ }
+
+ if(sprite.__prev)
+ {
+ sprite.__prev.__next = sprite.__next;
+ }
+ else
+ {
+ this.head = sprite.__next;
+ this.head.__prev = null;
+ }
+
+ if(sprite.__next)
+ {
+ sprite.__next.__prev = sprite.__prev;
+ }
+ else
+ {
+ this.tail = sprite.__prev;
+ this.tail.__next = null
+ }
+
+ sprite.batch = null;
+ sprite.__next = null;
+ sprite.__prev = null;
+ this.dirty = true;
+}
+
+/**
+ * Splits the batch into two with the specified sprite being the start of the new batch.
+ * @method split
+ * @param sprite {Sprite} the sprite that indicates where the batch should be split
+ * @return {WebGLBatch} the new batch
+ */
+PIXI.WebGLBatch.prototype.split = function(sprite)
+{
+
+ //console.log("Splitting batch :" + this.size)
+// console.log(sprite)
+// console.log("-------")
+ this.dirty = true;
+
+ //var val = (this.tail == this.head)
+ //console.log(val + " SAME?");
+ var batch = new PIXI.WebGLBatch(this.gl)//PIXI._getBatch(this.gl);
+ batch.init(sprite);
+ batch.tail = this.tail;
+ //console.log("id is " +batcheee.id)
+
+ this.tail = sprite.__prev;
+ this.tail.__next = null;
+
+ sprite.__prev = null;
+ // return a splite batch!
+ //sprite.__prev.__next = null;
+ //sprite.__prev = null;
+
+
+ // TODO this size is wrong!
+ // need to recalculate :/ problem with a linked list!
+ // unless it gets calculated in the "clean"?
+
+ // need to loop through items as there is no way to know the length on a linked list :/
+ var tempSize = 0;
+ while(sprite)
+ {
+ tempSize++;
+ sprite.batch = batch;
+ sprite = sprite.__next;
+ }
+
+ batch.size = tempSize;
+ this.size -= tempSize;
+
+ return batch;
+}
+
+/**
+ * Merges two batchs together
+ * @method merge
+ * @param batch {WebGLBatch} the batch that will be merged
+ */
+PIXI.WebGLBatch.prototype.merge = function(batch)
+{
+ this.dirty = true;
+
+ this.tail.__next = batch.head;
+ batch.head.__prev = this.tail;
+
+ this.size += batch.size;
+
+ this.tail = batch.tail;
+
+ var sprite = batch.head;
+ while(sprite)
+ {
+ sprite.batch = this;
+ sprite = sprite.__next;
+ }
+
+}
+
+/**
+ * Grows the size of the batch. As the elements in the batch cannot have a dynamic size this function is used to increase the size of the batch. It also creates a little extra room so that the batch does not need to be resized every time a sprite is added
+ * @methos growBatch
+ */
+PIXI.WebGLBatch.prototype.growBatch = function()
+{
+ var gl = this.gl;
+ if( this.size == 1)
+ {
+ this.dynamicSize = 1;
+ }
+ else
+ {
+ this.dynamicSize = this.size * 1.5
+ }
+ // grow verts
+ this.verticies = new Float32Array(this.dynamicSize * 8);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER,this.verticies , gl.DYNAMIC_DRAW);
+
+ this.uvs = new Float32Array( this.dynamicSize * 8 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.uvs , gl.DYNAMIC_DRAW);
+
+ this.dirtyUVS = true;
+
+ this.colors = new Float32Array( this.dynamicSize * 4 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.colors , gl.DYNAMIC_DRAW);
+
+ this.dirtyColors = true;
+
+ this.indices = new Uint16Array(this.dynamicSize * 6);
+ var length = this.indices.length/6;
+
+ for (var i=0; i < length; i++)
+ {
+ var index2 = i * 6;
+ var index3 = i * 4;
+ this.indices[index2 + 0] = index3 + 0;
+ this.indices[index2 + 1] = index3 + 1;
+ this.indices[index2 + 2] = index3 + 2;
+ this.indices[index2 + 3] = index3 + 0;
+ this.indices[index2 + 4] = index3 + 2;
+ this.indices[index2 + 5] = index3 + 3;
+ };
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, this.indices, gl.STATIC_DRAW);
+
+}
+
+/**
+ * Refresh's all the data in the batch and sync's it with the webGL buffers
+ * @method refresh
+ */
+PIXI.WebGLBatch.prototype.refresh = function()
+{
+ var gl = this.gl;
+
+ if (this.dynamicSize < this.size)
+ {
+ this.growBatch();
+ }
+
+ var indexRun = 0;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index
+ var a, b, c, d, tx, ty
+
+ var displayObject = this.head
+
+ while(displayObject)
+ {
+ index = indexRun * 8;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+
+ colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+
+ displayObject = displayObject.__next;
+
+ indexRun ++;
+ }
+
+ this.dirtyUVS = true;
+ this.dirtyColors = true;
+}
+
+/**
+ * Updates all the relevant geometry and uploads the data to the GPU
+ * @method update
+ */
+PIXI.WebGLBatch.prototype.update = function()
+{
+ var gl = this.gl;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, index2, index3
+
+ var a, b, c, d, tx, ty;
+
+ var indexRun = 0;
+
+ var displayObject = this.head;
+
+ while(displayObject)
+ {
+ width = displayObject.width;
+ height = displayObject.height;
+
+ aX = displayObject.anchor.x - displayObject.texture.trim.x
+ aY = displayObject.anchor.y - displayObject.texture.trim.y
+ w0 = width * (1-aX);
+ w1 = width * -aX;
+
+ h0 = height * (1-aY);
+ h1 = height * -aY;
+
+ index = indexRun * 8;
+
+ worldTransform = displayObject.worldTransform;
+
+ a = worldTransform[0];
+ b = worldTransform[3];
+ c = worldTransform[1];
+ d = worldTransform[4];
+ tx = worldTransform[2];
+ ty = worldTransform[5];
+
+ this.verticies[index + 0 ] = a * w1 + c * h1 + tx;
+ this.verticies[index + 1 ] = d * h1 + b * w1 + ty;
+
+ this.verticies[index + 2 ] = a * w0 + c * h1 + tx;
+ this.verticies[index + 3 ] = d * h1 + b * w0 + ty;
+
+ this.verticies[index + 4 ] = a * w0 + c * h0 + tx;
+ this.verticies[index + 5 ] = d * h0 + b * w0 + ty;
+
+ this.verticies[index + 6] = a * w1 + c * h0 + tx;
+ this.verticies[index + 7] = d * h0 + b * w1 + ty;
+
+ if(displayObject.updateFrame)
+ {
+ this.dirtyUVS = true;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+ }
+
+ // TODO this probably could do with some optimisation....
+ if(displayObject.cacheAlpha != displayObject.worldAlpha)
+ {
+ displayObject.cacheAlpha = displayObject.worldAlpha;
+
+ var colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+ this.dirtyColors = true;
+ }
+
+ indexRun++;
+ displayObject = displayObject.__next;
+ }
+}
+
+/**
+ * Draws the batch to the frame buffer
+ * @method render
+ */
+PIXI.WebGLBatch.prototype.render = function()
+{
+ if(this.dirty)
+ {
+ this.refresh();
+ this.dirty = false;
+ }
+
+ if (this.size == 0)return;
+
+ this.update();
+ var gl = this.gl;
+
+ //TODO optimize this!
+ if(this.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ var shaderProgram = PIXI.shaderProgram;
+
+ // update the verts..
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ // ok..
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+
+ if(this.dirtyUVS)
+ {
+ this.dirtyUVS = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvs);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, this.texture._glTexture);
+
+ // update color!
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+
+ if(this.dirtyColors)
+ {
+ this.dirtyColors = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.colors);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+
+ // DRAW THAT this!
+ gl.drawElements(gl.TRIANGLES, this.size * 6, gl.UNSIGNED_SHORT, 0);
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
+ * Dont forget to add the view to your DOM or you will not see anything :)
+ * @class CanvasRenderer
+ * @constructor
+ * @param width {Number} the width of the canvas view
+ * @default 0
+ * @param height {Number} the height of the canvas view
+ * @default 0
+ * @param view {Canvas} the canvas to use as a view, optional
+ * @param transparent {Boolean} the transparency of the render view, default false
+ * @default false
+ *
+ */
+PIXI.CanvasRenderer = function(width, height, view, transparent)
+{
+ this.transparent = transparent;
+
+ /**
+ * The width of the canvas view
+ * @property width
+ * @type Number
+ * @default 800
+ */
+ this.width = width || 800;
+ /**
+ * The height of the canvas view
+ * @property height
+ * @type Number
+ * @default 600
+ */
+ this.height = height || 600;
+
+ this.refresh = true;
+
+ /**
+ * The canvas element that the everything is drawn to
+ * @property view
+ * @type Canvas
+ */
+ this.view = view || document.createElement( 'canvas' );
+
+ // hack to enable some hardware acceleration!
+ //this.view.style["transform"] = "translatez(0)";
+
+ this.view.width = this.width;
+ this.view.height = this.height;
+ this.count = 0;
+
+ /**
+ * The canvas context that the everything is drawn to
+ * @property context
+ * @type Canvas 2d Context
+ */
+ this.context = this.view.getContext("2d");
+}
+
+// constructor
+PIXI.CanvasRenderer.constructor = PIXI.CanvasRenderer;
+
+/**
+ * Renders the stage to its canvas view
+ * @method render
+ * @param stage {Stage} the Stage element to be rendered
+ */
+PIXI.CanvasRenderer.prototype.render = function(stage)
+{
+ // update children if need be
+
+ stage.__childrenAdded = [];
+ stage.__childrenRemoved = [];
+
+ // update textures if need be
+ PIXI.texturesToUpdate = [];
+
+ this.context.setTransform(1,0,0,1,0,0);
+ stage.updateTransform();
+
+ this.context.setTransform(1,0,0,1,0,0);
+
+ // update the background color
+ if(this.view.style.backgroundColor!=stage.backgroundColorString && !this.transparent)this.view.style.backgroundColor = stage.backgroundColorString;
+
+ this.context.clearRect(0, 0, this.width, this.height)
+ this.renderDisplayObject(stage);
+ //as
+
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * resizes the canvas view to the specified width and height
+ * @param the new width of the canvas view
+ * @param the new height of the canvas view
+ */
+PIXI.CanvasRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject)
+{
+ var transform = displayObject.worldTransform;
+ var context = this.context;
+ context.globalCompositeOperation = "source-over"
+ var blit = false;
+
+ if(!displayObject.visible)return;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var frame = displayObject.texture.frame;
+
+ if(frame)
+ {
+ context.globalAlpha = displayObject.worldAlpha;
+
+ // BLITZ!!!
+ /*
+ * if the rotation is 0 then we can blitz it
+ * meaning we dont need to do a transform and also we
+ * can round to the nearest round number for a little extra speed!
+ */
+ /*if(displayObject.rotation == 0)
+ {
+ if(!blit)this.context.setTransform(1,0,0,1,0,0);
+ blit = true;
+ context.drawImage(displayObject.texture.baseTexture.image,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (transform[2]+ ((displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width) * transform[0]),
+ (transform[5]+ ((displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height)* transform[4]),
+ (displayObject.width * transform[0]),
+ (displayObject.height * transform[4]));
+
+ }
+ else
+ {*/
+ blit = false;
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ context.drawImage(displayObject.texture.baseTexture.source,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width,
+ (displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height,
+ displayObject.width,
+ displayObject.height);
+ //}
+ }
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderStrip(displayObject);
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
+
+ // render!
+ for (var i=0; i < displayObject.children.length; i++)
+ {
+ this.renderDisplayObject(displayObject.children[i]);
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStripFlat = function(strip)
+{
+ var context = this.context;
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+
+ context.beginPath();
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+
+ };
+
+// context.globalCompositeOperation = 'lighter';
+ context.fillStyle = "#FF0000";
+ context.fill();
+ context.closePath();
+ //context.globalCompositeOperation = 'source-over';
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
+{
+ var context = this.context;
+ //context.globalCompositeOperation = 'lighter';
+ // draw triangles!!
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+
+
+ context.save();
+ context.beginPath();
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+ context.closePath();
+
+ // context.fillStyle = "white"//rgb(1, 1, 1,1));
+ // context.fill();
+ context.clip();
+
+
+ // Compute matrix transform
+ var delta = u0*v1 + v0*u2 + u1*v2 - v1*u2 - v0*u1 - u0*v2;
+ var delta_a = x0*v1 + v0*x2 + x1*v2 - v1*x2 - v0*x1 - x0*v2;
+ var delta_b = u0*x1 + x0*u2 + u1*x2 - x1*u2 - x0*u1 - u0*x2;
+ var delta_c = u0*v1*x2 + v0*x1*u2 + x0*u1*v2 - x0*v1*u2 - v0*u1*x2 - u0*x1*v2;
+ var delta_d = y0*v1 + v0*y2 + y1*v2 - v1*y2 - v0*y1 - y0*v2;
+ var delta_e = u0*y1 + y0*u2 + u1*y2 - y1*u2 - y0*u1 - u0*y2;
+ var delta_f = u0*v1*y2 + v0*y1*u2 + y0*u1*v2 - y0*v1*u2 - v0*u1*y2 - u0*y1*v2;
+
+
+
+
+ context.transform(delta_a/delta, delta_d/delta,
+ delta_b/delta, delta_e/delta,
+ delta_c/delta, delta_f/delta);
+
+ context.drawImage(strip.texture.baseTexture.source, 0, 0);
+ context.restore();
+ };
+
+// context.globalCompositeOperation = 'source-over';
+}
+
+
+
+
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+PIXI.Strip = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+ this.texture = texture;
+ this.blendMode = PIXI.blendModes.NORMAL;
+
+ try
+ {
+ this.uvs = new Float32Array([0, 1,
+ 1, 1,
+ 1, 0, 0,1]);
+
+ this.verticies = new Float32Array([0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0]);
+
+ this.colors = new Float32Array([1, 1, 1, 1]);
+
+ this.indices = new Uint16Array([0, 1, 2, 3]);
+ }
+ catch(error)
+ {
+ this.uvs = [0, 1,
+ 1, 1,
+ 1, 0, 0,1];
+
+ this.verticies = [0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0];
+
+ this.colors = [1, 1, 1, 1];
+
+ this.indices = [0, 1, 2, 3];
+ }
+
+
+ /*
+ this.uvs = new Float32Array()
+ this.verticies = new Float32Array()
+ this.colors = new Float32Array()
+ this.indices = new Uint16Array()
+*/
+ this.width = width;
+ this.height = height;
+
+ // load the texture!
+ if(texture.baseTexture.hasLoaded)
+ {
+ this.width = this.texture.frame.width;
+ this.height = this.texture.frame.height;
+ this.updateFrame = true;
+ }
+ else
+ {
+ this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
+ this.texture.addEventListener( 'update', this.onTextureUpdateBind );
+ }
+
+ this.renderable = true;
+}
+
+// constructor
+PIXI.Strip.constructor = PIXI.Strip;
+PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.Strip.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.width = texture.frame.width;
+ this.height = texture.frame.height;
+ this.updateFrame = true;
+}
+
+PIXI.Strip.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+
+PIXI.Rope = function(texture, points)
+{
+ PIXI.Strip.call( this, texture );
+ this.points = points;
+
+ try
+ {
+ this.verticies = new Float32Array( points.length * 4);
+ this.uvs = new Float32Array( points.length * 4);
+ this.colors = new Float32Array( points.length * 2);
+ this.indices = new Uint16Array( points.length * 2);
+ }
+ catch(error)
+ {
+ this.verticies = verticies
+
+ this.uvs = uvs
+ this.colors = colors
+ this.indices = indices
+ }
+
+ this.refresh();
+}
+
+
+// constructor
+PIXI.Rope.constructor = PIXI.Rope;
+PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype );
+
+PIXI.Rope.prototype.refresh = function()
+{
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var uvs = this.uvs
+ var indices = this.indices;
+ var colors = this.colors;
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+
+ uvs[0] = 0
+ uvs[1] = 1
+ uvs[2] = 0
+ uvs[3] = 1
+
+ colors[0] = 1;
+ colors[1] = 1;
+
+ indices[0] = 0;
+ indices[1] = 1;
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+ // time to do some smart drawing!
+ var amount = i/(total-1)
+
+ if(i%2)
+ {
+ uvs[index] = amount;
+ uvs[index+1] = 0;
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+
+ }
+ else
+ {
+ uvs[index] = amount
+ uvs[index+1] = 0
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+ }
+
+ index = i * 2;
+ colors[index] = 1;
+ colors[index+1] = 1;
+
+ index = i * 2;
+ indices[index] = index;
+ indices[index + 1] = index + 1;
+
+ lastPoint = point;
+ }
+}
+
+PIXI.Rope.prototype.updateTransform = function()
+{
+
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var verticies = this.verticies
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+ verticies[0] = point.x + perp.x
+ verticies[1] = point.y + perp.y //+ 200
+ verticies[2] = point.x - perp.x
+ verticies[3] = point.y - perp.y//+200
+ // time to do some smart drawing!
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+
+ if(i < points.length-1)
+ {
+ nextPoint = points[i+1];
+ }
+ else
+ {
+ nextPoint = point
+ }
+
+ perp.y = -(nextPoint.x - lastPoint.x);
+ perp.x = nextPoint.y - lastPoint.y;
+
+ var ratio = (1 - (i / (total-1))) * 10;
+ if(ratio > 1)ratio = 1;
+
+ var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y);
+ var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;
+ perp.x /= perpLength;
+ perp.y /= perpLength;
+
+ perp.x *= num;
+ perp.y *= num;
+
+ verticies[index] = point.x + perp.x
+ verticies[index+1] = point.y + perp.y
+ verticies[index+2] = point.x - perp.x
+ verticies[index+3] = point.y - perp.y
+
+ lastPoint = point;
+ }
+
+ PIXI.DisplayObjectContainer.prototype.updateTransform.call( this );
+}
+
+PIXI.Rope.prototype.setTexture = function(texture)
+{
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.BaseTextureCache = {};
+PIXI.texturesToUpdate = [];
+
+/**
+ * A texture stores the information that represents an image. All textures have a base texture
+ * @class BaseTexture
+ * @extends EventTarget
+ * @constructor
+ * @param source {String} the source object (image or canvas)
+ */
+PIXI.BaseTexture = function(source)
+{
+ PIXI.EventTarget.call( this );
+
+ /*
+ * The url of the texture
+ * @property imageUrl
+ * @type String
+ */
+ //this.imageUrl = source.src;
+
+ /**
+ * [read only] The width of the base texture set when the image has loaded
+ * @property width
+ * @type Number
+ */
+ this.width = 100;
+ /**
+ * [read only] The height of the base texture set when the image has loaded
+ * @property height
+ * @type Number
+ */
+ this.height = 100;
+
+ /**
+ * The source that is loaded to create the texture
+ * @property source
+ * @type Image
+ */
+ this.source = source//new Image();
+
+ if(this.source instanceof Image)
+ {
+ if(this.source.complete)
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ PIXI.texturesToUpdate.push(this);
+ }
+ else
+ {
+
+ var scope = this;
+ this.source.onload = function(){
+
+ scope.hasLoaded = true;
+ scope.width = scope.source.width;
+ scope.height = scope.source.height;
+
+ // add it to somewhere...
+ PIXI.texturesToUpdate.push(scope);
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+ }
+ // this.image.src = imageUrl;
+ }
+ }
+ else
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ //console.log(">!!",this.width)
+ PIXI.texturesToUpdate.push(this);
+ }
+
+ this._powerOf2 = false;
+
+}
+
+PIXI.BaseTexture.constructor = PIXI.BaseTexture;
+
+PIXI.BaseTexture.prototype.fromImage = function(imageUrl)
+{
+
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.TextureCache = {};
+PIXI.FrameCache = {};
+
+/**
+ * A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. To do this use PIXI.Sprite. If no frame is provided then the whole image is used
+ * @class Texture
+ * @extends EventTarget
+ * @constructor
+ * @param baseTexture {BaseTexture}
+ * @param frmae {Rectangle}
+ */
+PIXI.Texture = function(baseTexture, frame)
+{
+ PIXI.EventTarget.call( this );
+
+ if(!frame)
+ {
+ this.noFrame = true;
+ frame = new PIXI.Rectangle(0,0,1,1);
+ }
+
+ this.trim = new PIXI.Point();
+
+ /**
+ * The base texture of this texture
+ * @property baseTexture
+ * @type BaseTexture
+ */
+ this.baseTexture = baseTexture;
+
+
+
+ /**
+ * The frame specifies the region of the base texture that this texture uses
+ * @property frame
+ * @type #Rectangle
+ */
+ this.frame = frame;
+
+ this.scope = this;
+
+ if(baseTexture.hasLoaded)
+ {
+ if(this.noFrame)frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ //console.log(frame)
+
+ this.setFrame(frame);
+ }
+ else
+ {
+ var scope = this;
+ baseTexture.addEventListener( 'loaded', function(){ scope.onBaseTextureLoaded()} );
+ }
+}
+
+PIXI.Texture.constructor = PIXI.Texture;
+
+PIXI.Texture.prototype.onBaseTextureLoaded = function(event)
+{
+ var baseTexture = this.baseTexture;
+ baseTexture.removeEventListener( 'loaded', this.onLoaded );
+
+ if(this.noFrame)this.frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ this.noFrame = false;
+ this.width = this.frame.width;
+ this.height = this.frame.height;
+
+ this.scope.dispatchEvent( { type: 'update', content: this } );
+}
+
+/**
+ * Specifies the rectangle region of the baseTexture
+ * @method setFrame
+ * @param frame {Rectangle}
+ */
+PIXI.Texture.prototype.setFrame = function(frame)
+{
+ this.frame = frame;
+ this.width = frame.width;
+ this.height = frame.height;
+
+ if(frame.x + frame.width > this.baseTexture.width || frame.y + frame.height > this.baseTexture.height)
+ {
+ throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this);
+ }
+ //this.updateFrame = true;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on an image url
+ * If the image is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromImage
+ * @param imageUrl {String} The image url of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromImage = function(imageUrl, crossorigin)
+{
+ var texture = PIXI.TextureCache[imageUrl];
+
+ if(!texture)
+ {
+ var baseTexture = PIXI.BaseTextureCache[imageUrl];
+ if(!baseTexture)
+ {
+ var image = new Image();//new Image();
+ if (crossorigin)
+ {
+ image.crossOrigin = '';
+ }
+ image.src = imageUrl;
+ baseTexture = new PIXI.BaseTexture(image);
+ PIXI.BaseTextureCache[imageUrl] = baseTexture;
+ }
+ texture = new PIXI.Texture(baseTexture);
+
+
+ PIXI.TextureCache[imageUrl] = texture;
+
+
+ }
+
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a frame id
+ * If the frame id is not in the texture cache an error will be thrown
+ * @method fromFrame
+ * @param frameId {String} The frame id of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromFrame = function(frameId)
+{
+ var texture = PIXI.TextureCache[frameId];
+ if(!texture)throw new Error("The frameId '"+ frameId +"' does not exist in the texture cache " + this);
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a canvas element
+ * If the canvas is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromCanvas
+ * @param canvas {Canvas} The canvas element source of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromCanvas = function(canvas)
+{
+ var baseTexture = new PIXI.BaseTexture(canvas);
+ return new PIXI.Texture(baseTexture);
+}
+
+
+/**
+ *
+ * Adds a texture to the textureCache.
+ * @method addTextureToCache
+ * @param texture {Texture}
+ * @param id {String} the id that the texture will be stored against.
+ */
+PIXI.Texture.addTextureToCache = function(texture, id)
+{
+ PIXI.TextureCache[id] = texture;
+}
+
+/**
+ *
+ * Remove a texture from the textureCache.
+ * @method removeTextureFromCache
+ * @param id {String} the id of the texture to be removed
+ * @return {Texture} the texture that was removed
+ */
+PIXI.Texture.removeTextureFromCache = function(id)
+{
+ var texture = PIXI.TextureCache[id]
+ PIXI.TextureCache[id] = null;
+ return texture;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The sprite sheet loader is used to load in JSON sprite sheet data
+ * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
+ * There is a free version so thats nice, although the paid version is great value for money.
+ * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
+ * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
+ * This loader will also load the image file that the Spritesheet points to as well as the data.
+ * When loaded this class will dispatch a 'loaded' event
+ * @class SpriteSheetLoader
+ * @extends EventTarget
+ * @constructor
+ * @param url {String} the url of the sprite sheet JSON file
+ */
+
+PIXI.SpriteSheetLoader = function(url)
+{
+ /*
+ * i use texture packer to load the assets..
+ * http://www.codeandweb.com/texturepacker
+ * make sure to set the format as "JSON"
+ */
+ PIXI.EventTarget.call( this );
+ this.url = url;
+ this.baseUrl = url.replace(/[^\/]*$/, '');
+ this.texture;
+ this.frames = {};
+ this.crossorigin = false;
+}
+
+// constructor
+PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader;
+
+/**
+ * This will begin loading the JSON file
+ */
+PIXI.SpriteSheetLoader.prototype.load = function()
+{
+ this.ajaxRequest = new AjaxRequest();
+ var scope = this;
+ this.ajaxRequest.onreadystatechange=function()
+ {
+ scope.onLoaded();
+ }
+
+ this.ajaxRequest.open("GET", this.url, true)
+ if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
+ this.ajaxRequest.send(null)
+}
+
+PIXI.SpriteSheetLoader.prototype.onLoaded = function()
+{
+ if (this.ajaxRequest.readyState==4)
+ {
+ if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1)
+ {
+ var jsondata = eval("("+this.ajaxRequest.responseText+")");
+
+ var textureUrl = this.baseUrl + jsondata.meta.image;
+
+ this.texture = PIXI.Texture.fromImage(textureUrl, this.crossorigin).baseTexture;
+
+ // if(!this.texture)this.texture = new PIXI.Texture(textureUrl);
+
+ var frameData = jsondata.frames;
+ for (var i in frameData)
+ {
+ var rect = frameData[i].frame;
+ if (rect)
+ {
+ PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
+
+ if(frameData[i].trimmed)
+ {
+ //var realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
+ // calculate the offset!
+ }
+ // this.frames[i] = ;
+ }
+ }
+
+ if(this.texture.hasLoaded)
+ {
+ this.dispatchEvent( { type: 'loaded', content: this } );
+ }
+ else
+ {
+ var scope = this;
+ // wait for the texture to load..
+ this.texture.addEventListener('loaded', function(){
+
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+
+ });
+ }
+ }
+ }
+
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
+ * When all items have been loaded this class will dispatch a 'loaded' event
+ * As each individual item is loaded this class will dispatch a 'progress' event
+ * @class AssetLoader
+ * @constructor
+ * @extends EventTarget
+ * @param assetURLs {Array} an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time
+ */
+PIXI.AssetLoader = function(assetURLs)
+{
+ PIXI.EventTarget.call( this );
+
+ /**
+ * The array of asset URLs that are going to be loaded
+ * @property assetURLs
+ * @type Array
+ */
+ this.assetURLs = assetURLs;
+
+ this.assets = [];
+
+ this.crossorigin = false;
+}
+
+/**
+Fired when an item has loaded
+@event onProgress
+**/
+
+/**
+Fired when all the assets have loaded
+@event onComplete
+**/
+
+// constructor
+PIXI.AssetLoader.constructor = PIXI.AssetLoader;
+
+/**
+ * This will begin loading the assets sequentially
+ */
+PIXI.AssetLoader.prototype.load = function()
+{
+ this.loadCount = this.assetURLs.length;
+ var imageTypes = ["jpeg", "jpg", "png", "gif"];
+
+ var spriteSheetTypes = ["json"];
+
+ for (var i=0; i < this.assetURLs.length; i++)
+ {
+ var filename = this.assetURLs[i];
+ var fileType = filename.split('.').pop().toLowerCase();
+ // what are we loading?
+ var type = null;
+
+ for (var j=0; j < imageTypes.length; j++)
+ {
+ if(fileType == imageTypes[j])
+ {
+ type = "img";
+ break;
+ }
+ }
+
+ if(type != "img")
+ {
+ for (var j=0; j < spriteSheetTypes.length; j++)
+ {
+ if(fileType == spriteSheetTypes[j])
+ {
+ type = "atlas";
+ break;
+ }
+ }
+ }
+
+ if(type == "img")
+ {
+
+ var texture = PIXI.Texture.fromImage(filename, this.crossorigin);
+ if(!texture.baseTexture.hasLoaded)
+ {
+
+ var scope = this;
+ texture.baseTexture.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ this.assets.push(texture);
+ }
+ else
+ {
+
+ // already loaded!
+ this.loadCount--;
+ // if this hits zero here.. then everything was cached!
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+ }
+
+ }
+ else if(type == "atlas")
+ {
+ var spriteSheetLoader = new PIXI.SpriteSheetLoader(filename);
+ spriteSheetLoader.crossorigin = this.crossorigin;
+ this.assets.push(spriteSheetLoader);
+
+ var scope = this;
+ spriteSheetLoader.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ spriteSheetLoader.load();
+ }
+ else
+ {
+ // dont know what the file is! :/
+ //this.loadCount--;
+ throw new Error(filename + " is an unsupported file type " + this);
+ }
+
+ //this.assets[i].load();
+ };
+}
+
+PIXI.AssetLoader.prototype.onAssetLoaded = function()
+{
+ this.loadCount--;
+ this.dispatchEvent( { type: 'onProgress', content: this } );
+ if(this.onProgress)this.onProgress();
+
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+}
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/examples/example 9 - Tiling Texture/pixi.js b/examples/example 9 - Tiling Texture/pixi.js
new file mode 100644
index 0000000..df5bd6c
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/pixi.js
@@ -0,0 +1,4437 @@
+/**
+ * @license
+ * Pixi.JS - v1.0.0
+ * Copyright (c) 2012, Mat Groves
+ * http://goodboydigital.com/
+ *
+ * Compiled: 2013-04-20
+ *
+ * Pixi.JS is licensed under the MIT License.
+ * http://www.opensource.org/licenses/mit-license.php
+ */
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+@module PIXI
+ */
+var PIXI = PIXI || {};
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
+ * @class Point
+ * @constructor
+ * @param x {Number} position of the point
+ * @param y {Number} position of the point
+ */
+PIXI.Point = function(x, y)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the point
+ */
+PIXI.Point.clone = function()
+{
+ return new PIXI.Point(this.x, this.y);
+}
+
+// constructor
+PIXI.Point.constructor = PIXI.Point;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
+ * @class Rectangle
+ * @constructor
+ * @param x {Number} position of the rectangle
+ * @param y {Number} position of the rectangle
+ * @param width {Number} of the rectangle
+ * @param height {Number} of the rectangle
+ */
+PIXI.Rectangle = function(x, y, width, height)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+
+ /**
+ * @property width
+ * @type Number
+ * @default 0
+ */
+ this.width = width || 0;
+
+ /**
+ * @property height
+ * @type Number
+ * @default 0
+ */
+ this.height = height || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the rectangle
+ */
+PIXI.Rectangle.clone = function()
+{
+ return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
+}
+
+// constructor
+PIXI.Rectangle.constructor = PIXI.Rectangle;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * this is the base class for all objects that are rendered on the screen.
+ * @class DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObject = function()
+{
+ /**
+ * The coordinate of the object relative to the local coordinates of the parent.
+ * @property position
+ * @type Point
+ */
+ this.position = new PIXI.Point();
+
+ /**
+ * The scale factor of the object.
+ * @property scale
+ * @type Point
+ */
+ this.scale = new PIXI.Point(1,1);//{x:1, y:1};
+
+ /**
+ * The rotation of the object in radians.
+ * @property rotation
+ * @type Number
+ */
+ this.rotation = 0;
+
+ /**
+ * The opacity of the object.
+ * @property alpha
+ * @type Number
+ */
+ this.alpha = 1;
+
+ /**
+ * The visibility of the object.
+ * @property visible
+ * @type Boolean
+ */
+ this.visible = true;
+ this.cacheVisible = false;
+
+ /**
+ * [read-only] The display object container that contains this display object.
+ * @property parent
+ * @type DisplayObjectContainer
+ */
+ this.parent = null;
+
+ /**
+ * [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+ * @property stage
+ * @type Stage
+ */
+ this.stage = null;
+
+ /**
+ * This is the defined area that will pick up mouse / touch events. It is null by default.
+ * Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+ * @property hitArea
+ * @type Rectangle
+ */
+ this.hitArea = null;
+
+ this.worldAlpha = 1;
+ this.color = [];
+
+ this.worldTransform = PIXI.mat3.create()//mat3.identity();
+ this.localTransform = PIXI.mat3.create()//mat3.identity();
+
+ this.dynamic = true;
+ // chach that puppy!
+ this._sr = 0;
+ this._cr = 1;
+
+ this.renderable = false;
+
+ // [readonly] best not to toggle directly! use setInteractive()
+ this.interactive = false;
+ this.buttonMode = false;
+
+ /*
+ * MOUSE Callbacks
+ */
+
+ /**
+ * A callback that is used when the users clicks on the displayObject with their mouse
+ * @method click
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user clicks the mouse down over the sprite
+ * @method mousedown
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject
+ * for this callback to be fired the mouse must have been pressed down over the displayObject
+ * @method mouseup
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+ * for this callback to be fired, The touch must have started over the displayObject
+ * @method mouseupoutside
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse rolls over the displayObject
+ * @method mouseover
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse leaves the displayObject
+ * @method mouseout
+ * @param interactionData {InteractionData}
+ */
+
+
+ /*
+ * TOUCH Callbacks
+ */
+
+ /**
+ * A callback that is used when the users taps on the sprite with their finger
+ * basically a touch version of click
+ * @method tap
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user touch's over the displayObject
+ * @method touchstart
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases a touch over the displayObject
+ * @method touchend
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the touch that was over the displayObject
+ * for this callback to be fired, The touch must have started over the sprite
+ * @method touchendoutside
+ * @param interactionData {InteractionData}
+ */
+}
+
+// constructor
+PIXI.DisplayObject.constructor = PIXI.DisplayObject;
+
+/**
+ * Indicates if the sprite will have touch and mouse interactivity. It is false by default
+ * @method setInteractive
+ * @param interactive {Boolean}
+ */
+PIXI.DisplayObject.prototype.setInteractive = function(interactive)
+{
+ this.interactive = interactive;
+ // TODO more to be done here..
+ // need to sort out a re-crawl!
+ if(this.stage)this.stage.dirty = true;
+}
+
+
+/**
+ * @private
+ */
+PIXI.DisplayObject.prototype.updateTransform = function()
+{
+ // TODO OPTIMIZE THIS!! with dirty
+ if(this.rotation != this.rotationCache)
+ {
+ this.rotationCache = this.rotation;
+ this._sr = Math.sin(this.rotation);
+ this._cr = Math.cos(this.rotation);
+ }
+
+ var localTransform = this.localTransform;
+ var parentTransform = this.parent.worldTransform;
+ var worldTransform = this.worldTransform;
+ //console.log(localTransform)
+ localTransform[0] = this._cr * this.scale.x;
+ localTransform[1] = -this._sr * this.scale.y
+ localTransform[3] = this._sr * this.scale.x;
+ localTransform[4] = this._cr * this.scale.y;
+
+ ///AAARR GETTER SETTTER!
+ localTransform[2] = this.position.x;
+ localTransform[5] = this.position.y;
+
+ // Cache the matrix values (makes for huge speed increases!)
+ var a00 = localTransform[0], a01 = localTransform[1], a02 = localTransform[2],
+ a10 = localTransform[3], a11 = localTransform[4], a12 = localTransform[5],
+
+ b00 = parentTransform[0], b01 = parentTransform[1], b02 = parentTransform[2],
+ b10 = parentTransform[3], b11 = parentTransform[4], b12 = parentTransform[5];
+
+ worldTransform[0] = b00 * a00 + b01 * a10;
+ worldTransform[1] = b00 * a01 + b01 * a11;
+ worldTransform[2] = b00 * a02 + b01 * a12 + b02;
+
+ worldTransform[3] = b10 * a00 + b11 * a10;
+ worldTransform[4] = b10 * a01 + b11 * a11;
+ worldTransform[5] = b10 * a02 + b11 * a12 + b12;
+
+ // because we are using affine transformation, we can optimise the matrix concatenation process.. wooo!
+ // mat3.multiply(this.localTransform, this.parent.worldTransform, this.worldTransform);
+ this.worldAlpha = this.alpha * this.parent.worldAlpha;
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
+ * @class DisplayObjectContainer
+ * @extends DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObjectContainer = function()
+{
+ PIXI.DisplayObject.call( this );
+
+ /**
+ * [read-only] The of children of this container.
+ * @property children {Array}
+ */
+ this.children = [];
+ //s
+ this.renderable = false;
+}
+
+// constructor
+PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
+PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
+
+/**
+ * Adds a child to the container.
+ * @method addChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.addChild = function(child)
+{
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child)
+ }
+
+ child.parent = this;
+ child.childIndex = this.children.length;
+
+ this.children.push(child);
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+}
+
+/**
+ * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+ * @method addChildAt
+ * @param DisplayObject {DisplayObject}
+ * @param index {Number}
+ */
+PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
+{
+ if(index >= 0 && index <= this.children.length)
+ {
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child);
+ }
+
+ if (index == this.children.length)
+ {
+ this.children.push(child);
+ }
+ else
+ {
+ this.children.splice(index, 0, child);
+ }
+
+ child.parent = this;
+ child.childIndex = index;
+
+ var length = this.children.length;
+ for (var i=index; i < length; i++)
+ {
+ this.children[i].childIndex = i;
+ }
+
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+ }
+ else
+ {
+ // error!
+
+ throw new Error(child + " The index "+ index +" supplied is out of bounds " + this.children.length);
+ }
+}
+
+/**
+ * Removes a child from the container.
+ * @method removeChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
+{
+ var index = this.children.indexOf( child );
+
+ if ( index !== -1 )
+ {
+ if(this.stage)this.stage.__removeChild(child);
+ child.parent = undefined;
+ //child.childIndex = 0
+ this.children.splice( index, 1 );
+
+ // update in dexs!
+ for(var i=index,j=this.children.length; i= 0; i--)
+ {
+ var child = children[i];
+
+ // push all interactive bits
+ if(child.interactive)
+ {
+ iParent.interactiveChildren = true;
+ //child.__iParent = iParent;
+ this.interactiveItems.push(child);
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, child);
+ }
+ }
+ else
+ {
+ child.__iParent = null;
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, iParent);
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.setTarget = function(target)
+{
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
+
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
+}
+
+PIXI.InteractionManager.prototype.update = function()
+{
+ // frequency of 30fps??
+ var now = Date.now();
+ var diff = now - this.last;
+ diff = (diff * 30) / 1000;
+ if(diff < 1)return;
+ this.last = now;
+ //
+
+ // ok.. so mouse events??
+ // yes for now :)
+ // OPTIMSE - how often to check??
+ if(this.dirty)
+ {
+ this.dirty = false;
+
+ var len = this.interactiveItems.length;
+
+ for (var i=0; i < this.interactiveItems.length; i++) {
+ this.interactiveItems[i].interactiveChildren = true;
+ }
+
+ this.interactiveItems = [];
+
+ if(this.stage.interactive)this.interactiveItems.push(this.stage);
+ // go through and collect all the objects that are interactive..
+ this.collectInteractiveSprite(this.stage, this.stage);
+ }
+
+ // loop through interactive objects!
+ var length = this.interactiveItems.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(!item.visible)continue;
+
+ // OPTIMISATION - only calculate every time if the mousemove function exists..
+ // OK so.. does the object have any other interactive functions?
+ // hit-test the clip!
+ if(item.mouseover || item.mouseout || item.buttonMode)
+ {
+ // ok so there are some functions so lets hit test it..
+ item.__hit = this.hitTest(item, this.mouse);
+ // ok so deal with interactions..
+ // loks like there was a hit!
+ if(item.__hit)
+ {
+ if(!item.__isOver)
+ {
+ if(item.buttonMode)this.target.view.style.cursor = "pointer";
+ if(item.mouseover)item.mouseover(this.mouse);
+ item.__isOver = true;
+ }
+ }
+ else
+ {
+ if(item.__isOver)
+ {
+ // roll out!
+ if(item.buttonMode)this.target.view.style.cursor = "default";
+ if(item.mouseout)item.mouseout(this.mouse);
+ item.__isOver = false;
+ }
+ }
+ }
+
+ // --->
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseMove = function(event)
+{
+ event.preventDefault();
+
+ // TODO optimize by not check EVERY TIME! maybe half as often? //
+ var rect = this.target.view.getBoundingClientRect();
+
+ this.mouse.global.x = (event.clientX - rect.left) * (this.target.width / rect.width);
+ this.mouse.global.y = (event.clientY - rect.top) * ( this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousemove)
+ {
+ //call the function!
+ item.mousemove(this.mouse);
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseDown = function(event)
+{
+ event.preventDefault();
+
+ // loop through inteaction tree...
+ // hit test each item! ->
+ // --->--->--->--->
+ // get interactive items under point??
+ // --->--->--->--->
+ //stage.__i
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+ var index = 0;
+ var parent = this.stage;
+
+ // while
+ // hit test
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousedown || item.click)
+ {
+ item.__mouseIsDown = true;
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.mousedown)item.mousedown(this.mouse);
+ item.__isDown = true;
+
+ // just the one!
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseUp = function(event)
+{
+ event.preventDefault();
+ var global = this.mouse.global;
+
+
+ var length = this.interactiveItems.length;
+ var up = false;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mouseup || item.mouseupoutside || item.click)
+ {
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit && !up)
+ {
+ //call the function!
+ if(item.mouseup)
+ {
+ item.mouseup(this.mouse);
+ }
+ if(item.__isDown)
+ {
+ if(item.click)item.click(this.mouse);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.mouseupoutside)item.mouseupoutside(this.mouse);
+ }
+ }
+
+ item.__isDown = false;
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.hitTest = function(item, interactionData)
+{
+ var global = interactionData.global;
+
+ if(!item.visible)return false;
+
+ if(item instanceof PIXI.Sprite)
+ {
+ var worldTransform = item.worldTransform;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = -item.width * item.anchor.x;
+
+ if(x > x1 && x < x1 + item.width)
+ {
+ var y1 = -item.height * item.anchor.y;
+
+ if(y > y1 && y < y1 + item.height)
+ {
+ return true;
+ }
+ }
+ }
+ else if(item.hitArea)
+ {
+ var worldTransform = item.worldTransform;
+ var hitArea = item.hitArea;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = hitArea.x;
+ if(x > x1 && x < x1 + hitArea.width)
+ {
+ var y1 = hitArea.y;
+
+ if(y > y1 && y < y1 + hitArea.height)
+ {
+ return true;
+ }
+ }
+ }
+
+ var length = item.children.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
+ if(hit)return true;
+ }
+
+ return false;
+}
+
+
+
+PIXI.InteractionManager.prototype.onTouchMove = function(event)
+{
+ event.preventDefault();
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+
+ // update the touch position
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+ }
+
+ var length = this.interactiveItems.length;
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(item.touchmove)item.touchmove(touchData);
+ }
+}
+
+PIXI.InteractionManager.prototype.onTouchStart = function(event)
+{
+ event.preventDefault();
+ var rect = this.target.view.getBoundingClientRect();
+
+ var changedTouches = event.changedTouches;
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+
+ var touchData = this.pool.pop();
+ if(!touchData)touchData = new PIXI.InteractionData();
+
+ this.touchs[touchEvent.identifier] = touchData;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+
+ if(item.touchstart || item.tap)
+ {
+ item.__hit = this.hitTest(item, touchData);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.touchstart)item.touchstart(touchData);
+ item.__isDown = true;
+ item.__touchData = touchData;
+
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+ }
+
+}
+
+PIXI.InteractionManager.prototype.onTouchEnd = function(event)
+{
+ event.preventDefault();
+
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+ var up = false;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
+ item.__hit = this.hitTest(item, touchData);
+
+ if(itemTouchData == touchData)
+ {
+ // so this one WAS down...
+
+ // hitTest??
+
+ if(item.touchend || item.tap)
+ {
+ if(item.__hit && !up)
+ {
+ if(item.touchend)item.touchend(touchData);
+ if(item.__isDown)
+ {
+ if(item.tap)item.tap(touchData);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.touchendoutside)item.touchendoutside(touchData);
+ }
+ }
+
+ item.__isDown = false;
+ }
+
+ item.__touchData = null;
+
+ }
+ else
+ {
+
+ }
+ }
+ // remove the touch..
+ this.pool.push(touchData);
+ this.touchs[touchEvent.identifier] = null;
+ }
+}
+
+/**
+@class InteractionData
+@constructor
+*/
+PIXI.InteractionData = function()
+{
+ /**
+ * This point stores the global coords of where the touch/mouse event happened
+ * @property global
+ * @type Point
+ */
+ this.global = new PIXI.Point();
+
+ // this is here for legacy... but will remove
+ this.local = new PIXI.Point();
+
+ /**
+ * The target Sprite that was interacted with
+ * @property target
+ * @type Sprite
+ */
+ this.target;
+}
+
+/**
+ * This will return the local coords of the specified displayObject for this InteractionData
+ * @method getLocalPosition
+ * @param displayObject {DisplayObject} The DisplayObject that you would like the local coords off
+ * @return {Point} A point containing the coords of the InteractionData position relative to the DisplayObject
+ */
+PIXI.InteractionData.prototype.getLocalPosition = function(displayObject)
+{
+ var worldTransform = displayObject.worldTransform;
+ var global = this.global;
+
+ // do a cheeky transform to get the mouse coords;
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+ // set the mouse coords...
+ return new PIXI.Point(a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id,
+ a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id)
+}
+
+// constructor
+PIXI.InteractionData.constructor = PIXI.InteractionData;
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+A Stage represents the root of the display tree. Everything connected to the stage is rendered
+@class Stage
+@extends DisplayObjectContainer
+@constructor
+@param backgroundColor {Number} the background color of the stage
+@param interactive {Boolean} enable / disable interaction (default is false)
+*/
+PIXI.Stage = function(backgroundColor, interactive)
+{
+
+ PIXI.DisplayObjectContainer.call( this );
+ this.worldTransform = PIXI.mat3.create()//.//identity();
+ this.__childrenAdded = [];
+ this.__childrenRemoved = [];
+ this.childIndex = 0;
+ this.stage= this;
+
+ this.stage.hitArea = new PIXI.Rectangle(0,0,100000, 100000);
+
+ // interaction!
+ this.interactive = !!interactive;
+ this.interactionManager = new PIXI.InteractionManager(this);
+
+ this.setBackgroundColor(backgroundColor);
+}
+
+// constructor
+PIXI.Stage.constructor = PIXI.Stage;
+
+PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+/**
+@method updateTransform
+@internal
+*/
+PIXI.Stage.prototype.updateTransform = function()
+{
+ this.worldAlpha = 1;
+
+ for(var i=0,j=this.children.length; i> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
+}
+
+/**
+ * Provides bind in a cross browser way.
+ */
+if (typeof Function.prototype.bind != 'function') {
+ Function.prototype.bind = (function () {
+ var slice = Array.prototype.slice;
+ return function (thisArg) {
+ var target = this, boundArgs = slice.call(arguments, 1);
+
+ if (typeof target != 'function') throw new TypeError();
+
+ function bound() {
+ var args = boundArgs.concat(slice.call(arguments));
+ target.apply(this instanceof bound ? this : thisArg, args);
+ }
+
+ bound.prototype = (function F(proto) {
+ proto && (F.prototype = proto);
+ if (!(this instanceof F)) return new F;
+ })(target.prototype);
+
+ return bound;
+ };
+ })();
+}
+
+var AjaxRequest = function()
+{
+ var activexmodes = ["Msxml2.XMLHTTP", "Microsoft.XMLHTTP"] //activeX versions to check for in IE
+
+ if (window.ActiveXObject)
+ { //Test for support for ActiveXObject in IE first (as XMLHttpRequest in IE7 is broken)
+ for (var i=0; i 0)
+ {
+ this.checkVisibility(child, actualVisibility);
+ }
+ };
+}
+
+
+/**
+ * Renders the stage to its webGL view
+ * @method render
+ * @param stage {Stage} the PIXI.Stage element to be rendered
+ */
+PIXI.WebGLRenderer.prototype.render = function(stage)
+{
+ if(this.contextLost)return;
+
+
+
+ // if rendering a new stage clear the batchs..
+ if(this.__stage !== stage)
+ {
+ if(this.__stage)this.checkVisibility(this.__stage, false)
+ this.__stage = stage;
+ }
+
+ // update children if need be
+ // best to remove first!
+ for (var i=0; i < stage.__childrenRemoved.length; i++)
+ {
+ this.removeDisplayObject(stage.__childrenRemoved[i]);
+ }
+
+
+ // update any textures
+ for (var i=0; i < PIXI.texturesToUpdate.length; i++) this.updateTexture(PIXI.texturesToUpdate[i]);
+
+ // empty out the arrays
+ stage.__childrenRemoved = [];
+ stage.__childrenAdded = [];
+ PIXI.texturesToUpdate = [];
+
+ // recursivly loop through all items!
+ this.checkVisibility(stage, true);
+
+ // update the scene graph
+ stage.updateTransform();
+
+ var gl = this.gl;
+
+ gl.clear(gl.COLOR_BUFFER_BIT)
+
+ gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 0);
+
+
+ // set the correct blend mode!
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // render all the batchs!
+
+
+ var renderable;
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ renderable = this.batchs[i];
+ if(renderable instanceof PIXI.WebGLBatch)
+ {
+ this.batchs[i].render();
+ }
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
+ else if(renderable instanceof PIXI.Strip)
+ {
+ if(renderable.visible)this.renderStrip(renderable);
+ }
+ }
+
+ // interaction
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.updateTexture = function(texture)
+{
+ var gl = this.gl;
+
+ if(!texture._glTexture)
+ {
+ texture._glTexture = gl.createTexture();
+ }
+
+ if(texture.hasLoaded)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, texture._glTexture);
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
+ // gl.generateMipmap(gl.TEXTURE_2D);
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ }
+
+ this.refreshBatchs = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.addDisplayObject = function(displayObject)
+{
+
+ if(!displayObject.stage)return; // means it was removed
+ if(displayObject.__inWebGL)return; //means it is already in webgL
+
+ //displayObject.cacheVisible = displayObject.visible;
+
+ // TODO if objects parent is not visible then dont add to stage!!!!
+ //if(!displayObject.visible)return;
+
+
+ displayObject.batch = null;
+
+ //displayObject.cacheVisible = true;
+ if(!displayObject.renderable)return;
+
+ // while looping below THE OBJECT MAY NOT HAVE BEEN ADDED
+ displayObject.__inWebGL = true;
+
+ /*
+ * LOOK FOR THE PREVIOUS SPRITE
+ * This part looks for the closest previous sprite that can go into a batch
+ * It keeps going back until it finds a sprite or the stage
+ */
+ var previousSprite = displayObject;
+ do
+ {
+ if(previousSprite.childIndex == 0)
+ {
+ previousSprite = previousSprite.parent;
+
+ }
+ else
+ {
+ previousSprite = previousSprite.parent.children[previousSprite.childIndex-1];
+ // what if the bloop has children???
+ while(previousSprite.children.length != 0)
+ {
+ // keep diggin till we get to the last child
+ previousSprite = previousSprite.children[previousSprite.children.length-1];
+ }
+ }
+
+ if(previousSprite == displayObject.stage)break;
+ }
+ while(!previousSprite.renderable || !previousSprite.__inWebGL)
+ //while(!(previousSprite instanceof PIXI.Sprite))
+
+ /*
+ * LOOK FOR THE NEXT SPRITE
+ * This part looks for the closest next sprite that can go into a batch
+ * it keeps looking until it finds a sprite or gets to the end of the display
+ * scene graph
+ *
+ * These look a lot scarier than the actually are...
+ */
+ var nextSprite = displayObject;
+ do
+ {
+ // moving forward!
+ // if it has no children..
+ if(nextSprite.children.length == 0)
+ {
+ // go along to the parent..
+ while(nextSprite.childIndex == nextSprite.parent.children.length-1)
+ {
+ nextSprite = nextSprite.parent;
+ if(nextSprite == displayObject.stage)
+ {
+ nextSprite = null
+ break;
+ }
+ }
+
+ if(nextSprite)nextSprite = nextSprite.parent.children[nextSprite.childIndex+1];
+
+ }
+ else
+ {
+ nextSprite = nextSprite.children[0];
+ }
+
+ if(!nextSprite)break;
+ }
+ while(!nextSprite.renderable || !nextSprite.__inWebGL)
+
+ /*
+ * so now we have the next renderable and the previous renderable
+ *
+ */
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var previousBatch
+ var nextBatch
+
+ if(previousSprite instanceof PIXI.Sprite)
+ {
+ previousBatch = previousSprite.batch;
+
+ if(previousBatch)
+ {
+ if(previousBatch.texture == displayObject.texture.baseTexture && previousBatch.blendMode == displayObject.blendMode)
+ {
+ previousBatch.insertAfter(displayObject, previousSprite);
+ return;
+ }
+ }
+ }
+ else
+ {
+ // TODO reword!
+ previousBatch = previousSprite;
+ }
+
+ if(nextSprite)
+ {
+ if(nextSprite instanceof PIXI.Sprite)
+ {
+ nextBatch = nextSprite.batch;
+
+ //batch may not exist if item was added to the display list but not to the webGL
+ if(nextBatch)
+ {
+ if(nextBatch.texture == displayObject.texture.baseTexture && nextBatch.blendMode == displayObject.blendMode)
+ {
+ nextBatch.insertBefore(displayObject, nextSprite);
+ return;
+ }
+ else
+ {
+ if(nextBatch == previousBatch)
+ {
+ // THERE IS A SPLIT IN THIS BATCH! //
+ var splitBatch = previousBatch.split(nextSprite);
+ // COOL!
+ // add it back into the array
+ /*
+ * OOPS!
+ * seems the new sprite is in the middle of a batch
+ * lets split it..
+ */
+ var batch = PIXI._getBatch(this.gl);
+
+ var index = this.batchs.indexOf( previousBatch );
+ batch.init(displayObject);
+ this.batchs.splice(index+1, 0, batch, splitBatch);
+
+ return;
+ }
+ }
+ }
+ }
+ else
+ {
+ // TODO re-word!
+ nextBatch = nextSprite;
+ }
+ }
+
+ /*
+ * looks like it does not belong to any batch!
+ * but is also not intersecting one..
+ * time to create anew one!
+ */
+
+ var batch = PIXI._getBatch(this.gl);
+ batch.init(displayObject);
+
+ if(previousBatch) // if this is invalid it means
+ {
+ var index = this.batchs.indexOf( previousBatch );
+ this.batchs.splice(index+1, 0, batch);
+ }
+ else
+ {
+ this.batchs.push(batch);
+ }
+
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ // add to a batch!!
+ this.initStrip(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+
+ // if its somthing else... then custom codes!
+ this.batchUpdate = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.removeDisplayObject = function(displayObject)
+{
+ //if(displayObject.stage)return;
+ displayObject.cacheVisible = false;//displayObject.visible;
+
+ if(!displayObject.renderable)return;
+
+ displayObject.__inWebGL = false;
+
+ /*
+ * removing is a lot quicker..
+ *
+ */
+ var batchToRemove;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ // should always have a batch!
+ var batch = displayObject.batch;
+ if(!batch)return; // this means the display list has been altered befre rendering
+
+ batch.remove(displayObject);
+
+
+ if(batch.size==0)
+ {
+ batchToRemove = batch
+ }
+ }
+ else
+ {
+ batchToRemove = displayObject;
+ }
+
+ /*
+ * Looks like there is somthing that needs removing!
+ */
+ if(batchToRemove)
+ {
+ var index = this.batchs.indexOf( batchToRemove );
+ if(index == -1)return;// this means it was added then removed before rendered
+
+ // ok so.. check to see if you adjacent batchs should be joined.
+ // TODO may optimise?
+ if(index == 0 || index == this.batchs.length-1)
+ {
+ // wha - eva! just get of the empty batch!
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+
+ return;
+ }
+
+ if(this.batchs[index-1] instanceof PIXI.WebGLBatch && this.batchs[index+1] instanceof PIXI.WebGLBatch)
+ {
+ if(this.batchs[index-1].texture == this.batchs[index+1].texture && this.batchs[index-1].blendMode == this.batchs[index+1].blendMode)
+ {
+ //console.log("MERGE")
+ this.batchs[index-1].merge(this.batchs[index+1]);
+
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ PIXI._returnBatch(this.batchs[index+1]);
+ this.batchs.splice(index, 2);
+ return;
+ }
+ }
+
+
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ }
+
+
+}
+
+/**
+ * resizes the webGL view to the specified width and height
+ * @method resize
+ * @param width {Number} the new width of the webGL view
+ * @param height {Number} the new height of the webGL view
+ */
+PIXI.WebGLRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+
+ this.gl.viewport(0, 0, this.width, this.height);
+
+ var projectionMatrix = this.projectionMatrix;
+
+ projectionMatrix[0] = 2/this.width;
+ projectionMatrix[5] = -2/this.height;
+ projectionMatrix[12] = -1;
+ projectionMatrix[13] = 1;
+}
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initStrip = function(strip)
+{
+ // build the strip!
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ strip._vertexBuffer = gl.createBuffer();
+ strip._indexBuffer = gl.createBuffer();
+ strip._uvBuffer = gl.createBuffer();
+ strip._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW);
+
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderStrip = function(strip)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+// mat
+ var mat4Real = PIXI.mat3.toMat4(strip.worldTransform);
+ PIXI.mat4.transpose(mat4Real);
+ PIXI.mat4.multiply(this.projectionMatrix, mat4Real, mat4Real )
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, mat4Real);
+
+ if(strip.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ if(!strip.dirty)
+ {
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, strip.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+
+
+ }
+ else
+ {
+ strip.dirty = false;
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+
+ }
+ //console.log(gl.TRIANGLE_STRIP)
+ gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // console.log("!!!")
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextLost = function(event)
+{
+ event.preventDefault();
+ this.contextLost = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextRestored = function(event)
+{
+ this.gl = this.view.getContext("experimental-webgl", {
+ alpha: true
+ });
+
+ this.initShaders();
+
+ for (var i=0; i < PIXI.TextureCache.length; i++)
+ {
+ this.updateTexture(PIXI.TextureCache[i]);
+ };
+
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ this.batchs[i].restoreLostContext(this.gl)//
+ this.batchs[i].dirty = true;
+ };
+
+ PIXI._restoreBatchs(this.gl);
+
+ this.contextLost = false;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI._batchs = [];
+
+/**
+ * @private
+ */
+PIXI._getBatch = function(gl)
+{
+ if(PIXI._batchs.length == 0)
+ {
+ return new PIXI.WebGLBatch(gl);
+ }
+ else
+ {
+ return PIXI._batchs.pop();
+ }
+}
+
+/**
+ * @private
+ */
+PIXI._returnBatch = function(batch)
+{
+ batch.clean();
+ PIXI._batchs.push(batch);
+}
+
+/**
+ * @private
+ */
+PIXI._restoreBatchs = function(gl)
+{
+ for (var i=0; i < PIXI._batchs.length; i++)
+ {
+ PIXI._batchs[i].restoreLostContext(gl);
+ };
+}
+
+/**
+ * A WebGLBatch Enables a group of sprites to be drawn using the same settings.
+ * if a group of sprites all have the same baseTexture and blendMode then they can be grouped into a batch. All the sprites in a batch can then be drawn in one go by the GPU which is hugely efficient. ALL sprites in the webGL renderer are added to a batch even if the batch only contains one sprite. Batching is handled automatically by the webGL renderer. A good tip is: the smaller the number of batchs there are, the faster the webGL renderer will run.
+ * @class WebGLBatch
+ * @param an instance of the webGL context
+ * @return {PIXI.renderers.WebGLBatch} WebGLBatch {@link PIXI.renderers.WebGLBatch}
+ */
+PIXI.WebGLBatch = function(gl)
+{
+ this.gl = gl;
+
+ this.size = 0;
+
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+ this.blendMode = PIXI.blendModes.NORMAL;
+ this.dynamicSize = 1;
+}
+
+
+// constructor
+PIXI.WebGLBatch.constructor = PIXI.WebGLBatch;
+
+/**
+ * Cleans the batch so that is can be returned to an object pool and reused
+ */
+PIXI.WebGLBatch.prototype.clean = function()
+{
+ this.verticies = [];
+ this.uvs = [];
+ this.indices = [];
+ this.colors = [];
+ //this.sprites = [];
+ this.dynamicSize = 1;
+ this.texture = null;
+ this.last = null;
+ this.size = 0;
+
+ this.head;
+ this.tail;
+}
+
+/*
+ * recreates the buffers in the event of a context loss
+ */
+PIXI.WebGLBatch.prototype.restoreLostContext = function(gl)
+{
+ this.gl = gl;
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+}
+
+/**
+ * inits the batch's texture and blend mode based if the supplied sprite
+ * @method init
+ * @param sprite {Sprite} the first sprite to be added to the batch. Only sprites with the same base texture and blend mode will be allowed to be added to this batch
+ */
+PIXI.WebGLBatch.prototype.init = function(sprite)
+{
+ sprite.batch = this;
+ this.dirty = true;
+ this.blendMode = sprite.blendMode;
+ this.texture = sprite.texture.baseTexture;
+// this.sprites.push(sprite);
+ this.head = sprite;
+ this.tail = sprite;
+ this.size = 1;
+
+ this.growBatch();
+}
+
+/**
+ * inserts a sprite before the specified sprite
+ * @method insertBefore
+ * @param sprite {Sprite} the sprite to be added
+ * @param nextSprite {nextSprite} the first sprite will be inserted before this sprite
+ */
+PIXI.WebGLBatch.prototype.insertBefore = function(sprite, nextSprite)
+{
+ this.size++;
+
+ sprite.batch = this;
+ this.dirty = true;
+ var tempPrev = nextSprite.__prev;
+ nextSprite.__prev = sprite;
+ sprite.__next = nextSprite;
+
+ if(tempPrev)
+ {
+ sprite.__prev = tempPrev;
+ tempPrev.__next = sprite;
+ }
+ else
+ {
+ this.head = sprite;
+ //this.head.__prev = null
+ }
+}
+
+/**
+ * inserts a sprite after the specified sprite
+ * @method insertAfter
+ * @param sprite {Sprite} the sprite to be added
+ * @param previousSprite {Sprite} the first sprite will be inserted after this sprite
+ */
+PIXI.WebGLBatch.prototype.insertAfter = function(sprite, previousSprite)
+{
+ this.size++;
+
+
+ sprite.batch = this;
+ this.dirty = true;
+
+ var tempNext = previousSprite.__next;
+ previousSprite.__next = sprite;
+ sprite.__prev = previousSprite;
+
+ if(tempNext)
+ {
+ sprite.__next = tempNext;
+ tempNext.__prev = sprite;
+ }
+ else
+ {
+ this.tail = sprite
+ }
+
+}
+
+/**
+ * removes a sprite from the batch
+ * @method remove
+ * @param sprite {Sprite} the sprite to be removed
+ */
+PIXI.WebGLBatch.prototype.remove = function(sprite)
+{
+ this.size--;
+
+ if(this.size == 0)
+ {
+ sprite.batch = null;
+ sprite.__prev = null;
+ sprite.__next = null;
+ return;
+ }
+
+ if(sprite.__prev)
+ {
+ sprite.__prev.__next = sprite.__next;
+ }
+ else
+ {
+ this.head = sprite.__next;
+ this.head.__prev = null;
+ }
+
+ if(sprite.__next)
+ {
+ sprite.__next.__prev = sprite.__prev;
+ }
+ else
+ {
+ this.tail = sprite.__prev;
+ this.tail.__next = null
+ }
+
+ sprite.batch = null;
+ sprite.__next = null;
+ sprite.__prev = null;
+ this.dirty = true;
+}
+
+/**
+ * Splits the batch into two with the specified sprite being the start of the new batch.
+ * @method split
+ * @param sprite {Sprite} the sprite that indicates where the batch should be split
+ * @return {WebGLBatch} the new batch
+ */
+PIXI.WebGLBatch.prototype.split = function(sprite)
+{
+
+ //console.log("Splitting batch :" + this.size)
+// console.log(sprite)
+// console.log("-------")
+ this.dirty = true;
+
+ //var val = (this.tail == this.head)
+ //console.log(val + " SAME?");
+ var batch = new PIXI.WebGLBatch(this.gl)//PIXI._getBatch(this.gl);
+ batch.init(sprite);
+ batch.tail = this.tail;
+ //console.log("id is " +batcheee.id)
+
+ this.tail = sprite.__prev;
+ this.tail.__next = null;
+
+ sprite.__prev = null;
+ // return a splite batch!
+ //sprite.__prev.__next = null;
+ //sprite.__prev = null;
+
+
+ // TODO this size is wrong!
+ // need to recalculate :/ problem with a linked list!
+ // unless it gets calculated in the "clean"?
+
+ // need to loop through items as there is no way to know the length on a linked list :/
+ var tempSize = 0;
+ while(sprite)
+ {
+ tempSize++;
+ sprite.batch = batch;
+ sprite = sprite.__next;
+ }
+
+ batch.size = tempSize;
+ this.size -= tempSize;
+
+ return batch;
+}
+
+/**
+ * Merges two batchs together
+ * @method merge
+ * @param batch {WebGLBatch} the batch that will be merged
+ */
+PIXI.WebGLBatch.prototype.merge = function(batch)
+{
+ this.dirty = true;
+
+ this.tail.__next = batch.head;
+ batch.head.__prev = this.tail;
+
+ this.size += batch.size;
+
+ this.tail = batch.tail;
+
+ var sprite = batch.head;
+ while(sprite)
+ {
+ sprite.batch = this;
+ sprite = sprite.__next;
+ }
+
+}
+
+/**
+ * Grows the size of the batch. As the elements in the batch cannot have a dynamic size this function is used to increase the size of the batch. It also creates a little extra room so that the batch does not need to be resized every time a sprite is added
+ * @methos growBatch
+ */
+PIXI.WebGLBatch.prototype.growBatch = function()
+{
+ var gl = this.gl;
+ if( this.size == 1)
+ {
+ this.dynamicSize = 1;
+ }
+ else
+ {
+ this.dynamicSize = this.size * 1.5
+ }
+ // grow verts
+ this.verticies = new Float32Array(this.dynamicSize * 8);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER,this.verticies , gl.DYNAMIC_DRAW);
+
+ this.uvs = new Float32Array( this.dynamicSize * 8 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.uvs , gl.DYNAMIC_DRAW);
+
+ this.dirtyUVS = true;
+
+ this.colors = new Float32Array( this.dynamicSize * 4 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.colors , gl.DYNAMIC_DRAW);
+
+ this.dirtyColors = true;
+
+ this.indices = new Uint16Array(this.dynamicSize * 6);
+ var length = this.indices.length/6;
+
+ for (var i=0; i < length; i++)
+ {
+ var index2 = i * 6;
+ var index3 = i * 4;
+ this.indices[index2 + 0] = index3 + 0;
+ this.indices[index2 + 1] = index3 + 1;
+ this.indices[index2 + 2] = index3 + 2;
+ this.indices[index2 + 3] = index3 + 0;
+ this.indices[index2 + 4] = index3 + 2;
+ this.indices[index2 + 5] = index3 + 3;
+ };
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, this.indices, gl.STATIC_DRAW);
+
+}
+
+/**
+ * Refresh's all the data in the batch and sync's it with the webGL buffers
+ * @method refresh
+ */
+PIXI.WebGLBatch.prototype.refresh = function()
+{
+ var gl = this.gl;
+
+ if (this.dynamicSize < this.size)
+ {
+ this.growBatch();
+ }
+
+ var indexRun = 0;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index
+ var a, b, c, d, tx, ty
+
+ var displayObject = this.head
+
+ while(displayObject)
+ {
+ index = indexRun * 8;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+
+ colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+
+ displayObject = displayObject.__next;
+
+ indexRun ++;
+ }
+
+ this.dirtyUVS = true;
+ this.dirtyColors = true;
+}
+
+/**
+ * Updates all the relevant geometry and uploads the data to the GPU
+ * @method update
+ */
+PIXI.WebGLBatch.prototype.update = function()
+{
+ var gl = this.gl;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, index2, index3
+
+ var a, b, c, d, tx, ty;
+
+ var indexRun = 0;
+
+ var displayObject = this.head;
+
+ while(displayObject)
+ {
+ width = displayObject.width;
+ height = displayObject.height;
+
+ aX = displayObject.anchor.x - displayObject.texture.trim.x
+ aY = displayObject.anchor.y - displayObject.texture.trim.y
+ w0 = width * (1-aX);
+ w1 = width * -aX;
+
+ h0 = height * (1-aY);
+ h1 = height * -aY;
+
+ index = indexRun * 8;
+
+ worldTransform = displayObject.worldTransform;
+
+ a = worldTransform[0];
+ b = worldTransform[3];
+ c = worldTransform[1];
+ d = worldTransform[4];
+ tx = worldTransform[2];
+ ty = worldTransform[5];
+
+ this.verticies[index + 0 ] = a * w1 + c * h1 + tx;
+ this.verticies[index + 1 ] = d * h1 + b * w1 + ty;
+
+ this.verticies[index + 2 ] = a * w0 + c * h1 + tx;
+ this.verticies[index + 3 ] = d * h1 + b * w0 + ty;
+
+ this.verticies[index + 4 ] = a * w0 + c * h0 + tx;
+ this.verticies[index + 5 ] = d * h0 + b * w0 + ty;
+
+ this.verticies[index + 6] = a * w1 + c * h0 + tx;
+ this.verticies[index + 7] = d * h0 + b * w1 + ty;
+
+ if(displayObject.updateFrame)
+ {
+ this.dirtyUVS = true;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+ }
+
+ // TODO this probably could do with some optimisation....
+ if(displayObject.cacheAlpha != displayObject.worldAlpha)
+ {
+ displayObject.cacheAlpha = displayObject.worldAlpha;
+
+ var colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+ this.dirtyColors = true;
+ }
+
+ indexRun++;
+ displayObject = displayObject.__next;
+ }
+}
+
+/**
+ * Draws the batch to the frame buffer
+ * @method render
+ */
+PIXI.WebGLBatch.prototype.render = function()
+{
+ if(this.dirty)
+ {
+ this.refresh();
+ this.dirty = false;
+ }
+
+ if (this.size == 0)return;
+
+ this.update();
+ var gl = this.gl;
+
+ //TODO optimize this!
+ if(this.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ var shaderProgram = PIXI.shaderProgram;
+
+ // update the verts..
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ // ok..
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+
+ if(this.dirtyUVS)
+ {
+ this.dirtyUVS = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvs);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, this.texture._glTexture);
+
+ // update color!
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+
+ if(this.dirtyColors)
+ {
+ this.dirtyColors = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.colors);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+
+ // DRAW THAT this!
+ gl.drawElements(gl.TRIANGLES, this.size * 6, gl.UNSIGNED_SHORT, 0);
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
+ * Dont forget to add the view to your DOM or you will not see anything :)
+ * @class CanvasRenderer
+ * @constructor
+ * @param width {Number} the width of the canvas view
+ * @default 0
+ * @param height {Number} the height of the canvas view
+ * @default 0
+ * @param view {Canvas} the canvas to use as a view, optional
+ * @param transparent {Boolean} the transparency of the render view, default false
+ * @default false
+ *
+ */
+PIXI.CanvasRenderer = function(width, height, view, transparent)
+{
+ this.transparent = transparent;
+
+ /**
+ * The width of the canvas view
+ * @property width
+ * @type Number
+ * @default 800
+ */
+ this.width = width || 800;
+ /**
+ * The height of the canvas view
+ * @property height
+ * @type Number
+ * @default 600
+ */
+ this.height = height || 600;
+
+ this.refresh = true;
+
+ /**
+ * The canvas element that the everything is drawn to
+ * @property view
+ * @type Canvas
+ */
+ this.view = view || document.createElement( 'canvas' );
+
+ // hack to enable some hardware acceleration!
+ //this.view.style["transform"] = "translatez(0)";
+
+ this.view.width = this.width;
+ this.view.height = this.height;
+ this.count = 0;
+
+ /**
+ * The canvas context that the everything is drawn to
+ * @property context
+ * @type Canvas 2d Context
+ */
+ this.context = this.view.getContext("2d");
+}
+
+// constructor
+PIXI.CanvasRenderer.constructor = PIXI.CanvasRenderer;
+
+/**
+ * Renders the stage to its canvas view
+ * @method render
+ * @param stage {Stage} the Stage element to be rendered
+ */
+PIXI.CanvasRenderer.prototype.render = function(stage)
+{
+ // update children if need be
+
+ stage.__childrenAdded = [];
+ stage.__childrenRemoved = [];
+
+ // update textures if need be
+ PIXI.texturesToUpdate = [];
+
+ this.context.setTransform(1,0,0,1,0,0);
+ stage.updateTransform();
+
+ this.context.setTransform(1,0,0,1,0,0);
+
+ // update the background color
+ if(this.view.style.backgroundColor!=stage.backgroundColorString && !this.transparent)this.view.style.backgroundColor = stage.backgroundColorString;
+
+ this.context.clearRect(0, 0, this.width, this.height)
+ this.renderDisplayObject(stage);
+ //as
+
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * resizes the canvas view to the specified width and height
+ * @param the new width of the canvas view
+ * @param the new height of the canvas view
+ */
+PIXI.CanvasRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject)
+{
+ var transform = displayObject.worldTransform;
+ var context = this.context;
+ context.globalCompositeOperation = "source-over"
+ var blit = false;
+
+ if(!displayObject.visible)return;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var frame = displayObject.texture.frame;
+
+ if(frame)
+ {
+ context.globalAlpha = displayObject.worldAlpha;
+
+ // BLITZ!!!
+ /*
+ * if the rotation is 0 then we can blitz it
+ * meaning we dont need to do a transform and also we
+ * can round to the nearest round number for a little extra speed!
+ */
+ /*if(displayObject.rotation == 0)
+ {
+ if(!blit)this.context.setTransform(1,0,0,1,0,0);
+ blit = true;
+ context.drawImage(displayObject.texture.baseTexture.image,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (transform[2]+ ((displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width) * transform[0]),
+ (transform[5]+ ((displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height)* transform[4]),
+ (displayObject.width * transform[0]),
+ (displayObject.height * transform[4]));
+
+ }
+ else
+ {*/
+ blit = false;
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ context.drawImage(displayObject.texture.baseTexture.source,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width,
+ (displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height,
+ displayObject.width,
+ displayObject.height);
+ //}
+ }
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderStrip(displayObject);
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
+
+ // render!
+ for (var i=0; i < displayObject.children.length; i++)
+ {
+ this.renderDisplayObject(displayObject.children[i]);
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStripFlat = function(strip)
+{
+ var context = this.context;
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+
+ context.beginPath();
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+
+ };
+
+// context.globalCompositeOperation = 'lighter';
+ context.fillStyle = "#FF0000";
+ context.fill();
+ context.closePath();
+ //context.globalCompositeOperation = 'source-over';
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
+{
+ var context = this.context;
+ //context.globalCompositeOperation = 'lighter';
+ // draw triangles!!
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+
+
+ context.save();
+ context.beginPath();
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+ context.closePath();
+
+ // context.fillStyle = "white"//rgb(1, 1, 1,1));
+ // context.fill();
+ context.clip();
+
+
+ // Compute matrix transform
+ var delta = u0*v1 + v0*u2 + u1*v2 - v1*u2 - v0*u1 - u0*v2;
+ var delta_a = x0*v1 + v0*x2 + x1*v2 - v1*x2 - v0*x1 - x0*v2;
+ var delta_b = u0*x1 + x0*u2 + u1*x2 - x1*u2 - x0*u1 - u0*x2;
+ var delta_c = u0*v1*x2 + v0*x1*u2 + x0*u1*v2 - x0*v1*u2 - v0*u1*x2 - u0*x1*v2;
+ var delta_d = y0*v1 + v0*y2 + y1*v2 - v1*y2 - v0*y1 - y0*v2;
+ var delta_e = u0*y1 + y0*u2 + u1*y2 - y1*u2 - y0*u1 - u0*y2;
+ var delta_f = u0*v1*y2 + v0*y1*u2 + y0*u1*v2 - y0*v1*u2 - v0*u1*y2 - u0*y1*v2;
+
+
+
+
+ context.transform(delta_a/delta, delta_d/delta,
+ delta_b/delta, delta_e/delta,
+ delta_c/delta, delta_f/delta);
+
+ context.drawImage(strip.texture.baseTexture.source, 0, 0);
+ context.restore();
+ };
+
+// context.globalCompositeOperation = 'source-over';
+}
+
+
+
+
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+PIXI.Strip = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+ this.texture = texture;
+ this.blendMode = PIXI.blendModes.NORMAL;
+
+ try
+ {
+ this.uvs = new Float32Array([0, 1,
+ 1, 1,
+ 1, 0, 0,1]);
+
+ this.verticies = new Float32Array([0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0]);
+
+ this.colors = new Float32Array([1, 1, 1, 1]);
+
+ this.indices = new Uint16Array([0, 1, 2, 3]);
+ }
+ catch(error)
+ {
+ this.uvs = [0, 1,
+ 1, 1,
+ 1, 0, 0,1];
+
+ this.verticies = [0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0];
+
+ this.colors = [1, 1, 1, 1];
+
+ this.indices = [0, 1, 2, 3];
+ }
+
+
+ /*
+ this.uvs = new Float32Array()
+ this.verticies = new Float32Array()
+ this.colors = new Float32Array()
+ this.indices = new Uint16Array()
+*/
+ this.width = width;
+ this.height = height;
+
+ // load the texture!
+ if(texture.baseTexture.hasLoaded)
+ {
+ this.width = this.texture.frame.width;
+ this.height = this.texture.frame.height;
+ this.updateFrame = true;
+ }
+ else
+ {
+ this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
+ this.texture.addEventListener( 'update', this.onTextureUpdateBind );
+ }
+
+ this.renderable = true;
+}
+
+// constructor
+PIXI.Strip.constructor = PIXI.Strip;
+PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.Strip.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.width = texture.frame.width;
+ this.height = texture.frame.height;
+ this.updateFrame = true;
+}
+
+PIXI.Strip.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+
+PIXI.Rope = function(texture, points)
+{
+ PIXI.Strip.call( this, texture );
+ this.points = points;
+
+ try
+ {
+ this.verticies = new Float32Array( points.length * 4);
+ this.uvs = new Float32Array( points.length * 4);
+ this.colors = new Float32Array( points.length * 2);
+ this.indices = new Uint16Array( points.length * 2);
+ }
+ catch(error)
+ {
+ this.verticies = verticies
+
+ this.uvs = uvs
+ this.colors = colors
+ this.indices = indices
+ }
+
+ this.refresh();
+}
+
+
+// constructor
+PIXI.Rope.constructor = PIXI.Rope;
+PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype );
+
+PIXI.Rope.prototype.refresh = function()
+{
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var uvs = this.uvs
+ var indices = this.indices;
+ var colors = this.colors;
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+
+ uvs[0] = 0
+ uvs[1] = 1
+ uvs[2] = 0
+ uvs[3] = 1
+
+ colors[0] = 1;
+ colors[1] = 1;
+
+ indices[0] = 0;
+ indices[1] = 1;
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+ // time to do some smart drawing!
+ var amount = i/(total-1)
+
+ if(i%2)
+ {
+ uvs[index] = amount;
+ uvs[index+1] = 0;
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+
+ }
+ else
+ {
+ uvs[index] = amount
+ uvs[index+1] = 0
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+ }
+
+ index = i * 2;
+ colors[index] = 1;
+ colors[index+1] = 1;
+
+ index = i * 2;
+ indices[index] = index;
+ indices[index + 1] = index + 1;
+
+ lastPoint = point;
+ }
+}
+
+PIXI.Rope.prototype.updateTransform = function()
+{
+
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var verticies = this.verticies
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+ verticies[0] = point.x + perp.x
+ verticies[1] = point.y + perp.y //+ 200
+ verticies[2] = point.x - perp.x
+ verticies[3] = point.y - perp.y//+200
+ // time to do some smart drawing!
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+
+ if(i < points.length-1)
+ {
+ nextPoint = points[i+1];
+ }
+ else
+ {
+ nextPoint = point
+ }
+
+ perp.y = -(nextPoint.x - lastPoint.x);
+ perp.x = nextPoint.y - lastPoint.y;
+
+ var ratio = (1 - (i / (total-1))) * 10;
+ if(ratio > 1)ratio = 1;
+
+ var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y);
+ var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;
+ perp.x /= perpLength;
+ perp.y /= perpLength;
+
+ perp.x *= num;
+ perp.y *= num;
+
+ verticies[index] = point.x + perp.x
+ verticies[index+1] = point.y + perp.y
+ verticies[index+2] = point.x - perp.x
+ verticies[index+3] = point.y - perp.y
+
+ lastPoint = point;
+ }
+
+ PIXI.DisplayObjectContainer.prototype.updateTransform.call( this );
+}
+
+PIXI.Rope.prototype.setTexture = function(texture)
+{
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.BaseTextureCache = {};
+PIXI.texturesToUpdate = [];
+
+/**
+ * A texture stores the information that represents an image. All textures have a base texture
+ * @class BaseTexture
+ * @extends EventTarget
+ * @constructor
+ * @param source {String} the source object (image or canvas)
+ */
+PIXI.BaseTexture = function(source)
+{
+ PIXI.EventTarget.call( this );
+
+ /*
+ * The url of the texture
+ * @property imageUrl
+ * @type String
+ */
+ //this.imageUrl = source.src;
+
+ /**
+ * [read only] The width of the base texture set when the image has loaded
+ * @property width
+ * @type Number
+ */
+ this.width = 100;
+ /**
+ * [read only] The height of the base texture set when the image has loaded
+ * @property height
+ * @type Number
+ */
+ this.height = 100;
+
+ /**
+ * The source that is loaded to create the texture
+ * @property source
+ * @type Image
+ */
+ this.source = source//new Image();
+
+ if(this.source instanceof Image)
+ {
+ if(this.source.complete)
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ PIXI.texturesToUpdate.push(this);
+ }
+ else
+ {
+
+ var scope = this;
+ this.source.onload = function(){
+
+ scope.hasLoaded = true;
+ scope.width = scope.source.width;
+ scope.height = scope.source.height;
+
+ // add it to somewhere...
+ PIXI.texturesToUpdate.push(scope);
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+ }
+ // this.image.src = imageUrl;
+ }
+ }
+ else
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ //console.log(">!!",this.width)
+ PIXI.texturesToUpdate.push(this);
+ }
+
+ this._powerOf2 = false;
+
+}
+
+PIXI.BaseTexture.constructor = PIXI.BaseTexture;
+
+PIXI.BaseTexture.prototype.fromImage = function(imageUrl)
+{
+
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.TextureCache = {};
+PIXI.FrameCache = {};
+
+/**
+ * A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. To do this use PIXI.Sprite. If no frame is provided then the whole image is used
+ * @class Texture
+ * @extends EventTarget
+ * @constructor
+ * @param baseTexture {BaseTexture}
+ * @param frmae {Rectangle}
+ */
+PIXI.Texture = function(baseTexture, frame)
+{
+ PIXI.EventTarget.call( this );
+
+ if(!frame)
+ {
+ this.noFrame = true;
+ frame = new PIXI.Rectangle(0,0,1,1);
+ }
+
+ this.trim = new PIXI.Point();
+
+ /**
+ * The base texture of this texture
+ * @property baseTexture
+ * @type BaseTexture
+ */
+ this.baseTexture = baseTexture;
+
+
+
+ /**
+ * The frame specifies the region of the base texture that this texture uses
+ * @property frame
+ * @type #Rectangle
+ */
+ this.frame = frame;
+
+ this.scope = this;
+
+ if(baseTexture.hasLoaded)
+ {
+ if(this.noFrame)frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ //console.log(frame)
+
+ this.setFrame(frame);
+ }
+ else
+ {
+ var scope = this;
+ baseTexture.addEventListener( 'loaded', function(){ scope.onBaseTextureLoaded()} );
+ }
+}
+
+PIXI.Texture.constructor = PIXI.Texture;
+
+PIXI.Texture.prototype.onBaseTextureLoaded = function(event)
+{
+ var baseTexture = this.baseTexture;
+ baseTexture.removeEventListener( 'loaded', this.onLoaded );
+
+ if(this.noFrame)this.frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ this.noFrame = false;
+ this.width = this.frame.width;
+ this.height = this.frame.height;
+
+ this.scope.dispatchEvent( { type: 'update', content: this } );
+}
+
+/**
+ * Specifies the rectangle region of the baseTexture
+ * @method setFrame
+ * @param frame {Rectangle}
+ */
+PIXI.Texture.prototype.setFrame = function(frame)
+{
+ this.frame = frame;
+ this.width = frame.width;
+ this.height = frame.height;
+
+ if(frame.x + frame.width > this.baseTexture.width || frame.y + frame.height > this.baseTexture.height)
+ {
+ throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this);
+ }
+ //this.updateFrame = true;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on an image url
+ * If the image is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromImage
+ * @param imageUrl {String} The image url of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromImage = function(imageUrl, crossorigin)
+{
+ var texture = PIXI.TextureCache[imageUrl];
+
+ if(!texture)
+ {
+ var baseTexture = PIXI.BaseTextureCache[imageUrl];
+ if(!baseTexture)
+ {
+ var image = new Image();//new Image();
+ if (crossorigin)
+ {
+ image.crossOrigin = '';
+ }
+ image.src = imageUrl;
+ baseTexture = new PIXI.BaseTexture(image);
+ PIXI.BaseTextureCache[imageUrl] = baseTexture;
+ }
+ texture = new PIXI.Texture(baseTexture);
+
+
+ PIXI.TextureCache[imageUrl] = texture;
+
+
+ }
+
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a frame id
+ * If the frame id is not in the texture cache an error will be thrown
+ * @method fromFrame
+ * @param frameId {String} The frame id of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromFrame = function(frameId)
+{
+ var texture = PIXI.TextureCache[frameId];
+ if(!texture)throw new Error("The frameId '"+ frameId +"' does not exist in the texture cache " + this);
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a canvas element
+ * If the canvas is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromCanvas
+ * @param canvas {Canvas} The canvas element source of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromCanvas = function(canvas)
+{
+ var baseTexture = new PIXI.BaseTexture(canvas);
+ return new PIXI.Texture(baseTexture);
+}
+
+
+/**
+ *
+ * Adds a texture to the textureCache.
+ * @method addTextureToCache
+ * @param texture {Texture}
+ * @param id {String} the id that the texture will be stored against.
+ */
+PIXI.Texture.addTextureToCache = function(texture, id)
+{
+ PIXI.TextureCache[id] = texture;
+}
+
+/**
+ *
+ * Remove a texture from the textureCache.
+ * @method removeTextureFromCache
+ * @param id {String} the id of the texture to be removed
+ * @return {Texture} the texture that was removed
+ */
+PIXI.Texture.removeTextureFromCache = function(id)
+{
+ var texture = PIXI.TextureCache[id]
+ PIXI.TextureCache[id] = null;
+ return texture;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The sprite sheet loader is used to load in JSON sprite sheet data
+ * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
+ * There is a free version so thats nice, although the paid version is great value for money.
+ * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
+ * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
+ * This loader will also load the image file that the Spritesheet points to as well as the data.
+ * When loaded this class will dispatch a 'loaded' event
+ * @class SpriteSheetLoader
+ * @extends EventTarget
+ * @constructor
+ * @param url {String} the url of the sprite sheet JSON file
+ */
+
+PIXI.SpriteSheetLoader = function(url)
+{
+ /*
+ * i use texture packer to load the assets..
+ * http://www.codeandweb.com/texturepacker
+ * make sure to set the format as "JSON"
+ */
+ PIXI.EventTarget.call( this );
+ this.url = url;
+ this.baseUrl = url.replace(/[^\/]*$/, '');
+ this.texture;
+ this.frames = {};
+ this.crossorigin = false;
+}
+
+// constructor
+PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader;
+
+/**
+ * This will begin loading the JSON file
+ */
+PIXI.SpriteSheetLoader.prototype.load = function()
+{
+ this.ajaxRequest = new AjaxRequest();
+ var scope = this;
+ this.ajaxRequest.onreadystatechange=function()
+ {
+ scope.onLoaded();
+ }
+
+ this.ajaxRequest.open("GET", this.url, true)
+ if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
+ this.ajaxRequest.send(null)
+}
+
+PIXI.SpriteSheetLoader.prototype.onLoaded = function()
+{
+ if (this.ajaxRequest.readyState==4)
+ {
+ if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1)
+ {
+ var jsondata = eval("("+this.ajaxRequest.responseText+")");
+
+ var textureUrl = this.baseUrl + jsondata.meta.image;
+
+ this.texture = PIXI.Texture.fromImage(textureUrl, this.crossorigin).baseTexture;
+
+ // if(!this.texture)this.texture = new PIXI.Texture(textureUrl);
+
+ var frameData = jsondata.frames;
+ for (var i in frameData)
+ {
+ var rect = frameData[i].frame;
+ if (rect)
+ {
+ PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
+
+ if(frameData[i].trimmed)
+ {
+ //var realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
+ // calculate the offset!
+ }
+ // this.frames[i] = ;
+ }
+ }
+
+ if(this.texture.hasLoaded)
+ {
+ this.dispatchEvent( { type: 'loaded', content: this } );
+ }
+ else
+ {
+ var scope = this;
+ // wait for the texture to load..
+ this.texture.addEventListener('loaded', function(){
+
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+
+ });
+ }
+ }
+ }
+
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
+ * When all items have been loaded this class will dispatch a 'loaded' event
+ * As each individual item is loaded this class will dispatch a 'progress' event
+ * @class AssetLoader
+ * @constructor
+ * @extends EventTarget
+ * @param assetURLs {Array} an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time
+ */
+PIXI.AssetLoader = function(assetURLs)
+{
+ PIXI.EventTarget.call( this );
+
+ /**
+ * The array of asset URLs that are going to be loaded
+ * @property assetURLs
+ * @type Array
+ */
+ this.assetURLs = assetURLs;
+
+ this.assets = [];
+
+ this.crossorigin = false;
+}
+
+/**
+Fired when an item has loaded
+@event onProgress
+**/
+
+/**
+Fired when all the assets have loaded
+@event onComplete
+**/
+
+// constructor
+PIXI.AssetLoader.constructor = PIXI.AssetLoader;
+
+/**
+ * This will begin loading the assets sequentially
+ */
+PIXI.AssetLoader.prototype.load = function()
+{
+ this.loadCount = this.assetURLs.length;
+ var imageTypes = ["jpeg", "jpg", "png", "gif"];
+
+ var spriteSheetTypes = ["json"];
+
+ for (var i=0; i < this.assetURLs.length; i++)
+ {
+ var filename = this.assetURLs[i];
+ var fileType = filename.split('.').pop().toLowerCase();
+ // what are we loading?
+ var type = null;
+
+ for (var j=0; j < imageTypes.length; j++)
+ {
+ if(fileType == imageTypes[j])
+ {
+ type = "img";
+ break;
+ }
+ }
+
+ if(type != "img")
+ {
+ for (var j=0; j < spriteSheetTypes.length; j++)
+ {
+ if(fileType == spriteSheetTypes[j])
+ {
+ type = "atlas";
+ break;
+ }
+ }
+ }
+
+ if(type == "img")
+ {
+
+ var texture = PIXI.Texture.fromImage(filename, this.crossorigin);
+ if(!texture.baseTexture.hasLoaded)
+ {
+
+ var scope = this;
+ texture.baseTexture.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ this.assets.push(texture);
+ }
+ else
+ {
+
+ // already loaded!
+ this.loadCount--;
+ // if this hits zero here.. then everything was cached!
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+ }
+
+ }
+ else if(type == "atlas")
+ {
+ var spriteSheetLoader = new PIXI.SpriteSheetLoader(filename);
+ spriteSheetLoader.crossorigin = this.crossorigin;
+ this.assets.push(spriteSheetLoader);
+
+ var scope = this;
+ spriteSheetLoader.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ spriteSheetLoader.load();
+ }
+ else
+ {
+ // dont know what the file is! :/
+ //this.loadCount--;
+ throw new Error(filename + " is an unsupported file type " + this);
+ }
+
+ //this.assets[i].load();
+ };
+}
+
+PIXI.AssetLoader.prototype.onAssetLoaded = function()
+{
+ this.loadCount--;
+ this.dispatchEvent( { type: 'onProgress', content: this } );
+ if(this.onProgress)this.onProgress();
+
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+}
+
diff --git a/src/pixi/InteractionManager.js b/src/pixi/InteractionManager.js
index 19da497..fc47c12 100644
--- a/src/pixi/InteractionManager.js
+++ b/src/pixi/InteractionManager.js
@@ -304,7 +304,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -356,8 +356,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/examples/example 9 - Tiling Texture/pixi.js b/examples/example 9 - Tiling Texture/pixi.js
new file mode 100644
index 0000000..df5bd6c
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/pixi.js
@@ -0,0 +1,4437 @@
+/**
+ * @license
+ * Pixi.JS - v1.0.0
+ * Copyright (c) 2012, Mat Groves
+ * http://goodboydigital.com/
+ *
+ * Compiled: 2013-04-20
+ *
+ * Pixi.JS is licensed under the MIT License.
+ * http://www.opensource.org/licenses/mit-license.php
+ */
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+@module PIXI
+ */
+var PIXI = PIXI || {};
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
+ * @class Point
+ * @constructor
+ * @param x {Number} position of the point
+ * @param y {Number} position of the point
+ */
+PIXI.Point = function(x, y)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the point
+ */
+PIXI.Point.clone = function()
+{
+ return new PIXI.Point(this.x, this.y);
+}
+
+// constructor
+PIXI.Point.constructor = PIXI.Point;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
+ * @class Rectangle
+ * @constructor
+ * @param x {Number} position of the rectangle
+ * @param y {Number} position of the rectangle
+ * @param width {Number} of the rectangle
+ * @param height {Number} of the rectangle
+ */
+PIXI.Rectangle = function(x, y, width, height)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+
+ /**
+ * @property width
+ * @type Number
+ * @default 0
+ */
+ this.width = width || 0;
+
+ /**
+ * @property height
+ * @type Number
+ * @default 0
+ */
+ this.height = height || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the rectangle
+ */
+PIXI.Rectangle.clone = function()
+{
+ return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
+}
+
+// constructor
+PIXI.Rectangle.constructor = PIXI.Rectangle;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * this is the base class for all objects that are rendered on the screen.
+ * @class DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObject = function()
+{
+ /**
+ * The coordinate of the object relative to the local coordinates of the parent.
+ * @property position
+ * @type Point
+ */
+ this.position = new PIXI.Point();
+
+ /**
+ * The scale factor of the object.
+ * @property scale
+ * @type Point
+ */
+ this.scale = new PIXI.Point(1,1);//{x:1, y:1};
+
+ /**
+ * The rotation of the object in radians.
+ * @property rotation
+ * @type Number
+ */
+ this.rotation = 0;
+
+ /**
+ * The opacity of the object.
+ * @property alpha
+ * @type Number
+ */
+ this.alpha = 1;
+
+ /**
+ * The visibility of the object.
+ * @property visible
+ * @type Boolean
+ */
+ this.visible = true;
+ this.cacheVisible = false;
+
+ /**
+ * [read-only] The display object container that contains this display object.
+ * @property parent
+ * @type DisplayObjectContainer
+ */
+ this.parent = null;
+
+ /**
+ * [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+ * @property stage
+ * @type Stage
+ */
+ this.stage = null;
+
+ /**
+ * This is the defined area that will pick up mouse / touch events. It is null by default.
+ * Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+ * @property hitArea
+ * @type Rectangle
+ */
+ this.hitArea = null;
+
+ this.worldAlpha = 1;
+ this.color = [];
+
+ this.worldTransform = PIXI.mat3.create()//mat3.identity();
+ this.localTransform = PIXI.mat3.create()//mat3.identity();
+
+ this.dynamic = true;
+ // chach that puppy!
+ this._sr = 0;
+ this._cr = 1;
+
+ this.renderable = false;
+
+ // [readonly] best not to toggle directly! use setInteractive()
+ this.interactive = false;
+ this.buttonMode = false;
+
+ /*
+ * MOUSE Callbacks
+ */
+
+ /**
+ * A callback that is used when the users clicks on the displayObject with their mouse
+ * @method click
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user clicks the mouse down over the sprite
+ * @method mousedown
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject
+ * for this callback to be fired the mouse must have been pressed down over the displayObject
+ * @method mouseup
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+ * for this callback to be fired, The touch must have started over the displayObject
+ * @method mouseupoutside
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse rolls over the displayObject
+ * @method mouseover
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse leaves the displayObject
+ * @method mouseout
+ * @param interactionData {InteractionData}
+ */
+
+
+ /*
+ * TOUCH Callbacks
+ */
+
+ /**
+ * A callback that is used when the users taps on the sprite with their finger
+ * basically a touch version of click
+ * @method tap
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user touch's over the displayObject
+ * @method touchstart
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases a touch over the displayObject
+ * @method touchend
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the touch that was over the displayObject
+ * for this callback to be fired, The touch must have started over the sprite
+ * @method touchendoutside
+ * @param interactionData {InteractionData}
+ */
+}
+
+// constructor
+PIXI.DisplayObject.constructor = PIXI.DisplayObject;
+
+/**
+ * Indicates if the sprite will have touch and mouse interactivity. It is false by default
+ * @method setInteractive
+ * @param interactive {Boolean}
+ */
+PIXI.DisplayObject.prototype.setInteractive = function(interactive)
+{
+ this.interactive = interactive;
+ // TODO more to be done here..
+ // need to sort out a re-crawl!
+ if(this.stage)this.stage.dirty = true;
+}
+
+
+/**
+ * @private
+ */
+PIXI.DisplayObject.prototype.updateTransform = function()
+{
+ // TODO OPTIMIZE THIS!! with dirty
+ if(this.rotation != this.rotationCache)
+ {
+ this.rotationCache = this.rotation;
+ this._sr = Math.sin(this.rotation);
+ this._cr = Math.cos(this.rotation);
+ }
+
+ var localTransform = this.localTransform;
+ var parentTransform = this.parent.worldTransform;
+ var worldTransform = this.worldTransform;
+ //console.log(localTransform)
+ localTransform[0] = this._cr * this.scale.x;
+ localTransform[1] = -this._sr * this.scale.y
+ localTransform[3] = this._sr * this.scale.x;
+ localTransform[4] = this._cr * this.scale.y;
+
+ ///AAARR GETTER SETTTER!
+ localTransform[2] = this.position.x;
+ localTransform[5] = this.position.y;
+
+ // Cache the matrix values (makes for huge speed increases!)
+ var a00 = localTransform[0], a01 = localTransform[1], a02 = localTransform[2],
+ a10 = localTransform[3], a11 = localTransform[4], a12 = localTransform[5],
+
+ b00 = parentTransform[0], b01 = parentTransform[1], b02 = parentTransform[2],
+ b10 = parentTransform[3], b11 = parentTransform[4], b12 = parentTransform[5];
+
+ worldTransform[0] = b00 * a00 + b01 * a10;
+ worldTransform[1] = b00 * a01 + b01 * a11;
+ worldTransform[2] = b00 * a02 + b01 * a12 + b02;
+
+ worldTransform[3] = b10 * a00 + b11 * a10;
+ worldTransform[4] = b10 * a01 + b11 * a11;
+ worldTransform[5] = b10 * a02 + b11 * a12 + b12;
+
+ // because we are using affine transformation, we can optimise the matrix concatenation process.. wooo!
+ // mat3.multiply(this.localTransform, this.parent.worldTransform, this.worldTransform);
+ this.worldAlpha = this.alpha * this.parent.worldAlpha;
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
+ * @class DisplayObjectContainer
+ * @extends DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObjectContainer = function()
+{
+ PIXI.DisplayObject.call( this );
+
+ /**
+ * [read-only] The of children of this container.
+ * @property children {Array}
+ */
+ this.children = [];
+ //s
+ this.renderable = false;
+}
+
+// constructor
+PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
+PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
+
+/**
+ * Adds a child to the container.
+ * @method addChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.addChild = function(child)
+{
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child)
+ }
+
+ child.parent = this;
+ child.childIndex = this.children.length;
+
+ this.children.push(child);
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+}
+
+/**
+ * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+ * @method addChildAt
+ * @param DisplayObject {DisplayObject}
+ * @param index {Number}
+ */
+PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
+{
+ if(index >= 0 && index <= this.children.length)
+ {
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child);
+ }
+
+ if (index == this.children.length)
+ {
+ this.children.push(child);
+ }
+ else
+ {
+ this.children.splice(index, 0, child);
+ }
+
+ child.parent = this;
+ child.childIndex = index;
+
+ var length = this.children.length;
+ for (var i=index; i < length; i++)
+ {
+ this.children[i].childIndex = i;
+ }
+
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+ }
+ else
+ {
+ // error!
+
+ throw new Error(child + " The index "+ index +" supplied is out of bounds " + this.children.length);
+ }
+}
+
+/**
+ * Removes a child from the container.
+ * @method removeChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
+{
+ var index = this.children.indexOf( child );
+
+ if ( index !== -1 )
+ {
+ if(this.stage)this.stage.__removeChild(child);
+ child.parent = undefined;
+ //child.childIndex = 0
+ this.children.splice( index, 1 );
+
+ // update in dexs!
+ for(var i=index,j=this.children.length; i= 0; i--)
+ {
+ var child = children[i];
+
+ // push all interactive bits
+ if(child.interactive)
+ {
+ iParent.interactiveChildren = true;
+ //child.__iParent = iParent;
+ this.interactiveItems.push(child);
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, child);
+ }
+ }
+ else
+ {
+ child.__iParent = null;
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, iParent);
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.setTarget = function(target)
+{
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
+
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
+}
+
+PIXI.InteractionManager.prototype.update = function()
+{
+ // frequency of 30fps??
+ var now = Date.now();
+ var diff = now - this.last;
+ diff = (diff * 30) / 1000;
+ if(diff < 1)return;
+ this.last = now;
+ //
+
+ // ok.. so mouse events??
+ // yes for now :)
+ // OPTIMSE - how often to check??
+ if(this.dirty)
+ {
+ this.dirty = false;
+
+ var len = this.interactiveItems.length;
+
+ for (var i=0; i < this.interactiveItems.length; i++) {
+ this.interactiveItems[i].interactiveChildren = true;
+ }
+
+ this.interactiveItems = [];
+
+ if(this.stage.interactive)this.interactiveItems.push(this.stage);
+ // go through and collect all the objects that are interactive..
+ this.collectInteractiveSprite(this.stage, this.stage);
+ }
+
+ // loop through interactive objects!
+ var length = this.interactiveItems.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(!item.visible)continue;
+
+ // OPTIMISATION - only calculate every time if the mousemove function exists..
+ // OK so.. does the object have any other interactive functions?
+ // hit-test the clip!
+ if(item.mouseover || item.mouseout || item.buttonMode)
+ {
+ // ok so there are some functions so lets hit test it..
+ item.__hit = this.hitTest(item, this.mouse);
+ // ok so deal with interactions..
+ // loks like there was a hit!
+ if(item.__hit)
+ {
+ if(!item.__isOver)
+ {
+ if(item.buttonMode)this.target.view.style.cursor = "pointer";
+ if(item.mouseover)item.mouseover(this.mouse);
+ item.__isOver = true;
+ }
+ }
+ else
+ {
+ if(item.__isOver)
+ {
+ // roll out!
+ if(item.buttonMode)this.target.view.style.cursor = "default";
+ if(item.mouseout)item.mouseout(this.mouse);
+ item.__isOver = false;
+ }
+ }
+ }
+
+ // --->
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseMove = function(event)
+{
+ event.preventDefault();
+
+ // TODO optimize by not check EVERY TIME! maybe half as often? //
+ var rect = this.target.view.getBoundingClientRect();
+
+ this.mouse.global.x = (event.clientX - rect.left) * (this.target.width / rect.width);
+ this.mouse.global.y = (event.clientY - rect.top) * ( this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousemove)
+ {
+ //call the function!
+ item.mousemove(this.mouse);
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseDown = function(event)
+{
+ event.preventDefault();
+
+ // loop through inteaction tree...
+ // hit test each item! ->
+ // --->--->--->--->
+ // get interactive items under point??
+ // --->--->--->--->
+ //stage.__i
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+ var index = 0;
+ var parent = this.stage;
+
+ // while
+ // hit test
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousedown || item.click)
+ {
+ item.__mouseIsDown = true;
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.mousedown)item.mousedown(this.mouse);
+ item.__isDown = true;
+
+ // just the one!
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseUp = function(event)
+{
+ event.preventDefault();
+ var global = this.mouse.global;
+
+
+ var length = this.interactiveItems.length;
+ var up = false;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mouseup || item.mouseupoutside || item.click)
+ {
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit && !up)
+ {
+ //call the function!
+ if(item.mouseup)
+ {
+ item.mouseup(this.mouse);
+ }
+ if(item.__isDown)
+ {
+ if(item.click)item.click(this.mouse);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.mouseupoutside)item.mouseupoutside(this.mouse);
+ }
+ }
+
+ item.__isDown = false;
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.hitTest = function(item, interactionData)
+{
+ var global = interactionData.global;
+
+ if(!item.visible)return false;
+
+ if(item instanceof PIXI.Sprite)
+ {
+ var worldTransform = item.worldTransform;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = -item.width * item.anchor.x;
+
+ if(x > x1 && x < x1 + item.width)
+ {
+ var y1 = -item.height * item.anchor.y;
+
+ if(y > y1 && y < y1 + item.height)
+ {
+ return true;
+ }
+ }
+ }
+ else if(item.hitArea)
+ {
+ var worldTransform = item.worldTransform;
+ var hitArea = item.hitArea;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = hitArea.x;
+ if(x > x1 && x < x1 + hitArea.width)
+ {
+ var y1 = hitArea.y;
+
+ if(y > y1 && y < y1 + hitArea.height)
+ {
+ return true;
+ }
+ }
+ }
+
+ var length = item.children.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
+ if(hit)return true;
+ }
+
+ return false;
+}
+
+
+
+PIXI.InteractionManager.prototype.onTouchMove = function(event)
+{
+ event.preventDefault();
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+
+ // update the touch position
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+ }
+
+ var length = this.interactiveItems.length;
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(item.touchmove)item.touchmove(touchData);
+ }
+}
+
+PIXI.InteractionManager.prototype.onTouchStart = function(event)
+{
+ event.preventDefault();
+ var rect = this.target.view.getBoundingClientRect();
+
+ var changedTouches = event.changedTouches;
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+
+ var touchData = this.pool.pop();
+ if(!touchData)touchData = new PIXI.InteractionData();
+
+ this.touchs[touchEvent.identifier] = touchData;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+
+ if(item.touchstart || item.tap)
+ {
+ item.__hit = this.hitTest(item, touchData);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.touchstart)item.touchstart(touchData);
+ item.__isDown = true;
+ item.__touchData = touchData;
+
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+ }
+
+}
+
+PIXI.InteractionManager.prototype.onTouchEnd = function(event)
+{
+ event.preventDefault();
+
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+ var up = false;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
+ item.__hit = this.hitTest(item, touchData);
+
+ if(itemTouchData == touchData)
+ {
+ // so this one WAS down...
+
+ // hitTest??
+
+ if(item.touchend || item.tap)
+ {
+ if(item.__hit && !up)
+ {
+ if(item.touchend)item.touchend(touchData);
+ if(item.__isDown)
+ {
+ if(item.tap)item.tap(touchData);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.touchendoutside)item.touchendoutside(touchData);
+ }
+ }
+
+ item.__isDown = false;
+ }
+
+ item.__touchData = null;
+
+ }
+ else
+ {
+
+ }
+ }
+ // remove the touch..
+ this.pool.push(touchData);
+ this.touchs[touchEvent.identifier] = null;
+ }
+}
+
+/**
+@class InteractionData
+@constructor
+*/
+PIXI.InteractionData = function()
+{
+ /**
+ * This point stores the global coords of where the touch/mouse event happened
+ * @property global
+ * @type Point
+ */
+ this.global = new PIXI.Point();
+
+ // this is here for legacy... but will remove
+ this.local = new PIXI.Point();
+
+ /**
+ * The target Sprite that was interacted with
+ * @property target
+ * @type Sprite
+ */
+ this.target;
+}
+
+/**
+ * This will return the local coords of the specified displayObject for this InteractionData
+ * @method getLocalPosition
+ * @param displayObject {DisplayObject} The DisplayObject that you would like the local coords off
+ * @return {Point} A point containing the coords of the InteractionData position relative to the DisplayObject
+ */
+PIXI.InteractionData.prototype.getLocalPosition = function(displayObject)
+{
+ var worldTransform = displayObject.worldTransform;
+ var global = this.global;
+
+ // do a cheeky transform to get the mouse coords;
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+ // set the mouse coords...
+ return new PIXI.Point(a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id,
+ a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id)
+}
+
+// constructor
+PIXI.InteractionData.constructor = PIXI.InteractionData;
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+A Stage represents the root of the display tree. Everything connected to the stage is rendered
+@class Stage
+@extends DisplayObjectContainer
+@constructor
+@param backgroundColor {Number} the background color of the stage
+@param interactive {Boolean} enable / disable interaction (default is false)
+*/
+PIXI.Stage = function(backgroundColor, interactive)
+{
+
+ PIXI.DisplayObjectContainer.call( this );
+ this.worldTransform = PIXI.mat3.create()//.//identity();
+ this.__childrenAdded = [];
+ this.__childrenRemoved = [];
+ this.childIndex = 0;
+ this.stage= this;
+
+ this.stage.hitArea = new PIXI.Rectangle(0,0,100000, 100000);
+
+ // interaction!
+ this.interactive = !!interactive;
+ this.interactionManager = new PIXI.InteractionManager(this);
+
+ this.setBackgroundColor(backgroundColor);
+}
+
+// constructor
+PIXI.Stage.constructor = PIXI.Stage;
+
+PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+/**
+@method updateTransform
+@internal
+*/
+PIXI.Stage.prototype.updateTransform = function()
+{
+ this.worldAlpha = 1;
+
+ for(var i=0,j=this.children.length; i> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
+}
+
+/**
+ * Provides bind in a cross browser way.
+ */
+if (typeof Function.prototype.bind != 'function') {
+ Function.prototype.bind = (function () {
+ var slice = Array.prototype.slice;
+ return function (thisArg) {
+ var target = this, boundArgs = slice.call(arguments, 1);
+
+ if (typeof target != 'function') throw new TypeError();
+
+ function bound() {
+ var args = boundArgs.concat(slice.call(arguments));
+ target.apply(this instanceof bound ? this : thisArg, args);
+ }
+
+ bound.prototype = (function F(proto) {
+ proto && (F.prototype = proto);
+ if (!(this instanceof F)) return new F;
+ })(target.prototype);
+
+ return bound;
+ };
+ })();
+}
+
+var AjaxRequest = function()
+{
+ var activexmodes = ["Msxml2.XMLHTTP", "Microsoft.XMLHTTP"] //activeX versions to check for in IE
+
+ if (window.ActiveXObject)
+ { //Test for support for ActiveXObject in IE first (as XMLHttpRequest in IE7 is broken)
+ for (var i=0; i 0)
+ {
+ this.checkVisibility(child, actualVisibility);
+ }
+ };
+}
+
+
+/**
+ * Renders the stage to its webGL view
+ * @method render
+ * @param stage {Stage} the PIXI.Stage element to be rendered
+ */
+PIXI.WebGLRenderer.prototype.render = function(stage)
+{
+ if(this.contextLost)return;
+
+
+
+ // if rendering a new stage clear the batchs..
+ if(this.__stage !== stage)
+ {
+ if(this.__stage)this.checkVisibility(this.__stage, false)
+ this.__stage = stage;
+ }
+
+ // update children if need be
+ // best to remove first!
+ for (var i=0; i < stage.__childrenRemoved.length; i++)
+ {
+ this.removeDisplayObject(stage.__childrenRemoved[i]);
+ }
+
+
+ // update any textures
+ for (var i=0; i < PIXI.texturesToUpdate.length; i++) this.updateTexture(PIXI.texturesToUpdate[i]);
+
+ // empty out the arrays
+ stage.__childrenRemoved = [];
+ stage.__childrenAdded = [];
+ PIXI.texturesToUpdate = [];
+
+ // recursivly loop through all items!
+ this.checkVisibility(stage, true);
+
+ // update the scene graph
+ stage.updateTransform();
+
+ var gl = this.gl;
+
+ gl.clear(gl.COLOR_BUFFER_BIT)
+
+ gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 0);
+
+
+ // set the correct blend mode!
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // render all the batchs!
+
+
+ var renderable;
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ renderable = this.batchs[i];
+ if(renderable instanceof PIXI.WebGLBatch)
+ {
+ this.batchs[i].render();
+ }
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
+ else if(renderable instanceof PIXI.Strip)
+ {
+ if(renderable.visible)this.renderStrip(renderable);
+ }
+ }
+
+ // interaction
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.updateTexture = function(texture)
+{
+ var gl = this.gl;
+
+ if(!texture._glTexture)
+ {
+ texture._glTexture = gl.createTexture();
+ }
+
+ if(texture.hasLoaded)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, texture._glTexture);
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
+ // gl.generateMipmap(gl.TEXTURE_2D);
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ }
+
+ this.refreshBatchs = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.addDisplayObject = function(displayObject)
+{
+
+ if(!displayObject.stage)return; // means it was removed
+ if(displayObject.__inWebGL)return; //means it is already in webgL
+
+ //displayObject.cacheVisible = displayObject.visible;
+
+ // TODO if objects parent is not visible then dont add to stage!!!!
+ //if(!displayObject.visible)return;
+
+
+ displayObject.batch = null;
+
+ //displayObject.cacheVisible = true;
+ if(!displayObject.renderable)return;
+
+ // while looping below THE OBJECT MAY NOT HAVE BEEN ADDED
+ displayObject.__inWebGL = true;
+
+ /*
+ * LOOK FOR THE PREVIOUS SPRITE
+ * This part looks for the closest previous sprite that can go into a batch
+ * It keeps going back until it finds a sprite or the stage
+ */
+ var previousSprite = displayObject;
+ do
+ {
+ if(previousSprite.childIndex == 0)
+ {
+ previousSprite = previousSprite.parent;
+
+ }
+ else
+ {
+ previousSprite = previousSprite.parent.children[previousSprite.childIndex-1];
+ // what if the bloop has children???
+ while(previousSprite.children.length != 0)
+ {
+ // keep diggin till we get to the last child
+ previousSprite = previousSprite.children[previousSprite.children.length-1];
+ }
+ }
+
+ if(previousSprite == displayObject.stage)break;
+ }
+ while(!previousSprite.renderable || !previousSprite.__inWebGL)
+ //while(!(previousSprite instanceof PIXI.Sprite))
+
+ /*
+ * LOOK FOR THE NEXT SPRITE
+ * This part looks for the closest next sprite that can go into a batch
+ * it keeps looking until it finds a sprite or gets to the end of the display
+ * scene graph
+ *
+ * These look a lot scarier than the actually are...
+ */
+ var nextSprite = displayObject;
+ do
+ {
+ // moving forward!
+ // if it has no children..
+ if(nextSprite.children.length == 0)
+ {
+ // go along to the parent..
+ while(nextSprite.childIndex == nextSprite.parent.children.length-1)
+ {
+ nextSprite = nextSprite.parent;
+ if(nextSprite == displayObject.stage)
+ {
+ nextSprite = null
+ break;
+ }
+ }
+
+ if(nextSprite)nextSprite = nextSprite.parent.children[nextSprite.childIndex+1];
+
+ }
+ else
+ {
+ nextSprite = nextSprite.children[0];
+ }
+
+ if(!nextSprite)break;
+ }
+ while(!nextSprite.renderable || !nextSprite.__inWebGL)
+
+ /*
+ * so now we have the next renderable and the previous renderable
+ *
+ */
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var previousBatch
+ var nextBatch
+
+ if(previousSprite instanceof PIXI.Sprite)
+ {
+ previousBatch = previousSprite.batch;
+
+ if(previousBatch)
+ {
+ if(previousBatch.texture == displayObject.texture.baseTexture && previousBatch.blendMode == displayObject.blendMode)
+ {
+ previousBatch.insertAfter(displayObject, previousSprite);
+ return;
+ }
+ }
+ }
+ else
+ {
+ // TODO reword!
+ previousBatch = previousSprite;
+ }
+
+ if(nextSprite)
+ {
+ if(nextSprite instanceof PIXI.Sprite)
+ {
+ nextBatch = nextSprite.batch;
+
+ //batch may not exist if item was added to the display list but not to the webGL
+ if(nextBatch)
+ {
+ if(nextBatch.texture == displayObject.texture.baseTexture && nextBatch.blendMode == displayObject.blendMode)
+ {
+ nextBatch.insertBefore(displayObject, nextSprite);
+ return;
+ }
+ else
+ {
+ if(nextBatch == previousBatch)
+ {
+ // THERE IS A SPLIT IN THIS BATCH! //
+ var splitBatch = previousBatch.split(nextSprite);
+ // COOL!
+ // add it back into the array
+ /*
+ * OOPS!
+ * seems the new sprite is in the middle of a batch
+ * lets split it..
+ */
+ var batch = PIXI._getBatch(this.gl);
+
+ var index = this.batchs.indexOf( previousBatch );
+ batch.init(displayObject);
+ this.batchs.splice(index+1, 0, batch, splitBatch);
+
+ return;
+ }
+ }
+ }
+ }
+ else
+ {
+ // TODO re-word!
+ nextBatch = nextSprite;
+ }
+ }
+
+ /*
+ * looks like it does not belong to any batch!
+ * but is also not intersecting one..
+ * time to create anew one!
+ */
+
+ var batch = PIXI._getBatch(this.gl);
+ batch.init(displayObject);
+
+ if(previousBatch) // if this is invalid it means
+ {
+ var index = this.batchs.indexOf( previousBatch );
+ this.batchs.splice(index+1, 0, batch);
+ }
+ else
+ {
+ this.batchs.push(batch);
+ }
+
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ // add to a batch!!
+ this.initStrip(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+
+ // if its somthing else... then custom codes!
+ this.batchUpdate = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.removeDisplayObject = function(displayObject)
+{
+ //if(displayObject.stage)return;
+ displayObject.cacheVisible = false;//displayObject.visible;
+
+ if(!displayObject.renderable)return;
+
+ displayObject.__inWebGL = false;
+
+ /*
+ * removing is a lot quicker..
+ *
+ */
+ var batchToRemove;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ // should always have a batch!
+ var batch = displayObject.batch;
+ if(!batch)return; // this means the display list has been altered befre rendering
+
+ batch.remove(displayObject);
+
+
+ if(batch.size==0)
+ {
+ batchToRemove = batch
+ }
+ }
+ else
+ {
+ batchToRemove = displayObject;
+ }
+
+ /*
+ * Looks like there is somthing that needs removing!
+ */
+ if(batchToRemove)
+ {
+ var index = this.batchs.indexOf( batchToRemove );
+ if(index == -1)return;// this means it was added then removed before rendered
+
+ // ok so.. check to see if you adjacent batchs should be joined.
+ // TODO may optimise?
+ if(index == 0 || index == this.batchs.length-1)
+ {
+ // wha - eva! just get of the empty batch!
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+
+ return;
+ }
+
+ if(this.batchs[index-1] instanceof PIXI.WebGLBatch && this.batchs[index+1] instanceof PIXI.WebGLBatch)
+ {
+ if(this.batchs[index-1].texture == this.batchs[index+1].texture && this.batchs[index-1].blendMode == this.batchs[index+1].blendMode)
+ {
+ //console.log("MERGE")
+ this.batchs[index-1].merge(this.batchs[index+1]);
+
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ PIXI._returnBatch(this.batchs[index+1]);
+ this.batchs.splice(index, 2);
+ return;
+ }
+ }
+
+
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ }
+
+
+}
+
+/**
+ * resizes the webGL view to the specified width and height
+ * @method resize
+ * @param width {Number} the new width of the webGL view
+ * @param height {Number} the new height of the webGL view
+ */
+PIXI.WebGLRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+
+ this.gl.viewport(0, 0, this.width, this.height);
+
+ var projectionMatrix = this.projectionMatrix;
+
+ projectionMatrix[0] = 2/this.width;
+ projectionMatrix[5] = -2/this.height;
+ projectionMatrix[12] = -1;
+ projectionMatrix[13] = 1;
+}
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initStrip = function(strip)
+{
+ // build the strip!
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ strip._vertexBuffer = gl.createBuffer();
+ strip._indexBuffer = gl.createBuffer();
+ strip._uvBuffer = gl.createBuffer();
+ strip._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW);
+
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderStrip = function(strip)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+// mat
+ var mat4Real = PIXI.mat3.toMat4(strip.worldTransform);
+ PIXI.mat4.transpose(mat4Real);
+ PIXI.mat4.multiply(this.projectionMatrix, mat4Real, mat4Real )
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, mat4Real);
+
+ if(strip.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ if(!strip.dirty)
+ {
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, strip.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+
+
+ }
+ else
+ {
+ strip.dirty = false;
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+
+ }
+ //console.log(gl.TRIANGLE_STRIP)
+ gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // console.log("!!!")
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextLost = function(event)
+{
+ event.preventDefault();
+ this.contextLost = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextRestored = function(event)
+{
+ this.gl = this.view.getContext("experimental-webgl", {
+ alpha: true
+ });
+
+ this.initShaders();
+
+ for (var i=0; i < PIXI.TextureCache.length; i++)
+ {
+ this.updateTexture(PIXI.TextureCache[i]);
+ };
+
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ this.batchs[i].restoreLostContext(this.gl)//
+ this.batchs[i].dirty = true;
+ };
+
+ PIXI._restoreBatchs(this.gl);
+
+ this.contextLost = false;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI._batchs = [];
+
+/**
+ * @private
+ */
+PIXI._getBatch = function(gl)
+{
+ if(PIXI._batchs.length == 0)
+ {
+ return new PIXI.WebGLBatch(gl);
+ }
+ else
+ {
+ return PIXI._batchs.pop();
+ }
+}
+
+/**
+ * @private
+ */
+PIXI._returnBatch = function(batch)
+{
+ batch.clean();
+ PIXI._batchs.push(batch);
+}
+
+/**
+ * @private
+ */
+PIXI._restoreBatchs = function(gl)
+{
+ for (var i=0; i < PIXI._batchs.length; i++)
+ {
+ PIXI._batchs[i].restoreLostContext(gl);
+ };
+}
+
+/**
+ * A WebGLBatch Enables a group of sprites to be drawn using the same settings.
+ * if a group of sprites all have the same baseTexture and blendMode then they can be grouped into a batch. All the sprites in a batch can then be drawn in one go by the GPU which is hugely efficient. ALL sprites in the webGL renderer are added to a batch even if the batch only contains one sprite. Batching is handled automatically by the webGL renderer. A good tip is: the smaller the number of batchs there are, the faster the webGL renderer will run.
+ * @class WebGLBatch
+ * @param an instance of the webGL context
+ * @return {PIXI.renderers.WebGLBatch} WebGLBatch {@link PIXI.renderers.WebGLBatch}
+ */
+PIXI.WebGLBatch = function(gl)
+{
+ this.gl = gl;
+
+ this.size = 0;
+
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+ this.blendMode = PIXI.blendModes.NORMAL;
+ this.dynamicSize = 1;
+}
+
+
+// constructor
+PIXI.WebGLBatch.constructor = PIXI.WebGLBatch;
+
+/**
+ * Cleans the batch so that is can be returned to an object pool and reused
+ */
+PIXI.WebGLBatch.prototype.clean = function()
+{
+ this.verticies = [];
+ this.uvs = [];
+ this.indices = [];
+ this.colors = [];
+ //this.sprites = [];
+ this.dynamicSize = 1;
+ this.texture = null;
+ this.last = null;
+ this.size = 0;
+
+ this.head;
+ this.tail;
+}
+
+/*
+ * recreates the buffers in the event of a context loss
+ */
+PIXI.WebGLBatch.prototype.restoreLostContext = function(gl)
+{
+ this.gl = gl;
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+}
+
+/**
+ * inits the batch's texture and blend mode based if the supplied sprite
+ * @method init
+ * @param sprite {Sprite} the first sprite to be added to the batch. Only sprites with the same base texture and blend mode will be allowed to be added to this batch
+ */
+PIXI.WebGLBatch.prototype.init = function(sprite)
+{
+ sprite.batch = this;
+ this.dirty = true;
+ this.blendMode = sprite.blendMode;
+ this.texture = sprite.texture.baseTexture;
+// this.sprites.push(sprite);
+ this.head = sprite;
+ this.tail = sprite;
+ this.size = 1;
+
+ this.growBatch();
+}
+
+/**
+ * inserts a sprite before the specified sprite
+ * @method insertBefore
+ * @param sprite {Sprite} the sprite to be added
+ * @param nextSprite {nextSprite} the first sprite will be inserted before this sprite
+ */
+PIXI.WebGLBatch.prototype.insertBefore = function(sprite, nextSprite)
+{
+ this.size++;
+
+ sprite.batch = this;
+ this.dirty = true;
+ var tempPrev = nextSprite.__prev;
+ nextSprite.__prev = sprite;
+ sprite.__next = nextSprite;
+
+ if(tempPrev)
+ {
+ sprite.__prev = tempPrev;
+ tempPrev.__next = sprite;
+ }
+ else
+ {
+ this.head = sprite;
+ //this.head.__prev = null
+ }
+}
+
+/**
+ * inserts a sprite after the specified sprite
+ * @method insertAfter
+ * @param sprite {Sprite} the sprite to be added
+ * @param previousSprite {Sprite} the first sprite will be inserted after this sprite
+ */
+PIXI.WebGLBatch.prototype.insertAfter = function(sprite, previousSprite)
+{
+ this.size++;
+
+
+ sprite.batch = this;
+ this.dirty = true;
+
+ var tempNext = previousSprite.__next;
+ previousSprite.__next = sprite;
+ sprite.__prev = previousSprite;
+
+ if(tempNext)
+ {
+ sprite.__next = tempNext;
+ tempNext.__prev = sprite;
+ }
+ else
+ {
+ this.tail = sprite
+ }
+
+}
+
+/**
+ * removes a sprite from the batch
+ * @method remove
+ * @param sprite {Sprite} the sprite to be removed
+ */
+PIXI.WebGLBatch.prototype.remove = function(sprite)
+{
+ this.size--;
+
+ if(this.size == 0)
+ {
+ sprite.batch = null;
+ sprite.__prev = null;
+ sprite.__next = null;
+ return;
+ }
+
+ if(sprite.__prev)
+ {
+ sprite.__prev.__next = sprite.__next;
+ }
+ else
+ {
+ this.head = sprite.__next;
+ this.head.__prev = null;
+ }
+
+ if(sprite.__next)
+ {
+ sprite.__next.__prev = sprite.__prev;
+ }
+ else
+ {
+ this.tail = sprite.__prev;
+ this.tail.__next = null
+ }
+
+ sprite.batch = null;
+ sprite.__next = null;
+ sprite.__prev = null;
+ this.dirty = true;
+}
+
+/**
+ * Splits the batch into two with the specified sprite being the start of the new batch.
+ * @method split
+ * @param sprite {Sprite} the sprite that indicates where the batch should be split
+ * @return {WebGLBatch} the new batch
+ */
+PIXI.WebGLBatch.prototype.split = function(sprite)
+{
+
+ //console.log("Splitting batch :" + this.size)
+// console.log(sprite)
+// console.log("-------")
+ this.dirty = true;
+
+ //var val = (this.tail == this.head)
+ //console.log(val + " SAME?");
+ var batch = new PIXI.WebGLBatch(this.gl)//PIXI._getBatch(this.gl);
+ batch.init(sprite);
+ batch.tail = this.tail;
+ //console.log("id is " +batcheee.id)
+
+ this.tail = sprite.__prev;
+ this.tail.__next = null;
+
+ sprite.__prev = null;
+ // return a splite batch!
+ //sprite.__prev.__next = null;
+ //sprite.__prev = null;
+
+
+ // TODO this size is wrong!
+ // need to recalculate :/ problem with a linked list!
+ // unless it gets calculated in the "clean"?
+
+ // need to loop through items as there is no way to know the length on a linked list :/
+ var tempSize = 0;
+ while(sprite)
+ {
+ tempSize++;
+ sprite.batch = batch;
+ sprite = sprite.__next;
+ }
+
+ batch.size = tempSize;
+ this.size -= tempSize;
+
+ return batch;
+}
+
+/**
+ * Merges two batchs together
+ * @method merge
+ * @param batch {WebGLBatch} the batch that will be merged
+ */
+PIXI.WebGLBatch.prototype.merge = function(batch)
+{
+ this.dirty = true;
+
+ this.tail.__next = batch.head;
+ batch.head.__prev = this.tail;
+
+ this.size += batch.size;
+
+ this.tail = batch.tail;
+
+ var sprite = batch.head;
+ while(sprite)
+ {
+ sprite.batch = this;
+ sprite = sprite.__next;
+ }
+
+}
+
+/**
+ * Grows the size of the batch. As the elements in the batch cannot have a dynamic size this function is used to increase the size of the batch. It also creates a little extra room so that the batch does not need to be resized every time a sprite is added
+ * @methos growBatch
+ */
+PIXI.WebGLBatch.prototype.growBatch = function()
+{
+ var gl = this.gl;
+ if( this.size == 1)
+ {
+ this.dynamicSize = 1;
+ }
+ else
+ {
+ this.dynamicSize = this.size * 1.5
+ }
+ // grow verts
+ this.verticies = new Float32Array(this.dynamicSize * 8);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER,this.verticies , gl.DYNAMIC_DRAW);
+
+ this.uvs = new Float32Array( this.dynamicSize * 8 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.uvs , gl.DYNAMIC_DRAW);
+
+ this.dirtyUVS = true;
+
+ this.colors = new Float32Array( this.dynamicSize * 4 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.colors , gl.DYNAMIC_DRAW);
+
+ this.dirtyColors = true;
+
+ this.indices = new Uint16Array(this.dynamicSize * 6);
+ var length = this.indices.length/6;
+
+ for (var i=0; i < length; i++)
+ {
+ var index2 = i * 6;
+ var index3 = i * 4;
+ this.indices[index2 + 0] = index3 + 0;
+ this.indices[index2 + 1] = index3 + 1;
+ this.indices[index2 + 2] = index3 + 2;
+ this.indices[index2 + 3] = index3 + 0;
+ this.indices[index2 + 4] = index3 + 2;
+ this.indices[index2 + 5] = index3 + 3;
+ };
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, this.indices, gl.STATIC_DRAW);
+
+}
+
+/**
+ * Refresh's all the data in the batch and sync's it with the webGL buffers
+ * @method refresh
+ */
+PIXI.WebGLBatch.prototype.refresh = function()
+{
+ var gl = this.gl;
+
+ if (this.dynamicSize < this.size)
+ {
+ this.growBatch();
+ }
+
+ var indexRun = 0;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index
+ var a, b, c, d, tx, ty
+
+ var displayObject = this.head
+
+ while(displayObject)
+ {
+ index = indexRun * 8;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+
+ colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+
+ displayObject = displayObject.__next;
+
+ indexRun ++;
+ }
+
+ this.dirtyUVS = true;
+ this.dirtyColors = true;
+}
+
+/**
+ * Updates all the relevant geometry and uploads the data to the GPU
+ * @method update
+ */
+PIXI.WebGLBatch.prototype.update = function()
+{
+ var gl = this.gl;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, index2, index3
+
+ var a, b, c, d, tx, ty;
+
+ var indexRun = 0;
+
+ var displayObject = this.head;
+
+ while(displayObject)
+ {
+ width = displayObject.width;
+ height = displayObject.height;
+
+ aX = displayObject.anchor.x - displayObject.texture.trim.x
+ aY = displayObject.anchor.y - displayObject.texture.trim.y
+ w0 = width * (1-aX);
+ w1 = width * -aX;
+
+ h0 = height * (1-aY);
+ h1 = height * -aY;
+
+ index = indexRun * 8;
+
+ worldTransform = displayObject.worldTransform;
+
+ a = worldTransform[0];
+ b = worldTransform[3];
+ c = worldTransform[1];
+ d = worldTransform[4];
+ tx = worldTransform[2];
+ ty = worldTransform[5];
+
+ this.verticies[index + 0 ] = a * w1 + c * h1 + tx;
+ this.verticies[index + 1 ] = d * h1 + b * w1 + ty;
+
+ this.verticies[index + 2 ] = a * w0 + c * h1 + tx;
+ this.verticies[index + 3 ] = d * h1 + b * w0 + ty;
+
+ this.verticies[index + 4 ] = a * w0 + c * h0 + tx;
+ this.verticies[index + 5 ] = d * h0 + b * w0 + ty;
+
+ this.verticies[index + 6] = a * w1 + c * h0 + tx;
+ this.verticies[index + 7] = d * h0 + b * w1 + ty;
+
+ if(displayObject.updateFrame)
+ {
+ this.dirtyUVS = true;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+ }
+
+ // TODO this probably could do with some optimisation....
+ if(displayObject.cacheAlpha != displayObject.worldAlpha)
+ {
+ displayObject.cacheAlpha = displayObject.worldAlpha;
+
+ var colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+ this.dirtyColors = true;
+ }
+
+ indexRun++;
+ displayObject = displayObject.__next;
+ }
+}
+
+/**
+ * Draws the batch to the frame buffer
+ * @method render
+ */
+PIXI.WebGLBatch.prototype.render = function()
+{
+ if(this.dirty)
+ {
+ this.refresh();
+ this.dirty = false;
+ }
+
+ if (this.size == 0)return;
+
+ this.update();
+ var gl = this.gl;
+
+ //TODO optimize this!
+ if(this.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ var shaderProgram = PIXI.shaderProgram;
+
+ // update the verts..
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ // ok..
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+
+ if(this.dirtyUVS)
+ {
+ this.dirtyUVS = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvs);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, this.texture._glTexture);
+
+ // update color!
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+
+ if(this.dirtyColors)
+ {
+ this.dirtyColors = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.colors);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+
+ // DRAW THAT this!
+ gl.drawElements(gl.TRIANGLES, this.size * 6, gl.UNSIGNED_SHORT, 0);
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
+ * Dont forget to add the view to your DOM or you will not see anything :)
+ * @class CanvasRenderer
+ * @constructor
+ * @param width {Number} the width of the canvas view
+ * @default 0
+ * @param height {Number} the height of the canvas view
+ * @default 0
+ * @param view {Canvas} the canvas to use as a view, optional
+ * @param transparent {Boolean} the transparency of the render view, default false
+ * @default false
+ *
+ */
+PIXI.CanvasRenderer = function(width, height, view, transparent)
+{
+ this.transparent = transparent;
+
+ /**
+ * The width of the canvas view
+ * @property width
+ * @type Number
+ * @default 800
+ */
+ this.width = width || 800;
+ /**
+ * The height of the canvas view
+ * @property height
+ * @type Number
+ * @default 600
+ */
+ this.height = height || 600;
+
+ this.refresh = true;
+
+ /**
+ * The canvas element that the everything is drawn to
+ * @property view
+ * @type Canvas
+ */
+ this.view = view || document.createElement( 'canvas' );
+
+ // hack to enable some hardware acceleration!
+ //this.view.style["transform"] = "translatez(0)";
+
+ this.view.width = this.width;
+ this.view.height = this.height;
+ this.count = 0;
+
+ /**
+ * The canvas context that the everything is drawn to
+ * @property context
+ * @type Canvas 2d Context
+ */
+ this.context = this.view.getContext("2d");
+}
+
+// constructor
+PIXI.CanvasRenderer.constructor = PIXI.CanvasRenderer;
+
+/**
+ * Renders the stage to its canvas view
+ * @method render
+ * @param stage {Stage} the Stage element to be rendered
+ */
+PIXI.CanvasRenderer.prototype.render = function(stage)
+{
+ // update children if need be
+
+ stage.__childrenAdded = [];
+ stage.__childrenRemoved = [];
+
+ // update textures if need be
+ PIXI.texturesToUpdate = [];
+
+ this.context.setTransform(1,0,0,1,0,0);
+ stage.updateTransform();
+
+ this.context.setTransform(1,0,0,1,0,0);
+
+ // update the background color
+ if(this.view.style.backgroundColor!=stage.backgroundColorString && !this.transparent)this.view.style.backgroundColor = stage.backgroundColorString;
+
+ this.context.clearRect(0, 0, this.width, this.height)
+ this.renderDisplayObject(stage);
+ //as
+
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * resizes the canvas view to the specified width and height
+ * @param the new width of the canvas view
+ * @param the new height of the canvas view
+ */
+PIXI.CanvasRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject)
+{
+ var transform = displayObject.worldTransform;
+ var context = this.context;
+ context.globalCompositeOperation = "source-over"
+ var blit = false;
+
+ if(!displayObject.visible)return;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var frame = displayObject.texture.frame;
+
+ if(frame)
+ {
+ context.globalAlpha = displayObject.worldAlpha;
+
+ // BLITZ!!!
+ /*
+ * if the rotation is 0 then we can blitz it
+ * meaning we dont need to do a transform and also we
+ * can round to the nearest round number for a little extra speed!
+ */
+ /*if(displayObject.rotation == 0)
+ {
+ if(!blit)this.context.setTransform(1,0,0,1,0,0);
+ blit = true;
+ context.drawImage(displayObject.texture.baseTexture.image,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (transform[2]+ ((displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width) * transform[0]),
+ (transform[5]+ ((displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height)* transform[4]),
+ (displayObject.width * transform[0]),
+ (displayObject.height * transform[4]));
+
+ }
+ else
+ {*/
+ blit = false;
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ context.drawImage(displayObject.texture.baseTexture.source,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width,
+ (displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height,
+ displayObject.width,
+ displayObject.height);
+ //}
+ }
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderStrip(displayObject);
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
+
+ // render!
+ for (var i=0; i < displayObject.children.length; i++)
+ {
+ this.renderDisplayObject(displayObject.children[i]);
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStripFlat = function(strip)
+{
+ var context = this.context;
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+
+ context.beginPath();
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+
+ };
+
+// context.globalCompositeOperation = 'lighter';
+ context.fillStyle = "#FF0000";
+ context.fill();
+ context.closePath();
+ //context.globalCompositeOperation = 'source-over';
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
+{
+ var context = this.context;
+ //context.globalCompositeOperation = 'lighter';
+ // draw triangles!!
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+
+
+ context.save();
+ context.beginPath();
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+ context.closePath();
+
+ // context.fillStyle = "white"//rgb(1, 1, 1,1));
+ // context.fill();
+ context.clip();
+
+
+ // Compute matrix transform
+ var delta = u0*v1 + v0*u2 + u1*v2 - v1*u2 - v0*u1 - u0*v2;
+ var delta_a = x0*v1 + v0*x2 + x1*v2 - v1*x2 - v0*x1 - x0*v2;
+ var delta_b = u0*x1 + x0*u2 + u1*x2 - x1*u2 - x0*u1 - u0*x2;
+ var delta_c = u0*v1*x2 + v0*x1*u2 + x0*u1*v2 - x0*v1*u2 - v0*u1*x2 - u0*x1*v2;
+ var delta_d = y0*v1 + v0*y2 + y1*v2 - v1*y2 - v0*y1 - y0*v2;
+ var delta_e = u0*y1 + y0*u2 + u1*y2 - y1*u2 - y0*u1 - u0*y2;
+ var delta_f = u0*v1*y2 + v0*y1*u2 + y0*u1*v2 - y0*v1*u2 - v0*u1*y2 - u0*y1*v2;
+
+
+
+
+ context.transform(delta_a/delta, delta_d/delta,
+ delta_b/delta, delta_e/delta,
+ delta_c/delta, delta_f/delta);
+
+ context.drawImage(strip.texture.baseTexture.source, 0, 0);
+ context.restore();
+ };
+
+// context.globalCompositeOperation = 'source-over';
+}
+
+
+
+
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+PIXI.Strip = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+ this.texture = texture;
+ this.blendMode = PIXI.blendModes.NORMAL;
+
+ try
+ {
+ this.uvs = new Float32Array([0, 1,
+ 1, 1,
+ 1, 0, 0,1]);
+
+ this.verticies = new Float32Array([0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0]);
+
+ this.colors = new Float32Array([1, 1, 1, 1]);
+
+ this.indices = new Uint16Array([0, 1, 2, 3]);
+ }
+ catch(error)
+ {
+ this.uvs = [0, 1,
+ 1, 1,
+ 1, 0, 0,1];
+
+ this.verticies = [0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0];
+
+ this.colors = [1, 1, 1, 1];
+
+ this.indices = [0, 1, 2, 3];
+ }
+
+
+ /*
+ this.uvs = new Float32Array()
+ this.verticies = new Float32Array()
+ this.colors = new Float32Array()
+ this.indices = new Uint16Array()
+*/
+ this.width = width;
+ this.height = height;
+
+ // load the texture!
+ if(texture.baseTexture.hasLoaded)
+ {
+ this.width = this.texture.frame.width;
+ this.height = this.texture.frame.height;
+ this.updateFrame = true;
+ }
+ else
+ {
+ this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
+ this.texture.addEventListener( 'update', this.onTextureUpdateBind );
+ }
+
+ this.renderable = true;
+}
+
+// constructor
+PIXI.Strip.constructor = PIXI.Strip;
+PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.Strip.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.width = texture.frame.width;
+ this.height = texture.frame.height;
+ this.updateFrame = true;
+}
+
+PIXI.Strip.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+
+PIXI.Rope = function(texture, points)
+{
+ PIXI.Strip.call( this, texture );
+ this.points = points;
+
+ try
+ {
+ this.verticies = new Float32Array( points.length * 4);
+ this.uvs = new Float32Array( points.length * 4);
+ this.colors = new Float32Array( points.length * 2);
+ this.indices = new Uint16Array( points.length * 2);
+ }
+ catch(error)
+ {
+ this.verticies = verticies
+
+ this.uvs = uvs
+ this.colors = colors
+ this.indices = indices
+ }
+
+ this.refresh();
+}
+
+
+// constructor
+PIXI.Rope.constructor = PIXI.Rope;
+PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype );
+
+PIXI.Rope.prototype.refresh = function()
+{
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var uvs = this.uvs
+ var indices = this.indices;
+ var colors = this.colors;
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+
+ uvs[0] = 0
+ uvs[1] = 1
+ uvs[2] = 0
+ uvs[3] = 1
+
+ colors[0] = 1;
+ colors[1] = 1;
+
+ indices[0] = 0;
+ indices[1] = 1;
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+ // time to do some smart drawing!
+ var amount = i/(total-1)
+
+ if(i%2)
+ {
+ uvs[index] = amount;
+ uvs[index+1] = 0;
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+
+ }
+ else
+ {
+ uvs[index] = amount
+ uvs[index+1] = 0
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+ }
+
+ index = i * 2;
+ colors[index] = 1;
+ colors[index+1] = 1;
+
+ index = i * 2;
+ indices[index] = index;
+ indices[index + 1] = index + 1;
+
+ lastPoint = point;
+ }
+}
+
+PIXI.Rope.prototype.updateTransform = function()
+{
+
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var verticies = this.verticies
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+ verticies[0] = point.x + perp.x
+ verticies[1] = point.y + perp.y //+ 200
+ verticies[2] = point.x - perp.x
+ verticies[3] = point.y - perp.y//+200
+ // time to do some smart drawing!
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+
+ if(i < points.length-1)
+ {
+ nextPoint = points[i+1];
+ }
+ else
+ {
+ nextPoint = point
+ }
+
+ perp.y = -(nextPoint.x - lastPoint.x);
+ perp.x = nextPoint.y - lastPoint.y;
+
+ var ratio = (1 - (i / (total-1))) * 10;
+ if(ratio > 1)ratio = 1;
+
+ var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y);
+ var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;
+ perp.x /= perpLength;
+ perp.y /= perpLength;
+
+ perp.x *= num;
+ perp.y *= num;
+
+ verticies[index] = point.x + perp.x
+ verticies[index+1] = point.y + perp.y
+ verticies[index+2] = point.x - perp.x
+ verticies[index+3] = point.y - perp.y
+
+ lastPoint = point;
+ }
+
+ PIXI.DisplayObjectContainer.prototype.updateTransform.call( this );
+}
+
+PIXI.Rope.prototype.setTexture = function(texture)
+{
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.BaseTextureCache = {};
+PIXI.texturesToUpdate = [];
+
+/**
+ * A texture stores the information that represents an image. All textures have a base texture
+ * @class BaseTexture
+ * @extends EventTarget
+ * @constructor
+ * @param source {String} the source object (image or canvas)
+ */
+PIXI.BaseTexture = function(source)
+{
+ PIXI.EventTarget.call( this );
+
+ /*
+ * The url of the texture
+ * @property imageUrl
+ * @type String
+ */
+ //this.imageUrl = source.src;
+
+ /**
+ * [read only] The width of the base texture set when the image has loaded
+ * @property width
+ * @type Number
+ */
+ this.width = 100;
+ /**
+ * [read only] The height of the base texture set when the image has loaded
+ * @property height
+ * @type Number
+ */
+ this.height = 100;
+
+ /**
+ * The source that is loaded to create the texture
+ * @property source
+ * @type Image
+ */
+ this.source = source//new Image();
+
+ if(this.source instanceof Image)
+ {
+ if(this.source.complete)
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ PIXI.texturesToUpdate.push(this);
+ }
+ else
+ {
+
+ var scope = this;
+ this.source.onload = function(){
+
+ scope.hasLoaded = true;
+ scope.width = scope.source.width;
+ scope.height = scope.source.height;
+
+ // add it to somewhere...
+ PIXI.texturesToUpdate.push(scope);
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+ }
+ // this.image.src = imageUrl;
+ }
+ }
+ else
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ //console.log(">!!",this.width)
+ PIXI.texturesToUpdate.push(this);
+ }
+
+ this._powerOf2 = false;
+
+}
+
+PIXI.BaseTexture.constructor = PIXI.BaseTexture;
+
+PIXI.BaseTexture.prototype.fromImage = function(imageUrl)
+{
+
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.TextureCache = {};
+PIXI.FrameCache = {};
+
+/**
+ * A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. To do this use PIXI.Sprite. If no frame is provided then the whole image is used
+ * @class Texture
+ * @extends EventTarget
+ * @constructor
+ * @param baseTexture {BaseTexture}
+ * @param frmae {Rectangle}
+ */
+PIXI.Texture = function(baseTexture, frame)
+{
+ PIXI.EventTarget.call( this );
+
+ if(!frame)
+ {
+ this.noFrame = true;
+ frame = new PIXI.Rectangle(0,0,1,1);
+ }
+
+ this.trim = new PIXI.Point();
+
+ /**
+ * The base texture of this texture
+ * @property baseTexture
+ * @type BaseTexture
+ */
+ this.baseTexture = baseTexture;
+
+
+
+ /**
+ * The frame specifies the region of the base texture that this texture uses
+ * @property frame
+ * @type #Rectangle
+ */
+ this.frame = frame;
+
+ this.scope = this;
+
+ if(baseTexture.hasLoaded)
+ {
+ if(this.noFrame)frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ //console.log(frame)
+
+ this.setFrame(frame);
+ }
+ else
+ {
+ var scope = this;
+ baseTexture.addEventListener( 'loaded', function(){ scope.onBaseTextureLoaded()} );
+ }
+}
+
+PIXI.Texture.constructor = PIXI.Texture;
+
+PIXI.Texture.prototype.onBaseTextureLoaded = function(event)
+{
+ var baseTexture = this.baseTexture;
+ baseTexture.removeEventListener( 'loaded', this.onLoaded );
+
+ if(this.noFrame)this.frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ this.noFrame = false;
+ this.width = this.frame.width;
+ this.height = this.frame.height;
+
+ this.scope.dispatchEvent( { type: 'update', content: this } );
+}
+
+/**
+ * Specifies the rectangle region of the baseTexture
+ * @method setFrame
+ * @param frame {Rectangle}
+ */
+PIXI.Texture.prototype.setFrame = function(frame)
+{
+ this.frame = frame;
+ this.width = frame.width;
+ this.height = frame.height;
+
+ if(frame.x + frame.width > this.baseTexture.width || frame.y + frame.height > this.baseTexture.height)
+ {
+ throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this);
+ }
+ //this.updateFrame = true;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on an image url
+ * If the image is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromImage
+ * @param imageUrl {String} The image url of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromImage = function(imageUrl, crossorigin)
+{
+ var texture = PIXI.TextureCache[imageUrl];
+
+ if(!texture)
+ {
+ var baseTexture = PIXI.BaseTextureCache[imageUrl];
+ if(!baseTexture)
+ {
+ var image = new Image();//new Image();
+ if (crossorigin)
+ {
+ image.crossOrigin = '';
+ }
+ image.src = imageUrl;
+ baseTexture = new PIXI.BaseTexture(image);
+ PIXI.BaseTextureCache[imageUrl] = baseTexture;
+ }
+ texture = new PIXI.Texture(baseTexture);
+
+
+ PIXI.TextureCache[imageUrl] = texture;
+
+
+ }
+
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a frame id
+ * If the frame id is not in the texture cache an error will be thrown
+ * @method fromFrame
+ * @param frameId {String} The frame id of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromFrame = function(frameId)
+{
+ var texture = PIXI.TextureCache[frameId];
+ if(!texture)throw new Error("The frameId '"+ frameId +"' does not exist in the texture cache " + this);
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a canvas element
+ * If the canvas is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromCanvas
+ * @param canvas {Canvas} The canvas element source of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromCanvas = function(canvas)
+{
+ var baseTexture = new PIXI.BaseTexture(canvas);
+ return new PIXI.Texture(baseTexture);
+}
+
+
+/**
+ *
+ * Adds a texture to the textureCache.
+ * @method addTextureToCache
+ * @param texture {Texture}
+ * @param id {String} the id that the texture will be stored against.
+ */
+PIXI.Texture.addTextureToCache = function(texture, id)
+{
+ PIXI.TextureCache[id] = texture;
+}
+
+/**
+ *
+ * Remove a texture from the textureCache.
+ * @method removeTextureFromCache
+ * @param id {String} the id of the texture to be removed
+ * @return {Texture} the texture that was removed
+ */
+PIXI.Texture.removeTextureFromCache = function(id)
+{
+ var texture = PIXI.TextureCache[id]
+ PIXI.TextureCache[id] = null;
+ return texture;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The sprite sheet loader is used to load in JSON sprite sheet data
+ * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
+ * There is a free version so thats nice, although the paid version is great value for money.
+ * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
+ * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
+ * This loader will also load the image file that the Spritesheet points to as well as the data.
+ * When loaded this class will dispatch a 'loaded' event
+ * @class SpriteSheetLoader
+ * @extends EventTarget
+ * @constructor
+ * @param url {String} the url of the sprite sheet JSON file
+ */
+
+PIXI.SpriteSheetLoader = function(url)
+{
+ /*
+ * i use texture packer to load the assets..
+ * http://www.codeandweb.com/texturepacker
+ * make sure to set the format as "JSON"
+ */
+ PIXI.EventTarget.call( this );
+ this.url = url;
+ this.baseUrl = url.replace(/[^\/]*$/, '');
+ this.texture;
+ this.frames = {};
+ this.crossorigin = false;
+}
+
+// constructor
+PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader;
+
+/**
+ * This will begin loading the JSON file
+ */
+PIXI.SpriteSheetLoader.prototype.load = function()
+{
+ this.ajaxRequest = new AjaxRequest();
+ var scope = this;
+ this.ajaxRequest.onreadystatechange=function()
+ {
+ scope.onLoaded();
+ }
+
+ this.ajaxRequest.open("GET", this.url, true)
+ if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
+ this.ajaxRequest.send(null)
+}
+
+PIXI.SpriteSheetLoader.prototype.onLoaded = function()
+{
+ if (this.ajaxRequest.readyState==4)
+ {
+ if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1)
+ {
+ var jsondata = eval("("+this.ajaxRequest.responseText+")");
+
+ var textureUrl = this.baseUrl + jsondata.meta.image;
+
+ this.texture = PIXI.Texture.fromImage(textureUrl, this.crossorigin).baseTexture;
+
+ // if(!this.texture)this.texture = new PIXI.Texture(textureUrl);
+
+ var frameData = jsondata.frames;
+ for (var i in frameData)
+ {
+ var rect = frameData[i].frame;
+ if (rect)
+ {
+ PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
+
+ if(frameData[i].trimmed)
+ {
+ //var realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
+ // calculate the offset!
+ }
+ // this.frames[i] = ;
+ }
+ }
+
+ if(this.texture.hasLoaded)
+ {
+ this.dispatchEvent( { type: 'loaded', content: this } );
+ }
+ else
+ {
+ var scope = this;
+ // wait for the texture to load..
+ this.texture.addEventListener('loaded', function(){
+
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+
+ });
+ }
+ }
+ }
+
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
+ * When all items have been loaded this class will dispatch a 'loaded' event
+ * As each individual item is loaded this class will dispatch a 'progress' event
+ * @class AssetLoader
+ * @constructor
+ * @extends EventTarget
+ * @param assetURLs {Array} an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time
+ */
+PIXI.AssetLoader = function(assetURLs)
+{
+ PIXI.EventTarget.call( this );
+
+ /**
+ * The array of asset URLs that are going to be loaded
+ * @property assetURLs
+ * @type Array
+ */
+ this.assetURLs = assetURLs;
+
+ this.assets = [];
+
+ this.crossorigin = false;
+}
+
+/**
+Fired when an item has loaded
+@event onProgress
+**/
+
+/**
+Fired when all the assets have loaded
+@event onComplete
+**/
+
+// constructor
+PIXI.AssetLoader.constructor = PIXI.AssetLoader;
+
+/**
+ * This will begin loading the assets sequentially
+ */
+PIXI.AssetLoader.prototype.load = function()
+{
+ this.loadCount = this.assetURLs.length;
+ var imageTypes = ["jpeg", "jpg", "png", "gif"];
+
+ var spriteSheetTypes = ["json"];
+
+ for (var i=0; i < this.assetURLs.length; i++)
+ {
+ var filename = this.assetURLs[i];
+ var fileType = filename.split('.').pop().toLowerCase();
+ // what are we loading?
+ var type = null;
+
+ for (var j=0; j < imageTypes.length; j++)
+ {
+ if(fileType == imageTypes[j])
+ {
+ type = "img";
+ break;
+ }
+ }
+
+ if(type != "img")
+ {
+ for (var j=0; j < spriteSheetTypes.length; j++)
+ {
+ if(fileType == spriteSheetTypes[j])
+ {
+ type = "atlas";
+ break;
+ }
+ }
+ }
+
+ if(type == "img")
+ {
+
+ var texture = PIXI.Texture.fromImage(filename, this.crossorigin);
+ if(!texture.baseTexture.hasLoaded)
+ {
+
+ var scope = this;
+ texture.baseTexture.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ this.assets.push(texture);
+ }
+ else
+ {
+
+ // already loaded!
+ this.loadCount--;
+ // if this hits zero here.. then everything was cached!
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+ }
+
+ }
+ else if(type == "atlas")
+ {
+ var spriteSheetLoader = new PIXI.SpriteSheetLoader(filename);
+ spriteSheetLoader.crossorigin = this.crossorigin;
+ this.assets.push(spriteSheetLoader);
+
+ var scope = this;
+ spriteSheetLoader.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ spriteSheetLoader.load();
+ }
+ else
+ {
+ // dont know what the file is! :/
+ //this.loadCount--;
+ throw new Error(filename + " is an unsupported file type " + this);
+ }
+
+ //this.assets[i].load();
+ };
+}
+
+PIXI.AssetLoader.prototype.onAssetLoaded = function()
+{
+ this.loadCount--;
+ this.dispatchEvent( { type: 'onProgress', content: this } );
+ if(this.onProgress)this.onProgress();
+
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+}
+
diff --git a/src/pixi/InteractionManager.js b/src/pixi/InteractionManager.js
index 19da497..fc47c12 100644
--- a/src/pixi/InteractionManager.js
+++ b/src/pixi/InteractionManager.js
@@ -304,7 +304,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -356,8 +356,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
diff --git a/src/pixi/extras/TilingSprite.js b/src/pixi/extras/TilingSprite.js
new file mode 100644
index 0000000..076f153
--- /dev/null
+++ b/src/pixi/extras/TilingSprite.js
@@ -0,0 +1,58 @@
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/examples/example 9 - Tiling Texture/pixi.js b/examples/example 9 - Tiling Texture/pixi.js
new file mode 100644
index 0000000..df5bd6c
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/pixi.js
@@ -0,0 +1,4437 @@
+/**
+ * @license
+ * Pixi.JS - v1.0.0
+ * Copyright (c) 2012, Mat Groves
+ * http://goodboydigital.com/
+ *
+ * Compiled: 2013-04-20
+ *
+ * Pixi.JS is licensed under the MIT License.
+ * http://www.opensource.org/licenses/mit-license.php
+ */
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+@module PIXI
+ */
+var PIXI = PIXI || {};
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
+ * @class Point
+ * @constructor
+ * @param x {Number} position of the point
+ * @param y {Number} position of the point
+ */
+PIXI.Point = function(x, y)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the point
+ */
+PIXI.Point.clone = function()
+{
+ return new PIXI.Point(this.x, this.y);
+}
+
+// constructor
+PIXI.Point.constructor = PIXI.Point;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
+ * @class Rectangle
+ * @constructor
+ * @param x {Number} position of the rectangle
+ * @param y {Number} position of the rectangle
+ * @param width {Number} of the rectangle
+ * @param height {Number} of the rectangle
+ */
+PIXI.Rectangle = function(x, y, width, height)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+
+ /**
+ * @property width
+ * @type Number
+ * @default 0
+ */
+ this.width = width || 0;
+
+ /**
+ * @property height
+ * @type Number
+ * @default 0
+ */
+ this.height = height || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the rectangle
+ */
+PIXI.Rectangle.clone = function()
+{
+ return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
+}
+
+// constructor
+PIXI.Rectangle.constructor = PIXI.Rectangle;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * this is the base class for all objects that are rendered on the screen.
+ * @class DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObject = function()
+{
+ /**
+ * The coordinate of the object relative to the local coordinates of the parent.
+ * @property position
+ * @type Point
+ */
+ this.position = new PIXI.Point();
+
+ /**
+ * The scale factor of the object.
+ * @property scale
+ * @type Point
+ */
+ this.scale = new PIXI.Point(1,1);//{x:1, y:1};
+
+ /**
+ * The rotation of the object in radians.
+ * @property rotation
+ * @type Number
+ */
+ this.rotation = 0;
+
+ /**
+ * The opacity of the object.
+ * @property alpha
+ * @type Number
+ */
+ this.alpha = 1;
+
+ /**
+ * The visibility of the object.
+ * @property visible
+ * @type Boolean
+ */
+ this.visible = true;
+ this.cacheVisible = false;
+
+ /**
+ * [read-only] The display object container that contains this display object.
+ * @property parent
+ * @type DisplayObjectContainer
+ */
+ this.parent = null;
+
+ /**
+ * [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+ * @property stage
+ * @type Stage
+ */
+ this.stage = null;
+
+ /**
+ * This is the defined area that will pick up mouse / touch events. It is null by default.
+ * Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+ * @property hitArea
+ * @type Rectangle
+ */
+ this.hitArea = null;
+
+ this.worldAlpha = 1;
+ this.color = [];
+
+ this.worldTransform = PIXI.mat3.create()//mat3.identity();
+ this.localTransform = PIXI.mat3.create()//mat3.identity();
+
+ this.dynamic = true;
+ // chach that puppy!
+ this._sr = 0;
+ this._cr = 1;
+
+ this.renderable = false;
+
+ // [readonly] best not to toggle directly! use setInteractive()
+ this.interactive = false;
+ this.buttonMode = false;
+
+ /*
+ * MOUSE Callbacks
+ */
+
+ /**
+ * A callback that is used when the users clicks on the displayObject with their mouse
+ * @method click
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user clicks the mouse down over the sprite
+ * @method mousedown
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject
+ * for this callback to be fired the mouse must have been pressed down over the displayObject
+ * @method mouseup
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+ * for this callback to be fired, The touch must have started over the displayObject
+ * @method mouseupoutside
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse rolls over the displayObject
+ * @method mouseover
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse leaves the displayObject
+ * @method mouseout
+ * @param interactionData {InteractionData}
+ */
+
+
+ /*
+ * TOUCH Callbacks
+ */
+
+ /**
+ * A callback that is used when the users taps on the sprite with their finger
+ * basically a touch version of click
+ * @method tap
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user touch's over the displayObject
+ * @method touchstart
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases a touch over the displayObject
+ * @method touchend
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the touch that was over the displayObject
+ * for this callback to be fired, The touch must have started over the sprite
+ * @method touchendoutside
+ * @param interactionData {InteractionData}
+ */
+}
+
+// constructor
+PIXI.DisplayObject.constructor = PIXI.DisplayObject;
+
+/**
+ * Indicates if the sprite will have touch and mouse interactivity. It is false by default
+ * @method setInteractive
+ * @param interactive {Boolean}
+ */
+PIXI.DisplayObject.prototype.setInteractive = function(interactive)
+{
+ this.interactive = interactive;
+ // TODO more to be done here..
+ // need to sort out a re-crawl!
+ if(this.stage)this.stage.dirty = true;
+}
+
+
+/**
+ * @private
+ */
+PIXI.DisplayObject.prototype.updateTransform = function()
+{
+ // TODO OPTIMIZE THIS!! with dirty
+ if(this.rotation != this.rotationCache)
+ {
+ this.rotationCache = this.rotation;
+ this._sr = Math.sin(this.rotation);
+ this._cr = Math.cos(this.rotation);
+ }
+
+ var localTransform = this.localTransform;
+ var parentTransform = this.parent.worldTransform;
+ var worldTransform = this.worldTransform;
+ //console.log(localTransform)
+ localTransform[0] = this._cr * this.scale.x;
+ localTransform[1] = -this._sr * this.scale.y
+ localTransform[3] = this._sr * this.scale.x;
+ localTransform[4] = this._cr * this.scale.y;
+
+ ///AAARR GETTER SETTTER!
+ localTransform[2] = this.position.x;
+ localTransform[5] = this.position.y;
+
+ // Cache the matrix values (makes for huge speed increases!)
+ var a00 = localTransform[0], a01 = localTransform[1], a02 = localTransform[2],
+ a10 = localTransform[3], a11 = localTransform[4], a12 = localTransform[5],
+
+ b00 = parentTransform[0], b01 = parentTransform[1], b02 = parentTransform[2],
+ b10 = parentTransform[3], b11 = parentTransform[4], b12 = parentTransform[5];
+
+ worldTransform[0] = b00 * a00 + b01 * a10;
+ worldTransform[1] = b00 * a01 + b01 * a11;
+ worldTransform[2] = b00 * a02 + b01 * a12 + b02;
+
+ worldTransform[3] = b10 * a00 + b11 * a10;
+ worldTransform[4] = b10 * a01 + b11 * a11;
+ worldTransform[5] = b10 * a02 + b11 * a12 + b12;
+
+ // because we are using affine transformation, we can optimise the matrix concatenation process.. wooo!
+ // mat3.multiply(this.localTransform, this.parent.worldTransform, this.worldTransform);
+ this.worldAlpha = this.alpha * this.parent.worldAlpha;
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
+ * @class DisplayObjectContainer
+ * @extends DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObjectContainer = function()
+{
+ PIXI.DisplayObject.call( this );
+
+ /**
+ * [read-only] The of children of this container.
+ * @property children {Array}
+ */
+ this.children = [];
+ //s
+ this.renderable = false;
+}
+
+// constructor
+PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
+PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
+
+/**
+ * Adds a child to the container.
+ * @method addChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.addChild = function(child)
+{
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child)
+ }
+
+ child.parent = this;
+ child.childIndex = this.children.length;
+
+ this.children.push(child);
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+}
+
+/**
+ * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+ * @method addChildAt
+ * @param DisplayObject {DisplayObject}
+ * @param index {Number}
+ */
+PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
+{
+ if(index >= 0 && index <= this.children.length)
+ {
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child);
+ }
+
+ if (index == this.children.length)
+ {
+ this.children.push(child);
+ }
+ else
+ {
+ this.children.splice(index, 0, child);
+ }
+
+ child.parent = this;
+ child.childIndex = index;
+
+ var length = this.children.length;
+ for (var i=index; i < length; i++)
+ {
+ this.children[i].childIndex = i;
+ }
+
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+ }
+ else
+ {
+ // error!
+
+ throw new Error(child + " The index "+ index +" supplied is out of bounds " + this.children.length);
+ }
+}
+
+/**
+ * Removes a child from the container.
+ * @method removeChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
+{
+ var index = this.children.indexOf( child );
+
+ if ( index !== -1 )
+ {
+ if(this.stage)this.stage.__removeChild(child);
+ child.parent = undefined;
+ //child.childIndex = 0
+ this.children.splice( index, 1 );
+
+ // update in dexs!
+ for(var i=index,j=this.children.length; i= 0; i--)
+ {
+ var child = children[i];
+
+ // push all interactive bits
+ if(child.interactive)
+ {
+ iParent.interactiveChildren = true;
+ //child.__iParent = iParent;
+ this.interactiveItems.push(child);
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, child);
+ }
+ }
+ else
+ {
+ child.__iParent = null;
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, iParent);
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.setTarget = function(target)
+{
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
+
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
+}
+
+PIXI.InteractionManager.prototype.update = function()
+{
+ // frequency of 30fps??
+ var now = Date.now();
+ var diff = now - this.last;
+ diff = (diff * 30) / 1000;
+ if(diff < 1)return;
+ this.last = now;
+ //
+
+ // ok.. so mouse events??
+ // yes for now :)
+ // OPTIMSE - how often to check??
+ if(this.dirty)
+ {
+ this.dirty = false;
+
+ var len = this.interactiveItems.length;
+
+ for (var i=0; i < this.interactiveItems.length; i++) {
+ this.interactiveItems[i].interactiveChildren = true;
+ }
+
+ this.interactiveItems = [];
+
+ if(this.stage.interactive)this.interactiveItems.push(this.stage);
+ // go through and collect all the objects that are interactive..
+ this.collectInteractiveSprite(this.stage, this.stage);
+ }
+
+ // loop through interactive objects!
+ var length = this.interactiveItems.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(!item.visible)continue;
+
+ // OPTIMISATION - only calculate every time if the mousemove function exists..
+ // OK so.. does the object have any other interactive functions?
+ // hit-test the clip!
+ if(item.mouseover || item.mouseout || item.buttonMode)
+ {
+ // ok so there are some functions so lets hit test it..
+ item.__hit = this.hitTest(item, this.mouse);
+ // ok so deal with interactions..
+ // loks like there was a hit!
+ if(item.__hit)
+ {
+ if(!item.__isOver)
+ {
+ if(item.buttonMode)this.target.view.style.cursor = "pointer";
+ if(item.mouseover)item.mouseover(this.mouse);
+ item.__isOver = true;
+ }
+ }
+ else
+ {
+ if(item.__isOver)
+ {
+ // roll out!
+ if(item.buttonMode)this.target.view.style.cursor = "default";
+ if(item.mouseout)item.mouseout(this.mouse);
+ item.__isOver = false;
+ }
+ }
+ }
+
+ // --->
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseMove = function(event)
+{
+ event.preventDefault();
+
+ // TODO optimize by not check EVERY TIME! maybe half as often? //
+ var rect = this.target.view.getBoundingClientRect();
+
+ this.mouse.global.x = (event.clientX - rect.left) * (this.target.width / rect.width);
+ this.mouse.global.y = (event.clientY - rect.top) * ( this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousemove)
+ {
+ //call the function!
+ item.mousemove(this.mouse);
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseDown = function(event)
+{
+ event.preventDefault();
+
+ // loop through inteaction tree...
+ // hit test each item! ->
+ // --->--->--->--->
+ // get interactive items under point??
+ // --->--->--->--->
+ //stage.__i
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+ var index = 0;
+ var parent = this.stage;
+
+ // while
+ // hit test
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousedown || item.click)
+ {
+ item.__mouseIsDown = true;
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.mousedown)item.mousedown(this.mouse);
+ item.__isDown = true;
+
+ // just the one!
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseUp = function(event)
+{
+ event.preventDefault();
+ var global = this.mouse.global;
+
+
+ var length = this.interactiveItems.length;
+ var up = false;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mouseup || item.mouseupoutside || item.click)
+ {
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit && !up)
+ {
+ //call the function!
+ if(item.mouseup)
+ {
+ item.mouseup(this.mouse);
+ }
+ if(item.__isDown)
+ {
+ if(item.click)item.click(this.mouse);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.mouseupoutside)item.mouseupoutside(this.mouse);
+ }
+ }
+
+ item.__isDown = false;
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.hitTest = function(item, interactionData)
+{
+ var global = interactionData.global;
+
+ if(!item.visible)return false;
+
+ if(item instanceof PIXI.Sprite)
+ {
+ var worldTransform = item.worldTransform;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = -item.width * item.anchor.x;
+
+ if(x > x1 && x < x1 + item.width)
+ {
+ var y1 = -item.height * item.anchor.y;
+
+ if(y > y1 && y < y1 + item.height)
+ {
+ return true;
+ }
+ }
+ }
+ else if(item.hitArea)
+ {
+ var worldTransform = item.worldTransform;
+ var hitArea = item.hitArea;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = hitArea.x;
+ if(x > x1 && x < x1 + hitArea.width)
+ {
+ var y1 = hitArea.y;
+
+ if(y > y1 && y < y1 + hitArea.height)
+ {
+ return true;
+ }
+ }
+ }
+
+ var length = item.children.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
+ if(hit)return true;
+ }
+
+ return false;
+}
+
+
+
+PIXI.InteractionManager.prototype.onTouchMove = function(event)
+{
+ event.preventDefault();
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+
+ // update the touch position
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+ }
+
+ var length = this.interactiveItems.length;
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(item.touchmove)item.touchmove(touchData);
+ }
+}
+
+PIXI.InteractionManager.prototype.onTouchStart = function(event)
+{
+ event.preventDefault();
+ var rect = this.target.view.getBoundingClientRect();
+
+ var changedTouches = event.changedTouches;
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+
+ var touchData = this.pool.pop();
+ if(!touchData)touchData = new PIXI.InteractionData();
+
+ this.touchs[touchEvent.identifier] = touchData;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+
+ if(item.touchstart || item.tap)
+ {
+ item.__hit = this.hitTest(item, touchData);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.touchstart)item.touchstart(touchData);
+ item.__isDown = true;
+ item.__touchData = touchData;
+
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+ }
+
+}
+
+PIXI.InteractionManager.prototype.onTouchEnd = function(event)
+{
+ event.preventDefault();
+
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+ var up = false;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
+ item.__hit = this.hitTest(item, touchData);
+
+ if(itemTouchData == touchData)
+ {
+ // so this one WAS down...
+
+ // hitTest??
+
+ if(item.touchend || item.tap)
+ {
+ if(item.__hit && !up)
+ {
+ if(item.touchend)item.touchend(touchData);
+ if(item.__isDown)
+ {
+ if(item.tap)item.tap(touchData);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.touchendoutside)item.touchendoutside(touchData);
+ }
+ }
+
+ item.__isDown = false;
+ }
+
+ item.__touchData = null;
+
+ }
+ else
+ {
+
+ }
+ }
+ // remove the touch..
+ this.pool.push(touchData);
+ this.touchs[touchEvent.identifier] = null;
+ }
+}
+
+/**
+@class InteractionData
+@constructor
+*/
+PIXI.InteractionData = function()
+{
+ /**
+ * This point stores the global coords of where the touch/mouse event happened
+ * @property global
+ * @type Point
+ */
+ this.global = new PIXI.Point();
+
+ // this is here for legacy... but will remove
+ this.local = new PIXI.Point();
+
+ /**
+ * The target Sprite that was interacted with
+ * @property target
+ * @type Sprite
+ */
+ this.target;
+}
+
+/**
+ * This will return the local coords of the specified displayObject for this InteractionData
+ * @method getLocalPosition
+ * @param displayObject {DisplayObject} The DisplayObject that you would like the local coords off
+ * @return {Point} A point containing the coords of the InteractionData position relative to the DisplayObject
+ */
+PIXI.InteractionData.prototype.getLocalPosition = function(displayObject)
+{
+ var worldTransform = displayObject.worldTransform;
+ var global = this.global;
+
+ // do a cheeky transform to get the mouse coords;
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+ // set the mouse coords...
+ return new PIXI.Point(a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id,
+ a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id)
+}
+
+// constructor
+PIXI.InteractionData.constructor = PIXI.InteractionData;
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+A Stage represents the root of the display tree. Everything connected to the stage is rendered
+@class Stage
+@extends DisplayObjectContainer
+@constructor
+@param backgroundColor {Number} the background color of the stage
+@param interactive {Boolean} enable / disable interaction (default is false)
+*/
+PIXI.Stage = function(backgroundColor, interactive)
+{
+
+ PIXI.DisplayObjectContainer.call( this );
+ this.worldTransform = PIXI.mat3.create()//.//identity();
+ this.__childrenAdded = [];
+ this.__childrenRemoved = [];
+ this.childIndex = 0;
+ this.stage= this;
+
+ this.stage.hitArea = new PIXI.Rectangle(0,0,100000, 100000);
+
+ // interaction!
+ this.interactive = !!interactive;
+ this.interactionManager = new PIXI.InteractionManager(this);
+
+ this.setBackgroundColor(backgroundColor);
+}
+
+// constructor
+PIXI.Stage.constructor = PIXI.Stage;
+
+PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+/**
+@method updateTransform
+@internal
+*/
+PIXI.Stage.prototype.updateTransform = function()
+{
+ this.worldAlpha = 1;
+
+ for(var i=0,j=this.children.length; i> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
+}
+
+/**
+ * Provides bind in a cross browser way.
+ */
+if (typeof Function.prototype.bind != 'function') {
+ Function.prototype.bind = (function () {
+ var slice = Array.prototype.slice;
+ return function (thisArg) {
+ var target = this, boundArgs = slice.call(arguments, 1);
+
+ if (typeof target != 'function') throw new TypeError();
+
+ function bound() {
+ var args = boundArgs.concat(slice.call(arguments));
+ target.apply(this instanceof bound ? this : thisArg, args);
+ }
+
+ bound.prototype = (function F(proto) {
+ proto && (F.prototype = proto);
+ if (!(this instanceof F)) return new F;
+ })(target.prototype);
+
+ return bound;
+ };
+ })();
+}
+
+var AjaxRequest = function()
+{
+ var activexmodes = ["Msxml2.XMLHTTP", "Microsoft.XMLHTTP"] //activeX versions to check for in IE
+
+ if (window.ActiveXObject)
+ { //Test for support for ActiveXObject in IE first (as XMLHttpRequest in IE7 is broken)
+ for (var i=0; i 0)
+ {
+ this.checkVisibility(child, actualVisibility);
+ }
+ };
+}
+
+
+/**
+ * Renders the stage to its webGL view
+ * @method render
+ * @param stage {Stage} the PIXI.Stage element to be rendered
+ */
+PIXI.WebGLRenderer.prototype.render = function(stage)
+{
+ if(this.contextLost)return;
+
+
+
+ // if rendering a new stage clear the batchs..
+ if(this.__stage !== stage)
+ {
+ if(this.__stage)this.checkVisibility(this.__stage, false)
+ this.__stage = stage;
+ }
+
+ // update children if need be
+ // best to remove first!
+ for (var i=0; i < stage.__childrenRemoved.length; i++)
+ {
+ this.removeDisplayObject(stage.__childrenRemoved[i]);
+ }
+
+
+ // update any textures
+ for (var i=0; i < PIXI.texturesToUpdate.length; i++) this.updateTexture(PIXI.texturesToUpdate[i]);
+
+ // empty out the arrays
+ stage.__childrenRemoved = [];
+ stage.__childrenAdded = [];
+ PIXI.texturesToUpdate = [];
+
+ // recursivly loop through all items!
+ this.checkVisibility(stage, true);
+
+ // update the scene graph
+ stage.updateTransform();
+
+ var gl = this.gl;
+
+ gl.clear(gl.COLOR_BUFFER_BIT)
+
+ gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 0);
+
+
+ // set the correct blend mode!
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // render all the batchs!
+
+
+ var renderable;
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ renderable = this.batchs[i];
+ if(renderable instanceof PIXI.WebGLBatch)
+ {
+ this.batchs[i].render();
+ }
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
+ else if(renderable instanceof PIXI.Strip)
+ {
+ if(renderable.visible)this.renderStrip(renderable);
+ }
+ }
+
+ // interaction
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.updateTexture = function(texture)
+{
+ var gl = this.gl;
+
+ if(!texture._glTexture)
+ {
+ texture._glTexture = gl.createTexture();
+ }
+
+ if(texture.hasLoaded)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, texture._glTexture);
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
+ // gl.generateMipmap(gl.TEXTURE_2D);
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ }
+
+ this.refreshBatchs = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.addDisplayObject = function(displayObject)
+{
+
+ if(!displayObject.stage)return; // means it was removed
+ if(displayObject.__inWebGL)return; //means it is already in webgL
+
+ //displayObject.cacheVisible = displayObject.visible;
+
+ // TODO if objects parent is not visible then dont add to stage!!!!
+ //if(!displayObject.visible)return;
+
+
+ displayObject.batch = null;
+
+ //displayObject.cacheVisible = true;
+ if(!displayObject.renderable)return;
+
+ // while looping below THE OBJECT MAY NOT HAVE BEEN ADDED
+ displayObject.__inWebGL = true;
+
+ /*
+ * LOOK FOR THE PREVIOUS SPRITE
+ * This part looks for the closest previous sprite that can go into a batch
+ * It keeps going back until it finds a sprite or the stage
+ */
+ var previousSprite = displayObject;
+ do
+ {
+ if(previousSprite.childIndex == 0)
+ {
+ previousSprite = previousSprite.parent;
+
+ }
+ else
+ {
+ previousSprite = previousSprite.parent.children[previousSprite.childIndex-1];
+ // what if the bloop has children???
+ while(previousSprite.children.length != 0)
+ {
+ // keep diggin till we get to the last child
+ previousSprite = previousSprite.children[previousSprite.children.length-1];
+ }
+ }
+
+ if(previousSprite == displayObject.stage)break;
+ }
+ while(!previousSprite.renderable || !previousSprite.__inWebGL)
+ //while(!(previousSprite instanceof PIXI.Sprite))
+
+ /*
+ * LOOK FOR THE NEXT SPRITE
+ * This part looks for the closest next sprite that can go into a batch
+ * it keeps looking until it finds a sprite or gets to the end of the display
+ * scene graph
+ *
+ * These look a lot scarier than the actually are...
+ */
+ var nextSprite = displayObject;
+ do
+ {
+ // moving forward!
+ // if it has no children..
+ if(nextSprite.children.length == 0)
+ {
+ // go along to the parent..
+ while(nextSprite.childIndex == nextSprite.parent.children.length-1)
+ {
+ nextSprite = nextSprite.parent;
+ if(nextSprite == displayObject.stage)
+ {
+ nextSprite = null
+ break;
+ }
+ }
+
+ if(nextSprite)nextSprite = nextSprite.parent.children[nextSprite.childIndex+1];
+
+ }
+ else
+ {
+ nextSprite = nextSprite.children[0];
+ }
+
+ if(!nextSprite)break;
+ }
+ while(!nextSprite.renderable || !nextSprite.__inWebGL)
+
+ /*
+ * so now we have the next renderable and the previous renderable
+ *
+ */
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var previousBatch
+ var nextBatch
+
+ if(previousSprite instanceof PIXI.Sprite)
+ {
+ previousBatch = previousSprite.batch;
+
+ if(previousBatch)
+ {
+ if(previousBatch.texture == displayObject.texture.baseTexture && previousBatch.blendMode == displayObject.blendMode)
+ {
+ previousBatch.insertAfter(displayObject, previousSprite);
+ return;
+ }
+ }
+ }
+ else
+ {
+ // TODO reword!
+ previousBatch = previousSprite;
+ }
+
+ if(nextSprite)
+ {
+ if(nextSprite instanceof PIXI.Sprite)
+ {
+ nextBatch = nextSprite.batch;
+
+ //batch may not exist if item was added to the display list but not to the webGL
+ if(nextBatch)
+ {
+ if(nextBatch.texture == displayObject.texture.baseTexture && nextBatch.blendMode == displayObject.blendMode)
+ {
+ nextBatch.insertBefore(displayObject, nextSprite);
+ return;
+ }
+ else
+ {
+ if(nextBatch == previousBatch)
+ {
+ // THERE IS A SPLIT IN THIS BATCH! //
+ var splitBatch = previousBatch.split(nextSprite);
+ // COOL!
+ // add it back into the array
+ /*
+ * OOPS!
+ * seems the new sprite is in the middle of a batch
+ * lets split it..
+ */
+ var batch = PIXI._getBatch(this.gl);
+
+ var index = this.batchs.indexOf( previousBatch );
+ batch.init(displayObject);
+ this.batchs.splice(index+1, 0, batch, splitBatch);
+
+ return;
+ }
+ }
+ }
+ }
+ else
+ {
+ // TODO re-word!
+ nextBatch = nextSprite;
+ }
+ }
+
+ /*
+ * looks like it does not belong to any batch!
+ * but is also not intersecting one..
+ * time to create anew one!
+ */
+
+ var batch = PIXI._getBatch(this.gl);
+ batch.init(displayObject);
+
+ if(previousBatch) // if this is invalid it means
+ {
+ var index = this.batchs.indexOf( previousBatch );
+ this.batchs.splice(index+1, 0, batch);
+ }
+ else
+ {
+ this.batchs.push(batch);
+ }
+
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ // add to a batch!!
+ this.initStrip(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+
+ // if its somthing else... then custom codes!
+ this.batchUpdate = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.removeDisplayObject = function(displayObject)
+{
+ //if(displayObject.stage)return;
+ displayObject.cacheVisible = false;//displayObject.visible;
+
+ if(!displayObject.renderable)return;
+
+ displayObject.__inWebGL = false;
+
+ /*
+ * removing is a lot quicker..
+ *
+ */
+ var batchToRemove;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ // should always have a batch!
+ var batch = displayObject.batch;
+ if(!batch)return; // this means the display list has been altered befre rendering
+
+ batch.remove(displayObject);
+
+
+ if(batch.size==0)
+ {
+ batchToRemove = batch
+ }
+ }
+ else
+ {
+ batchToRemove = displayObject;
+ }
+
+ /*
+ * Looks like there is somthing that needs removing!
+ */
+ if(batchToRemove)
+ {
+ var index = this.batchs.indexOf( batchToRemove );
+ if(index == -1)return;// this means it was added then removed before rendered
+
+ // ok so.. check to see if you adjacent batchs should be joined.
+ // TODO may optimise?
+ if(index == 0 || index == this.batchs.length-1)
+ {
+ // wha - eva! just get of the empty batch!
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+
+ return;
+ }
+
+ if(this.batchs[index-1] instanceof PIXI.WebGLBatch && this.batchs[index+1] instanceof PIXI.WebGLBatch)
+ {
+ if(this.batchs[index-1].texture == this.batchs[index+1].texture && this.batchs[index-1].blendMode == this.batchs[index+1].blendMode)
+ {
+ //console.log("MERGE")
+ this.batchs[index-1].merge(this.batchs[index+1]);
+
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ PIXI._returnBatch(this.batchs[index+1]);
+ this.batchs.splice(index, 2);
+ return;
+ }
+ }
+
+
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ }
+
+
+}
+
+/**
+ * resizes the webGL view to the specified width and height
+ * @method resize
+ * @param width {Number} the new width of the webGL view
+ * @param height {Number} the new height of the webGL view
+ */
+PIXI.WebGLRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+
+ this.gl.viewport(0, 0, this.width, this.height);
+
+ var projectionMatrix = this.projectionMatrix;
+
+ projectionMatrix[0] = 2/this.width;
+ projectionMatrix[5] = -2/this.height;
+ projectionMatrix[12] = -1;
+ projectionMatrix[13] = 1;
+}
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initStrip = function(strip)
+{
+ // build the strip!
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ strip._vertexBuffer = gl.createBuffer();
+ strip._indexBuffer = gl.createBuffer();
+ strip._uvBuffer = gl.createBuffer();
+ strip._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW);
+
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderStrip = function(strip)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+// mat
+ var mat4Real = PIXI.mat3.toMat4(strip.worldTransform);
+ PIXI.mat4.transpose(mat4Real);
+ PIXI.mat4.multiply(this.projectionMatrix, mat4Real, mat4Real )
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, mat4Real);
+
+ if(strip.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ if(!strip.dirty)
+ {
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, strip.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+
+
+ }
+ else
+ {
+ strip.dirty = false;
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+
+ }
+ //console.log(gl.TRIANGLE_STRIP)
+ gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // console.log("!!!")
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextLost = function(event)
+{
+ event.preventDefault();
+ this.contextLost = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextRestored = function(event)
+{
+ this.gl = this.view.getContext("experimental-webgl", {
+ alpha: true
+ });
+
+ this.initShaders();
+
+ for (var i=0; i < PIXI.TextureCache.length; i++)
+ {
+ this.updateTexture(PIXI.TextureCache[i]);
+ };
+
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ this.batchs[i].restoreLostContext(this.gl)//
+ this.batchs[i].dirty = true;
+ };
+
+ PIXI._restoreBatchs(this.gl);
+
+ this.contextLost = false;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI._batchs = [];
+
+/**
+ * @private
+ */
+PIXI._getBatch = function(gl)
+{
+ if(PIXI._batchs.length == 0)
+ {
+ return new PIXI.WebGLBatch(gl);
+ }
+ else
+ {
+ return PIXI._batchs.pop();
+ }
+}
+
+/**
+ * @private
+ */
+PIXI._returnBatch = function(batch)
+{
+ batch.clean();
+ PIXI._batchs.push(batch);
+}
+
+/**
+ * @private
+ */
+PIXI._restoreBatchs = function(gl)
+{
+ for (var i=0; i < PIXI._batchs.length; i++)
+ {
+ PIXI._batchs[i].restoreLostContext(gl);
+ };
+}
+
+/**
+ * A WebGLBatch Enables a group of sprites to be drawn using the same settings.
+ * if a group of sprites all have the same baseTexture and blendMode then they can be grouped into a batch. All the sprites in a batch can then be drawn in one go by the GPU which is hugely efficient. ALL sprites in the webGL renderer are added to a batch even if the batch only contains one sprite. Batching is handled automatically by the webGL renderer. A good tip is: the smaller the number of batchs there are, the faster the webGL renderer will run.
+ * @class WebGLBatch
+ * @param an instance of the webGL context
+ * @return {PIXI.renderers.WebGLBatch} WebGLBatch {@link PIXI.renderers.WebGLBatch}
+ */
+PIXI.WebGLBatch = function(gl)
+{
+ this.gl = gl;
+
+ this.size = 0;
+
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+ this.blendMode = PIXI.blendModes.NORMAL;
+ this.dynamicSize = 1;
+}
+
+
+// constructor
+PIXI.WebGLBatch.constructor = PIXI.WebGLBatch;
+
+/**
+ * Cleans the batch so that is can be returned to an object pool and reused
+ */
+PIXI.WebGLBatch.prototype.clean = function()
+{
+ this.verticies = [];
+ this.uvs = [];
+ this.indices = [];
+ this.colors = [];
+ //this.sprites = [];
+ this.dynamicSize = 1;
+ this.texture = null;
+ this.last = null;
+ this.size = 0;
+
+ this.head;
+ this.tail;
+}
+
+/*
+ * recreates the buffers in the event of a context loss
+ */
+PIXI.WebGLBatch.prototype.restoreLostContext = function(gl)
+{
+ this.gl = gl;
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+}
+
+/**
+ * inits the batch's texture and blend mode based if the supplied sprite
+ * @method init
+ * @param sprite {Sprite} the first sprite to be added to the batch. Only sprites with the same base texture and blend mode will be allowed to be added to this batch
+ */
+PIXI.WebGLBatch.prototype.init = function(sprite)
+{
+ sprite.batch = this;
+ this.dirty = true;
+ this.blendMode = sprite.blendMode;
+ this.texture = sprite.texture.baseTexture;
+// this.sprites.push(sprite);
+ this.head = sprite;
+ this.tail = sprite;
+ this.size = 1;
+
+ this.growBatch();
+}
+
+/**
+ * inserts a sprite before the specified sprite
+ * @method insertBefore
+ * @param sprite {Sprite} the sprite to be added
+ * @param nextSprite {nextSprite} the first sprite will be inserted before this sprite
+ */
+PIXI.WebGLBatch.prototype.insertBefore = function(sprite, nextSprite)
+{
+ this.size++;
+
+ sprite.batch = this;
+ this.dirty = true;
+ var tempPrev = nextSprite.__prev;
+ nextSprite.__prev = sprite;
+ sprite.__next = nextSprite;
+
+ if(tempPrev)
+ {
+ sprite.__prev = tempPrev;
+ tempPrev.__next = sprite;
+ }
+ else
+ {
+ this.head = sprite;
+ //this.head.__prev = null
+ }
+}
+
+/**
+ * inserts a sprite after the specified sprite
+ * @method insertAfter
+ * @param sprite {Sprite} the sprite to be added
+ * @param previousSprite {Sprite} the first sprite will be inserted after this sprite
+ */
+PIXI.WebGLBatch.prototype.insertAfter = function(sprite, previousSprite)
+{
+ this.size++;
+
+
+ sprite.batch = this;
+ this.dirty = true;
+
+ var tempNext = previousSprite.__next;
+ previousSprite.__next = sprite;
+ sprite.__prev = previousSprite;
+
+ if(tempNext)
+ {
+ sprite.__next = tempNext;
+ tempNext.__prev = sprite;
+ }
+ else
+ {
+ this.tail = sprite
+ }
+
+}
+
+/**
+ * removes a sprite from the batch
+ * @method remove
+ * @param sprite {Sprite} the sprite to be removed
+ */
+PIXI.WebGLBatch.prototype.remove = function(sprite)
+{
+ this.size--;
+
+ if(this.size == 0)
+ {
+ sprite.batch = null;
+ sprite.__prev = null;
+ sprite.__next = null;
+ return;
+ }
+
+ if(sprite.__prev)
+ {
+ sprite.__prev.__next = sprite.__next;
+ }
+ else
+ {
+ this.head = sprite.__next;
+ this.head.__prev = null;
+ }
+
+ if(sprite.__next)
+ {
+ sprite.__next.__prev = sprite.__prev;
+ }
+ else
+ {
+ this.tail = sprite.__prev;
+ this.tail.__next = null
+ }
+
+ sprite.batch = null;
+ sprite.__next = null;
+ sprite.__prev = null;
+ this.dirty = true;
+}
+
+/**
+ * Splits the batch into two with the specified sprite being the start of the new batch.
+ * @method split
+ * @param sprite {Sprite} the sprite that indicates where the batch should be split
+ * @return {WebGLBatch} the new batch
+ */
+PIXI.WebGLBatch.prototype.split = function(sprite)
+{
+
+ //console.log("Splitting batch :" + this.size)
+// console.log(sprite)
+// console.log("-------")
+ this.dirty = true;
+
+ //var val = (this.tail == this.head)
+ //console.log(val + " SAME?");
+ var batch = new PIXI.WebGLBatch(this.gl)//PIXI._getBatch(this.gl);
+ batch.init(sprite);
+ batch.tail = this.tail;
+ //console.log("id is " +batcheee.id)
+
+ this.tail = sprite.__prev;
+ this.tail.__next = null;
+
+ sprite.__prev = null;
+ // return a splite batch!
+ //sprite.__prev.__next = null;
+ //sprite.__prev = null;
+
+
+ // TODO this size is wrong!
+ // need to recalculate :/ problem with a linked list!
+ // unless it gets calculated in the "clean"?
+
+ // need to loop through items as there is no way to know the length on a linked list :/
+ var tempSize = 0;
+ while(sprite)
+ {
+ tempSize++;
+ sprite.batch = batch;
+ sprite = sprite.__next;
+ }
+
+ batch.size = tempSize;
+ this.size -= tempSize;
+
+ return batch;
+}
+
+/**
+ * Merges two batchs together
+ * @method merge
+ * @param batch {WebGLBatch} the batch that will be merged
+ */
+PIXI.WebGLBatch.prototype.merge = function(batch)
+{
+ this.dirty = true;
+
+ this.tail.__next = batch.head;
+ batch.head.__prev = this.tail;
+
+ this.size += batch.size;
+
+ this.tail = batch.tail;
+
+ var sprite = batch.head;
+ while(sprite)
+ {
+ sprite.batch = this;
+ sprite = sprite.__next;
+ }
+
+}
+
+/**
+ * Grows the size of the batch. As the elements in the batch cannot have a dynamic size this function is used to increase the size of the batch. It also creates a little extra room so that the batch does not need to be resized every time a sprite is added
+ * @methos growBatch
+ */
+PIXI.WebGLBatch.prototype.growBatch = function()
+{
+ var gl = this.gl;
+ if( this.size == 1)
+ {
+ this.dynamicSize = 1;
+ }
+ else
+ {
+ this.dynamicSize = this.size * 1.5
+ }
+ // grow verts
+ this.verticies = new Float32Array(this.dynamicSize * 8);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER,this.verticies , gl.DYNAMIC_DRAW);
+
+ this.uvs = new Float32Array( this.dynamicSize * 8 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.uvs , gl.DYNAMIC_DRAW);
+
+ this.dirtyUVS = true;
+
+ this.colors = new Float32Array( this.dynamicSize * 4 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.colors , gl.DYNAMIC_DRAW);
+
+ this.dirtyColors = true;
+
+ this.indices = new Uint16Array(this.dynamicSize * 6);
+ var length = this.indices.length/6;
+
+ for (var i=0; i < length; i++)
+ {
+ var index2 = i * 6;
+ var index3 = i * 4;
+ this.indices[index2 + 0] = index3 + 0;
+ this.indices[index2 + 1] = index3 + 1;
+ this.indices[index2 + 2] = index3 + 2;
+ this.indices[index2 + 3] = index3 + 0;
+ this.indices[index2 + 4] = index3 + 2;
+ this.indices[index2 + 5] = index3 + 3;
+ };
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, this.indices, gl.STATIC_DRAW);
+
+}
+
+/**
+ * Refresh's all the data in the batch and sync's it with the webGL buffers
+ * @method refresh
+ */
+PIXI.WebGLBatch.prototype.refresh = function()
+{
+ var gl = this.gl;
+
+ if (this.dynamicSize < this.size)
+ {
+ this.growBatch();
+ }
+
+ var indexRun = 0;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index
+ var a, b, c, d, tx, ty
+
+ var displayObject = this.head
+
+ while(displayObject)
+ {
+ index = indexRun * 8;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+
+ colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+
+ displayObject = displayObject.__next;
+
+ indexRun ++;
+ }
+
+ this.dirtyUVS = true;
+ this.dirtyColors = true;
+}
+
+/**
+ * Updates all the relevant geometry and uploads the data to the GPU
+ * @method update
+ */
+PIXI.WebGLBatch.prototype.update = function()
+{
+ var gl = this.gl;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, index2, index3
+
+ var a, b, c, d, tx, ty;
+
+ var indexRun = 0;
+
+ var displayObject = this.head;
+
+ while(displayObject)
+ {
+ width = displayObject.width;
+ height = displayObject.height;
+
+ aX = displayObject.anchor.x - displayObject.texture.trim.x
+ aY = displayObject.anchor.y - displayObject.texture.trim.y
+ w0 = width * (1-aX);
+ w1 = width * -aX;
+
+ h0 = height * (1-aY);
+ h1 = height * -aY;
+
+ index = indexRun * 8;
+
+ worldTransform = displayObject.worldTransform;
+
+ a = worldTransform[0];
+ b = worldTransform[3];
+ c = worldTransform[1];
+ d = worldTransform[4];
+ tx = worldTransform[2];
+ ty = worldTransform[5];
+
+ this.verticies[index + 0 ] = a * w1 + c * h1 + tx;
+ this.verticies[index + 1 ] = d * h1 + b * w1 + ty;
+
+ this.verticies[index + 2 ] = a * w0 + c * h1 + tx;
+ this.verticies[index + 3 ] = d * h1 + b * w0 + ty;
+
+ this.verticies[index + 4 ] = a * w0 + c * h0 + tx;
+ this.verticies[index + 5 ] = d * h0 + b * w0 + ty;
+
+ this.verticies[index + 6] = a * w1 + c * h0 + tx;
+ this.verticies[index + 7] = d * h0 + b * w1 + ty;
+
+ if(displayObject.updateFrame)
+ {
+ this.dirtyUVS = true;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+ }
+
+ // TODO this probably could do with some optimisation....
+ if(displayObject.cacheAlpha != displayObject.worldAlpha)
+ {
+ displayObject.cacheAlpha = displayObject.worldAlpha;
+
+ var colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+ this.dirtyColors = true;
+ }
+
+ indexRun++;
+ displayObject = displayObject.__next;
+ }
+}
+
+/**
+ * Draws the batch to the frame buffer
+ * @method render
+ */
+PIXI.WebGLBatch.prototype.render = function()
+{
+ if(this.dirty)
+ {
+ this.refresh();
+ this.dirty = false;
+ }
+
+ if (this.size == 0)return;
+
+ this.update();
+ var gl = this.gl;
+
+ //TODO optimize this!
+ if(this.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ var shaderProgram = PIXI.shaderProgram;
+
+ // update the verts..
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ // ok..
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+
+ if(this.dirtyUVS)
+ {
+ this.dirtyUVS = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvs);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, this.texture._glTexture);
+
+ // update color!
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+
+ if(this.dirtyColors)
+ {
+ this.dirtyColors = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.colors);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+
+ // DRAW THAT this!
+ gl.drawElements(gl.TRIANGLES, this.size * 6, gl.UNSIGNED_SHORT, 0);
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
+ * Dont forget to add the view to your DOM or you will not see anything :)
+ * @class CanvasRenderer
+ * @constructor
+ * @param width {Number} the width of the canvas view
+ * @default 0
+ * @param height {Number} the height of the canvas view
+ * @default 0
+ * @param view {Canvas} the canvas to use as a view, optional
+ * @param transparent {Boolean} the transparency of the render view, default false
+ * @default false
+ *
+ */
+PIXI.CanvasRenderer = function(width, height, view, transparent)
+{
+ this.transparent = transparent;
+
+ /**
+ * The width of the canvas view
+ * @property width
+ * @type Number
+ * @default 800
+ */
+ this.width = width || 800;
+ /**
+ * The height of the canvas view
+ * @property height
+ * @type Number
+ * @default 600
+ */
+ this.height = height || 600;
+
+ this.refresh = true;
+
+ /**
+ * The canvas element that the everything is drawn to
+ * @property view
+ * @type Canvas
+ */
+ this.view = view || document.createElement( 'canvas' );
+
+ // hack to enable some hardware acceleration!
+ //this.view.style["transform"] = "translatez(0)";
+
+ this.view.width = this.width;
+ this.view.height = this.height;
+ this.count = 0;
+
+ /**
+ * The canvas context that the everything is drawn to
+ * @property context
+ * @type Canvas 2d Context
+ */
+ this.context = this.view.getContext("2d");
+}
+
+// constructor
+PIXI.CanvasRenderer.constructor = PIXI.CanvasRenderer;
+
+/**
+ * Renders the stage to its canvas view
+ * @method render
+ * @param stage {Stage} the Stage element to be rendered
+ */
+PIXI.CanvasRenderer.prototype.render = function(stage)
+{
+ // update children if need be
+
+ stage.__childrenAdded = [];
+ stage.__childrenRemoved = [];
+
+ // update textures if need be
+ PIXI.texturesToUpdate = [];
+
+ this.context.setTransform(1,0,0,1,0,0);
+ stage.updateTransform();
+
+ this.context.setTransform(1,0,0,1,0,0);
+
+ // update the background color
+ if(this.view.style.backgroundColor!=stage.backgroundColorString && !this.transparent)this.view.style.backgroundColor = stage.backgroundColorString;
+
+ this.context.clearRect(0, 0, this.width, this.height)
+ this.renderDisplayObject(stage);
+ //as
+
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * resizes the canvas view to the specified width and height
+ * @param the new width of the canvas view
+ * @param the new height of the canvas view
+ */
+PIXI.CanvasRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject)
+{
+ var transform = displayObject.worldTransform;
+ var context = this.context;
+ context.globalCompositeOperation = "source-over"
+ var blit = false;
+
+ if(!displayObject.visible)return;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var frame = displayObject.texture.frame;
+
+ if(frame)
+ {
+ context.globalAlpha = displayObject.worldAlpha;
+
+ // BLITZ!!!
+ /*
+ * if the rotation is 0 then we can blitz it
+ * meaning we dont need to do a transform and also we
+ * can round to the nearest round number for a little extra speed!
+ */
+ /*if(displayObject.rotation == 0)
+ {
+ if(!blit)this.context.setTransform(1,0,0,1,0,0);
+ blit = true;
+ context.drawImage(displayObject.texture.baseTexture.image,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (transform[2]+ ((displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width) * transform[0]),
+ (transform[5]+ ((displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height)* transform[4]),
+ (displayObject.width * transform[0]),
+ (displayObject.height * transform[4]));
+
+ }
+ else
+ {*/
+ blit = false;
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ context.drawImage(displayObject.texture.baseTexture.source,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width,
+ (displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height,
+ displayObject.width,
+ displayObject.height);
+ //}
+ }
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderStrip(displayObject);
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
+
+ // render!
+ for (var i=0; i < displayObject.children.length; i++)
+ {
+ this.renderDisplayObject(displayObject.children[i]);
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStripFlat = function(strip)
+{
+ var context = this.context;
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+
+ context.beginPath();
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+
+ };
+
+// context.globalCompositeOperation = 'lighter';
+ context.fillStyle = "#FF0000";
+ context.fill();
+ context.closePath();
+ //context.globalCompositeOperation = 'source-over';
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
+{
+ var context = this.context;
+ //context.globalCompositeOperation = 'lighter';
+ // draw triangles!!
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+
+
+ context.save();
+ context.beginPath();
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+ context.closePath();
+
+ // context.fillStyle = "white"//rgb(1, 1, 1,1));
+ // context.fill();
+ context.clip();
+
+
+ // Compute matrix transform
+ var delta = u0*v1 + v0*u2 + u1*v2 - v1*u2 - v0*u1 - u0*v2;
+ var delta_a = x0*v1 + v0*x2 + x1*v2 - v1*x2 - v0*x1 - x0*v2;
+ var delta_b = u0*x1 + x0*u2 + u1*x2 - x1*u2 - x0*u1 - u0*x2;
+ var delta_c = u0*v1*x2 + v0*x1*u2 + x0*u1*v2 - x0*v1*u2 - v0*u1*x2 - u0*x1*v2;
+ var delta_d = y0*v1 + v0*y2 + y1*v2 - v1*y2 - v0*y1 - y0*v2;
+ var delta_e = u0*y1 + y0*u2 + u1*y2 - y1*u2 - y0*u1 - u0*y2;
+ var delta_f = u0*v1*y2 + v0*y1*u2 + y0*u1*v2 - y0*v1*u2 - v0*u1*y2 - u0*y1*v2;
+
+
+
+
+ context.transform(delta_a/delta, delta_d/delta,
+ delta_b/delta, delta_e/delta,
+ delta_c/delta, delta_f/delta);
+
+ context.drawImage(strip.texture.baseTexture.source, 0, 0);
+ context.restore();
+ };
+
+// context.globalCompositeOperation = 'source-over';
+}
+
+
+
+
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+PIXI.Strip = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+ this.texture = texture;
+ this.blendMode = PIXI.blendModes.NORMAL;
+
+ try
+ {
+ this.uvs = new Float32Array([0, 1,
+ 1, 1,
+ 1, 0, 0,1]);
+
+ this.verticies = new Float32Array([0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0]);
+
+ this.colors = new Float32Array([1, 1, 1, 1]);
+
+ this.indices = new Uint16Array([0, 1, 2, 3]);
+ }
+ catch(error)
+ {
+ this.uvs = [0, 1,
+ 1, 1,
+ 1, 0, 0,1];
+
+ this.verticies = [0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0];
+
+ this.colors = [1, 1, 1, 1];
+
+ this.indices = [0, 1, 2, 3];
+ }
+
+
+ /*
+ this.uvs = new Float32Array()
+ this.verticies = new Float32Array()
+ this.colors = new Float32Array()
+ this.indices = new Uint16Array()
+*/
+ this.width = width;
+ this.height = height;
+
+ // load the texture!
+ if(texture.baseTexture.hasLoaded)
+ {
+ this.width = this.texture.frame.width;
+ this.height = this.texture.frame.height;
+ this.updateFrame = true;
+ }
+ else
+ {
+ this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
+ this.texture.addEventListener( 'update', this.onTextureUpdateBind );
+ }
+
+ this.renderable = true;
+}
+
+// constructor
+PIXI.Strip.constructor = PIXI.Strip;
+PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.Strip.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.width = texture.frame.width;
+ this.height = texture.frame.height;
+ this.updateFrame = true;
+}
+
+PIXI.Strip.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+
+PIXI.Rope = function(texture, points)
+{
+ PIXI.Strip.call( this, texture );
+ this.points = points;
+
+ try
+ {
+ this.verticies = new Float32Array( points.length * 4);
+ this.uvs = new Float32Array( points.length * 4);
+ this.colors = new Float32Array( points.length * 2);
+ this.indices = new Uint16Array( points.length * 2);
+ }
+ catch(error)
+ {
+ this.verticies = verticies
+
+ this.uvs = uvs
+ this.colors = colors
+ this.indices = indices
+ }
+
+ this.refresh();
+}
+
+
+// constructor
+PIXI.Rope.constructor = PIXI.Rope;
+PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype );
+
+PIXI.Rope.prototype.refresh = function()
+{
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var uvs = this.uvs
+ var indices = this.indices;
+ var colors = this.colors;
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+
+ uvs[0] = 0
+ uvs[1] = 1
+ uvs[2] = 0
+ uvs[3] = 1
+
+ colors[0] = 1;
+ colors[1] = 1;
+
+ indices[0] = 0;
+ indices[1] = 1;
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+ // time to do some smart drawing!
+ var amount = i/(total-1)
+
+ if(i%2)
+ {
+ uvs[index] = amount;
+ uvs[index+1] = 0;
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+
+ }
+ else
+ {
+ uvs[index] = amount
+ uvs[index+1] = 0
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+ }
+
+ index = i * 2;
+ colors[index] = 1;
+ colors[index+1] = 1;
+
+ index = i * 2;
+ indices[index] = index;
+ indices[index + 1] = index + 1;
+
+ lastPoint = point;
+ }
+}
+
+PIXI.Rope.prototype.updateTransform = function()
+{
+
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var verticies = this.verticies
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+ verticies[0] = point.x + perp.x
+ verticies[1] = point.y + perp.y //+ 200
+ verticies[2] = point.x - perp.x
+ verticies[3] = point.y - perp.y//+200
+ // time to do some smart drawing!
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+
+ if(i < points.length-1)
+ {
+ nextPoint = points[i+1];
+ }
+ else
+ {
+ nextPoint = point
+ }
+
+ perp.y = -(nextPoint.x - lastPoint.x);
+ perp.x = nextPoint.y - lastPoint.y;
+
+ var ratio = (1 - (i / (total-1))) * 10;
+ if(ratio > 1)ratio = 1;
+
+ var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y);
+ var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;
+ perp.x /= perpLength;
+ perp.y /= perpLength;
+
+ perp.x *= num;
+ perp.y *= num;
+
+ verticies[index] = point.x + perp.x
+ verticies[index+1] = point.y + perp.y
+ verticies[index+2] = point.x - perp.x
+ verticies[index+3] = point.y - perp.y
+
+ lastPoint = point;
+ }
+
+ PIXI.DisplayObjectContainer.prototype.updateTransform.call( this );
+}
+
+PIXI.Rope.prototype.setTexture = function(texture)
+{
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.BaseTextureCache = {};
+PIXI.texturesToUpdate = [];
+
+/**
+ * A texture stores the information that represents an image. All textures have a base texture
+ * @class BaseTexture
+ * @extends EventTarget
+ * @constructor
+ * @param source {String} the source object (image or canvas)
+ */
+PIXI.BaseTexture = function(source)
+{
+ PIXI.EventTarget.call( this );
+
+ /*
+ * The url of the texture
+ * @property imageUrl
+ * @type String
+ */
+ //this.imageUrl = source.src;
+
+ /**
+ * [read only] The width of the base texture set when the image has loaded
+ * @property width
+ * @type Number
+ */
+ this.width = 100;
+ /**
+ * [read only] The height of the base texture set when the image has loaded
+ * @property height
+ * @type Number
+ */
+ this.height = 100;
+
+ /**
+ * The source that is loaded to create the texture
+ * @property source
+ * @type Image
+ */
+ this.source = source//new Image();
+
+ if(this.source instanceof Image)
+ {
+ if(this.source.complete)
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ PIXI.texturesToUpdate.push(this);
+ }
+ else
+ {
+
+ var scope = this;
+ this.source.onload = function(){
+
+ scope.hasLoaded = true;
+ scope.width = scope.source.width;
+ scope.height = scope.source.height;
+
+ // add it to somewhere...
+ PIXI.texturesToUpdate.push(scope);
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+ }
+ // this.image.src = imageUrl;
+ }
+ }
+ else
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ //console.log(">!!",this.width)
+ PIXI.texturesToUpdate.push(this);
+ }
+
+ this._powerOf2 = false;
+
+}
+
+PIXI.BaseTexture.constructor = PIXI.BaseTexture;
+
+PIXI.BaseTexture.prototype.fromImage = function(imageUrl)
+{
+
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.TextureCache = {};
+PIXI.FrameCache = {};
+
+/**
+ * A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. To do this use PIXI.Sprite. If no frame is provided then the whole image is used
+ * @class Texture
+ * @extends EventTarget
+ * @constructor
+ * @param baseTexture {BaseTexture}
+ * @param frmae {Rectangle}
+ */
+PIXI.Texture = function(baseTexture, frame)
+{
+ PIXI.EventTarget.call( this );
+
+ if(!frame)
+ {
+ this.noFrame = true;
+ frame = new PIXI.Rectangle(0,0,1,1);
+ }
+
+ this.trim = new PIXI.Point();
+
+ /**
+ * The base texture of this texture
+ * @property baseTexture
+ * @type BaseTexture
+ */
+ this.baseTexture = baseTexture;
+
+
+
+ /**
+ * The frame specifies the region of the base texture that this texture uses
+ * @property frame
+ * @type #Rectangle
+ */
+ this.frame = frame;
+
+ this.scope = this;
+
+ if(baseTexture.hasLoaded)
+ {
+ if(this.noFrame)frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ //console.log(frame)
+
+ this.setFrame(frame);
+ }
+ else
+ {
+ var scope = this;
+ baseTexture.addEventListener( 'loaded', function(){ scope.onBaseTextureLoaded()} );
+ }
+}
+
+PIXI.Texture.constructor = PIXI.Texture;
+
+PIXI.Texture.prototype.onBaseTextureLoaded = function(event)
+{
+ var baseTexture = this.baseTexture;
+ baseTexture.removeEventListener( 'loaded', this.onLoaded );
+
+ if(this.noFrame)this.frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ this.noFrame = false;
+ this.width = this.frame.width;
+ this.height = this.frame.height;
+
+ this.scope.dispatchEvent( { type: 'update', content: this } );
+}
+
+/**
+ * Specifies the rectangle region of the baseTexture
+ * @method setFrame
+ * @param frame {Rectangle}
+ */
+PIXI.Texture.prototype.setFrame = function(frame)
+{
+ this.frame = frame;
+ this.width = frame.width;
+ this.height = frame.height;
+
+ if(frame.x + frame.width > this.baseTexture.width || frame.y + frame.height > this.baseTexture.height)
+ {
+ throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this);
+ }
+ //this.updateFrame = true;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on an image url
+ * If the image is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromImage
+ * @param imageUrl {String} The image url of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromImage = function(imageUrl, crossorigin)
+{
+ var texture = PIXI.TextureCache[imageUrl];
+
+ if(!texture)
+ {
+ var baseTexture = PIXI.BaseTextureCache[imageUrl];
+ if(!baseTexture)
+ {
+ var image = new Image();//new Image();
+ if (crossorigin)
+ {
+ image.crossOrigin = '';
+ }
+ image.src = imageUrl;
+ baseTexture = new PIXI.BaseTexture(image);
+ PIXI.BaseTextureCache[imageUrl] = baseTexture;
+ }
+ texture = new PIXI.Texture(baseTexture);
+
+
+ PIXI.TextureCache[imageUrl] = texture;
+
+
+ }
+
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a frame id
+ * If the frame id is not in the texture cache an error will be thrown
+ * @method fromFrame
+ * @param frameId {String} The frame id of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromFrame = function(frameId)
+{
+ var texture = PIXI.TextureCache[frameId];
+ if(!texture)throw new Error("The frameId '"+ frameId +"' does not exist in the texture cache " + this);
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a canvas element
+ * If the canvas is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromCanvas
+ * @param canvas {Canvas} The canvas element source of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromCanvas = function(canvas)
+{
+ var baseTexture = new PIXI.BaseTexture(canvas);
+ return new PIXI.Texture(baseTexture);
+}
+
+
+/**
+ *
+ * Adds a texture to the textureCache.
+ * @method addTextureToCache
+ * @param texture {Texture}
+ * @param id {String} the id that the texture will be stored against.
+ */
+PIXI.Texture.addTextureToCache = function(texture, id)
+{
+ PIXI.TextureCache[id] = texture;
+}
+
+/**
+ *
+ * Remove a texture from the textureCache.
+ * @method removeTextureFromCache
+ * @param id {String} the id of the texture to be removed
+ * @return {Texture} the texture that was removed
+ */
+PIXI.Texture.removeTextureFromCache = function(id)
+{
+ var texture = PIXI.TextureCache[id]
+ PIXI.TextureCache[id] = null;
+ return texture;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The sprite sheet loader is used to load in JSON sprite sheet data
+ * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
+ * There is a free version so thats nice, although the paid version is great value for money.
+ * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
+ * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
+ * This loader will also load the image file that the Spritesheet points to as well as the data.
+ * When loaded this class will dispatch a 'loaded' event
+ * @class SpriteSheetLoader
+ * @extends EventTarget
+ * @constructor
+ * @param url {String} the url of the sprite sheet JSON file
+ */
+
+PIXI.SpriteSheetLoader = function(url)
+{
+ /*
+ * i use texture packer to load the assets..
+ * http://www.codeandweb.com/texturepacker
+ * make sure to set the format as "JSON"
+ */
+ PIXI.EventTarget.call( this );
+ this.url = url;
+ this.baseUrl = url.replace(/[^\/]*$/, '');
+ this.texture;
+ this.frames = {};
+ this.crossorigin = false;
+}
+
+// constructor
+PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader;
+
+/**
+ * This will begin loading the JSON file
+ */
+PIXI.SpriteSheetLoader.prototype.load = function()
+{
+ this.ajaxRequest = new AjaxRequest();
+ var scope = this;
+ this.ajaxRequest.onreadystatechange=function()
+ {
+ scope.onLoaded();
+ }
+
+ this.ajaxRequest.open("GET", this.url, true)
+ if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
+ this.ajaxRequest.send(null)
+}
+
+PIXI.SpriteSheetLoader.prototype.onLoaded = function()
+{
+ if (this.ajaxRequest.readyState==4)
+ {
+ if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1)
+ {
+ var jsondata = eval("("+this.ajaxRequest.responseText+")");
+
+ var textureUrl = this.baseUrl + jsondata.meta.image;
+
+ this.texture = PIXI.Texture.fromImage(textureUrl, this.crossorigin).baseTexture;
+
+ // if(!this.texture)this.texture = new PIXI.Texture(textureUrl);
+
+ var frameData = jsondata.frames;
+ for (var i in frameData)
+ {
+ var rect = frameData[i].frame;
+ if (rect)
+ {
+ PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
+
+ if(frameData[i].trimmed)
+ {
+ //var realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
+ // calculate the offset!
+ }
+ // this.frames[i] = ;
+ }
+ }
+
+ if(this.texture.hasLoaded)
+ {
+ this.dispatchEvent( { type: 'loaded', content: this } );
+ }
+ else
+ {
+ var scope = this;
+ // wait for the texture to load..
+ this.texture.addEventListener('loaded', function(){
+
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+
+ });
+ }
+ }
+ }
+
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
+ * When all items have been loaded this class will dispatch a 'loaded' event
+ * As each individual item is loaded this class will dispatch a 'progress' event
+ * @class AssetLoader
+ * @constructor
+ * @extends EventTarget
+ * @param assetURLs {Array} an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time
+ */
+PIXI.AssetLoader = function(assetURLs)
+{
+ PIXI.EventTarget.call( this );
+
+ /**
+ * The array of asset URLs that are going to be loaded
+ * @property assetURLs
+ * @type Array
+ */
+ this.assetURLs = assetURLs;
+
+ this.assets = [];
+
+ this.crossorigin = false;
+}
+
+/**
+Fired when an item has loaded
+@event onProgress
+**/
+
+/**
+Fired when all the assets have loaded
+@event onComplete
+**/
+
+// constructor
+PIXI.AssetLoader.constructor = PIXI.AssetLoader;
+
+/**
+ * This will begin loading the assets sequentially
+ */
+PIXI.AssetLoader.prototype.load = function()
+{
+ this.loadCount = this.assetURLs.length;
+ var imageTypes = ["jpeg", "jpg", "png", "gif"];
+
+ var spriteSheetTypes = ["json"];
+
+ for (var i=0; i < this.assetURLs.length; i++)
+ {
+ var filename = this.assetURLs[i];
+ var fileType = filename.split('.').pop().toLowerCase();
+ // what are we loading?
+ var type = null;
+
+ for (var j=0; j < imageTypes.length; j++)
+ {
+ if(fileType == imageTypes[j])
+ {
+ type = "img";
+ break;
+ }
+ }
+
+ if(type != "img")
+ {
+ for (var j=0; j < spriteSheetTypes.length; j++)
+ {
+ if(fileType == spriteSheetTypes[j])
+ {
+ type = "atlas";
+ break;
+ }
+ }
+ }
+
+ if(type == "img")
+ {
+
+ var texture = PIXI.Texture.fromImage(filename, this.crossorigin);
+ if(!texture.baseTexture.hasLoaded)
+ {
+
+ var scope = this;
+ texture.baseTexture.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ this.assets.push(texture);
+ }
+ else
+ {
+
+ // already loaded!
+ this.loadCount--;
+ // if this hits zero here.. then everything was cached!
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+ }
+
+ }
+ else if(type == "atlas")
+ {
+ var spriteSheetLoader = new PIXI.SpriteSheetLoader(filename);
+ spriteSheetLoader.crossorigin = this.crossorigin;
+ this.assets.push(spriteSheetLoader);
+
+ var scope = this;
+ spriteSheetLoader.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ spriteSheetLoader.load();
+ }
+ else
+ {
+ // dont know what the file is! :/
+ //this.loadCount--;
+ throw new Error(filename + " is an unsupported file type " + this);
+ }
+
+ //this.assets[i].load();
+ };
+}
+
+PIXI.AssetLoader.prototype.onAssetLoaded = function()
+{
+ this.loadCount--;
+ this.dispatchEvent( { type: 'onProgress', content: this } );
+ if(this.onProgress)this.onProgress();
+
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+}
+
diff --git a/src/pixi/InteractionManager.js b/src/pixi/InteractionManager.js
index 19da497..fc47c12 100644
--- a/src/pixi/InteractionManager.js
+++ b/src/pixi/InteractionManager.js
@@ -304,7 +304,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -356,8 +356,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
diff --git a/src/pixi/extras/TilingSprite.js b/src/pixi/extras/TilingSprite.js
new file mode 100644
index 0000000..076f153
--- /dev/null
+++ b/src/pixi/extras/TilingSprite.js
@@ -0,0 +1,58 @@
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
diff --git a/src/pixi/renderers/CanvasRenderer.js b/src/pixi/renderers/CanvasRenderer.js
index ee93413..0783d24 100644
--- a/src/pixi/renderers/CanvasRenderer.js
+++ b/src/pixi/renderers/CanvasRenderer.js
@@ -178,6 +178,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -224,6 +229,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -243,8 +275,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/examples/example 9 - Tiling Texture/pixi.js b/examples/example 9 - Tiling Texture/pixi.js
new file mode 100644
index 0000000..df5bd6c
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/pixi.js
@@ -0,0 +1,4437 @@
+/**
+ * @license
+ * Pixi.JS - v1.0.0
+ * Copyright (c) 2012, Mat Groves
+ * http://goodboydigital.com/
+ *
+ * Compiled: 2013-04-20
+ *
+ * Pixi.JS is licensed under the MIT License.
+ * http://www.opensource.org/licenses/mit-license.php
+ */
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+@module PIXI
+ */
+var PIXI = PIXI || {};
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
+ * @class Point
+ * @constructor
+ * @param x {Number} position of the point
+ * @param y {Number} position of the point
+ */
+PIXI.Point = function(x, y)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the point
+ */
+PIXI.Point.clone = function()
+{
+ return new PIXI.Point(this.x, this.y);
+}
+
+// constructor
+PIXI.Point.constructor = PIXI.Point;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
+ * @class Rectangle
+ * @constructor
+ * @param x {Number} position of the rectangle
+ * @param y {Number} position of the rectangle
+ * @param width {Number} of the rectangle
+ * @param height {Number} of the rectangle
+ */
+PIXI.Rectangle = function(x, y, width, height)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+
+ /**
+ * @property width
+ * @type Number
+ * @default 0
+ */
+ this.width = width || 0;
+
+ /**
+ * @property height
+ * @type Number
+ * @default 0
+ */
+ this.height = height || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the rectangle
+ */
+PIXI.Rectangle.clone = function()
+{
+ return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
+}
+
+// constructor
+PIXI.Rectangle.constructor = PIXI.Rectangle;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * this is the base class for all objects that are rendered on the screen.
+ * @class DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObject = function()
+{
+ /**
+ * The coordinate of the object relative to the local coordinates of the parent.
+ * @property position
+ * @type Point
+ */
+ this.position = new PIXI.Point();
+
+ /**
+ * The scale factor of the object.
+ * @property scale
+ * @type Point
+ */
+ this.scale = new PIXI.Point(1,1);//{x:1, y:1};
+
+ /**
+ * The rotation of the object in radians.
+ * @property rotation
+ * @type Number
+ */
+ this.rotation = 0;
+
+ /**
+ * The opacity of the object.
+ * @property alpha
+ * @type Number
+ */
+ this.alpha = 1;
+
+ /**
+ * The visibility of the object.
+ * @property visible
+ * @type Boolean
+ */
+ this.visible = true;
+ this.cacheVisible = false;
+
+ /**
+ * [read-only] The display object container that contains this display object.
+ * @property parent
+ * @type DisplayObjectContainer
+ */
+ this.parent = null;
+
+ /**
+ * [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+ * @property stage
+ * @type Stage
+ */
+ this.stage = null;
+
+ /**
+ * This is the defined area that will pick up mouse / touch events. It is null by default.
+ * Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+ * @property hitArea
+ * @type Rectangle
+ */
+ this.hitArea = null;
+
+ this.worldAlpha = 1;
+ this.color = [];
+
+ this.worldTransform = PIXI.mat3.create()//mat3.identity();
+ this.localTransform = PIXI.mat3.create()//mat3.identity();
+
+ this.dynamic = true;
+ // chach that puppy!
+ this._sr = 0;
+ this._cr = 1;
+
+ this.renderable = false;
+
+ // [readonly] best not to toggle directly! use setInteractive()
+ this.interactive = false;
+ this.buttonMode = false;
+
+ /*
+ * MOUSE Callbacks
+ */
+
+ /**
+ * A callback that is used when the users clicks on the displayObject with their mouse
+ * @method click
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user clicks the mouse down over the sprite
+ * @method mousedown
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject
+ * for this callback to be fired the mouse must have been pressed down over the displayObject
+ * @method mouseup
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+ * for this callback to be fired, The touch must have started over the displayObject
+ * @method mouseupoutside
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse rolls over the displayObject
+ * @method mouseover
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse leaves the displayObject
+ * @method mouseout
+ * @param interactionData {InteractionData}
+ */
+
+
+ /*
+ * TOUCH Callbacks
+ */
+
+ /**
+ * A callback that is used when the users taps on the sprite with their finger
+ * basically a touch version of click
+ * @method tap
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user touch's over the displayObject
+ * @method touchstart
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases a touch over the displayObject
+ * @method touchend
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the touch that was over the displayObject
+ * for this callback to be fired, The touch must have started over the sprite
+ * @method touchendoutside
+ * @param interactionData {InteractionData}
+ */
+}
+
+// constructor
+PIXI.DisplayObject.constructor = PIXI.DisplayObject;
+
+/**
+ * Indicates if the sprite will have touch and mouse interactivity. It is false by default
+ * @method setInteractive
+ * @param interactive {Boolean}
+ */
+PIXI.DisplayObject.prototype.setInteractive = function(interactive)
+{
+ this.interactive = interactive;
+ // TODO more to be done here..
+ // need to sort out a re-crawl!
+ if(this.stage)this.stage.dirty = true;
+}
+
+
+/**
+ * @private
+ */
+PIXI.DisplayObject.prototype.updateTransform = function()
+{
+ // TODO OPTIMIZE THIS!! with dirty
+ if(this.rotation != this.rotationCache)
+ {
+ this.rotationCache = this.rotation;
+ this._sr = Math.sin(this.rotation);
+ this._cr = Math.cos(this.rotation);
+ }
+
+ var localTransform = this.localTransform;
+ var parentTransform = this.parent.worldTransform;
+ var worldTransform = this.worldTransform;
+ //console.log(localTransform)
+ localTransform[0] = this._cr * this.scale.x;
+ localTransform[1] = -this._sr * this.scale.y
+ localTransform[3] = this._sr * this.scale.x;
+ localTransform[4] = this._cr * this.scale.y;
+
+ ///AAARR GETTER SETTTER!
+ localTransform[2] = this.position.x;
+ localTransform[5] = this.position.y;
+
+ // Cache the matrix values (makes for huge speed increases!)
+ var a00 = localTransform[0], a01 = localTransform[1], a02 = localTransform[2],
+ a10 = localTransform[3], a11 = localTransform[4], a12 = localTransform[5],
+
+ b00 = parentTransform[0], b01 = parentTransform[1], b02 = parentTransform[2],
+ b10 = parentTransform[3], b11 = parentTransform[4], b12 = parentTransform[5];
+
+ worldTransform[0] = b00 * a00 + b01 * a10;
+ worldTransform[1] = b00 * a01 + b01 * a11;
+ worldTransform[2] = b00 * a02 + b01 * a12 + b02;
+
+ worldTransform[3] = b10 * a00 + b11 * a10;
+ worldTransform[4] = b10 * a01 + b11 * a11;
+ worldTransform[5] = b10 * a02 + b11 * a12 + b12;
+
+ // because we are using affine transformation, we can optimise the matrix concatenation process.. wooo!
+ // mat3.multiply(this.localTransform, this.parent.worldTransform, this.worldTransform);
+ this.worldAlpha = this.alpha * this.parent.worldAlpha;
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
+ * @class DisplayObjectContainer
+ * @extends DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObjectContainer = function()
+{
+ PIXI.DisplayObject.call( this );
+
+ /**
+ * [read-only] The of children of this container.
+ * @property children {Array}
+ */
+ this.children = [];
+ //s
+ this.renderable = false;
+}
+
+// constructor
+PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
+PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
+
+/**
+ * Adds a child to the container.
+ * @method addChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.addChild = function(child)
+{
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child)
+ }
+
+ child.parent = this;
+ child.childIndex = this.children.length;
+
+ this.children.push(child);
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+}
+
+/**
+ * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+ * @method addChildAt
+ * @param DisplayObject {DisplayObject}
+ * @param index {Number}
+ */
+PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
+{
+ if(index >= 0 && index <= this.children.length)
+ {
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child);
+ }
+
+ if (index == this.children.length)
+ {
+ this.children.push(child);
+ }
+ else
+ {
+ this.children.splice(index, 0, child);
+ }
+
+ child.parent = this;
+ child.childIndex = index;
+
+ var length = this.children.length;
+ for (var i=index; i < length; i++)
+ {
+ this.children[i].childIndex = i;
+ }
+
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+ }
+ else
+ {
+ // error!
+
+ throw new Error(child + " The index "+ index +" supplied is out of bounds " + this.children.length);
+ }
+}
+
+/**
+ * Removes a child from the container.
+ * @method removeChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
+{
+ var index = this.children.indexOf( child );
+
+ if ( index !== -1 )
+ {
+ if(this.stage)this.stage.__removeChild(child);
+ child.parent = undefined;
+ //child.childIndex = 0
+ this.children.splice( index, 1 );
+
+ // update in dexs!
+ for(var i=index,j=this.children.length; i= 0; i--)
+ {
+ var child = children[i];
+
+ // push all interactive bits
+ if(child.interactive)
+ {
+ iParent.interactiveChildren = true;
+ //child.__iParent = iParent;
+ this.interactiveItems.push(child);
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, child);
+ }
+ }
+ else
+ {
+ child.__iParent = null;
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, iParent);
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.setTarget = function(target)
+{
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
+
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
+}
+
+PIXI.InteractionManager.prototype.update = function()
+{
+ // frequency of 30fps??
+ var now = Date.now();
+ var diff = now - this.last;
+ diff = (diff * 30) / 1000;
+ if(diff < 1)return;
+ this.last = now;
+ //
+
+ // ok.. so mouse events??
+ // yes for now :)
+ // OPTIMSE - how often to check??
+ if(this.dirty)
+ {
+ this.dirty = false;
+
+ var len = this.interactiveItems.length;
+
+ for (var i=0; i < this.interactiveItems.length; i++) {
+ this.interactiveItems[i].interactiveChildren = true;
+ }
+
+ this.interactiveItems = [];
+
+ if(this.stage.interactive)this.interactiveItems.push(this.stage);
+ // go through and collect all the objects that are interactive..
+ this.collectInteractiveSprite(this.stage, this.stage);
+ }
+
+ // loop through interactive objects!
+ var length = this.interactiveItems.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(!item.visible)continue;
+
+ // OPTIMISATION - only calculate every time if the mousemove function exists..
+ // OK so.. does the object have any other interactive functions?
+ // hit-test the clip!
+ if(item.mouseover || item.mouseout || item.buttonMode)
+ {
+ // ok so there are some functions so lets hit test it..
+ item.__hit = this.hitTest(item, this.mouse);
+ // ok so deal with interactions..
+ // loks like there was a hit!
+ if(item.__hit)
+ {
+ if(!item.__isOver)
+ {
+ if(item.buttonMode)this.target.view.style.cursor = "pointer";
+ if(item.mouseover)item.mouseover(this.mouse);
+ item.__isOver = true;
+ }
+ }
+ else
+ {
+ if(item.__isOver)
+ {
+ // roll out!
+ if(item.buttonMode)this.target.view.style.cursor = "default";
+ if(item.mouseout)item.mouseout(this.mouse);
+ item.__isOver = false;
+ }
+ }
+ }
+
+ // --->
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseMove = function(event)
+{
+ event.preventDefault();
+
+ // TODO optimize by not check EVERY TIME! maybe half as often? //
+ var rect = this.target.view.getBoundingClientRect();
+
+ this.mouse.global.x = (event.clientX - rect.left) * (this.target.width / rect.width);
+ this.mouse.global.y = (event.clientY - rect.top) * ( this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousemove)
+ {
+ //call the function!
+ item.mousemove(this.mouse);
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseDown = function(event)
+{
+ event.preventDefault();
+
+ // loop through inteaction tree...
+ // hit test each item! ->
+ // --->--->--->--->
+ // get interactive items under point??
+ // --->--->--->--->
+ //stage.__i
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+ var index = 0;
+ var parent = this.stage;
+
+ // while
+ // hit test
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousedown || item.click)
+ {
+ item.__mouseIsDown = true;
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.mousedown)item.mousedown(this.mouse);
+ item.__isDown = true;
+
+ // just the one!
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseUp = function(event)
+{
+ event.preventDefault();
+ var global = this.mouse.global;
+
+
+ var length = this.interactiveItems.length;
+ var up = false;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mouseup || item.mouseupoutside || item.click)
+ {
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit && !up)
+ {
+ //call the function!
+ if(item.mouseup)
+ {
+ item.mouseup(this.mouse);
+ }
+ if(item.__isDown)
+ {
+ if(item.click)item.click(this.mouse);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.mouseupoutside)item.mouseupoutside(this.mouse);
+ }
+ }
+
+ item.__isDown = false;
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.hitTest = function(item, interactionData)
+{
+ var global = interactionData.global;
+
+ if(!item.visible)return false;
+
+ if(item instanceof PIXI.Sprite)
+ {
+ var worldTransform = item.worldTransform;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = -item.width * item.anchor.x;
+
+ if(x > x1 && x < x1 + item.width)
+ {
+ var y1 = -item.height * item.anchor.y;
+
+ if(y > y1 && y < y1 + item.height)
+ {
+ return true;
+ }
+ }
+ }
+ else if(item.hitArea)
+ {
+ var worldTransform = item.worldTransform;
+ var hitArea = item.hitArea;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = hitArea.x;
+ if(x > x1 && x < x1 + hitArea.width)
+ {
+ var y1 = hitArea.y;
+
+ if(y > y1 && y < y1 + hitArea.height)
+ {
+ return true;
+ }
+ }
+ }
+
+ var length = item.children.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
+ if(hit)return true;
+ }
+
+ return false;
+}
+
+
+
+PIXI.InteractionManager.prototype.onTouchMove = function(event)
+{
+ event.preventDefault();
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+
+ // update the touch position
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+ }
+
+ var length = this.interactiveItems.length;
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(item.touchmove)item.touchmove(touchData);
+ }
+}
+
+PIXI.InteractionManager.prototype.onTouchStart = function(event)
+{
+ event.preventDefault();
+ var rect = this.target.view.getBoundingClientRect();
+
+ var changedTouches = event.changedTouches;
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+
+ var touchData = this.pool.pop();
+ if(!touchData)touchData = new PIXI.InteractionData();
+
+ this.touchs[touchEvent.identifier] = touchData;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+
+ if(item.touchstart || item.tap)
+ {
+ item.__hit = this.hitTest(item, touchData);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.touchstart)item.touchstart(touchData);
+ item.__isDown = true;
+ item.__touchData = touchData;
+
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+ }
+
+}
+
+PIXI.InteractionManager.prototype.onTouchEnd = function(event)
+{
+ event.preventDefault();
+
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+ var up = false;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
+ item.__hit = this.hitTest(item, touchData);
+
+ if(itemTouchData == touchData)
+ {
+ // so this one WAS down...
+
+ // hitTest??
+
+ if(item.touchend || item.tap)
+ {
+ if(item.__hit && !up)
+ {
+ if(item.touchend)item.touchend(touchData);
+ if(item.__isDown)
+ {
+ if(item.tap)item.tap(touchData);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.touchendoutside)item.touchendoutside(touchData);
+ }
+ }
+
+ item.__isDown = false;
+ }
+
+ item.__touchData = null;
+
+ }
+ else
+ {
+
+ }
+ }
+ // remove the touch..
+ this.pool.push(touchData);
+ this.touchs[touchEvent.identifier] = null;
+ }
+}
+
+/**
+@class InteractionData
+@constructor
+*/
+PIXI.InteractionData = function()
+{
+ /**
+ * This point stores the global coords of where the touch/mouse event happened
+ * @property global
+ * @type Point
+ */
+ this.global = new PIXI.Point();
+
+ // this is here for legacy... but will remove
+ this.local = new PIXI.Point();
+
+ /**
+ * The target Sprite that was interacted with
+ * @property target
+ * @type Sprite
+ */
+ this.target;
+}
+
+/**
+ * This will return the local coords of the specified displayObject for this InteractionData
+ * @method getLocalPosition
+ * @param displayObject {DisplayObject} The DisplayObject that you would like the local coords off
+ * @return {Point} A point containing the coords of the InteractionData position relative to the DisplayObject
+ */
+PIXI.InteractionData.prototype.getLocalPosition = function(displayObject)
+{
+ var worldTransform = displayObject.worldTransform;
+ var global = this.global;
+
+ // do a cheeky transform to get the mouse coords;
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+ // set the mouse coords...
+ return new PIXI.Point(a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id,
+ a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id)
+}
+
+// constructor
+PIXI.InteractionData.constructor = PIXI.InteractionData;
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+A Stage represents the root of the display tree. Everything connected to the stage is rendered
+@class Stage
+@extends DisplayObjectContainer
+@constructor
+@param backgroundColor {Number} the background color of the stage
+@param interactive {Boolean} enable / disable interaction (default is false)
+*/
+PIXI.Stage = function(backgroundColor, interactive)
+{
+
+ PIXI.DisplayObjectContainer.call( this );
+ this.worldTransform = PIXI.mat3.create()//.//identity();
+ this.__childrenAdded = [];
+ this.__childrenRemoved = [];
+ this.childIndex = 0;
+ this.stage= this;
+
+ this.stage.hitArea = new PIXI.Rectangle(0,0,100000, 100000);
+
+ // interaction!
+ this.interactive = !!interactive;
+ this.interactionManager = new PIXI.InteractionManager(this);
+
+ this.setBackgroundColor(backgroundColor);
+}
+
+// constructor
+PIXI.Stage.constructor = PIXI.Stage;
+
+PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+/**
+@method updateTransform
+@internal
+*/
+PIXI.Stage.prototype.updateTransform = function()
+{
+ this.worldAlpha = 1;
+
+ for(var i=0,j=this.children.length; i> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
+}
+
+/**
+ * Provides bind in a cross browser way.
+ */
+if (typeof Function.prototype.bind != 'function') {
+ Function.prototype.bind = (function () {
+ var slice = Array.prototype.slice;
+ return function (thisArg) {
+ var target = this, boundArgs = slice.call(arguments, 1);
+
+ if (typeof target != 'function') throw new TypeError();
+
+ function bound() {
+ var args = boundArgs.concat(slice.call(arguments));
+ target.apply(this instanceof bound ? this : thisArg, args);
+ }
+
+ bound.prototype = (function F(proto) {
+ proto && (F.prototype = proto);
+ if (!(this instanceof F)) return new F;
+ })(target.prototype);
+
+ return bound;
+ };
+ })();
+}
+
+var AjaxRequest = function()
+{
+ var activexmodes = ["Msxml2.XMLHTTP", "Microsoft.XMLHTTP"] //activeX versions to check for in IE
+
+ if (window.ActiveXObject)
+ { //Test for support for ActiveXObject in IE first (as XMLHttpRequest in IE7 is broken)
+ for (var i=0; i 0)
+ {
+ this.checkVisibility(child, actualVisibility);
+ }
+ };
+}
+
+
+/**
+ * Renders the stage to its webGL view
+ * @method render
+ * @param stage {Stage} the PIXI.Stage element to be rendered
+ */
+PIXI.WebGLRenderer.prototype.render = function(stage)
+{
+ if(this.contextLost)return;
+
+
+
+ // if rendering a new stage clear the batchs..
+ if(this.__stage !== stage)
+ {
+ if(this.__stage)this.checkVisibility(this.__stage, false)
+ this.__stage = stage;
+ }
+
+ // update children if need be
+ // best to remove first!
+ for (var i=0; i < stage.__childrenRemoved.length; i++)
+ {
+ this.removeDisplayObject(stage.__childrenRemoved[i]);
+ }
+
+
+ // update any textures
+ for (var i=0; i < PIXI.texturesToUpdate.length; i++) this.updateTexture(PIXI.texturesToUpdate[i]);
+
+ // empty out the arrays
+ stage.__childrenRemoved = [];
+ stage.__childrenAdded = [];
+ PIXI.texturesToUpdate = [];
+
+ // recursivly loop through all items!
+ this.checkVisibility(stage, true);
+
+ // update the scene graph
+ stage.updateTransform();
+
+ var gl = this.gl;
+
+ gl.clear(gl.COLOR_BUFFER_BIT)
+
+ gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 0);
+
+
+ // set the correct blend mode!
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // render all the batchs!
+
+
+ var renderable;
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ renderable = this.batchs[i];
+ if(renderable instanceof PIXI.WebGLBatch)
+ {
+ this.batchs[i].render();
+ }
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
+ else if(renderable instanceof PIXI.Strip)
+ {
+ if(renderable.visible)this.renderStrip(renderable);
+ }
+ }
+
+ // interaction
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.updateTexture = function(texture)
+{
+ var gl = this.gl;
+
+ if(!texture._glTexture)
+ {
+ texture._glTexture = gl.createTexture();
+ }
+
+ if(texture.hasLoaded)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, texture._glTexture);
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
+ // gl.generateMipmap(gl.TEXTURE_2D);
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ }
+
+ this.refreshBatchs = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.addDisplayObject = function(displayObject)
+{
+
+ if(!displayObject.stage)return; // means it was removed
+ if(displayObject.__inWebGL)return; //means it is already in webgL
+
+ //displayObject.cacheVisible = displayObject.visible;
+
+ // TODO if objects parent is not visible then dont add to stage!!!!
+ //if(!displayObject.visible)return;
+
+
+ displayObject.batch = null;
+
+ //displayObject.cacheVisible = true;
+ if(!displayObject.renderable)return;
+
+ // while looping below THE OBJECT MAY NOT HAVE BEEN ADDED
+ displayObject.__inWebGL = true;
+
+ /*
+ * LOOK FOR THE PREVIOUS SPRITE
+ * This part looks for the closest previous sprite that can go into a batch
+ * It keeps going back until it finds a sprite or the stage
+ */
+ var previousSprite = displayObject;
+ do
+ {
+ if(previousSprite.childIndex == 0)
+ {
+ previousSprite = previousSprite.parent;
+
+ }
+ else
+ {
+ previousSprite = previousSprite.parent.children[previousSprite.childIndex-1];
+ // what if the bloop has children???
+ while(previousSprite.children.length != 0)
+ {
+ // keep diggin till we get to the last child
+ previousSprite = previousSprite.children[previousSprite.children.length-1];
+ }
+ }
+
+ if(previousSprite == displayObject.stage)break;
+ }
+ while(!previousSprite.renderable || !previousSprite.__inWebGL)
+ //while(!(previousSprite instanceof PIXI.Sprite))
+
+ /*
+ * LOOK FOR THE NEXT SPRITE
+ * This part looks for the closest next sprite that can go into a batch
+ * it keeps looking until it finds a sprite or gets to the end of the display
+ * scene graph
+ *
+ * These look a lot scarier than the actually are...
+ */
+ var nextSprite = displayObject;
+ do
+ {
+ // moving forward!
+ // if it has no children..
+ if(nextSprite.children.length == 0)
+ {
+ // go along to the parent..
+ while(nextSprite.childIndex == nextSprite.parent.children.length-1)
+ {
+ nextSprite = nextSprite.parent;
+ if(nextSprite == displayObject.stage)
+ {
+ nextSprite = null
+ break;
+ }
+ }
+
+ if(nextSprite)nextSprite = nextSprite.parent.children[nextSprite.childIndex+1];
+
+ }
+ else
+ {
+ nextSprite = nextSprite.children[0];
+ }
+
+ if(!nextSprite)break;
+ }
+ while(!nextSprite.renderable || !nextSprite.__inWebGL)
+
+ /*
+ * so now we have the next renderable and the previous renderable
+ *
+ */
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var previousBatch
+ var nextBatch
+
+ if(previousSprite instanceof PIXI.Sprite)
+ {
+ previousBatch = previousSprite.batch;
+
+ if(previousBatch)
+ {
+ if(previousBatch.texture == displayObject.texture.baseTexture && previousBatch.blendMode == displayObject.blendMode)
+ {
+ previousBatch.insertAfter(displayObject, previousSprite);
+ return;
+ }
+ }
+ }
+ else
+ {
+ // TODO reword!
+ previousBatch = previousSprite;
+ }
+
+ if(nextSprite)
+ {
+ if(nextSprite instanceof PIXI.Sprite)
+ {
+ nextBatch = nextSprite.batch;
+
+ //batch may not exist if item was added to the display list but not to the webGL
+ if(nextBatch)
+ {
+ if(nextBatch.texture == displayObject.texture.baseTexture && nextBatch.blendMode == displayObject.blendMode)
+ {
+ nextBatch.insertBefore(displayObject, nextSprite);
+ return;
+ }
+ else
+ {
+ if(nextBatch == previousBatch)
+ {
+ // THERE IS A SPLIT IN THIS BATCH! //
+ var splitBatch = previousBatch.split(nextSprite);
+ // COOL!
+ // add it back into the array
+ /*
+ * OOPS!
+ * seems the new sprite is in the middle of a batch
+ * lets split it..
+ */
+ var batch = PIXI._getBatch(this.gl);
+
+ var index = this.batchs.indexOf( previousBatch );
+ batch.init(displayObject);
+ this.batchs.splice(index+1, 0, batch, splitBatch);
+
+ return;
+ }
+ }
+ }
+ }
+ else
+ {
+ // TODO re-word!
+ nextBatch = nextSprite;
+ }
+ }
+
+ /*
+ * looks like it does not belong to any batch!
+ * but is also not intersecting one..
+ * time to create anew one!
+ */
+
+ var batch = PIXI._getBatch(this.gl);
+ batch.init(displayObject);
+
+ if(previousBatch) // if this is invalid it means
+ {
+ var index = this.batchs.indexOf( previousBatch );
+ this.batchs.splice(index+1, 0, batch);
+ }
+ else
+ {
+ this.batchs.push(batch);
+ }
+
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ // add to a batch!!
+ this.initStrip(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+
+ // if its somthing else... then custom codes!
+ this.batchUpdate = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.removeDisplayObject = function(displayObject)
+{
+ //if(displayObject.stage)return;
+ displayObject.cacheVisible = false;//displayObject.visible;
+
+ if(!displayObject.renderable)return;
+
+ displayObject.__inWebGL = false;
+
+ /*
+ * removing is a lot quicker..
+ *
+ */
+ var batchToRemove;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ // should always have a batch!
+ var batch = displayObject.batch;
+ if(!batch)return; // this means the display list has been altered befre rendering
+
+ batch.remove(displayObject);
+
+
+ if(batch.size==0)
+ {
+ batchToRemove = batch
+ }
+ }
+ else
+ {
+ batchToRemove = displayObject;
+ }
+
+ /*
+ * Looks like there is somthing that needs removing!
+ */
+ if(batchToRemove)
+ {
+ var index = this.batchs.indexOf( batchToRemove );
+ if(index == -1)return;// this means it was added then removed before rendered
+
+ // ok so.. check to see if you adjacent batchs should be joined.
+ // TODO may optimise?
+ if(index == 0 || index == this.batchs.length-1)
+ {
+ // wha - eva! just get of the empty batch!
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+
+ return;
+ }
+
+ if(this.batchs[index-1] instanceof PIXI.WebGLBatch && this.batchs[index+1] instanceof PIXI.WebGLBatch)
+ {
+ if(this.batchs[index-1].texture == this.batchs[index+1].texture && this.batchs[index-1].blendMode == this.batchs[index+1].blendMode)
+ {
+ //console.log("MERGE")
+ this.batchs[index-1].merge(this.batchs[index+1]);
+
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ PIXI._returnBatch(this.batchs[index+1]);
+ this.batchs.splice(index, 2);
+ return;
+ }
+ }
+
+
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ }
+
+
+}
+
+/**
+ * resizes the webGL view to the specified width and height
+ * @method resize
+ * @param width {Number} the new width of the webGL view
+ * @param height {Number} the new height of the webGL view
+ */
+PIXI.WebGLRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+
+ this.gl.viewport(0, 0, this.width, this.height);
+
+ var projectionMatrix = this.projectionMatrix;
+
+ projectionMatrix[0] = 2/this.width;
+ projectionMatrix[5] = -2/this.height;
+ projectionMatrix[12] = -1;
+ projectionMatrix[13] = 1;
+}
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initStrip = function(strip)
+{
+ // build the strip!
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ strip._vertexBuffer = gl.createBuffer();
+ strip._indexBuffer = gl.createBuffer();
+ strip._uvBuffer = gl.createBuffer();
+ strip._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW);
+
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderStrip = function(strip)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+// mat
+ var mat4Real = PIXI.mat3.toMat4(strip.worldTransform);
+ PIXI.mat4.transpose(mat4Real);
+ PIXI.mat4.multiply(this.projectionMatrix, mat4Real, mat4Real )
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, mat4Real);
+
+ if(strip.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ if(!strip.dirty)
+ {
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, strip.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+
+
+ }
+ else
+ {
+ strip.dirty = false;
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+
+ }
+ //console.log(gl.TRIANGLE_STRIP)
+ gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // console.log("!!!")
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextLost = function(event)
+{
+ event.preventDefault();
+ this.contextLost = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextRestored = function(event)
+{
+ this.gl = this.view.getContext("experimental-webgl", {
+ alpha: true
+ });
+
+ this.initShaders();
+
+ for (var i=0; i < PIXI.TextureCache.length; i++)
+ {
+ this.updateTexture(PIXI.TextureCache[i]);
+ };
+
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ this.batchs[i].restoreLostContext(this.gl)//
+ this.batchs[i].dirty = true;
+ };
+
+ PIXI._restoreBatchs(this.gl);
+
+ this.contextLost = false;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI._batchs = [];
+
+/**
+ * @private
+ */
+PIXI._getBatch = function(gl)
+{
+ if(PIXI._batchs.length == 0)
+ {
+ return new PIXI.WebGLBatch(gl);
+ }
+ else
+ {
+ return PIXI._batchs.pop();
+ }
+}
+
+/**
+ * @private
+ */
+PIXI._returnBatch = function(batch)
+{
+ batch.clean();
+ PIXI._batchs.push(batch);
+}
+
+/**
+ * @private
+ */
+PIXI._restoreBatchs = function(gl)
+{
+ for (var i=0; i < PIXI._batchs.length; i++)
+ {
+ PIXI._batchs[i].restoreLostContext(gl);
+ };
+}
+
+/**
+ * A WebGLBatch Enables a group of sprites to be drawn using the same settings.
+ * if a group of sprites all have the same baseTexture and blendMode then they can be grouped into a batch. All the sprites in a batch can then be drawn in one go by the GPU which is hugely efficient. ALL sprites in the webGL renderer are added to a batch even if the batch only contains one sprite. Batching is handled automatically by the webGL renderer. A good tip is: the smaller the number of batchs there are, the faster the webGL renderer will run.
+ * @class WebGLBatch
+ * @param an instance of the webGL context
+ * @return {PIXI.renderers.WebGLBatch} WebGLBatch {@link PIXI.renderers.WebGLBatch}
+ */
+PIXI.WebGLBatch = function(gl)
+{
+ this.gl = gl;
+
+ this.size = 0;
+
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+ this.blendMode = PIXI.blendModes.NORMAL;
+ this.dynamicSize = 1;
+}
+
+
+// constructor
+PIXI.WebGLBatch.constructor = PIXI.WebGLBatch;
+
+/**
+ * Cleans the batch so that is can be returned to an object pool and reused
+ */
+PIXI.WebGLBatch.prototype.clean = function()
+{
+ this.verticies = [];
+ this.uvs = [];
+ this.indices = [];
+ this.colors = [];
+ //this.sprites = [];
+ this.dynamicSize = 1;
+ this.texture = null;
+ this.last = null;
+ this.size = 0;
+
+ this.head;
+ this.tail;
+}
+
+/*
+ * recreates the buffers in the event of a context loss
+ */
+PIXI.WebGLBatch.prototype.restoreLostContext = function(gl)
+{
+ this.gl = gl;
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+}
+
+/**
+ * inits the batch's texture and blend mode based if the supplied sprite
+ * @method init
+ * @param sprite {Sprite} the first sprite to be added to the batch. Only sprites with the same base texture and blend mode will be allowed to be added to this batch
+ */
+PIXI.WebGLBatch.prototype.init = function(sprite)
+{
+ sprite.batch = this;
+ this.dirty = true;
+ this.blendMode = sprite.blendMode;
+ this.texture = sprite.texture.baseTexture;
+// this.sprites.push(sprite);
+ this.head = sprite;
+ this.tail = sprite;
+ this.size = 1;
+
+ this.growBatch();
+}
+
+/**
+ * inserts a sprite before the specified sprite
+ * @method insertBefore
+ * @param sprite {Sprite} the sprite to be added
+ * @param nextSprite {nextSprite} the first sprite will be inserted before this sprite
+ */
+PIXI.WebGLBatch.prototype.insertBefore = function(sprite, nextSprite)
+{
+ this.size++;
+
+ sprite.batch = this;
+ this.dirty = true;
+ var tempPrev = nextSprite.__prev;
+ nextSprite.__prev = sprite;
+ sprite.__next = nextSprite;
+
+ if(tempPrev)
+ {
+ sprite.__prev = tempPrev;
+ tempPrev.__next = sprite;
+ }
+ else
+ {
+ this.head = sprite;
+ //this.head.__prev = null
+ }
+}
+
+/**
+ * inserts a sprite after the specified sprite
+ * @method insertAfter
+ * @param sprite {Sprite} the sprite to be added
+ * @param previousSprite {Sprite} the first sprite will be inserted after this sprite
+ */
+PIXI.WebGLBatch.prototype.insertAfter = function(sprite, previousSprite)
+{
+ this.size++;
+
+
+ sprite.batch = this;
+ this.dirty = true;
+
+ var tempNext = previousSprite.__next;
+ previousSprite.__next = sprite;
+ sprite.__prev = previousSprite;
+
+ if(tempNext)
+ {
+ sprite.__next = tempNext;
+ tempNext.__prev = sprite;
+ }
+ else
+ {
+ this.tail = sprite
+ }
+
+}
+
+/**
+ * removes a sprite from the batch
+ * @method remove
+ * @param sprite {Sprite} the sprite to be removed
+ */
+PIXI.WebGLBatch.prototype.remove = function(sprite)
+{
+ this.size--;
+
+ if(this.size == 0)
+ {
+ sprite.batch = null;
+ sprite.__prev = null;
+ sprite.__next = null;
+ return;
+ }
+
+ if(sprite.__prev)
+ {
+ sprite.__prev.__next = sprite.__next;
+ }
+ else
+ {
+ this.head = sprite.__next;
+ this.head.__prev = null;
+ }
+
+ if(sprite.__next)
+ {
+ sprite.__next.__prev = sprite.__prev;
+ }
+ else
+ {
+ this.tail = sprite.__prev;
+ this.tail.__next = null
+ }
+
+ sprite.batch = null;
+ sprite.__next = null;
+ sprite.__prev = null;
+ this.dirty = true;
+}
+
+/**
+ * Splits the batch into two with the specified sprite being the start of the new batch.
+ * @method split
+ * @param sprite {Sprite} the sprite that indicates where the batch should be split
+ * @return {WebGLBatch} the new batch
+ */
+PIXI.WebGLBatch.prototype.split = function(sprite)
+{
+
+ //console.log("Splitting batch :" + this.size)
+// console.log(sprite)
+// console.log("-------")
+ this.dirty = true;
+
+ //var val = (this.tail == this.head)
+ //console.log(val + " SAME?");
+ var batch = new PIXI.WebGLBatch(this.gl)//PIXI._getBatch(this.gl);
+ batch.init(sprite);
+ batch.tail = this.tail;
+ //console.log("id is " +batcheee.id)
+
+ this.tail = sprite.__prev;
+ this.tail.__next = null;
+
+ sprite.__prev = null;
+ // return a splite batch!
+ //sprite.__prev.__next = null;
+ //sprite.__prev = null;
+
+
+ // TODO this size is wrong!
+ // need to recalculate :/ problem with a linked list!
+ // unless it gets calculated in the "clean"?
+
+ // need to loop through items as there is no way to know the length on a linked list :/
+ var tempSize = 0;
+ while(sprite)
+ {
+ tempSize++;
+ sprite.batch = batch;
+ sprite = sprite.__next;
+ }
+
+ batch.size = tempSize;
+ this.size -= tempSize;
+
+ return batch;
+}
+
+/**
+ * Merges two batchs together
+ * @method merge
+ * @param batch {WebGLBatch} the batch that will be merged
+ */
+PIXI.WebGLBatch.prototype.merge = function(batch)
+{
+ this.dirty = true;
+
+ this.tail.__next = batch.head;
+ batch.head.__prev = this.tail;
+
+ this.size += batch.size;
+
+ this.tail = batch.tail;
+
+ var sprite = batch.head;
+ while(sprite)
+ {
+ sprite.batch = this;
+ sprite = sprite.__next;
+ }
+
+}
+
+/**
+ * Grows the size of the batch. As the elements in the batch cannot have a dynamic size this function is used to increase the size of the batch. It also creates a little extra room so that the batch does not need to be resized every time a sprite is added
+ * @methos growBatch
+ */
+PIXI.WebGLBatch.prototype.growBatch = function()
+{
+ var gl = this.gl;
+ if( this.size == 1)
+ {
+ this.dynamicSize = 1;
+ }
+ else
+ {
+ this.dynamicSize = this.size * 1.5
+ }
+ // grow verts
+ this.verticies = new Float32Array(this.dynamicSize * 8);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER,this.verticies , gl.DYNAMIC_DRAW);
+
+ this.uvs = new Float32Array( this.dynamicSize * 8 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.uvs , gl.DYNAMIC_DRAW);
+
+ this.dirtyUVS = true;
+
+ this.colors = new Float32Array( this.dynamicSize * 4 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.colors , gl.DYNAMIC_DRAW);
+
+ this.dirtyColors = true;
+
+ this.indices = new Uint16Array(this.dynamicSize * 6);
+ var length = this.indices.length/6;
+
+ for (var i=0; i < length; i++)
+ {
+ var index2 = i * 6;
+ var index3 = i * 4;
+ this.indices[index2 + 0] = index3 + 0;
+ this.indices[index2 + 1] = index3 + 1;
+ this.indices[index2 + 2] = index3 + 2;
+ this.indices[index2 + 3] = index3 + 0;
+ this.indices[index2 + 4] = index3 + 2;
+ this.indices[index2 + 5] = index3 + 3;
+ };
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, this.indices, gl.STATIC_DRAW);
+
+}
+
+/**
+ * Refresh's all the data in the batch and sync's it with the webGL buffers
+ * @method refresh
+ */
+PIXI.WebGLBatch.prototype.refresh = function()
+{
+ var gl = this.gl;
+
+ if (this.dynamicSize < this.size)
+ {
+ this.growBatch();
+ }
+
+ var indexRun = 0;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index
+ var a, b, c, d, tx, ty
+
+ var displayObject = this.head
+
+ while(displayObject)
+ {
+ index = indexRun * 8;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+
+ colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+
+ displayObject = displayObject.__next;
+
+ indexRun ++;
+ }
+
+ this.dirtyUVS = true;
+ this.dirtyColors = true;
+}
+
+/**
+ * Updates all the relevant geometry and uploads the data to the GPU
+ * @method update
+ */
+PIXI.WebGLBatch.prototype.update = function()
+{
+ var gl = this.gl;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, index2, index3
+
+ var a, b, c, d, tx, ty;
+
+ var indexRun = 0;
+
+ var displayObject = this.head;
+
+ while(displayObject)
+ {
+ width = displayObject.width;
+ height = displayObject.height;
+
+ aX = displayObject.anchor.x - displayObject.texture.trim.x
+ aY = displayObject.anchor.y - displayObject.texture.trim.y
+ w0 = width * (1-aX);
+ w1 = width * -aX;
+
+ h0 = height * (1-aY);
+ h1 = height * -aY;
+
+ index = indexRun * 8;
+
+ worldTransform = displayObject.worldTransform;
+
+ a = worldTransform[0];
+ b = worldTransform[3];
+ c = worldTransform[1];
+ d = worldTransform[4];
+ tx = worldTransform[2];
+ ty = worldTransform[5];
+
+ this.verticies[index + 0 ] = a * w1 + c * h1 + tx;
+ this.verticies[index + 1 ] = d * h1 + b * w1 + ty;
+
+ this.verticies[index + 2 ] = a * w0 + c * h1 + tx;
+ this.verticies[index + 3 ] = d * h1 + b * w0 + ty;
+
+ this.verticies[index + 4 ] = a * w0 + c * h0 + tx;
+ this.verticies[index + 5 ] = d * h0 + b * w0 + ty;
+
+ this.verticies[index + 6] = a * w1 + c * h0 + tx;
+ this.verticies[index + 7] = d * h0 + b * w1 + ty;
+
+ if(displayObject.updateFrame)
+ {
+ this.dirtyUVS = true;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+ }
+
+ // TODO this probably could do with some optimisation....
+ if(displayObject.cacheAlpha != displayObject.worldAlpha)
+ {
+ displayObject.cacheAlpha = displayObject.worldAlpha;
+
+ var colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+ this.dirtyColors = true;
+ }
+
+ indexRun++;
+ displayObject = displayObject.__next;
+ }
+}
+
+/**
+ * Draws the batch to the frame buffer
+ * @method render
+ */
+PIXI.WebGLBatch.prototype.render = function()
+{
+ if(this.dirty)
+ {
+ this.refresh();
+ this.dirty = false;
+ }
+
+ if (this.size == 0)return;
+
+ this.update();
+ var gl = this.gl;
+
+ //TODO optimize this!
+ if(this.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ var shaderProgram = PIXI.shaderProgram;
+
+ // update the verts..
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ // ok..
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+
+ if(this.dirtyUVS)
+ {
+ this.dirtyUVS = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvs);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, this.texture._glTexture);
+
+ // update color!
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+
+ if(this.dirtyColors)
+ {
+ this.dirtyColors = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.colors);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+
+ // DRAW THAT this!
+ gl.drawElements(gl.TRIANGLES, this.size * 6, gl.UNSIGNED_SHORT, 0);
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
+ * Dont forget to add the view to your DOM or you will not see anything :)
+ * @class CanvasRenderer
+ * @constructor
+ * @param width {Number} the width of the canvas view
+ * @default 0
+ * @param height {Number} the height of the canvas view
+ * @default 0
+ * @param view {Canvas} the canvas to use as a view, optional
+ * @param transparent {Boolean} the transparency of the render view, default false
+ * @default false
+ *
+ */
+PIXI.CanvasRenderer = function(width, height, view, transparent)
+{
+ this.transparent = transparent;
+
+ /**
+ * The width of the canvas view
+ * @property width
+ * @type Number
+ * @default 800
+ */
+ this.width = width || 800;
+ /**
+ * The height of the canvas view
+ * @property height
+ * @type Number
+ * @default 600
+ */
+ this.height = height || 600;
+
+ this.refresh = true;
+
+ /**
+ * The canvas element that the everything is drawn to
+ * @property view
+ * @type Canvas
+ */
+ this.view = view || document.createElement( 'canvas' );
+
+ // hack to enable some hardware acceleration!
+ //this.view.style["transform"] = "translatez(0)";
+
+ this.view.width = this.width;
+ this.view.height = this.height;
+ this.count = 0;
+
+ /**
+ * The canvas context that the everything is drawn to
+ * @property context
+ * @type Canvas 2d Context
+ */
+ this.context = this.view.getContext("2d");
+}
+
+// constructor
+PIXI.CanvasRenderer.constructor = PIXI.CanvasRenderer;
+
+/**
+ * Renders the stage to its canvas view
+ * @method render
+ * @param stage {Stage} the Stage element to be rendered
+ */
+PIXI.CanvasRenderer.prototype.render = function(stage)
+{
+ // update children if need be
+
+ stage.__childrenAdded = [];
+ stage.__childrenRemoved = [];
+
+ // update textures if need be
+ PIXI.texturesToUpdate = [];
+
+ this.context.setTransform(1,0,0,1,0,0);
+ stage.updateTransform();
+
+ this.context.setTransform(1,0,0,1,0,0);
+
+ // update the background color
+ if(this.view.style.backgroundColor!=stage.backgroundColorString && !this.transparent)this.view.style.backgroundColor = stage.backgroundColorString;
+
+ this.context.clearRect(0, 0, this.width, this.height)
+ this.renderDisplayObject(stage);
+ //as
+
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * resizes the canvas view to the specified width and height
+ * @param the new width of the canvas view
+ * @param the new height of the canvas view
+ */
+PIXI.CanvasRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject)
+{
+ var transform = displayObject.worldTransform;
+ var context = this.context;
+ context.globalCompositeOperation = "source-over"
+ var blit = false;
+
+ if(!displayObject.visible)return;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var frame = displayObject.texture.frame;
+
+ if(frame)
+ {
+ context.globalAlpha = displayObject.worldAlpha;
+
+ // BLITZ!!!
+ /*
+ * if the rotation is 0 then we can blitz it
+ * meaning we dont need to do a transform and also we
+ * can round to the nearest round number for a little extra speed!
+ */
+ /*if(displayObject.rotation == 0)
+ {
+ if(!blit)this.context.setTransform(1,0,0,1,0,0);
+ blit = true;
+ context.drawImage(displayObject.texture.baseTexture.image,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (transform[2]+ ((displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width) * transform[0]),
+ (transform[5]+ ((displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height)* transform[4]),
+ (displayObject.width * transform[0]),
+ (displayObject.height * transform[4]));
+
+ }
+ else
+ {*/
+ blit = false;
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ context.drawImage(displayObject.texture.baseTexture.source,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width,
+ (displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height,
+ displayObject.width,
+ displayObject.height);
+ //}
+ }
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderStrip(displayObject);
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
+
+ // render!
+ for (var i=0; i < displayObject.children.length; i++)
+ {
+ this.renderDisplayObject(displayObject.children[i]);
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStripFlat = function(strip)
+{
+ var context = this.context;
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+
+ context.beginPath();
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+
+ };
+
+// context.globalCompositeOperation = 'lighter';
+ context.fillStyle = "#FF0000";
+ context.fill();
+ context.closePath();
+ //context.globalCompositeOperation = 'source-over';
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
+{
+ var context = this.context;
+ //context.globalCompositeOperation = 'lighter';
+ // draw triangles!!
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+
+
+ context.save();
+ context.beginPath();
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+ context.closePath();
+
+ // context.fillStyle = "white"//rgb(1, 1, 1,1));
+ // context.fill();
+ context.clip();
+
+
+ // Compute matrix transform
+ var delta = u0*v1 + v0*u2 + u1*v2 - v1*u2 - v0*u1 - u0*v2;
+ var delta_a = x0*v1 + v0*x2 + x1*v2 - v1*x2 - v0*x1 - x0*v2;
+ var delta_b = u0*x1 + x0*u2 + u1*x2 - x1*u2 - x0*u1 - u0*x2;
+ var delta_c = u0*v1*x2 + v0*x1*u2 + x0*u1*v2 - x0*v1*u2 - v0*u1*x2 - u0*x1*v2;
+ var delta_d = y0*v1 + v0*y2 + y1*v2 - v1*y2 - v0*y1 - y0*v2;
+ var delta_e = u0*y1 + y0*u2 + u1*y2 - y1*u2 - y0*u1 - u0*y2;
+ var delta_f = u0*v1*y2 + v0*y1*u2 + y0*u1*v2 - y0*v1*u2 - v0*u1*y2 - u0*y1*v2;
+
+
+
+
+ context.transform(delta_a/delta, delta_d/delta,
+ delta_b/delta, delta_e/delta,
+ delta_c/delta, delta_f/delta);
+
+ context.drawImage(strip.texture.baseTexture.source, 0, 0);
+ context.restore();
+ };
+
+// context.globalCompositeOperation = 'source-over';
+}
+
+
+
+
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+PIXI.Strip = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+ this.texture = texture;
+ this.blendMode = PIXI.blendModes.NORMAL;
+
+ try
+ {
+ this.uvs = new Float32Array([0, 1,
+ 1, 1,
+ 1, 0, 0,1]);
+
+ this.verticies = new Float32Array([0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0]);
+
+ this.colors = new Float32Array([1, 1, 1, 1]);
+
+ this.indices = new Uint16Array([0, 1, 2, 3]);
+ }
+ catch(error)
+ {
+ this.uvs = [0, 1,
+ 1, 1,
+ 1, 0, 0,1];
+
+ this.verticies = [0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0];
+
+ this.colors = [1, 1, 1, 1];
+
+ this.indices = [0, 1, 2, 3];
+ }
+
+
+ /*
+ this.uvs = new Float32Array()
+ this.verticies = new Float32Array()
+ this.colors = new Float32Array()
+ this.indices = new Uint16Array()
+*/
+ this.width = width;
+ this.height = height;
+
+ // load the texture!
+ if(texture.baseTexture.hasLoaded)
+ {
+ this.width = this.texture.frame.width;
+ this.height = this.texture.frame.height;
+ this.updateFrame = true;
+ }
+ else
+ {
+ this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
+ this.texture.addEventListener( 'update', this.onTextureUpdateBind );
+ }
+
+ this.renderable = true;
+}
+
+// constructor
+PIXI.Strip.constructor = PIXI.Strip;
+PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.Strip.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.width = texture.frame.width;
+ this.height = texture.frame.height;
+ this.updateFrame = true;
+}
+
+PIXI.Strip.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+
+PIXI.Rope = function(texture, points)
+{
+ PIXI.Strip.call( this, texture );
+ this.points = points;
+
+ try
+ {
+ this.verticies = new Float32Array( points.length * 4);
+ this.uvs = new Float32Array( points.length * 4);
+ this.colors = new Float32Array( points.length * 2);
+ this.indices = new Uint16Array( points.length * 2);
+ }
+ catch(error)
+ {
+ this.verticies = verticies
+
+ this.uvs = uvs
+ this.colors = colors
+ this.indices = indices
+ }
+
+ this.refresh();
+}
+
+
+// constructor
+PIXI.Rope.constructor = PIXI.Rope;
+PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype );
+
+PIXI.Rope.prototype.refresh = function()
+{
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var uvs = this.uvs
+ var indices = this.indices;
+ var colors = this.colors;
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+
+ uvs[0] = 0
+ uvs[1] = 1
+ uvs[2] = 0
+ uvs[3] = 1
+
+ colors[0] = 1;
+ colors[1] = 1;
+
+ indices[0] = 0;
+ indices[1] = 1;
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+ // time to do some smart drawing!
+ var amount = i/(total-1)
+
+ if(i%2)
+ {
+ uvs[index] = amount;
+ uvs[index+1] = 0;
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+
+ }
+ else
+ {
+ uvs[index] = amount
+ uvs[index+1] = 0
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+ }
+
+ index = i * 2;
+ colors[index] = 1;
+ colors[index+1] = 1;
+
+ index = i * 2;
+ indices[index] = index;
+ indices[index + 1] = index + 1;
+
+ lastPoint = point;
+ }
+}
+
+PIXI.Rope.prototype.updateTransform = function()
+{
+
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var verticies = this.verticies
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+ verticies[0] = point.x + perp.x
+ verticies[1] = point.y + perp.y //+ 200
+ verticies[2] = point.x - perp.x
+ verticies[3] = point.y - perp.y//+200
+ // time to do some smart drawing!
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+
+ if(i < points.length-1)
+ {
+ nextPoint = points[i+1];
+ }
+ else
+ {
+ nextPoint = point
+ }
+
+ perp.y = -(nextPoint.x - lastPoint.x);
+ perp.x = nextPoint.y - lastPoint.y;
+
+ var ratio = (1 - (i / (total-1))) * 10;
+ if(ratio > 1)ratio = 1;
+
+ var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y);
+ var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;
+ perp.x /= perpLength;
+ perp.y /= perpLength;
+
+ perp.x *= num;
+ perp.y *= num;
+
+ verticies[index] = point.x + perp.x
+ verticies[index+1] = point.y + perp.y
+ verticies[index+2] = point.x - perp.x
+ verticies[index+3] = point.y - perp.y
+
+ lastPoint = point;
+ }
+
+ PIXI.DisplayObjectContainer.prototype.updateTransform.call( this );
+}
+
+PIXI.Rope.prototype.setTexture = function(texture)
+{
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.BaseTextureCache = {};
+PIXI.texturesToUpdate = [];
+
+/**
+ * A texture stores the information that represents an image. All textures have a base texture
+ * @class BaseTexture
+ * @extends EventTarget
+ * @constructor
+ * @param source {String} the source object (image or canvas)
+ */
+PIXI.BaseTexture = function(source)
+{
+ PIXI.EventTarget.call( this );
+
+ /*
+ * The url of the texture
+ * @property imageUrl
+ * @type String
+ */
+ //this.imageUrl = source.src;
+
+ /**
+ * [read only] The width of the base texture set when the image has loaded
+ * @property width
+ * @type Number
+ */
+ this.width = 100;
+ /**
+ * [read only] The height of the base texture set when the image has loaded
+ * @property height
+ * @type Number
+ */
+ this.height = 100;
+
+ /**
+ * The source that is loaded to create the texture
+ * @property source
+ * @type Image
+ */
+ this.source = source//new Image();
+
+ if(this.source instanceof Image)
+ {
+ if(this.source.complete)
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ PIXI.texturesToUpdate.push(this);
+ }
+ else
+ {
+
+ var scope = this;
+ this.source.onload = function(){
+
+ scope.hasLoaded = true;
+ scope.width = scope.source.width;
+ scope.height = scope.source.height;
+
+ // add it to somewhere...
+ PIXI.texturesToUpdate.push(scope);
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+ }
+ // this.image.src = imageUrl;
+ }
+ }
+ else
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ //console.log(">!!",this.width)
+ PIXI.texturesToUpdate.push(this);
+ }
+
+ this._powerOf2 = false;
+
+}
+
+PIXI.BaseTexture.constructor = PIXI.BaseTexture;
+
+PIXI.BaseTexture.prototype.fromImage = function(imageUrl)
+{
+
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.TextureCache = {};
+PIXI.FrameCache = {};
+
+/**
+ * A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. To do this use PIXI.Sprite. If no frame is provided then the whole image is used
+ * @class Texture
+ * @extends EventTarget
+ * @constructor
+ * @param baseTexture {BaseTexture}
+ * @param frmae {Rectangle}
+ */
+PIXI.Texture = function(baseTexture, frame)
+{
+ PIXI.EventTarget.call( this );
+
+ if(!frame)
+ {
+ this.noFrame = true;
+ frame = new PIXI.Rectangle(0,0,1,1);
+ }
+
+ this.trim = new PIXI.Point();
+
+ /**
+ * The base texture of this texture
+ * @property baseTexture
+ * @type BaseTexture
+ */
+ this.baseTexture = baseTexture;
+
+
+
+ /**
+ * The frame specifies the region of the base texture that this texture uses
+ * @property frame
+ * @type #Rectangle
+ */
+ this.frame = frame;
+
+ this.scope = this;
+
+ if(baseTexture.hasLoaded)
+ {
+ if(this.noFrame)frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ //console.log(frame)
+
+ this.setFrame(frame);
+ }
+ else
+ {
+ var scope = this;
+ baseTexture.addEventListener( 'loaded', function(){ scope.onBaseTextureLoaded()} );
+ }
+}
+
+PIXI.Texture.constructor = PIXI.Texture;
+
+PIXI.Texture.prototype.onBaseTextureLoaded = function(event)
+{
+ var baseTexture = this.baseTexture;
+ baseTexture.removeEventListener( 'loaded', this.onLoaded );
+
+ if(this.noFrame)this.frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ this.noFrame = false;
+ this.width = this.frame.width;
+ this.height = this.frame.height;
+
+ this.scope.dispatchEvent( { type: 'update', content: this } );
+}
+
+/**
+ * Specifies the rectangle region of the baseTexture
+ * @method setFrame
+ * @param frame {Rectangle}
+ */
+PIXI.Texture.prototype.setFrame = function(frame)
+{
+ this.frame = frame;
+ this.width = frame.width;
+ this.height = frame.height;
+
+ if(frame.x + frame.width > this.baseTexture.width || frame.y + frame.height > this.baseTexture.height)
+ {
+ throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this);
+ }
+ //this.updateFrame = true;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on an image url
+ * If the image is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromImage
+ * @param imageUrl {String} The image url of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromImage = function(imageUrl, crossorigin)
+{
+ var texture = PIXI.TextureCache[imageUrl];
+
+ if(!texture)
+ {
+ var baseTexture = PIXI.BaseTextureCache[imageUrl];
+ if(!baseTexture)
+ {
+ var image = new Image();//new Image();
+ if (crossorigin)
+ {
+ image.crossOrigin = '';
+ }
+ image.src = imageUrl;
+ baseTexture = new PIXI.BaseTexture(image);
+ PIXI.BaseTextureCache[imageUrl] = baseTexture;
+ }
+ texture = new PIXI.Texture(baseTexture);
+
+
+ PIXI.TextureCache[imageUrl] = texture;
+
+
+ }
+
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a frame id
+ * If the frame id is not in the texture cache an error will be thrown
+ * @method fromFrame
+ * @param frameId {String} The frame id of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromFrame = function(frameId)
+{
+ var texture = PIXI.TextureCache[frameId];
+ if(!texture)throw new Error("The frameId '"+ frameId +"' does not exist in the texture cache " + this);
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a canvas element
+ * If the canvas is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromCanvas
+ * @param canvas {Canvas} The canvas element source of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromCanvas = function(canvas)
+{
+ var baseTexture = new PIXI.BaseTexture(canvas);
+ return new PIXI.Texture(baseTexture);
+}
+
+
+/**
+ *
+ * Adds a texture to the textureCache.
+ * @method addTextureToCache
+ * @param texture {Texture}
+ * @param id {String} the id that the texture will be stored against.
+ */
+PIXI.Texture.addTextureToCache = function(texture, id)
+{
+ PIXI.TextureCache[id] = texture;
+}
+
+/**
+ *
+ * Remove a texture from the textureCache.
+ * @method removeTextureFromCache
+ * @param id {String} the id of the texture to be removed
+ * @return {Texture} the texture that was removed
+ */
+PIXI.Texture.removeTextureFromCache = function(id)
+{
+ var texture = PIXI.TextureCache[id]
+ PIXI.TextureCache[id] = null;
+ return texture;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The sprite sheet loader is used to load in JSON sprite sheet data
+ * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
+ * There is a free version so thats nice, although the paid version is great value for money.
+ * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
+ * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
+ * This loader will also load the image file that the Spritesheet points to as well as the data.
+ * When loaded this class will dispatch a 'loaded' event
+ * @class SpriteSheetLoader
+ * @extends EventTarget
+ * @constructor
+ * @param url {String} the url of the sprite sheet JSON file
+ */
+
+PIXI.SpriteSheetLoader = function(url)
+{
+ /*
+ * i use texture packer to load the assets..
+ * http://www.codeandweb.com/texturepacker
+ * make sure to set the format as "JSON"
+ */
+ PIXI.EventTarget.call( this );
+ this.url = url;
+ this.baseUrl = url.replace(/[^\/]*$/, '');
+ this.texture;
+ this.frames = {};
+ this.crossorigin = false;
+}
+
+// constructor
+PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader;
+
+/**
+ * This will begin loading the JSON file
+ */
+PIXI.SpriteSheetLoader.prototype.load = function()
+{
+ this.ajaxRequest = new AjaxRequest();
+ var scope = this;
+ this.ajaxRequest.onreadystatechange=function()
+ {
+ scope.onLoaded();
+ }
+
+ this.ajaxRequest.open("GET", this.url, true)
+ if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
+ this.ajaxRequest.send(null)
+}
+
+PIXI.SpriteSheetLoader.prototype.onLoaded = function()
+{
+ if (this.ajaxRequest.readyState==4)
+ {
+ if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1)
+ {
+ var jsondata = eval("("+this.ajaxRequest.responseText+")");
+
+ var textureUrl = this.baseUrl + jsondata.meta.image;
+
+ this.texture = PIXI.Texture.fromImage(textureUrl, this.crossorigin).baseTexture;
+
+ // if(!this.texture)this.texture = new PIXI.Texture(textureUrl);
+
+ var frameData = jsondata.frames;
+ for (var i in frameData)
+ {
+ var rect = frameData[i].frame;
+ if (rect)
+ {
+ PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
+
+ if(frameData[i].trimmed)
+ {
+ //var realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
+ // calculate the offset!
+ }
+ // this.frames[i] = ;
+ }
+ }
+
+ if(this.texture.hasLoaded)
+ {
+ this.dispatchEvent( { type: 'loaded', content: this } );
+ }
+ else
+ {
+ var scope = this;
+ // wait for the texture to load..
+ this.texture.addEventListener('loaded', function(){
+
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+
+ });
+ }
+ }
+ }
+
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
+ * When all items have been loaded this class will dispatch a 'loaded' event
+ * As each individual item is loaded this class will dispatch a 'progress' event
+ * @class AssetLoader
+ * @constructor
+ * @extends EventTarget
+ * @param assetURLs {Array} an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time
+ */
+PIXI.AssetLoader = function(assetURLs)
+{
+ PIXI.EventTarget.call( this );
+
+ /**
+ * The array of asset URLs that are going to be loaded
+ * @property assetURLs
+ * @type Array
+ */
+ this.assetURLs = assetURLs;
+
+ this.assets = [];
+
+ this.crossorigin = false;
+}
+
+/**
+Fired when an item has loaded
+@event onProgress
+**/
+
+/**
+Fired when all the assets have loaded
+@event onComplete
+**/
+
+// constructor
+PIXI.AssetLoader.constructor = PIXI.AssetLoader;
+
+/**
+ * This will begin loading the assets sequentially
+ */
+PIXI.AssetLoader.prototype.load = function()
+{
+ this.loadCount = this.assetURLs.length;
+ var imageTypes = ["jpeg", "jpg", "png", "gif"];
+
+ var spriteSheetTypes = ["json"];
+
+ for (var i=0; i < this.assetURLs.length; i++)
+ {
+ var filename = this.assetURLs[i];
+ var fileType = filename.split('.').pop().toLowerCase();
+ // what are we loading?
+ var type = null;
+
+ for (var j=0; j < imageTypes.length; j++)
+ {
+ if(fileType == imageTypes[j])
+ {
+ type = "img";
+ break;
+ }
+ }
+
+ if(type != "img")
+ {
+ for (var j=0; j < spriteSheetTypes.length; j++)
+ {
+ if(fileType == spriteSheetTypes[j])
+ {
+ type = "atlas";
+ break;
+ }
+ }
+ }
+
+ if(type == "img")
+ {
+
+ var texture = PIXI.Texture.fromImage(filename, this.crossorigin);
+ if(!texture.baseTexture.hasLoaded)
+ {
+
+ var scope = this;
+ texture.baseTexture.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ this.assets.push(texture);
+ }
+ else
+ {
+
+ // already loaded!
+ this.loadCount--;
+ // if this hits zero here.. then everything was cached!
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+ }
+
+ }
+ else if(type == "atlas")
+ {
+ var spriteSheetLoader = new PIXI.SpriteSheetLoader(filename);
+ spriteSheetLoader.crossorigin = this.crossorigin;
+ this.assets.push(spriteSheetLoader);
+
+ var scope = this;
+ spriteSheetLoader.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ spriteSheetLoader.load();
+ }
+ else
+ {
+ // dont know what the file is! :/
+ //this.loadCount--;
+ throw new Error(filename + " is an unsupported file type " + this);
+ }
+
+ //this.assets[i].load();
+ };
+}
+
+PIXI.AssetLoader.prototype.onAssetLoaded = function()
+{
+ this.loadCount--;
+ this.dispatchEvent( { type: 'onProgress', content: this } );
+ if(this.onProgress)this.onProgress();
+
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+}
+
diff --git a/src/pixi/InteractionManager.js b/src/pixi/InteractionManager.js
index 19da497..fc47c12 100644
--- a/src/pixi/InteractionManager.js
+++ b/src/pixi/InteractionManager.js
@@ -304,7 +304,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -356,8 +356,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
diff --git a/src/pixi/extras/TilingSprite.js b/src/pixi/extras/TilingSprite.js
new file mode 100644
index 0000000..076f153
--- /dev/null
+++ b/src/pixi/extras/TilingSprite.js
@@ -0,0 +1,58 @@
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
diff --git a/src/pixi/renderers/CanvasRenderer.js b/src/pixi/renderers/CanvasRenderer.js
index ee93413..0783d24 100644
--- a/src/pixi/renderers/CanvasRenderer.js
+++ b/src/pixi/renderers/CanvasRenderer.js
@@ -178,6 +178,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -224,6 +229,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -243,8 +275,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/src/pixi/renderers/WebGLRenderer.js b/src/pixi/renderers/WebGLRenderer.js
index 5b6e94d..2c96320 100644
--- a/src/pixi/renderers/WebGLRenderer.js
+++ b/src/pixi/renderers/WebGLRenderer.js
@@ -219,6 +219,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -257,9 +261,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -451,6 +468,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -458,7 +482,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -565,6 +589,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -662,7 +807,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/Gruntfile.js b/Gruntfile.js
index cb789cd..ef21a5e 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -28,6 +28,7 @@
'<%= dirs.src %>/renderers/CanvasRenderer.js',
'<%= dirs.src %>/extras/Strip.js',
'<%= dirs.src %>/extras/Rope.js',
+ '<%= dirs.src %>/extras/TilingSprite.js',
'<%= dirs.src %>/textures/BaseTexture.js',
'<%= dirs.src %>/textures/Texture.js',
'<%= dirs.src %>/loaders/SpriteSheetLoader.js',
@@ -98,6 +99,7 @@
'examples/example 6 - Interactivity',
'examples/example 7 - Transparent Background',
'examples/example 8 - Dragging',
+ 'examples/example 9 - Tiling Texture'
]
},
connect: {
diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js
index 28797ce..df5bd6c 100644
--- a/bin/pixi.dev.js
+++ b/bin/pixi.dev.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/bin/pixi.js b/bin/pixi.js
index 97de1ac..7547b4a 100644
--- a/bin/pixi.js
+++ b/bin/pixi.js
@@ -4,10 +4,10 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
*/
-function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*o,i[1]=c*s+u*a,i[2]=c*n+u*h+d,i[3]=l*r+I*o,i[4]=l*s+I*a,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],o=r[2],a=r[3],h=r[4],c=r[5],u=1/(s*h+n*-a),d=h*u*i.x+-n*u*i.y+(c*n-o*h)*u,l=s*u*i.y+-a*u*i.x+(-c*s+o*a)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var t=t.children[g],x=this.hitTest(t,e);if(x)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var o=this.interactiveItems.length,r=0;o>r;r++){var a=this.interactiveItems[r];a.touchmove&&a.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,a=0;o>a;a++){var h=this.interactiveItems[a];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],o=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,h=0;a>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!o?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(o=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],o=e[3],a=e[4],h=e[5],c=1/(r*a+s*-o);return new PIXI.Point(a*c*i.x+-s*c*i.y+(h*s-n*a)*c,r*c*i.y+-o*c*i.x+(-h*r+n*o)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*o+f*c,i[1]=l*s+I*a+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*o+g*c,i[4]=p*s+v*a+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*o+b*c,i[7]=x*s+P*a+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],o=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=o,t[14]=a,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],o=t[3],a=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],m=e[2],_=e[3];return i[0]=P*r+b*a+m*d+_*p,i[1]=P*s+b*h+m*l+_*v,i[2]=P*n+b*c+m*I+_*g,i[3]=P*o+b*u+m*f+_*x,P=e[4],b=e[5],m=e[6],_=e[7],i[4]=P*r+b*a+m*d+_*p,i[5]=P*s+b*h+m*l+_*v,i[6]=P*n+b*c+m*I+_*g,i[7]=P*o+b*u+m*f+_*x,P=e[8],b=e[9],m=e[10],_=e[11],i[8]=P*r+b*a+m*d+_*p,i[9]=P*s+b*h+m*l+_*v,i[10]=P*n+b*c+m*I+_*g,i[11]=P*o+b*u+m*f+_*x,P=e[12],b=e[13],m=e[14],_=e[15],i[12]=P*r+b*a+m*d+_*p,i[13]=P*s+b*h+m*l+_*v,i[14]=P*n+b*c+m*I+_*g,i[15]=P*o+b*u+m*f+_*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var o=this.gl;this.batch=new PIXI.WebGLBatch(o),o.disable(o.DEPTH_TEST),o.enable(o.BLEND),o.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),o=PIXI._getBatch(this.gl),a=this.batchs.indexOf(r);return o.init(t),this.batchs.splice(a+1,0,o,n),void 0}}}else s=i;var o=PIXI._getBatch(this.gl);if(o.init(t),r){var a=this.batchs.indexOf(r);this.batchs.splice(a+1,0,o)}else this.batchs.push(o)}else t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,o=i[n],a=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(o,c),e.lineTo(a,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var o=2*n,a=i[o],h=i[o+2],c=i[o+4],u=i[o+1],d=i[o+3],l=i[o+5],I=r[o]*t.texture.width,f=r[o+2]*t.texture.width,p=r[o+4]*t.texture.width,v=r[o+1]*t.texture.height,g=r[o+3]*t.texture.height,x=r[o+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(a,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=a*g+v*c+h*x-g*c-v*h-a*x,m=I*h+a*p+f*c-h*p-a*f-I*c,_=I*g*c+v*h*p+a*f*x-a*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,y=I*d+u*p+f*l-d*p-u*f-I*l,T=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,m/P,y/P,_/P,T/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a,c=a/(o-1);a%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*a,r[h]=1,r[h+1]=1,h=2*a,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var o=t.length,a=1;o>a;a++){var n=t[a],h=4*a;e=t.length-1>a?t[a+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-a/(o-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this)},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,o=0;t.length>o;o++)if(s==t[o]){n="img";break}if("img"!=n)for(var o=0;e.length>o;o++)if(s==e[o]){n="atlas";break}if("img"==n){var a=PIXI.Texture.fromImage(r,this.crossorigin);if(a.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;a.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(a)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
+function HEXtoRGB(t){return[(255&t>>16)/255,(255&t>>8)/255,(255&t)/255]}function determineMatrixArrayType(){return PIXI.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,PIXI.Matrix}var PIXI=PIXI||{};PIXI.Point=function(t,e){this.x=t||0,this.y=e||0},PIXI.Point.clone=function(){return new PIXI.Point(this.x,this.y)},PIXI.Point.constructor=PIXI.Point,PIXI.Rectangle=function(t,e,i,r){this.x=t||0,this.y=e||0,this.width=i||0,this.height=r||0},PIXI.Rectangle.clone=function(){return new PIXI.Rectangle(this.x,this.y,this.width,this.height)},PIXI.Rectangle.constructor=PIXI.Rectangle,PIXI.DisplayObject=function(){this.position=new PIXI.Point,this.scale=new PIXI.Point(1,1),this.rotation=0,this.alpha=1,this.visible=!0,this.cacheVisible=!1,this.parent=null,this.stage=null,this.hitArea=null,this.worldAlpha=1,this.color=[],this.worldTransform=PIXI.mat3.create(),this.localTransform=PIXI.mat3.create(),this.dynamic=!0,this._sr=0,this._cr=1,this.renderable=!1,this.interactive=!1,this.buttonMode=!1},PIXI.DisplayObject.constructor=PIXI.DisplayObject,PIXI.DisplayObject.prototype.setInteractive=function(t){this.interactive=t,this.stage&&(this.stage.dirty=!0)},PIXI.DisplayObject.prototype.updateTransform=function(){this.rotation!=this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var t=this.localTransform,e=this.parent.worldTransform,i=this.worldTransform;t[0]=this._cr*this.scale.x,t[1]=-this._sr*this.scale.y,t[3]=this._sr*this.scale.x,t[4]=this._cr*this.scale.y,t[2]=this.position.x,t[5]=this.position.y;var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=e[0],u=e[1],d=e[2],l=e[3],I=e[4],f=e[5];i[0]=c*r+u*a,i[1]=c*s+u*o,i[2]=c*n+u*h+d,i[3]=l*r+I*a,i[4]=l*s+I*o,i[5]=l*n+I*h+f,this.worldAlpha=this.alpha*this.parent.worldAlpha},PIXI.DisplayObjectContainer=function(){PIXI.DisplayObject.call(this),this.children=[],this.renderable=!1},PIXI.DisplayObjectContainer.constructor=PIXI.DisplayObjectContainer,PIXI.DisplayObjectContainer.prototype=Object.create(PIXI.DisplayObject.prototype),PIXI.DisplayObjectContainer.prototype.addChild=function(t){void 0!=t.parent&&t.parent.removeChild(t),t.parent=this,t.childIndex=this.children.length,this.children.push(t),this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.addChildAt=function(t,e){if(!(e>=0&&this.children.length>=e))throw Error(t+" The index "+e+" supplied is out of bounds "+this.children.length);void 0!=t.parent&&t.parent.removeChild(t),e==this.children.length?this.children.push(t):this.children.splice(e,0,t),t.parent=this,t.childIndex=e;for(var i=this.children.length,r=e;i>r;r++)this.children[r].childIndex=r;this.stage&&this.stage.__addChild(t)},PIXI.DisplayObjectContainer.prototype.removeChild=function(t){var e=this.children.indexOf(t);if(-1===e)throw Error(t+" The supplied DisplayObject must be a child of the caller "+this);this.stage&&this.stage.__removeChild(t),t.parent=void 0,this.children.splice(e,1);for(var i=e,r=this.children.length;r>i;i++)this.children[i].childIndex-=1},PIXI.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible){PIXI.DisplayObject.prototype.updateTransform.call(this);for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform()}},PIXI.blendModes={},PIXI.blendModes.NORMAL=0,PIXI.blendModes.SCREEN=1,PIXI.Sprite=function(t){PIXI.DisplayObjectContainer.call(this),this.anchor=new PIXI.Point,this.texture=t,this.blendMode=PIXI.blendModes.NORMAL,this.width=0,this.height=0,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Sprite.constructor=PIXI.Sprite,PIXI.Sprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Sprite.prototype.setTexture=function(t){this.texture.baseTexture!=t.baseTexture&&(this.textureChange=!0),this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Sprite.prototype.onTextureUpdate=function(){this.width=this.width||this.texture.frame.width,this.height=this.height||this.texture.frame.height,this.updateFrame=!0},PIXI.Sprite.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache"+this);return new PIXI.Sprite(e)},PIXI.Sprite.fromImage=function(t){var e=PIXI.Texture.fromImage(t);return new PIXI.Sprite(e)},PIXI.MovieClip=function(t){PIXI.Sprite.call(this,t[0]),this.textures=t,this.currentFrame=0,this.animationSpeed=1,this.playing},PIXI.MovieClip.constructor=PIXI.MovieClip,PIXI.MovieClip.prototype=Object.create(PIXI.Sprite.prototype),PIXI.MovieClip.prototype.stop=function(){this.playing=!1},PIXI.MovieClip.prototype.play=function(){this.playing=!0},PIXI.MovieClip.prototype.gotoAndStop=function(t){this.playing=!1,this.currentFrame=t;var e=0|this.currentFrame+.5;this.setTexture(this.textures[e%this.textures.length])},PIXI.MovieClip.prototype.gotoAndPlay=function(t){this.currentFrame=t,this.playing=!0},PIXI.MovieClip.prototype.updateTransform=function(){if(PIXI.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var t=0|this.currentFrame+.5;this.setTexture(this.textures[t%this.textures.length])}},PIXI.InteractionManager=function(t){this.stage=t,this.tempPoint=new PIXI.Point,this.mouseoverEnabled=!0,this.mouse=new PIXI.InteractionData,this.touchs={},this.pool=[],this.interactiveItems=[],this.last=0},PIXI.InteractionManager.constructor=PIXI.InteractionManager,PIXI.InteractionManager.prototype.collectInteractiveSprite=function(t,e){for(var i=t.children,r=i.length,s=r-1;s>=0;s--){var n=i[s];n.interactive?(e.interactiveChildren=!0,this.interactiveItems.push(n),n.children.length>0&&this.collectInteractiveSprite(n,n)):(n.__iParent=null,n.children.length>0&&this.collectInteractiveSprite(n,e))}},PIXI.InteractionManager.prototype.setTarget=function(t){window.navigator.msPointerEnabled&&(t.view.style["-ms-content-zooming"]="none",t.view.style["-ms-touch-action"]="none"),this.target=t,t.view.addEventListener("mousemove",this.onMouseMove.bind(this),!0),t.view.addEventListener("mousedown",this.onMouseDown.bind(this),!0),document.body.addEventListener("mouseup",this.onMouseUp.bind(this),!0),t.view.addEventListener("mouseout",this.onMouseUp.bind(this),!0),t.view.addEventListener("touchstart",this.onTouchStart.bind(this),!0),t.view.addEventListener("touchend",this.onTouchEnd.bind(this),!0),t.view.addEventListener("touchmove",this.onTouchMove.bind(this),!0)},PIXI.InteractionManager.prototype.update=function(){var t=Date.now(),e=t-this.last;if(e=30*e/1e3,!(1>e)){if(this.last=t,this.dirty){this.dirty=!1,this.interactiveItems.length;for(var i=0;this.interactiveItems.length>i;i++)this.interactiveItems[i].interactiveChildren=!0;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}for(var r=this.interactiveItems.length,i=0;r>i;i++){var s=this.interactiveItems[i];s.visible&&(s.mouseover||s.mouseout||s.buttonMode)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit?s.__isOver||(s.buttonMode&&(this.target.view.style.cursor="pointer"),s.mouseover&&s.mouseover(this.mouse),s.__isOver=!0):s.__isOver&&(s.buttonMode&&(this.target.view.style.cursor="default"),s.mouseout&&s.mouseout(this.mouse),s.__isOver=!1))}}},PIXI.InteractionManager.prototype.onMouseMove=function(t){t.preventDefault();var e=this.target.view.getBoundingClientRect();this.mouse.global.x=(t.clientX-e.left)*(this.target.width/e.width),this.mouse.global.y=(t.clientY-e.top)*(this.target.height/e.height);var i=this.interactiveItems.length;this.mouse.global;for(var r=0;i>r;r++){var s=this.interactiveItems[r];s.mousemove&&s.mousemove(this.mouse)}},PIXI.InteractionManager.prototype.onMouseDown=function(t){t.preventDefault();var e=this.interactiveItems.length;this.mouse.global,this.stage;for(var i=0;e>i;i++){var r=this.interactiveItems[i];if((r.mousedown||r.click)&&(r.__mouseIsDown=!0,r.__hit=this.hitTest(r,this.mouse),r.__hit&&(r.mousedown&&r.mousedown(this.mouse),r.__isDown=!0,!r.interactiveChildren)))break}},PIXI.InteractionManager.prototype.onMouseUp=function(t){t.preventDefault(),this.mouse.global;for(var e=this.interactiveItems.length,i=!1,r=0;e>r;r++){var s=this.interactiveItems[r];(s.mouseup||s.mouseupoutside||s.click)&&(s.__hit=this.hitTest(s,this.mouse),s.__hit&&!i?(s.mouseup&&s.mouseup(this.mouse),s.__isDown&&s.click&&s.click(this.mouse),s.interactiveChildren||(i=!0)):s.__isDown&&s.mouseupoutside&&s.mouseupoutside(this.mouse),s.__isDown=!1)}},PIXI.InteractionManager.prototype.hitTest=function(t,e){var i=e.global;if(!t.visible)return!1;if(t instanceof PIXI.Sprite){var r=t.worldTransform,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=-t.width*t.anchor.x;if(d>I&&I+t.width>d){var f=-t.height*t.anchor.y;if(l>f&&f+t.height>l)return!0}}else if(t.hitArea){var r=t.worldTransform,p=t.hitArea,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],c=r[5],u=1/(s*h+n*-o),d=h*u*i.x+-n*u*i.y+(c*n-a*h)*u,l=s*u*i.y+-o*u*i.x+(-c*s+a*o)*u,I=p.x;if(d>I&&I+p.width>d){var f=p.y;if(l>f&&f+p.height>l)return!0}}for(var v=t.children.length,g=0;v>g;g++){var x=t.children[g],P=this.hitTest(x,e);if(P)return!0}return!1},PIXI.InteractionManager.prototype.onTouchMove=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier];n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height)}for(var a=this.interactiveItems.length,r=0;a>r;r++){var o=this.interactiveItems[r];o.touchmove&&o.touchmove(n)}},PIXI.InteractionManager.prototype.onTouchStart=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.pool.pop();n||(n=new PIXI.InteractionData),this.touchs[s.identifier]=n,n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var a=this.interactiveItems.length,o=0;a>o;o++){var h=this.interactiveItems[o];if((h.touchstart||h.tap)&&(h.__hit=this.hitTest(h,n),h.__hit&&(h.touchstart&&h.touchstart(n),h.__isDown=!0,h.__touchData=n,!h.interactiveChildren)))break}}},PIXI.InteractionManager.prototype.onTouchEnd=function(t){t.preventDefault();for(var e=this.target.view.getBoundingClientRect(),i=t.changedTouches,r=0;i.length>r;r++){var s=i[r],n=this.touchs[s.identifier],a=!1;n.global.x=(s.clientX-e.left)*(this.target.width/e.width),n.global.y=(s.clientY-e.top)*(this.target.height/e.height);for(var o=this.interactiveItems.length,h=0;o>h;h++){var c=this.interactiveItems[h],u=c.__touchData;c.__hit=this.hitTest(c,n),u==n&&((c.touchend||c.tap)&&(c.__hit&&!a?(c.touchend&&c.touchend(n),c.__isDown&&c.tap&&c.tap(n),c.interactiveChildren||(a=!0)):c.__isDown&&c.touchendoutside&&c.touchendoutside(n),c.__isDown=!1),c.__touchData=null)}this.pool.push(n),this.touchs[s.identifier]=null}},PIXI.InteractionData=function(){this.global=new PIXI.Point,this.local=new PIXI.Point,this.target},PIXI.InteractionData.prototype.getLocalPosition=function(t){var e=t.worldTransform,i=this.global,r=e[0],s=e[1],n=e[2],a=e[3],o=e[4],h=e[5],c=1/(r*o+s*-a);return new PIXI.Point(o*c*i.x+-s*c*i.y+(h*s-n*o)*c,r*c*i.y+-a*c*i.x+(-h*r+n*a)*c)},PIXI.InteractionData.constructor=PIXI.InteractionData,PIXI.Stage=function(t,e){PIXI.DisplayObjectContainer.call(this),this.worldTransform=PIXI.mat3.create(),this.__childrenAdded=[],this.__childrenRemoved=[],this.childIndex=0,this.stage=this,this.stage.hitArea=new PIXI.Rectangle(0,0,1e5,1e5),this.interactive=!!e,this.interactionManager=new PIXI.InteractionManager(this),this.setBackgroundColor(t)},PIXI.Stage.constructor=PIXI.Stage,PIXI.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var t=0,e=this.children.length;e>t;t++)this.children[t].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},PIXI.Stage.prototype.setBackgroundColor=function(t){this.backgroundColor=t||0,this.backgroundColorSplit=HEXtoRGB(this.backgroundColor),this.backgroundColorString="#"+this.backgroundColor.toString(16)},PIXI.Stage.prototype.__addChild=function(t){if(t.interactive&&(this.dirty=!0),t.stage=this,t.children)for(var e=0;t.children.length>e;e++)this.__addChild(t.children[e])},PIXI.Stage.prototype.__removeChild=function(t){if(t.interactive&&(this.dirty=!0),this.__childrenRemoved.push(t),t.stage=void 0,t.children)for(var e=0,i=t.children.length;i>e;e++)this.__removeChild(t.children[e])},window.requestAnimFrame=function(){return window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(t){window.setTimeout(t,1e3/60)}}(),"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var t=Array.prototype.slice;return function(e){function i(){var n=s.concat(t.call(arguments));r.apply(this instanceof i?this:e,n)}var r=this,s=t.call(arguments,1);if("function"!=typeof r)throw new TypeError;return i.prototype=function n(t){return t&&(n.prototype=t),this instanceof n?void 0:new n}(r.prototype),i}}());var AjaxRequest=function(){var t=["Msxml2.XMLHTTP","Microsoft.XMLHTTP"];if(!window.ActiveXObject)return window.XMLHttpRequest?new XMLHttpRequest:!1;for(var e=0;t.length>e;e++)try{return new ActiveXObject(t[e])}catch(i){}};PIXI.EventTarget=function(){var t={};this.addEventListener=this.on=function(e,i){void 0===t[e]&&(t[e]=[]),-1===t[e].indexOf(i)&&t[e].push(i)},this.dispatchEvent=this.emit=function(e){for(var i in t[e.type])t[e.type][i](e)},this.removeEventListener=this.off=function(e,i){var r=t[e].indexOf(i);-1!==r&&t[e].splice(r,1)}},determineMatrixArrayType(),PIXI.mat3={},PIXI.mat3.create=function(){var t=new PIXI.Matrix(9);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t},PIXI.mat4={},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat3.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=e[0],I=e[1],f=e[2],p=e[3],v=e[4],g=e[5],x=e[6],P=e[7],b=e[8];return i[0]=l*r+I*a+f*c,i[1]=l*s+I*o+f*u,i[2]=l*n+I*h+f*d,i[3]=p*r+v*a+g*c,i[4]=p*s+v*o+g*u,i[5]=p*n+v*h+g*d,i[6]=x*r+P*a+b*c,i[7]=x*s+P*o+b*u,i[8]=x*n+P*h+b*d,i},PIXI.mat3.toMat4=function(t,e){return e||(e=PIXI.mat4.create()),e[15]=1,e[14]=0,e[13]=0,e[12]=0,e[11]=0,e[10]=t[8],e[9]=t[7],e[8]=t[6],e[7]=0,e[6]=t[5],e[5]=t[4],e[4]=t[3],e[3]=0,e[2]=t[2],e[1]=t[1],e[0]=t[0],e},PIXI.mat4.create=function(){var t=new PIXI.Matrix(16);return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=1,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=1,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t},PIXI.mat4.transpose=function(t,e){if(!e||t===e){var i=t[1],r=t[2],s=t[3],n=t[6],a=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=i,t[6]=t[9],t[7]=t[13],t[8]=r,t[9]=n,t[11]=t[14],t[12]=s,t[13]=a,t[14]=o,t}return e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15],e},PIXI.mat4.multiply=function(t,e,i){i||(i=t);var r=t[0],s=t[1],n=t[2],a=t[3],o=t[4],h=t[5],c=t[6],u=t[7],d=t[8],l=t[9],I=t[10],f=t[11],p=t[12],v=t[13],g=t[14],x=t[15],P=e[0],b=e[1],_=e[2],m=e[3];return i[0]=P*r+b*o+_*d+m*p,i[1]=P*s+b*h+_*l+m*v,i[2]=P*n+b*c+_*I+m*g,i[3]=P*a+b*u+_*f+m*x,P=e[4],b=e[5],_=e[6],m=e[7],i[4]=P*r+b*o+_*d+m*p,i[5]=P*s+b*h+_*l+m*v,i[6]=P*n+b*c+_*I+m*g,i[7]=P*a+b*u+_*f+m*x,P=e[8],b=e[9],_=e[10],m=e[11],i[8]=P*r+b*o+_*d+m*p,i[9]=P*s+b*h+_*l+m*v,i[10]=P*n+b*c+_*I+m*g,i[11]=P*a+b*u+_*f+m*x,P=e[12],b=e[13],_=e[14],m=e[15],i[12]=P*r+b*o+_*d+m*p,i[13]=P*s+b*h+_*l+m*v,i[14]=P*n+b*c+_*I+m*g,i[15]=P*a+b*u+_*f+m*x,i},PIXI.autoDetectRenderer=function(t,e,i,r){t||(t=800),e||(e=600);var s=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(t){return!1}}();return s?new PIXI.WebGLRenderer(t,e,i,r):new PIXI.CanvasRenderer(t,e,i,r)},PIXI.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],PIXI.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat4 uMVMatrix;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],PIXI.CompileVertexShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.VERTEX_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI.CompileFragmentShader=function(t,e){for(var i="",r=0;e.length>r;r++)i+=e[r];var s;return s=t.createShader(t.FRAGMENT_SHADER),t.shaderSource(s,i),t.compileShader(s),t.getShaderParameter(s,t.COMPILE_STATUS)?s:(alert(t.getShaderInfoLog(s)),null)},PIXI._defaultFrame=new PIXI.Rectangle(0,0,1,1),PIXI.WebGLRenderer=function(t,e,i,r){this.transparent=!!r,this.width=t||800,this.height=e||600,this.view=i||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var s=this;this.view.addEventListener("webglcontextlost",function(t){s.handleContextLost(t)},!1),this.view.addEventListener("webglcontextrestored",function(t){s.handleContextRestored(t)},!1),this.batchs=[];try{this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!1,premultipliedAlpha:!0})}catch(n){throw Error(" This browser does not support webGL. Try using the canvas renderer"+this)}this.initShaders();var a=this.gl;this.batch=new PIXI.WebGLBatch(a),a.disable(a.DEPTH_TEST),a.enable(a.BLEND),a.colorMask(!0,!0,!0,this.transparent),this.projectionMatrix=PIXI.mat4.create(),this.resize(this.width,this.height),this.contextLost=!1},PIXI.WebGLRenderer.constructor=PIXI.WebGLRenderer,PIXI.WebGLRenderer.prototype.initShaders=function(){var t=this.gl,e=PIXI.CompileFragmentShader(t,PIXI.shaderFragmentSrc),i=PIXI.CompileVertexShader(t,PIXI.shaderVertexSrc);this.shaderProgram=t.createProgram();var r=this.shaderProgram;t.attachShader(r,i),t.attachShader(r,e),t.linkProgram(r),t.getProgramParameter(r,t.LINK_STATUS)||alert("Could not initialise shaders"),t.useProgram(r),r.vertexPositionAttribute=t.getAttribLocation(r,"aVertexPosition"),t.enableVertexAttribArray(r.vertexPositionAttribute),r.textureCoordAttribute=t.getAttribLocation(r,"aTextureCoord"),t.enableVertexAttribArray(r.textureCoordAttribute),r.colorAttribute=t.getAttribLocation(r,"aColor"),t.enableVertexAttribArray(r.colorAttribute),r.mvMatrixUniform=t.getUniformLocation(r,"uMVMatrix"),r.samplerUniform=t.getUniformLocation(r,"uSampler"),PIXI.shaderProgram=this.shaderProgram},PIXI.WebGLRenderer.prototype.checkVisibility=function(t,e){for(var i=t.children,r=0;i.length>r;r++){var s=i[r],n=s.visible&&e;s.textureChange&&(s.textureChange=!1,n&&(this.removeDisplayObject(s),this.addDisplayObject(s))),s.cacheVisible!=n&&(s.cacheVisible=n,s.cacheVisible?this.addDisplayObject(s):this.removeDisplayObject(s)),s.children.length>0&&this.checkVisibility(s,n)}},PIXI.WebGLRenderer.prototype.render=function(t){if(!this.contextLost){this.__stage!==t&&(this.__stage&&this.checkVisibility(this.__stage,!1),this.__stage=t);for(var e=0;t.__childrenRemoved.length>e;e++)this.removeDisplayObject(t.__childrenRemoved[e]);for(var e=0;PIXI.texturesToUpdate.length>e;e++)this.updateTexture(PIXI.texturesToUpdate[e]);t.__childrenRemoved=[],t.__childrenAdded=[],PIXI.texturesToUpdate=[],this.checkVisibility(t,!0),t.updateTransform();var i=this.gl;i.clear(i.COLOR_BUFFER_BIT),i.clearColor(t.backgroundColorSplit[0],t.backgroundColorSplit[1],t.backgroundColorSplit[2],0),i.blendFunc(i.ONE,i.ONE_MINUS_SRC_ALPHA),i.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix);for(var r,e=0;this.batchs.length>e;e++)r=this.batchs[e],r instanceof PIXI.WebGLBatch?this.batchs[e].render():r instanceof PIXI.TilingSprite?r.visible&&this.renderTilingSprite(r):r instanceof PIXI.Strip&&r.visible&&this.renderStrip(r);t.interactive&&(t._interactiveEventsAdded||(t._interactiveEventsAdded=!0,t.interactionManager.setTarget(this)))}},PIXI.WebGLRenderer.prototype.updateTexture=function(t){var e=this.gl;t._glTexture||(t._glTexture=e.createTexture()),t.hasLoaded&&(e.bindTexture(e.TEXTURE_2D,t._glTexture),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!0),e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,t.source),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR),t._powerOf2?(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT)):(e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),e.bindTexture(e.TEXTURE_2D,null)),this.refreshBatchs=!0},PIXI.WebGLRenderer.prototype.addDisplayObject=function(t){if(t.stage&&!t.__inWebGL&&(t.batch=null,t.renderable)){t.__inWebGL=!0;var e=t;do{if(0==e.childIndex)e=e.parent;else for(e=e.parent.children[e.childIndex-1];0!=e.children.length;)e=e.children[e.children.length-1];if(e==t.stage)break}while(!e.renderable||!e.__inWebGL);var i=t;do{if(0==i.children.length){for(;i.childIndex==i.parent.children.length-1;)if(i=i.parent,i==t.stage){i=null;break}i&&(i=i.parent.children[i.childIndex+1])}else i=i.children[0];if(!i)break}while(!i.renderable||!i.__inWebGL);if(t instanceof PIXI.Sprite){var r,s;if(e instanceof PIXI.Sprite){if(r=e.batch,r&&r.texture==t.texture.baseTexture&&r.blendMode==t.blendMode)return r.insertAfter(t,e),void 0}else r=e;if(i)if(i instanceof PIXI.Sprite){if(s=i.batch){if(s.texture==t.texture.baseTexture&&s.blendMode==t.blendMode)return s.insertBefore(t,i),void 0;if(s==r){var n=r.split(i),a=PIXI._getBatch(this.gl),o=this.batchs.indexOf(r);return a.init(t),this.batchs.splice(o+1,0,a,n),void 0}}}else s=i;var a=PIXI._getBatch(this.gl);if(a.init(t),r){var o=this.batchs.indexOf(r);this.batchs.splice(o+1,0,a)}else this.batchs.push(a)}else t instanceof PIXI.TilingSprite?(this.initTilingSprite(t),this.batchs.push(t)):t instanceof PIXI.Strip&&(this.initStrip(t),this.batchs.push(t));this.batchUpdate=!0}},PIXI.WebGLRenderer.prototype.removeDisplayObject=function(t){if(t.cacheVisible=!1,t.renderable){t.__inWebGL=!1;var e;if(t instanceof PIXI.Sprite){var i=t.batch;if(!i)return;i.remove(t),0==i.size&&(e=i)}else e=t;if(e){var r=this.batchs.indexOf(e);if(-1==r)return;if(0==r||r==this.batchs.length-1)return this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),void 0;if(this.batchs[r-1]instanceof PIXI.WebGLBatch&&this.batchs[r+1]instanceof PIXI.WebGLBatch&&this.batchs[r-1].texture==this.batchs[r+1].texture&&this.batchs[r-1].blendMode==this.batchs[r+1].blendMode)return this.batchs[r-1].merge(this.batchs[r+1]),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e),PIXI._returnBatch(this.batchs[r+1]),this.batchs.splice(r,2),void 0;this.batchs.splice(r,1),e instanceof PIXI.WebGLBatch&&PIXI._returnBatch(e)}}},PIXI.WebGLRenderer.prototype.resize=function(t,e){this.width=t,this.height=e,this.view.width=t,this.view.height=e,this.gl.viewport(0,0,this.width,this.height);var i=this.projectionMatrix;i[0]=2/this.width,i[5]=-2/this.height,i[12]=-1,i[13]=1},PIXI.WebGLRenderer.prototype.initTilingSprite=function(t){var e=this.gl;t.verticies=new Float32Array([0,0,t.width,0,t.width,t.height,0,t.height]),t.uvs=new Float32Array([0,0,1,0,1,1,0,1]),t.colors=new Float32Array([1,1,1,1]),t.indices=new Uint16Array([0,1,3,2]),t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW),t.texture.baseTexture._glTexture?(e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.REPEAT),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.REPEAT),t.texture.baseTexture._powerOf2=!0):t.texture.baseTexture._powerOf2=!0},PIXI.WebGLRenderer.prototype.renderTilingSprite=function(t){var e=this.gl;this.shaderProgram;var i=t.tilePosition,r=t.tileScale,s=i.x/t.texture.baseTexture.width,n=i.y/t.texture.baseTexture.height,a=t.width/t.texture.baseTexture.width/r.x,o=t.height/t.texture.baseTexture.height/r.y;t.uvs[0]=0+s,t.uvs[1]=0-n,t.uvs[2]=1*a+s,t.uvs[3]=0-n,t.uvs[4]=1*a+s,t.uvs[5]=1*o-n,t.uvs[6]=0+s,t.uvs[7]=1*o-n,e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.uvs),this.renderStrip(t)},PIXI.WebGLRenderer.prototype.initStrip=function(t){var e=this.gl;this.shaderProgram,t._vertexBuffer=e.createBuffer(),t._indexBuffer=e.createBuffer(),t._uvBuffer=e.createBuffer(),t._colorBuffer=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.DYNAMIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)},PIXI.WebGLRenderer.prototype.renderStrip=function(t){var e=this.gl,i=this.shaderProgram,r=PIXI.mat3.toMat4(t.worldTransform);PIXI.mat4.transpose(r),PIXI.mat4.multiply(this.projectionMatrix,r,r),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,r),t.blendMode==PIXI.blendModes.NORMAL?e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA):e.blendFunc(e.ONE,e.ONE_MINUS_SRC_COLOR),t.dirty?(t.dirty=!1,e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferData(e.ARRAY_BUFFER,t.verticies,e.STATIC_DRAW),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.bufferData(e.ARRAY_BUFFER,t.uvs,e.STATIC_DRAW),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.bufferData(e.ARRAY_BUFFER,t.colors,e.STATIC_DRAW),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,t.indices,e.STATIC_DRAW)):(e.bindBuffer(e.ARRAY_BUFFER,t._vertexBuffer),e.bufferSubData(e.ARRAY_BUFFER,0,t.verticies),e.vertexAttribPointer(i.vertexPositionAttribute,2,e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,t._uvBuffer),e.vertexAttribPointer(i.textureCoordAttribute,2,e.FLOAT,!1,0,0),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.baseTexture._glTexture),e.bindBuffer(e.ARRAY_BUFFER,t._colorBuffer),e.vertexAttribPointer(i.colorAttribute,1,e.FLOAT,!1,0,0),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t._indexBuffer)),e.drawElements(e.TRIANGLE_STRIP,t.indices.length,e.UNSIGNED_SHORT,0),e.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform,!1,this.projectionMatrix)},PIXI.WebGLRenderer.prototype.handleContextLost=function(t){t.preventDefault(),this.contextLost=!0},PIXI.WebGLRenderer.prototype.handleContextRestored=function(){this.gl=this.view.getContext("experimental-webgl",{alpha:!0}),this.initShaders();for(var t=0;PIXI.TextureCache.length>t;t++)this.updateTexture(PIXI.TextureCache[t]);for(var t=0;this.batchs.length>t;t++)this.batchs[t].restoreLostContext(this.gl),this.batchs[t].dirty=!0;PIXI._restoreBatchs(this.gl),this.contextLost=!1},PIXI._batchs=[],PIXI._getBatch=function(t){return 0==PIXI._batchs.length?new PIXI.WebGLBatch(t):PIXI._batchs.pop()},PIXI._returnBatch=function(t){t.clean(),PIXI._batchs.push(t)},PIXI._restoreBatchs=function(t){for(var e=0;PIXI._batchs.length>e;e++)PIXI._batchs[e].restoreLostContext(t)},PIXI.WebGLBatch=function(t){this.gl=t,this.size=0,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer(),this.blendMode=PIXI.blendModes.NORMAL,this.dynamicSize=1},PIXI.WebGLBatch.constructor=PIXI.WebGLBatch,PIXI.WebGLBatch.prototype.clean=function(){this.verticies=[],this.uvs=[],this.indices=[],this.colors=[],this.dynamicSize=1,this.texture=null,this.last=null,this.size=0,this.head,this.tail},PIXI.WebGLBatch.prototype.restoreLostContext=function(t){this.gl=t,this.vertexBuffer=t.createBuffer(),this.indexBuffer=t.createBuffer(),this.uvBuffer=t.createBuffer(),this.colorBuffer=t.createBuffer()},PIXI.WebGLBatch.prototype.init=function(t){t.batch=this,this.dirty=!0,this.blendMode=t.blendMode,this.texture=t.texture.baseTexture,this.head=t,this.tail=t,this.size=1,this.growBatch()},PIXI.WebGLBatch.prototype.insertBefore=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__prev;e.__prev=t,t.__next=e,i?(t.__prev=i,i.__next=t):this.head=t},PIXI.WebGLBatch.prototype.insertAfter=function(t,e){this.size++,t.batch=this,this.dirty=!0;var i=e.__next;e.__next=t,t.__prev=e,i?(t.__next=i,i.__prev=t):this.tail=t},PIXI.WebGLBatch.prototype.remove=function(t){return this.size--,0==this.size?(t.batch=null,t.__prev=null,t.__next=null,void 0):(t.__prev?t.__prev.__next=t.__next:(this.head=t.__next,this.head.__prev=null),t.__next?t.__next.__prev=t.__prev:(this.tail=t.__prev,this.tail.__next=null),t.batch=null,t.__next=null,t.__prev=null,this.dirty=!0,void 0)},PIXI.WebGLBatch.prototype.split=function(t){this.dirty=!0;var e=new PIXI.WebGLBatch(this.gl);e.init(t),e.tail=this.tail,this.tail=t.__prev,this.tail.__next=null,t.__prev=null;for(var i=0;t;)i++,t.batch=e,t=t.__next;return e.size=i,this.size-=i,e},PIXI.WebGLBatch.prototype.merge=function(t){this.dirty=!0,this.tail.__next=t.head,t.head.__prev=this.tail,this.size+=t.size,this.tail=t.tail;for(var e=t.head;e;)e.batch=this,e=e.__next},PIXI.WebGLBatch.prototype.growBatch=function(){var t=this.gl;this.dynamicSize=1==this.size?1:1.5*this.size,this.verticies=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.vertexBuffer),t.bufferData(t.ARRAY_BUFFER,this.verticies,t.DYNAMIC_DRAW),this.uvs=new Float32Array(8*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.uvBuffer),t.bufferData(t.ARRAY_BUFFER,this.uvs,t.DYNAMIC_DRAW),this.dirtyUVS=!0,this.colors=new Float32Array(4*this.dynamicSize),t.bindBuffer(t.ARRAY_BUFFER,this.colorBuffer),t.bufferData(t.ARRAY_BUFFER,this.colors,t.DYNAMIC_DRAW),this.dirtyColors=!0,this.indices=new Uint16Array(6*this.dynamicSize);for(var e=this.indices.length/6,i=0;e>i;i++){var r=6*i,s=4*i;this.indices[r+0]=s+0,this.indices[r+1]=s+1,this.indices[r+2]=s+2,this.indices[r+3]=s+0,this.indices[r+4]=s+2,this.indices[r+5]=s+3}t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,this.indexBuffer),t.bufferData(t.ELEMENT_ARRAY_BUFFER,this.indices,t.STATIC_DRAW)},PIXI.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)this.renderDisplayObject(t.children[n])}},PIXI.CanvasRenderer.prototype.renderStripFlat=function(t){var e=this.context,i=t.verticies;t.uvs;var r=i.length/2;this.count++,e.beginPath();for(var s=1;r-2>s;s++){var n=2*s,a=i[n],o=i[n+2],h=i[n+4],c=i[n+1],u=i[n+3],d=i[n+5];e.moveTo(a,c),e.lineTo(o,u),e.lineTo(h,d)}e.fillStyle="#FF0000",e.fill(),e.closePath()},PIXI.CanvasRenderer.prototype.renderTilingSprite=function(t){var e=this.context;t.__tilePattern||(t.__tilePattern=e.createPattern(t.texture.baseTexture.source,"repeat")),e.beginPath();var i=t.tilePosition,r=t.tileScale;e.scale(r.x,r.y),e.translate(i.x,i.y),e.fillStyle=t.__tilePattern,e.fillRect(-i.x,-i.y,t.width/r.x,t.height/r.y),e.scale(1/r.x,1/r.y),e.translate(-i.x,-i.y)},PIXI.CanvasRenderer.prototype.renderStrip=function(t){var e=this.context,i=t.verticies,r=t.uvs,s=i.length/2;this.count++;for(var n=1;s-2>n;n++){var a=2*n,o=i[a],h=i[a+2],c=i[a+4],u=i[a+1],d=i[a+3],l=i[a+5],I=r[a]*t.texture.width,f=r[a+2]*t.texture.width,p=r[a+4]*t.texture.width,v=r[a+1]*t.texture.height,g=r[a+3]*t.texture.height,x=r[a+5]*t.texture.height;e.save(),e.beginPath(),e.moveTo(o,u),e.lineTo(h,d),e.lineTo(c,l),e.closePath(),e.clip();var P=I*g+v*p+f*x-g*p-v*f-I*x,b=o*g+v*c+h*x-g*c-v*h-o*x,_=I*h+o*p+f*c-h*p-o*f-I*c,m=I*g*c+v*h*p+o*f*x-o*g*p-v*f*c-I*h*x,X=u*g+v*l+d*x-g*l-v*d-u*x,T=I*d+u*p+f*l-d*p-u*f-I*l,y=I*g*l+v*d*p+u*f*x-u*g*p-v*f*l-I*d*x;e.transform(b/P,X/P,_/P,T/P,m/P,y/P),e.drawImage(t.texture.baseTexture.source,0,0),e.restore()}},PIXI.Strip=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.blendMode=PIXI.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(r){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=e,this.height=i,t.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},PIXI.Strip.constructor=PIXI.Strip,PIXI.Strip.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Strip.prototype.setTexture=function(t){this.texture=t,this.width=t.frame.width,this.height=t.frame.height,this.updateFrame=!0},PIXI.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.Rope=function(t,e){PIXI.Strip.call(this,t),this.points=e;try{this.verticies=new Float32Array(4*e.length),this.uvs=new Float32Array(4*e.length),this.colors=new Float32Array(2*e.length),this.indices=new Uint16Array(2*e.length)}catch(i){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},PIXI.Rope.constructor=PIXI.Rope,PIXI.Rope.prototype=Object.create(PIXI.Strip.prototype),PIXI.Rope.prototype.refresh=function(){var t=this.points;if(!(1>t.length)){var e=this.uvs,i=this.indices,r=this.colors,s=t[0],n=t[0];this.count-=.2,e[0]=0,e[1]=1,e[2]=0,e[3]=1,r[0]=1,r[1]=1,i[0]=0,i[1]=1;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o,c=o/(a-1);o%2?(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1):(e[h]=c,e[h+1]=0,e[h+2]=c,e[h+3]=1),h=2*o,r[h]=1,r[h+1]=1,h=2*o,i[h]=h,i[h+1]=h+1,s=n}}},PIXI.Rope.prototype.updateTransform=function(){var t=this.points;if(!(1>t.length)){var e,i=this.verticies,r=t[0],s={x:0,y:0},n=t[0];this.count-=.2,i[0]=n.x+s.x,i[1]=n.y+s.y,i[2]=n.x-s.x,i[3]=n.y-s.y;for(var a=t.length,o=1;a>o;o++){var n=t[o],h=4*o;e=t.length-1>o?t[o+1]:n,s.y=-(e.x-r.x),s.x=e.y-r.y;var c=10*(1-o/(a-1));c>1&&(c=1);var u=Math.sqrt(s.x*s.x+s.y*s.y),d=this.texture.height/2;s.x/=u,s.y/=u,s.x*=d,s.y*=d,i[h]=n.x+s.x,i[h+1]=n.y+s.y,i[h+2]=n.x-s.x,i[h+3]=n.y-s.y,r=n}PIXI.DisplayObjectContainer.prototype.updateTransform.call(this)}},PIXI.Rope.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite=function(t,e,i){PIXI.DisplayObjectContainer.call(this),this.texture=t,this.width=e,this.height=i,this.renderable=!0,this.tileScale=new PIXI.Point(2,1),this.tilePosition=new PIXI.Point(0,0),this.blendMode=PIXI.blendModes.NORMAL},PIXI.TilingSprite.constructor=PIXI.TilingSprite,PIXI.TilingSprite.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.TilingSprite.prototype.setTexture=function(t){this.texture=t,this.updateFrame=!0},PIXI.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},PIXI.BaseTextureCache={},PIXI.texturesToUpdate=[],PIXI.BaseTexture=function(t){if(PIXI.EventTarget.call(this),this.width=100,this.height=100,this.source=t,this.source instanceof Image)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);else{var e=this;this.source.onload=function(){e.hasLoaded=!0,e.width=e.source.width,e.height=e.source.height,PIXI.texturesToUpdate.push(e),e.dispatchEvent({type:"loaded",content:e})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,PIXI.texturesToUpdate.push(this);this._powerOf2=!1},PIXI.BaseTexture.constructor=PIXI.BaseTexture,PIXI.BaseTexture.prototype.fromImage=function(){},PIXI.TextureCache={},PIXI.FrameCache={},PIXI.Texture=function(t,e){if(PIXI.EventTarget.call(this),e||(this.noFrame=!0,e=new PIXI.Rectangle(0,0,1,1)),this.trim=new PIXI.Point,this.baseTexture=t,this.frame=e,this.scope=this,t.hasLoaded)this.noFrame&&(e=new PIXI.Rectangle(0,0,t.width,t.height)),this.setFrame(e);else{var i=this;t.addEventListener("loaded",function(){i.onBaseTextureLoaded()})}},PIXI.Texture.constructor=PIXI.Texture,PIXI.Texture.prototype.onBaseTextureLoaded=function(){var t=this.baseTexture;t.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new PIXI.Rectangle(0,0,t.width,t.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},PIXI.Texture.prototype.setFrame=function(t){if(this.frame=t,this.width=t.width,this.height=t.height,t.x+t.width>this.baseTexture.width||t.y+t.height>this.baseTexture.height)throw Error("Texture Error: frame does not fit inside the base Texture dimensions "+this)},PIXI.Texture.fromImage=function(t,e){var i=PIXI.TextureCache[t];if(!i){var r=PIXI.BaseTextureCache[t];if(!r){var s=new Image;e&&(s.crossOrigin=""),s.src=t,r=new PIXI.BaseTexture(s),PIXI.BaseTextureCache[t]=r}i=new PIXI.Texture(r),PIXI.TextureCache[t]=i}return i},PIXI.Texture.fromFrame=function(t){var e=PIXI.TextureCache[t];if(!e)throw Error("The frameId '"+t+"' does not exist in the texture cache "+this);return e},PIXI.Texture.fromCanvas=function(t){var e=new PIXI.BaseTexture(t);return new PIXI.Texture(e)},PIXI.Texture.addTextureToCache=function(t,e){PIXI.TextureCache[e]=t},PIXI.Texture.removeTextureFromCache=function(t){var e=PIXI.TextureCache[t];return PIXI.TextureCache[t]=null,e},PIXI.SpriteSheetLoader=function(t){PIXI.EventTarget.call(this),this.url=t,this.baseUrl=t.replace(/[^\/]*$/,""),this.texture,this.frames={},this.crossorigin=!1},PIXI.SpriteSheetLoader.constructor=PIXI.SpriteSheetLoader,PIXI.SpriteSheetLoader.prototype.load=function(){this.ajaxRequest=new AjaxRequest;var t=this;this.ajaxRequest.onreadystatechange=function(){t.onLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/json"),this.ajaxRequest.send(null)},PIXI.SpriteSheetLoader.prototype.onLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var jsondata=eval("("+this.ajaxRequest.responseText+")"),textureUrl=this.baseUrl+jsondata.meta.image;this.texture=PIXI.Texture.fromImage(textureUrl,this.crossorigin).baseTexture;var frameData=jsondata.frames;for(var i in frameData){var rect=frameData[i].frame;rect&&(PIXI.TextureCache[i]=new PIXI.Texture(this.texture,{x:rect.x,y:rect.y,width:rect.w,height:rect.h}),frameData[i].trimmed&&(PIXI.TextureCache[i].realSize=frameData[i].spriteSourceSize,PIXI.TextureCache[i].trim.x=0))}if(this.texture.hasLoaded)this.dispatchEvent({type:"loaded",content:this});else{var scope=this;this.texture.addEventListener("loaded",function(){scope.dispatchEvent({type:"loaded",content:scope})})}}},PIXI.AssetLoader=function(t){PIXI.EventTarget.call(this),this.assetURLs=t,this.assets=[],this.crossorigin=!1},PIXI.AssetLoader.constructor=PIXI.AssetLoader,PIXI.AssetLoader.prototype.load=function(){this.loadCount=this.assetURLs.length;for(var t=["jpeg","jpg","png","gif"],e=["json"],i=0;this.assetURLs.length>i;i++){for(var r=this.assetURLs[i],s=r.split(".").pop().toLowerCase(),n=null,a=0;t.length>a;a++)if(s==t[a]){n="img";break}if("img"!=n)for(var a=0;e.length>a;a++)if(s==e[a]){n="atlas";break}if("img"==n){var o=PIXI.Texture.fromImage(r,this.crossorigin);if(o.baseTexture.hasLoaded)this.loadCount--,0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete());else{var h=this;o.baseTexture.addEventListener("loaded",function(){h.onAssetLoaded()}),this.assets.push(o)}}else{if("atlas"!=n)throw Error(r+" is an unsupported file type "+this);var c=new PIXI.SpriteSheetLoader(r);c.crossorigin=this.crossorigin,this.assets.push(c);var h=this;c.addEventListener("loaded",function(){h.onAssetLoaded()}),c.load()}}},PIXI.AssetLoader.prototype.onAssetLoaded=function(){this.loadCount--,this.dispatchEvent({type:"onProgress",content:this}),this.onProgress&&this.onProgress(),0==this.loadCount&&(this.dispatchEvent({type:"onComplete",content:this}),this.onComplete&&this.onComplete())};
\ No newline at end of file
diff --git a/docs/api.js b/docs/api.js
index f7042d5..8034e77 100644
--- a/docs/api.js
+++ b/docs/api.js
@@ -15,6 +15,7 @@
"SpriteSheetLoader",
"Stage",
"Texture",
+ "TilingSprite",
"WebGLBatch",
"WebGLRenderer"
],
diff --git a/docs/classes/AssetLoader.html b/docs/classes/AssetLoader.html
index 8ad71ea..07f8a3c 100644
--- a/docs/classes/AssetLoader.html
+++ b/docs/classes/AssetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/BaseTexture.html b/docs/classes/BaseTexture.html
index 0c69305..8589dee 100644
--- a/docs/classes/BaseTexture.html
+++ b/docs/classes/BaseTexture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/CanvasRenderer.html b/docs/classes/CanvasRenderer.html
index 7347e89..489c33a 100644
--- a/docs/classes/CanvasRenderer.html
+++ b/docs/classes/CanvasRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/DisplayObject.html b/docs/classes/DisplayObject.html
index 85d6ce5..190db27 100644
--- a/docs/classes/DisplayObject.html
+++ b/docs/classes/DisplayObject.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -614,7 +616,7 @@
-
+
@@ -701,7 +703,7 @@
-
+
@@ -788,7 +790,7 @@
-
+
@@ -875,7 +877,7 @@
-
+
@@ -963,7 +965,7 @@
-
+
@@ -1051,7 +1053,7 @@
-
+
@@ -1138,7 +1140,7 @@
-
+
@@ -1226,7 +1228,7 @@
-
+
@@ -1313,7 +1315,7 @@
-
+
@@ -1401,7 +1403,7 @@
-
+
@@ -1488,7 +1490,7 @@
-
+
diff --git a/docs/classes/DisplayObjectContainer.html b/docs/classes/DisplayObjectContainer.html
index 575e4da..3ae35bd 100644
--- a/docs/classes/DisplayObjectContainer.html
+++ b/docs/classes/DisplayObjectContainer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
-
+
@@ -577,7 +579,7 @@
-
+
@@ -592,7 +594,7 @@
-
+
@@ -676,7 +678,7 @@
-
+
@@ -760,7 +762,7 @@
-
+
@@ -844,7 +846,7 @@
-
+
@@ -928,7 +930,7 @@
-
+
@@ -1013,7 +1015,7 @@
-
+
@@ -1098,7 +1100,7 @@
-
+
@@ -1185,7 +1187,7 @@
-
+
@@ -1269,7 +1271,7 @@
-
+
@@ -1354,7 +1356,7 @@
-
+
@@ -1438,7 +1440,7 @@
-
+
@@ -1523,7 +1525,7 @@
-
+
@@ -1607,7 +1609,7 @@
-
+
diff --git a/docs/classes/InteractionData.html b/docs/classes/InteractionData.html
index 5ad8f5e..4459fcf 100644
--- a/docs/classes/InteractionData.html
+++ b/docs/classes/InteractionData.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -122,7 +124,7 @@
@@ -176,7 +178,7 @@
- src/pixi/InteractionManager.js:483
+ src/pixi/InteractionManager.js:503
@@ -315,7 +317,7 @@
- src/pixi/InteractionManager.js:507
+ src/pixi/InteractionManager.js:527
@@ -404,7 +406,7 @@
- src/pixi/InteractionManager.js:489
+ src/pixi/InteractionManager.js:509
@@ -448,7 +450,7 @@
- src/pixi/InteractionManager.js:499
+ src/pixi/InteractionManager.js:519
diff --git a/docs/classes/InteractionManager.html b/docs/classes/InteractionManager.html
index c6e1383..d097829 100644
--- a/docs/classes/InteractionManager.html
+++ b/docs/classes/InteractionManager.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/MovieClip.html b/docs/classes/MovieClip.html
index dc74fa5..ab5fe8b 100644
--- a/docs/classes/MovieClip.html
+++ b/docs/classes/MovieClip.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -612,7 +614,7 @@
-
+
@@ -702,7 +704,7 @@
-
+
@@ -717,7 +719,7 @@
-
+
@@ -801,7 +803,7 @@
-
+
@@ -1059,7 +1061,7 @@
-
+
@@ -1143,7 +1145,7 @@
-
+
@@ -1227,7 +1229,7 @@
-
+
@@ -1312,7 +1314,7 @@
-
+
@@ -1397,7 +1399,7 @@
-
+
@@ -1535,7 +1537,7 @@
-
+
@@ -1619,7 +1621,7 @@
-
+
@@ -1842,7 +1844,7 @@
-
+
@@ -1926,7 +1928,7 @@
-
+
@@ -2011,7 +2013,7 @@
-
+
@@ -2095,7 +2097,7 @@
-
+
diff --git a/docs/classes/Point.html b/docs/classes/Point.html
index e8c9e35..19b979c 100644
--- a/docs/classes/Point.html
+++ b/docs/classes/Point.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Rectangle.html b/docs/classes/Rectangle.html
index 6364871..a32c9d8 100644
--- a/docs/classes/Rectangle.html
+++ b/docs/classes/Rectangle.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Sprite.html b/docs/classes/Sprite.html
index e06215e..f2aeadc 100644
--- a/docs/classes/Sprite.html
+++ b/docs/classes/Sprite.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -574,7 +576,7 @@
-
+
@@ -664,7 +666,7 @@
-
+
@@ -679,7 +681,7 @@
-
+
@@ -763,7 +765,7 @@
-
+
@@ -1061,7 +1063,7 @@
-
+
@@ -1145,7 +1147,7 @@
-
+
@@ -1229,7 +1231,7 @@
-
+
@@ -1314,7 +1316,7 @@
-
+
@@ -1399,7 +1401,7 @@
-
+
@@ -1483,7 +1485,7 @@
-
+
@@ -1567,7 +1569,7 @@
-
+
@@ -1739,7 +1741,7 @@
-
+
@@ -1823,7 +1825,7 @@
-
+
@@ -1908,7 +1910,7 @@
-
+
@@ -1992,7 +1994,7 @@
-
+
diff --git a/docs/classes/SpriteSheetLoader.html b/docs/classes/SpriteSheetLoader.html
index 01a2c69..2700658 100644
--- a/docs/classes/SpriteSheetLoader.html
+++ b/docs/classes/SpriteSheetLoader.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/Stage.html b/docs/classes/Stage.html
index 0be0d2a..c27613a 100644
--- a/docs/classes/Stage.html
+++ b/docs/classes/Stage.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -549,7 +551,7 @@
-
+
@@ -639,7 +641,7 @@
-
+
@@ -654,7 +656,7 @@
-
+
@@ -738,7 +740,7 @@
-
+
@@ -822,7 +824,7 @@
-
+
@@ -906,7 +908,7 @@
-
+
@@ -990,7 +992,7 @@
-
+
@@ -1075,7 +1077,7 @@
-
+
@@ -1160,7 +1162,7 @@
-
+
@@ -1244,7 +1246,7 @@
-
+
@@ -1415,7 +1417,7 @@
-
+
@@ -1500,7 +1502,7 @@
-
+
@@ -1584,7 +1586,7 @@
-
+
@@ -1669,7 +1671,7 @@
-
+
@@ -1753,7 +1755,7 @@
-
+
diff --git a/docs/classes/Texture.html b/docs/classes/Texture.html
index 76862e1..9e4151e 100644
--- a/docs/classes/Texture.html
+++ b/docs/classes/Texture.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/TilingSprite.html b/docs/classes/TilingSprite.html
new file mode 100644
index 0000000..51f09f8
--- /dev/null
+++ b/docs/classes/TilingSprite.html
@@ -0,0 +1,2198 @@
+
+
+
+
+ TilingSprite - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
TilingSprite Class
+
+
+
+
+
+
A tiling sprite is a fast way of rendering a tiling image
+
+
+
+
+
Constructor
+
+
TilingSprite
+
+
+
+
(
+
+
+
+ texture
+
+
+
+
+
+ width
+
+
+
+
+
+ height
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+ texture
+ Texture
+
+
+
+
+
+
the texture of the tiling sprite
+
+
+
+
+
+
+
+ width
+ Number
+
+
+
+
+
+
the width of the tiling sprite
+
+
+
+
+
+
+
+ height
+ Number
+
+
+
+
+
+
the height of the tiling sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Item Index
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Methods
+
+
+
+
addChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
addChildAt
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+
+
+ index
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+
+
+
+
+
Parameters:
+
+
+
+
+
+ DisplayObject
+ DisplayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+ index
+ Number
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
click
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users clicks on the displayObject with their mouse
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mousedown
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user clicks the mouse down over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseout
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse leaves the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseover
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users mouse rolls over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseup
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject
+for this callback to be fired the mouse must have been pressed down over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
mouseupoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+for this callback to be fired, The touch must have started over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
removeChild
+
+
+
+
(
+
+
+
+ DisplayObject
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Removes a child from the container.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
setInteractive
+
+
+
+
(
+
+
+
+ interactive
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Indicates if the sprite will have touch and mouse interactivity. It is false by default
+
+
+
+
+
Parameters:
+
+
+
+
+
+ interactive
+ Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
tap
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the users taps on the sprite with their finger
+basically a touch version of click
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchend
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases a touch over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchendoutside
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user releases the touch that was over the displayObject
+for this callback to be fired, The touch must have started over the sprite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
touchstart
+
+
+
+
(
+
+
+
+ interactionData
+
+
+
+ )
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
A callback that is used when the user touch's over the displayObject
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Properties
+
+
+
+
alpha
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The opacity of the object.
+
+
+
+
+
+
+
+
+
+
+
+
children
+
Array
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The of children of this container.
+
+
+
+
+
+
+
+
+
+
+
+
hitArea
+
Rectangle
+
+
+
+
+
+
+
+
+
+
+
+
+
This is the defined area that will pick up mouse / touch events. It is null by default.
+Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+
+
+
+
+
+
+
+
+
+
+
+
parent
+
DisplayObjectContainer
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The display object container that contains this display object.
+
+
+
+
+
+
+
+
+
+
+
+
position
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The coordinate of the object relative to the local coordinates of the parent.
+
+
+
+
+
+
+
+
+
+
+
+
rotation
+
Number
+
+
+
+
+
+
+
+
+
+
+
+
+
The rotation of the object in radians.
+
+
+
+
+
+
+
+
+
+
+
+
scale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scale factor of the object.
+
+
+
+
+
+
+
+
+
+
+
+
stage
+
Stage
+
+
+
+
+
+
+
+
+
+
+
+
+
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The offset position of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
tileScale
+
Point
+
+
+
+
+
+
+
+
+
+
+
+
+
The scaling of the image that is being tiled
+
+
+
+
+
+
+
+
+
+
+
+
visible
+
Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
The visibility of the object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/classes/WebGLBatch.html b/docs/classes/WebGLBatch.html
index 0339e91..3e98b4d 100644
--- a/docs/classes/WebGLBatch.html
+++ b/docs/classes/WebGLBatch.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/classes/WebGLRenderer.html b/docs/classes/WebGLRenderer.html
index 5edb31a..718babb 100644
--- a/docs/classes/WebGLRenderer.html
+++ b/docs/classes/WebGLRenderer.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -484,7 +486,7 @@
- src/pixi/renderers/WebGLRenderer.js:544
+ src/pixi/renderers/WebGLRenderer.js:568
diff --git a/docs/data.json b/docs/data.json
index fe52dee..ea46433 100644
--- a/docs/data.json
+++ b/docs/data.json
@@ -21,6 +21,15 @@
"fors": {},
"namespaces": {}
},
+ "src/pixi/extras/TilingSprite.js": {
+ "name": "src/pixi/extras/TilingSprite.js",
+ "modules": {},
+ "classes": {
+ "TilingSprite": 1
+ },
+ "fors": {},
+ "namespaces": {}
+ },
"src/pixi/loaders/AssetLoader.js": {
"name": "src/pixi/loaders/AssetLoader.js",
"modules": {},
@@ -200,6 +209,7 @@
"name": "PIXI",
"submodules": {},
"classes": {
+ "TilingSprite": 1,
"AssetLoader": 1,
"SpriteSheetLoader": 1,
"CanvasRenderer": 1,
@@ -225,6 +235,38 @@
}
},
"classes": {
+ "TilingSprite": {
+ "name": "TilingSprite",
+ "shortname": "TilingSprite",
+ "classitems": [],
+ "plugins": [],
+ "extensions": [],
+ "plugin_for": [],
+ "extension_for": [],
+ "module": "PIXI",
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 5,
+ "description": "A tiling sprite is a fast way of rendering a tiling image",
+ "extends": "DisplayObjectContainer",
+ "is_constructor": 1,
+ "params": [
+ {
+ "name": "texture",
+ "description": "the texture of the tiling sprite",
+ "type": "Texture"
+ },
+ {
+ "name": "width",
+ "description": "the width of the tiling sprite",
+ "type": "Number"
+ },
+ {
+ "name": "height",
+ "description": "the height of the tiling sprite",
+ "type": "Number"
+ }
+ ]
+ },
"AssetLoader": {
"name": "AssetLoader",
"shortname": "AssetLoader",
@@ -476,7 +518,7 @@
"extension_for": [],
"module": "PIXI",
"file": "src/pixi/InteractionManager.js",
- "line": 483,
+ "line": 503,
"is_constructor": 1
},
"MovieClip": {
@@ -622,13 +664,37 @@
"file": "src/pixi/extras/Rope.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
},
{
"file": "src/pixi/extras/Strip.js",
"line": 1,
"author": "Mat Groves http://matgroves.com/",
- "class": "AssetLoader"
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 1,
+ "author": "Mat Groves http://matgroves.com/",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 23,
+ "description": "The scaling of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
+ },
+ {
+ "file": "src/pixi/extras/TilingSprite.js",
+ "line": 29,
+ "description": "The offset position of the image that is being tiled",
+ "itemtype": "property",
+ "name": "tileScale",
+ "type": "Point",
+ "class": "TilingSprite"
},
{
"file": "src/pixi/loaders/AssetLoader.js",
@@ -763,14 +829,21 @@
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 189,
+ "line": 194,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
},
{
"file": "src/pixi/renderers/CanvasRenderer.js",
- "line": 224,
+ "line": 229,
+ "access": "private",
+ "tagname": "",
+ "class": "CanvasRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/CanvasRenderer.js",
+ "line": 256,
"access": "private",
"tagname": "",
"class": "CanvasRenderer"
@@ -980,28 +1053,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 241,
+ "line": 245,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 270,
+ "line": 287,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 466,
+ "line": 490,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 544,
+ "line": 568,
"description": "resizes the webGL view to the specified width and height",
"itemtype": "method",
"name": "resize",
@@ -1021,14 +1094,7 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 568,
- "access": "private",
- "tagname": "",
- "class": "WebGLRenderer"
- },
- {
- "file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 596,
+ "line": 593,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1042,7 +1108,28 @@
},
{
"file": "src/pixi/renderers/WebGLRenderer.js",
- "line": 682,
+ "line": 713,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 741,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 818,
+ "access": "private",
+ "tagname": "",
+ "class": "WebGLRenderer"
+ },
+ {
+ "file": "src/pixi/renderers/WebGLRenderer.js",
+ "line": 827,
"access": "private",
"tagname": "",
"class": "WebGLRenderer"
@@ -1633,7 +1720,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 489,
+ "line": 509,
"description": "This point stores the global coords of where the touch/mouse event happened",
"itemtype": "property",
"name": "global",
@@ -1642,7 +1729,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 499,
+ "line": 519,
"description": "The target Sprite that was interacted with",
"itemtype": "property",
"name": "target",
@@ -1651,7 +1738,7 @@
},
{
"file": "src/pixi/InteractionManager.js",
- "line": 507,
+ "line": 527,
"description": "This will return the local coords of the specified displayObject for this InteractionData",
"itemtype": "method",
"name": "getLocalPosition",
@@ -2030,6 +2117,10 @@
},
{
"message": "Missing item type",
+ "line": " src/pixi/extras/TilingSprite.js:1"
+ },
+ {
+ "message": "Missing item type",
"line": " src/pixi/loaders/AssetLoader.js:1"
},
{
@@ -2058,11 +2149,15 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:189"
+ "line": " src/pixi/renderers/CanvasRenderer.js:194"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/CanvasRenderer.js:224"
+ "line": " src/pixi/renderers/CanvasRenderer.js:229"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/CanvasRenderer.js:256"
},
{
"message": "Missing item type",
@@ -2102,23 +2197,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:241"
+ "line": " src/pixi/renderers/WebGLRenderer.js:245"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:270"
+ "line": " src/pixi/renderers/WebGLRenderer.js:287"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:466"
+ "line": " src/pixi/renderers/WebGLRenderer.js:490"
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:568"
- },
- {
- "message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:596"
+ "line": " src/pixi/renderers/WebGLRenderer.js:593"
},
{
"message": "Missing item type",
@@ -2126,7 +2217,19 @@
},
{
"message": "Missing item type",
- "line": " src/pixi/renderers/WebGLRenderer.js:682"
+ "line": " src/pixi/renderers/WebGLRenderer.js:713"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:741"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:818"
+ },
+ {
+ "message": "Missing item type",
+ "line": " src/pixi/renderers/WebGLRenderer.js:827"
},
{
"message": "Missing item type",
diff --git a/docs/files/src_pixi_DisplayObject.js.html b/docs/files/src_pixi_DisplayObject.js.html
index b4d95ff..867cdd0 100644
--- a/docs/files/src_pixi_DisplayObject.js.html
+++ b/docs/files/src_pixi_DisplayObject.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_DisplayObjectContainer.js.html b/docs/files/src_pixi_DisplayObjectContainer.js.html
index 10ee7a9..2c2a4c2 100644
--- a/docs/files/src_pixi_DisplayObjectContainer.js.html
+++ b/docs/files/src_pixi_DisplayObjectContainer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_InteractionManager.js.html b/docs/files/src_pixi_InteractionManager.js.html
index c60a770..20d50ab 100644
--- a/docs/files/src_pixi_InteractionManager.js.html
+++ b/docs/files/src_pixi_InteractionManager.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -209,16 +211,32 @@
PIXI.InteractionManager.prototype.setTarget = function(target)
{
- this.target = target;
- target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
- target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
- document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
- target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
- // aint no multi touch just yet!
- target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
- target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
- target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
}
PIXI.InteractionManager.prototype.update = function()
@@ -408,7 +426,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -460,8 +478,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -527,6 +545,7 @@
//call the function!
if(item.touchstart)item.touchstart(touchData);
item.__isDown = true;
+ item.__touchData = touchData;
if(!item.interactiveChildren)break;
}
@@ -540,11 +559,13 @@
{
event.preventDefault();
+
var rect = this.target.view.getBoundingClientRect();
var changedTouches = event.changedTouches;
for (var i=0; i < changedTouches.length; i++)
{
+
var touchEvent = changedTouches[i];
var touchData = this.touchs[touchEvent.identifier];
var up = false;
@@ -555,6 +576,7 @@
for (var j = 0; j < length; j++)
{
var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
item.__hit = this.hitTest(item, touchData);
if(itemTouchData == touchData)
@@ -586,7 +608,7 @@
item.__isDown = false;
}
- item.__touchIdentifier = null;
+ item.__touchData = null;
}
else
diff --git a/docs/files/src_pixi_MovieClip.js.html b/docs/files/src_pixi_MovieClip.js.html
index 3409f00..a91072d 100644
--- a/docs/files/src_pixi_MovieClip.js.html
+++ b/docs/files/src_pixi_MovieClip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Pixi.js.html b/docs/files/src_pixi_Pixi.js.html
index 00f1c1b..2a33f74 100644
--- a/docs/files/src_pixi_Pixi.js.html
+++ b/docs/files/src_pixi_Pixi.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Point.js.html b/docs/files/src_pixi_Point.js.html
index ec256d2..64fbb42 100644
--- a/docs/files/src_pixi_Point.js.html
+++ b/docs/files/src_pixi_Point.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Rectangle.js.html b/docs/files/src_pixi_Rectangle.js.html
index 36203af..43a6ce7 100644
--- a/docs/files/src_pixi_Rectangle.js.html
+++ b/docs/files/src_pixi_Rectangle.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Sprite.js.html b/docs/files/src_pixi_Sprite.js.html
index de83961..06b4a40 100644
--- a/docs/files/src_pixi_Sprite.js.html
+++ b/docs/files/src_pixi_Sprite.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_Stage.js.html b/docs/files/src_pixi_Stage.js.html
index 77dff94..09ff992 100644
--- a/docs/files/src_pixi_Stage.js.html
+++ b/docs/files/src_pixi_Stage.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Rope.js.html b/docs/files/src_pixi_extras_Rope.js.html
index 80052bd..1598c84 100644
--- a/docs/files/src_pixi_extras_Rope.js.html
+++ b/docs/files/src_pixi_extras_Rope.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_Strip.js.html b/docs/files/src_pixi_extras_Strip.js.html
index 2ab0d27..dd78335 100644
--- a/docs/files/src_pixi_extras_Strip.js.html
+++ b/docs/files/src_pixi_extras_Strip.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_extras_TilingSprite.js.html b/docs/files/src_pixi_extras_TilingSprite.js.html
new file mode 100644
index 0000000..0c0fab6
--- /dev/null
+++ b/docs/files/src_pixi_extras_TilingSprite.js.html
@@ -0,0 +1,200 @@
+
+
+
+
+ src/pixi/extras/TilingSprite.js - Pixi.JS
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Show:
+
+
+ Inherited
+
+
+
+
+ Protected
+
+
+
+
+ Private
+
+
+
+ Deprecated
+
+
+
+
+
+
+
+
+
File: src/pixi/extras/TilingSprite.js
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/files/src_pixi_loaders_AssetLoader.js.html b/docs/files/src_pixi_loaders_AssetLoader.js.html
index 144cca1..6bfbe61 100644
--- a/docs/files/src_pixi_loaders_AssetLoader.js.html
+++ b/docs/files/src_pixi_loaders_AssetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
index 7c01e73..fcef4fe 100644
--- a/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
+++ b/docs/files/src_pixi_loaders_SpriteSheetLoader.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_CanvasRenderer.js.html b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
index d80bf1e..06232e9 100644
--- a/docs/files/src_pixi_renderers_CanvasRenderer.js.html
+++ b/docs/files/src_pixi_renderers_CanvasRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -298,6 +300,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -344,6 +351,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -363,8 +397,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/docs/files/src_pixi_renderers_WebGLBatch.js.html b/docs/files/src_pixi_renderers_WebGLBatch.js.html
index d199917..c3716f2 100644
--- a/docs/files/src_pixi_renderers_WebGLBatch.js.html
+++ b/docs/files/src_pixi_renderers_WebGLBatch.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_renderers_WebGLRenderer.js.html b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
index 00ec3e2..8f4cdce 100644
--- a/docs/files/src_pixi_renderers_WebGLRenderer.js.html
+++ b/docs/files/src_pixi_renderers_WebGLRenderer.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -339,6 +341,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -377,9 +383,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -571,6 +590,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -578,7 +604,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -685,6 +711,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -782,7 +929,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/docs/files/src_pixi_renderers_WebGLShaders.js.html b/docs/files/src_pixi_renderers_WebGLShaders.js.html
index 739f307..8c35fca 100644
--- a/docs/files/src_pixi_renderers_WebGLShaders.js.html
+++ b/docs/files/src_pixi_renderers_WebGLShaders.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_textures_BaseTexture.js.html b/docs/files/src_pixi_textures_BaseTexture.js.html
index 2747bf8..ee7d344 100644
--- a/docs/files/src_pixi_textures_BaseTexture.js.html
+++ b/docs/files/src_pixi_textures_BaseTexture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -200,7 +202,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/docs/files/src_pixi_textures_Texture.js.html b/docs/files/src_pixi_textures_Texture.js.html
index 629587e..6040d6b 100644
--- a/docs/files/src_pixi_textures_Texture.js.html
+++ b/docs/files/src_pixi_textures_Texture.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Detector.js.html b/docs/files/src_pixi_utils_Detector.js.html
index fd1ec6f..5ab04d1 100644
--- a/docs/files/src_pixi_utils_Detector.js.html
+++ b/docs/files/src_pixi_utils_Detector.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_EventTarget.js.html b/docs/files/src_pixi_utils_EventTarget.js.html
index 59c7a77..b1660b1 100644
--- a/docs/files/src_pixi_utils_EventTarget.js.html
+++ b/docs/files/src_pixi_utils_EventTarget.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/files/src_pixi_utils_Utils.js.html b/docs/files/src_pixi_utils_Utils.js.html
index 523ee6b..8ec8708 100644
--- a/docs/files/src_pixi_utils_Utils.js.html
+++ b/docs/files/src_pixi_utils_Utils.js.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/index.html b/docs/index.html
index 1a82dcf..9d5c909 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
diff --git a/docs/modules/PIXI.html b/docs/modules/PIXI.html
index 3504146..0f6403b 100644
--- a/docs/modules/PIXI.html
+++ b/docs/modules/PIXI.html
@@ -69,6 +69,8 @@
Texture
+ TilingSprite
+
WebGLBatch
WebGLRenderer
@@ -229,6 +231,12 @@
+
+ TilingSprite
+
+
+
+
WebGLBatch
diff --git a/examples/example 1 - Basics/pixi.js b/examples/example 1 - Basics/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 1 - Basics/pixi.js
+++ b/examples/example 1 - Basics/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 2 - SpriteSheet/pixi.js b/examples/example 2 - SpriteSheet/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 2 - SpriteSheet/pixi.js
+++ b/examples/example 2 - SpriteSheet/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 3 - MovieClip/pixi.js b/examples/example 3 - MovieClip/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 3 - MovieClip/pixi.js
+++ b/examples/example 3 - MovieClip/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 4 - Balls/pixi.js b/examples/example 4 - Balls/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 4 - Balls/pixi.js
+++ b/examples/example 4 - Balls/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 5 - Morph/pixi.js b/examples/example 5 - Morph/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 5 - Morph/pixi.js
+++ b/examples/example 5 - Morph/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 6 - Interactivity/pixi.js b/examples/example 6 - Interactivity/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 6 - Interactivity/pixi.js
+++ b/examples/example 6 - Interactivity/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 7 - Transparent Background/pixi.js b/examples/example 7 - Transparent Background/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 7 - Transparent Background/pixi.js
+++ b/examples/example 7 - Transparent Background/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 8 - Dragging/pixi.js b/examples/example 8 - Dragging/pixi.js
index 28797ce..df5bd6c 100644
--- a/examples/example 8 - Dragging/pixi.js
+++ b/examples/example 8 - Dragging/pixi.js
@@ -4,7 +4,7 @@
* Copyright (c) 2012, Mat Groves
* http://goodboydigital.com/
*
- * Compiled: 2013-04-16
+ * Compiled: 2013-04-20
*
* Pixi.JS is licensed under the MIT License.
* http://www.opensource.org/licenses/mit-license.php
@@ -1029,7 +1029,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -1081,8 +1081,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
@@ -2061,6 +2061,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -2099,9 +2103,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -2293,6 +2310,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -2300,7 +2324,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -2407,6 +2431,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -2504,7 +2649,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
@@ -3287,6 +3432,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -3333,6 +3483,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -3352,8 +3529,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
@@ -3666,6 +3843,65 @@
/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
@@ -3747,7 +3983,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}
diff --git a/examples/example 9 - Tiling Texture/index.html b/examples/example 9 - Tiling Texture/index.html
new file mode 100644
index 0000000..3e64f4d
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/index.html
@@ -0,0 +1,68 @@
+
+
+
+ pixi.js example 8 Dragging
+
+
+
+
+
+
+
+
diff --git a/examples/example 9 - Tiling Texture/p2.jpeg b/examples/example 9 - Tiling Texture/p2.jpeg
new file mode 100644
index 0000000..4943288
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/p2.jpeg
Binary files differ
diff --git a/examples/example 9 - Tiling Texture/pixi.js b/examples/example 9 - Tiling Texture/pixi.js
new file mode 100644
index 0000000..df5bd6c
--- /dev/null
+++ b/examples/example 9 - Tiling Texture/pixi.js
@@ -0,0 +1,4437 @@
+/**
+ * @license
+ * Pixi.JS - v1.0.0
+ * Copyright (c) 2012, Mat Groves
+ * http://goodboydigital.com/
+ *
+ * Compiled: 2013-04-20
+ *
+ * Pixi.JS is licensed under the MIT License.
+ * http://www.opensource.org/licenses/mit-license.php
+ */
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+@module PIXI
+ */
+var PIXI = PIXI || {};
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
+ * @class Point
+ * @constructor
+ * @param x {Number} position of the point
+ * @param y {Number} position of the point
+ */
+PIXI.Point = function(x, y)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the point
+ */
+PIXI.Point.clone = function()
+{
+ return new PIXI.Point(this.x, this.y);
+}
+
+// constructor
+PIXI.Point.constructor = PIXI.Point;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
+ * @class Rectangle
+ * @constructor
+ * @param x {Number} position of the rectangle
+ * @param y {Number} position of the rectangle
+ * @param width {Number} of the rectangle
+ * @param height {Number} of the rectangle
+ */
+PIXI.Rectangle = function(x, y, width, height)
+{
+ /**
+ * @property x
+ * @type Number
+ * @default 0
+ */
+ this.x = x || 0;
+
+ /**
+ * @property y
+ * @type Number
+ * @default 0
+ */
+ this.y = y || 0;
+
+ /**
+ * @property width
+ * @type Number
+ * @default 0
+ */
+ this.width = width || 0;
+
+ /**
+ * @property height
+ * @type Number
+ * @default 0
+ */
+ this.height = height || 0;
+}
+
+/**
+ * @method clone
+ * @return a copy of the rectangle
+ */
+PIXI.Rectangle.clone = function()
+{
+ return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
+}
+
+// constructor
+PIXI.Rectangle.constructor = PIXI.Rectangle;
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * this is the base class for all objects that are rendered on the screen.
+ * @class DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObject = function()
+{
+ /**
+ * The coordinate of the object relative to the local coordinates of the parent.
+ * @property position
+ * @type Point
+ */
+ this.position = new PIXI.Point();
+
+ /**
+ * The scale factor of the object.
+ * @property scale
+ * @type Point
+ */
+ this.scale = new PIXI.Point(1,1);//{x:1, y:1};
+
+ /**
+ * The rotation of the object in radians.
+ * @property rotation
+ * @type Number
+ */
+ this.rotation = 0;
+
+ /**
+ * The opacity of the object.
+ * @property alpha
+ * @type Number
+ */
+ this.alpha = 1;
+
+ /**
+ * The visibility of the object.
+ * @property visible
+ * @type Boolean
+ */
+ this.visible = true;
+ this.cacheVisible = false;
+
+ /**
+ * [read-only] The display object container that contains this display object.
+ * @property parent
+ * @type DisplayObjectContainer
+ */
+ this.parent = null;
+
+ /**
+ * [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
+ * @property stage
+ * @type Stage
+ */
+ this.stage = null;
+
+ /**
+ * This is the defined area that will pick up mouse / touch events. It is null by default.
+ * Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
+ * @property hitArea
+ * @type Rectangle
+ */
+ this.hitArea = null;
+
+ this.worldAlpha = 1;
+ this.color = [];
+
+ this.worldTransform = PIXI.mat3.create()//mat3.identity();
+ this.localTransform = PIXI.mat3.create()//mat3.identity();
+
+ this.dynamic = true;
+ // chach that puppy!
+ this._sr = 0;
+ this._cr = 1;
+
+ this.renderable = false;
+
+ // [readonly] best not to toggle directly! use setInteractive()
+ this.interactive = false;
+ this.buttonMode = false;
+
+ /*
+ * MOUSE Callbacks
+ */
+
+ /**
+ * A callback that is used when the users clicks on the displayObject with their mouse
+ * @method click
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user clicks the mouse down over the sprite
+ * @method mousedown
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject
+ * for this callback to be fired the mouse must have been pressed down over the displayObject
+ * @method mouseup
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject
+ * for this callback to be fired, The touch must have started over the displayObject
+ * @method mouseupoutside
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse rolls over the displayObject
+ * @method mouseover
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the users mouse leaves the displayObject
+ * @method mouseout
+ * @param interactionData {InteractionData}
+ */
+
+
+ /*
+ * TOUCH Callbacks
+ */
+
+ /**
+ * A callback that is used when the users taps on the sprite with their finger
+ * basically a touch version of click
+ * @method tap
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user touch's over the displayObject
+ * @method touchstart
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases a touch over the displayObject
+ * @method touchend
+ * @param interactionData {InteractionData}
+ */
+
+ /**
+ * A callback that is used when the user releases the touch that was over the displayObject
+ * for this callback to be fired, The touch must have started over the sprite
+ * @method touchendoutside
+ * @param interactionData {InteractionData}
+ */
+}
+
+// constructor
+PIXI.DisplayObject.constructor = PIXI.DisplayObject;
+
+/**
+ * Indicates if the sprite will have touch and mouse interactivity. It is false by default
+ * @method setInteractive
+ * @param interactive {Boolean}
+ */
+PIXI.DisplayObject.prototype.setInteractive = function(interactive)
+{
+ this.interactive = interactive;
+ // TODO more to be done here..
+ // need to sort out a re-crawl!
+ if(this.stage)this.stage.dirty = true;
+}
+
+
+/**
+ * @private
+ */
+PIXI.DisplayObject.prototype.updateTransform = function()
+{
+ // TODO OPTIMIZE THIS!! with dirty
+ if(this.rotation != this.rotationCache)
+ {
+ this.rotationCache = this.rotation;
+ this._sr = Math.sin(this.rotation);
+ this._cr = Math.cos(this.rotation);
+ }
+
+ var localTransform = this.localTransform;
+ var parentTransform = this.parent.worldTransform;
+ var worldTransform = this.worldTransform;
+ //console.log(localTransform)
+ localTransform[0] = this._cr * this.scale.x;
+ localTransform[1] = -this._sr * this.scale.y
+ localTransform[3] = this._sr * this.scale.x;
+ localTransform[4] = this._cr * this.scale.y;
+
+ ///AAARR GETTER SETTTER!
+ localTransform[2] = this.position.x;
+ localTransform[5] = this.position.y;
+
+ // Cache the matrix values (makes for huge speed increases!)
+ var a00 = localTransform[0], a01 = localTransform[1], a02 = localTransform[2],
+ a10 = localTransform[3], a11 = localTransform[4], a12 = localTransform[5],
+
+ b00 = parentTransform[0], b01 = parentTransform[1], b02 = parentTransform[2],
+ b10 = parentTransform[3], b11 = parentTransform[4], b12 = parentTransform[5];
+
+ worldTransform[0] = b00 * a00 + b01 * a10;
+ worldTransform[1] = b00 * a01 + b01 * a11;
+ worldTransform[2] = b00 * a02 + b01 * a12 + b02;
+
+ worldTransform[3] = b10 * a00 + b11 * a10;
+ worldTransform[4] = b10 * a01 + b11 * a11;
+ worldTransform[5] = b10 * a02 + b11 * a12 + b12;
+
+ // because we are using affine transformation, we can optimise the matrix concatenation process.. wooo!
+ // mat3.multiply(this.localTransform, this.parent.worldTransform, this.worldTransform);
+ this.worldAlpha = this.alpha * this.parent.worldAlpha;
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
+ * @class DisplayObjectContainer
+ * @extends DisplayObject
+ * @constructor
+ */
+PIXI.DisplayObjectContainer = function()
+{
+ PIXI.DisplayObject.call( this );
+
+ /**
+ * [read-only] The of children of this container.
+ * @property children {Array}
+ */
+ this.children = [];
+ //s
+ this.renderable = false;
+}
+
+// constructor
+PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
+PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
+
+/**
+ * Adds a child to the container.
+ * @method addChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.addChild = function(child)
+{
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child)
+ }
+
+ child.parent = this;
+ child.childIndex = this.children.length;
+
+ this.children.push(child);
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+}
+
+/**
+ * Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
+ * @method addChildAt
+ * @param DisplayObject {DisplayObject}
+ * @param index {Number}
+ */
+PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
+{
+ if(index >= 0 && index <= this.children.length)
+ {
+ if(child.parent != undefined)
+ {
+ child.parent.removeChild(child);
+ }
+
+ if (index == this.children.length)
+ {
+ this.children.push(child);
+ }
+ else
+ {
+ this.children.splice(index, 0, child);
+ }
+
+ child.parent = this;
+ child.childIndex = index;
+
+ var length = this.children.length;
+ for (var i=index; i < length; i++)
+ {
+ this.children[i].childIndex = i;
+ }
+
+ if(this.stage)
+ {
+ this.stage.__addChild(child);
+ }
+ }
+ else
+ {
+ // error!
+
+ throw new Error(child + " The index "+ index +" supplied is out of bounds " + this.children.length);
+ }
+}
+
+/**
+ * Removes a child from the container.
+ * @method removeChild
+ * @param DisplayObject {DisplayObject}
+ */
+PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
+{
+ var index = this.children.indexOf( child );
+
+ if ( index !== -1 )
+ {
+ if(this.stage)this.stage.__removeChild(child);
+ child.parent = undefined;
+ //child.childIndex = 0
+ this.children.splice( index, 1 );
+
+ // update in dexs!
+ for(var i=index,j=this.children.length; i= 0; i--)
+ {
+ var child = children[i];
+
+ // push all interactive bits
+ if(child.interactive)
+ {
+ iParent.interactiveChildren = true;
+ //child.__iParent = iParent;
+ this.interactiveItems.push(child);
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, child);
+ }
+ }
+ else
+ {
+ child.__iParent = null;
+
+ if(child.children.length > 0)
+ {
+ this.collectInteractiveSprite(child, iParent);
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.setTarget = function(target)
+{
+ if (window.navigator.msPointerEnabled)
+ {
+ // time to remove some of that zoom in ja..
+ target.view.style["-ms-content-zooming"] = "none";
+ target.view.style["-ms-touch-action"] = "none"
+
+ // DO some window specific touch!
+ }
+
+
+ {
+
+ this.target = target;
+ target.view.addEventListener('mousemove', this.onMouseMove.bind(this), true);
+ target.view.addEventListener('mousedown', this.onMouseDown.bind(this), true);
+ document.body.addEventListener('mouseup', this.onMouseUp.bind(this), true);
+ target.view.addEventListener('mouseout', this.onMouseUp.bind(this), true);
+
+ // aint no multi touch just yet!
+ target.view.addEventListener("touchstart", this.onTouchStart.bind(this), true);
+ target.view.addEventListener("touchend", this.onTouchEnd.bind(this), true);
+ target.view.addEventListener("touchmove", this.onTouchMove.bind(this), true);
+ }
+
+
+
+}
+
+PIXI.InteractionManager.prototype.update = function()
+{
+ // frequency of 30fps??
+ var now = Date.now();
+ var diff = now - this.last;
+ diff = (diff * 30) / 1000;
+ if(diff < 1)return;
+ this.last = now;
+ //
+
+ // ok.. so mouse events??
+ // yes for now :)
+ // OPTIMSE - how often to check??
+ if(this.dirty)
+ {
+ this.dirty = false;
+
+ var len = this.interactiveItems.length;
+
+ for (var i=0; i < this.interactiveItems.length; i++) {
+ this.interactiveItems[i].interactiveChildren = true;
+ }
+
+ this.interactiveItems = [];
+
+ if(this.stage.interactive)this.interactiveItems.push(this.stage);
+ // go through and collect all the objects that are interactive..
+ this.collectInteractiveSprite(this.stage, this.stage);
+ }
+
+ // loop through interactive objects!
+ var length = this.interactiveItems.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(!item.visible)continue;
+
+ // OPTIMISATION - only calculate every time if the mousemove function exists..
+ // OK so.. does the object have any other interactive functions?
+ // hit-test the clip!
+ if(item.mouseover || item.mouseout || item.buttonMode)
+ {
+ // ok so there are some functions so lets hit test it..
+ item.__hit = this.hitTest(item, this.mouse);
+ // ok so deal with interactions..
+ // loks like there was a hit!
+ if(item.__hit)
+ {
+ if(!item.__isOver)
+ {
+ if(item.buttonMode)this.target.view.style.cursor = "pointer";
+ if(item.mouseover)item.mouseover(this.mouse);
+ item.__isOver = true;
+ }
+ }
+ else
+ {
+ if(item.__isOver)
+ {
+ // roll out!
+ if(item.buttonMode)this.target.view.style.cursor = "default";
+ if(item.mouseout)item.mouseout(this.mouse);
+ item.__isOver = false;
+ }
+ }
+ }
+
+ // --->
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseMove = function(event)
+{
+ event.preventDefault();
+
+ // TODO optimize by not check EVERY TIME! maybe half as often? //
+ var rect = this.target.view.getBoundingClientRect();
+
+ this.mouse.global.x = (event.clientX - rect.left) * (this.target.width / rect.width);
+ this.mouse.global.y = (event.clientY - rect.top) * ( this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousemove)
+ {
+ //call the function!
+ item.mousemove(this.mouse);
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseDown = function(event)
+{
+ event.preventDefault();
+
+ // loop through inteaction tree...
+ // hit test each item! ->
+ // --->--->--->--->
+ // get interactive items under point??
+ // --->--->--->--->
+ //stage.__i
+ var length = this.interactiveItems.length;
+ var global = this.mouse.global;
+
+ var index = 0;
+ var parent = this.stage;
+
+ // while
+ // hit test
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mousedown || item.click)
+ {
+ item.__mouseIsDown = true;
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.mousedown)item.mousedown(this.mouse);
+ item.__isDown = true;
+
+ // just the one!
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.onMouseUp = function(event)
+{
+ event.preventDefault();
+ var global = this.mouse.global;
+
+
+ var length = this.interactiveItems.length;
+ var up = false;
+
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+
+ if(item.mouseup || item.mouseupoutside || item.click)
+ {
+ item.__hit = this.hitTest(item, this.mouse);
+
+ if(item.__hit && !up)
+ {
+ //call the function!
+ if(item.mouseup)
+ {
+ item.mouseup(this.mouse);
+ }
+ if(item.__isDown)
+ {
+ if(item.click)item.click(this.mouse);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.mouseupoutside)item.mouseupoutside(this.mouse);
+ }
+ }
+
+ item.__isDown = false;
+ }
+ }
+}
+
+PIXI.InteractionManager.prototype.hitTest = function(item, interactionData)
+{
+ var global = interactionData.global;
+
+ if(!item.visible)return false;
+
+ if(item instanceof PIXI.Sprite)
+ {
+ var worldTransform = item.worldTransform;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = -item.width * item.anchor.x;
+
+ if(x > x1 && x < x1 + item.width)
+ {
+ var y1 = -item.height * item.anchor.y;
+
+ if(y > y1 && y < y1 + item.height)
+ {
+ return true;
+ }
+ }
+ }
+ else if(item.hitArea)
+ {
+ var worldTransform = item.worldTransform;
+ var hitArea = item.hitArea;
+
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+
+ var x = a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id;
+ var y = a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id;
+
+ var x1 = hitArea.x;
+ if(x > x1 && x < x1 + hitArea.width)
+ {
+ var y1 = hitArea.y;
+
+ if(y > y1 && y < y1 + hitArea.height)
+ {
+ return true;
+ }
+ }
+ }
+
+ var length = item.children.length;
+
+ for (var i = 0; i < length; i++)
+ {
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
+ if(hit)return true;
+ }
+
+ return false;
+}
+
+
+
+PIXI.InteractionManager.prototype.onTouchMove = function(event)
+{
+ event.preventDefault();
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+
+ // update the touch position
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+ }
+
+ var length = this.interactiveItems.length;
+ for (var i = 0; i < length; i++)
+ {
+ var item = this.interactiveItems[i];
+ if(item.touchmove)item.touchmove(touchData);
+ }
+}
+
+PIXI.InteractionManager.prototype.onTouchStart = function(event)
+{
+ event.preventDefault();
+ var rect = this.target.view.getBoundingClientRect();
+
+ var changedTouches = event.changedTouches;
+ for (var i=0; i < changedTouches.length; i++)
+ {
+ var touchEvent = changedTouches[i];
+
+ var touchData = this.pool.pop();
+ if(!touchData)touchData = new PIXI.InteractionData();
+
+ this.touchs[touchEvent.identifier] = touchData;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+
+ if(item.touchstart || item.tap)
+ {
+ item.__hit = this.hitTest(item, touchData);
+
+ if(item.__hit)
+ {
+ //call the function!
+ if(item.touchstart)item.touchstart(touchData);
+ item.__isDown = true;
+ item.__touchData = touchData;
+
+ if(!item.interactiveChildren)break;
+ }
+ }
+ }
+ }
+
+}
+
+PIXI.InteractionManager.prototype.onTouchEnd = function(event)
+{
+ event.preventDefault();
+
+
+ var rect = this.target.view.getBoundingClientRect();
+ var changedTouches = event.changedTouches;
+
+ for (var i=0; i < changedTouches.length; i++)
+ {
+
+ var touchEvent = changedTouches[i];
+ var touchData = this.touchs[touchEvent.identifier];
+ var up = false;
+ touchData.global.x = (touchEvent.clientX - rect.left) * (this.target.width / rect.width);
+ touchData.global.y = (touchEvent.clientY - rect.top) * (this.target.height / rect.height);
+
+ var length = this.interactiveItems.length;
+ for (var j = 0; j < length; j++)
+ {
+ var item = this.interactiveItems[j];
+ var itemTouchData = item.__touchData; // <-- Here!
+ item.__hit = this.hitTest(item, touchData);
+
+ if(itemTouchData == touchData)
+ {
+ // so this one WAS down...
+
+ // hitTest??
+
+ if(item.touchend || item.tap)
+ {
+ if(item.__hit && !up)
+ {
+ if(item.touchend)item.touchend(touchData);
+ if(item.__isDown)
+ {
+ if(item.tap)item.tap(touchData);
+ }
+
+ if(!item.interactiveChildren)up = true;
+ }
+ else
+ {
+ if(item.__isDown)
+ {
+ if(item.touchendoutside)item.touchendoutside(touchData);
+ }
+ }
+
+ item.__isDown = false;
+ }
+
+ item.__touchData = null;
+
+ }
+ else
+ {
+
+ }
+ }
+ // remove the touch..
+ this.pool.push(touchData);
+ this.touchs[touchEvent.identifier] = null;
+ }
+}
+
+/**
+@class InteractionData
+@constructor
+*/
+PIXI.InteractionData = function()
+{
+ /**
+ * This point stores the global coords of where the touch/mouse event happened
+ * @property global
+ * @type Point
+ */
+ this.global = new PIXI.Point();
+
+ // this is here for legacy... but will remove
+ this.local = new PIXI.Point();
+
+ /**
+ * The target Sprite that was interacted with
+ * @property target
+ * @type Sprite
+ */
+ this.target;
+}
+
+/**
+ * This will return the local coords of the specified displayObject for this InteractionData
+ * @method getLocalPosition
+ * @param displayObject {DisplayObject} The DisplayObject that you would like the local coords off
+ * @return {Point} A point containing the coords of the InteractionData position relative to the DisplayObject
+ */
+PIXI.InteractionData.prototype.getLocalPosition = function(displayObject)
+{
+ var worldTransform = displayObject.worldTransform;
+ var global = this.global;
+
+ // do a cheeky transform to get the mouse coords;
+ var a00 = worldTransform[0], a01 = worldTransform[1], a02 = worldTransform[2],
+ a10 = worldTransform[3], a11 = worldTransform[4], a12 = worldTransform[5],
+ id = 1 / (a00 * a11 + a01 * -a10);
+ // set the mouse coords...
+ return new PIXI.Point(a11 * id * global.x + -a01 * id * global.y + (a12 * a01 - a02 * a11) * id,
+ a00 * id * global.y + -a10 * id * global.x + (-a12 * a00 + a02 * a10) * id)
+}
+
+// constructor
+PIXI.InteractionData.constructor = PIXI.InteractionData;
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+A Stage represents the root of the display tree. Everything connected to the stage is rendered
+@class Stage
+@extends DisplayObjectContainer
+@constructor
+@param backgroundColor {Number} the background color of the stage
+@param interactive {Boolean} enable / disable interaction (default is false)
+*/
+PIXI.Stage = function(backgroundColor, interactive)
+{
+
+ PIXI.DisplayObjectContainer.call( this );
+ this.worldTransform = PIXI.mat3.create()//.//identity();
+ this.__childrenAdded = [];
+ this.__childrenRemoved = [];
+ this.childIndex = 0;
+ this.stage= this;
+
+ this.stage.hitArea = new PIXI.Rectangle(0,0,100000, 100000);
+
+ // interaction!
+ this.interactive = !!interactive;
+ this.interactionManager = new PIXI.InteractionManager(this);
+
+ this.setBackgroundColor(backgroundColor);
+}
+
+// constructor
+PIXI.Stage.constructor = PIXI.Stage;
+
+PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+/**
+@method updateTransform
+@internal
+*/
+PIXI.Stage.prototype.updateTransform = function()
+{
+ this.worldAlpha = 1;
+
+ for(var i=0,j=this.children.length; i> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
+}
+
+/**
+ * Provides bind in a cross browser way.
+ */
+if (typeof Function.prototype.bind != 'function') {
+ Function.prototype.bind = (function () {
+ var slice = Array.prototype.slice;
+ return function (thisArg) {
+ var target = this, boundArgs = slice.call(arguments, 1);
+
+ if (typeof target != 'function') throw new TypeError();
+
+ function bound() {
+ var args = boundArgs.concat(slice.call(arguments));
+ target.apply(this instanceof bound ? this : thisArg, args);
+ }
+
+ bound.prototype = (function F(proto) {
+ proto && (F.prototype = proto);
+ if (!(this instanceof F)) return new F;
+ })(target.prototype);
+
+ return bound;
+ };
+ })();
+}
+
+var AjaxRequest = function()
+{
+ var activexmodes = ["Msxml2.XMLHTTP", "Microsoft.XMLHTTP"] //activeX versions to check for in IE
+
+ if (window.ActiveXObject)
+ { //Test for support for ActiveXObject in IE first (as XMLHttpRequest in IE7 is broken)
+ for (var i=0; i 0)
+ {
+ this.checkVisibility(child, actualVisibility);
+ }
+ };
+}
+
+
+/**
+ * Renders the stage to its webGL view
+ * @method render
+ * @param stage {Stage} the PIXI.Stage element to be rendered
+ */
+PIXI.WebGLRenderer.prototype.render = function(stage)
+{
+ if(this.contextLost)return;
+
+
+
+ // if rendering a new stage clear the batchs..
+ if(this.__stage !== stage)
+ {
+ if(this.__stage)this.checkVisibility(this.__stage, false)
+ this.__stage = stage;
+ }
+
+ // update children if need be
+ // best to remove first!
+ for (var i=0; i < stage.__childrenRemoved.length; i++)
+ {
+ this.removeDisplayObject(stage.__childrenRemoved[i]);
+ }
+
+
+ // update any textures
+ for (var i=0; i < PIXI.texturesToUpdate.length; i++) this.updateTexture(PIXI.texturesToUpdate[i]);
+
+ // empty out the arrays
+ stage.__childrenRemoved = [];
+ stage.__childrenAdded = [];
+ PIXI.texturesToUpdate = [];
+
+ // recursivly loop through all items!
+ this.checkVisibility(stage, true);
+
+ // update the scene graph
+ stage.updateTransform();
+
+ var gl = this.gl;
+
+ gl.clear(gl.COLOR_BUFFER_BIT)
+
+ gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 0);
+
+
+ // set the correct blend mode!
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // render all the batchs!
+
+
+ var renderable;
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ renderable = this.batchs[i];
+ if(renderable instanceof PIXI.WebGLBatch)
+ {
+ this.batchs[i].render();
+ }
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
+ else if(renderable instanceof PIXI.Strip)
+ {
+ if(renderable.visible)this.renderStrip(renderable);
+ }
+ }
+
+ // interaction
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.updateTexture = function(texture)
+{
+ var gl = this.gl;
+
+ if(!texture._glTexture)
+ {
+ texture._glTexture = gl.createTexture();
+ }
+
+ if(texture.hasLoaded)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, texture._glTexture);
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
+ // gl.generateMipmap(gl.TEXTURE_2D);
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ }
+
+ this.refreshBatchs = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.addDisplayObject = function(displayObject)
+{
+
+ if(!displayObject.stage)return; // means it was removed
+ if(displayObject.__inWebGL)return; //means it is already in webgL
+
+ //displayObject.cacheVisible = displayObject.visible;
+
+ // TODO if objects parent is not visible then dont add to stage!!!!
+ //if(!displayObject.visible)return;
+
+
+ displayObject.batch = null;
+
+ //displayObject.cacheVisible = true;
+ if(!displayObject.renderable)return;
+
+ // while looping below THE OBJECT MAY NOT HAVE BEEN ADDED
+ displayObject.__inWebGL = true;
+
+ /*
+ * LOOK FOR THE PREVIOUS SPRITE
+ * This part looks for the closest previous sprite that can go into a batch
+ * It keeps going back until it finds a sprite or the stage
+ */
+ var previousSprite = displayObject;
+ do
+ {
+ if(previousSprite.childIndex == 0)
+ {
+ previousSprite = previousSprite.parent;
+
+ }
+ else
+ {
+ previousSprite = previousSprite.parent.children[previousSprite.childIndex-1];
+ // what if the bloop has children???
+ while(previousSprite.children.length != 0)
+ {
+ // keep diggin till we get to the last child
+ previousSprite = previousSprite.children[previousSprite.children.length-1];
+ }
+ }
+
+ if(previousSprite == displayObject.stage)break;
+ }
+ while(!previousSprite.renderable || !previousSprite.__inWebGL)
+ //while(!(previousSprite instanceof PIXI.Sprite))
+
+ /*
+ * LOOK FOR THE NEXT SPRITE
+ * This part looks for the closest next sprite that can go into a batch
+ * it keeps looking until it finds a sprite or gets to the end of the display
+ * scene graph
+ *
+ * These look a lot scarier than the actually are...
+ */
+ var nextSprite = displayObject;
+ do
+ {
+ // moving forward!
+ // if it has no children..
+ if(nextSprite.children.length == 0)
+ {
+ // go along to the parent..
+ while(nextSprite.childIndex == nextSprite.parent.children.length-1)
+ {
+ nextSprite = nextSprite.parent;
+ if(nextSprite == displayObject.stage)
+ {
+ nextSprite = null
+ break;
+ }
+ }
+
+ if(nextSprite)nextSprite = nextSprite.parent.children[nextSprite.childIndex+1];
+
+ }
+ else
+ {
+ nextSprite = nextSprite.children[0];
+ }
+
+ if(!nextSprite)break;
+ }
+ while(!nextSprite.renderable || !nextSprite.__inWebGL)
+
+ /*
+ * so now we have the next renderable and the previous renderable
+ *
+ */
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var previousBatch
+ var nextBatch
+
+ if(previousSprite instanceof PIXI.Sprite)
+ {
+ previousBatch = previousSprite.batch;
+
+ if(previousBatch)
+ {
+ if(previousBatch.texture == displayObject.texture.baseTexture && previousBatch.blendMode == displayObject.blendMode)
+ {
+ previousBatch.insertAfter(displayObject, previousSprite);
+ return;
+ }
+ }
+ }
+ else
+ {
+ // TODO reword!
+ previousBatch = previousSprite;
+ }
+
+ if(nextSprite)
+ {
+ if(nextSprite instanceof PIXI.Sprite)
+ {
+ nextBatch = nextSprite.batch;
+
+ //batch may not exist if item was added to the display list but not to the webGL
+ if(nextBatch)
+ {
+ if(nextBatch.texture == displayObject.texture.baseTexture && nextBatch.blendMode == displayObject.blendMode)
+ {
+ nextBatch.insertBefore(displayObject, nextSprite);
+ return;
+ }
+ else
+ {
+ if(nextBatch == previousBatch)
+ {
+ // THERE IS A SPLIT IN THIS BATCH! //
+ var splitBatch = previousBatch.split(nextSprite);
+ // COOL!
+ // add it back into the array
+ /*
+ * OOPS!
+ * seems the new sprite is in the middle of a batch
+ * lets split it..
+ */
+ var batch = PIXI._getBatch(this.gl);
+
+ var index = this.batchs.indexOf( previousBatch );
+ batch.init(displayObject);
+ this.batchs.splice(index+1, 0, batch, splitBatch);
+
+ return;
+ }
+ }
+ }
+ }
+ else
+ {
+ // TODO re-word!
+ nextBatch = nextSprite;
+ }
+ }
+
+ /*
+ * looks like it does not belong to any batch!
+ * but is also not intersecting one..
+ * time to create anew one!
+ */
+
+ var batch = PIXI._getBatch(this.gl);
+ batch.init(displayObject);
+
+ if(previousBatch) // if this is invalid it means
+ {
+ var index = this.batchs.indexOf( previousBatch );
+ this.batchs.splice(index+1, 0, batch);
+ }
+ else
+ {
+ this.batchs.push(batch);
+ }
+
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ // add to a batch!!
+ this.initStrip(displayObject);
+ this.batchs.push(displayObject);
+
+ }
+
+ // if its somthing else... then custom codes!
+ this.batchUpdate = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.removeDisplayObject = function(displayObject)
+{
+ //if(displayObject.stage)return;
+ displayObject.cacheVisible = false;//displayObject.visible;
+
+ if(!displayObject.renderable)return;
+
+ displayObject.__inWebGL = false;
+
+ /*
+ * removing is a lot quicker..
+ *
+ */
+ var batchToRemove;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ // should always have a batch!
+ var batch = displayObject.batch;
+ if(!batch)return; // this means the display list has been altered befre rendering
+
+ batch.remove(displayObject);
+
+
+ if(batch.size==0)
+ {
+ batchToRemove = batch
+ }
+ }
+ else
+ {
+ batchToRemove = displayObject;
+ }
+
+ /*
+ * Looks like there is somthing that needs removing!
+ */
+ if(batchToRemove)
+ {
+ var index = this.batchs.indexOf( batchToRemove );
+ if(index == -1)return;// this means it was added then removed before rendered
+
+ // ok so.. check to see if you adjacent batchs should be joined.
+ // TODO may optimise?
+ if(index == 0 || index == this.batchs.length-1)
+ {
+ // wha - eva! just get of the empty batch!
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+
+ return;
+ }
+
+ if(this.batchs[index-1] instanceof PIXI.WebGLBatch && this.batchs[index+1] instanceof PIXI.WebGLBatch)
+ {
+ if(this.batchs[index-1].texture == this.batchs[index+1].texture && this.batchs[index-1].blendMode == this.batchs[index+1].blendMode)
+ {
+ //console.log("MERGE")
+ this.batchs[index-1].merge(this.batchs[index+1]);
+
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ PIXI._returnBatch(this.batchs[index+1]);
+ this.batchs.splice(index, 2);
+ return;
+ }
+ }
+
+
+ this.batchs.splice(index, 1);
+ if(batchToRemove instanceof PIXI.WebGLBatch)PIXI._returnBatch(batchToRemove);
+ }
+
+
+}
+
+/**
+ * resizes the webGL view to the specified width and height
+ * @method resize
+ * @param width {Number} the new width of the webGL view
+ * @param height {Number} the new height of the webGL view
+ */
+PIXI.WebGLRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+
+ this.gl.viewport(0, 0, this.width, this.height);
+
+ var projectionMatrix = this.projectionMatrix;
+
+ projectionMatrix[0] = 2/this.width;
+ projectionMatrix[5] = -2/this.height;
+ projectionMatrix[12] = -1;
+ projectionMatrix[13] = 1;
+}
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initStrip = function(strip)
+{
+ // build the strip!
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ strip._vertexBuffer = gl.createBuffer();
+ strip._indexBuffer = gl.createBuffer();
+ strip._uvBuffer = gl.createBuffer();
+ strip._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW);
+
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderStrip = function(strip)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+// mat
+ var mat4Real = PIXI.mat3.toMat4(strip.worldTransform);
+ PIXI.mat4.transpose(mat4Real);
+ PIXI.mat4.multiply(this.projectionMatrix, mat4Real, mat4Real )
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, mat4Real);
+
+ if(strip.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ if(!strip.dirty)
+ {
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, strip.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+
+
+ }
+ else
+ {
+ strip.dirty = false;
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.verticies, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.uvs, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, strip.texture.baseTexture._glTexture);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, strip._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, strip.colors, gl.STATIC_DRAW)
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, strip._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
+
+ }
+ //console.log(gl.TRIANGLE_STRIP)
+ gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
+
+ gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
+
+ // console.log("!!!")
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextLost = function(event)
+{
+ event.preventDefault();
+ this.contextLost = true;
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.handleContextRestored = function(event)
+{
+ this.gl = this.view.getContext("experimental-webgl", {
+ alpha: true
+ });
+
+ this.initShaders();
+
+ for (var i=0; i < PIXI.TextureCache.length; i++)
+ {
+ this.updateTexture(PIXI.TextureCache[i]);
+ };
+
+ for (var i=0; i < this.batchs.length; i++)
+ {
+ this.batchs[i].restoreLostContext(this.gl)//
+ this.batchs[i].dirty = true;
+ };
+
+ PIXI._restoreBatchs(this.gl);
+
+ this.contextLost = false;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI._batchs = [];
+
+/**
+ * @private
+ */
+PIXI._getBatch = function(gl)
+{
+ if(PIXI._batchs.length == 0)
+ {
+ return new PIXI.WebGLBatch(gl);
+ }
+ else
+ {
+ return PIXI._batchs.pop();
+ }
+}
+
+/**
+ * @private
+ */
+PIXI._returnBatch = function(batch)
+{
+ batch.clean();
+ PIXI._batchs.push(batch);
+}
+
+/**
+ * @private
+ */
+PIXI._restoreBatchs = function(gl)
+{
+ for (var i=0; i < PIXI._batchs.length; i++)
+ {
+ PIXI._batchs[i].restoreLostContext(gl);
+ };
+}
+
+/**
+ * A WebGLBatch Enables a group of sprites to be drawn using the same settings.
+ * if a group of sprites all have the same baseTexture and blendMode then they can be grouped into a batch. All the sprites in a batch can then be drawn in one go by the GPU which is hugely efficient. ALL sprites in the webGL renderer are added to a batch even if the batch only contains one sprite. Batching is handled automatically by the webGL renderer. A good tip is: the smaller the number of batchs there are, the faster the webGL renderer will run.
+ * @class WebGLBatch
+ * @param an instance of the webGL context
+ * @return {PIXI.renderers.WebGLBatch} WebGLBatch {@link PIXI.renderers.WebGLBatch}
+ */
+PIXI.WebGLBatch = function(gl)
+{
+ this.gl = gl;
+
+ this.size = 0;
+
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+ this.blendMode = PIXI.blendModes.NORMAL;
+ this.dynamicSize = 1;
+}
+
+
+// constructor
+PIXI.WebGLBatch.constructor = PIXI.WebGLBatch;
+
+/**
+ * Cleans the batch so that is can be returned to an object pool and reused
+ */
+PIXI.WebGLBatch.prototype.clean = function()
+{
+ this.verticies = [];
+ this.uvs = [];
+ this.indices = [];
+ this.colors = [];
+ //this.sprites = [];
+ this.dynamicSize = 1;
+ this.texture = null;
+ this.last = null;
+ this.size = 0;
+
+ this.head;
+ this.tail;
+}
+
+/*
+ * recreates the buffers in the event of a context loss
+ */
+PIXI.WebGLBatch.prototype.restoreLostContext = function(gl)
+{
+ this.gl = gl;
+ this.vertexBuffer = gl.createBuffer();
+ this.indexBuffer = gl.createBuffer();
+ this.uvBuffer = gl.createBuffer();
+ this.colorBuffer = gl.createBuffer();
+}
+
+/**
+ * inits the batch's texture and blend mode based if the supplied sprite
+ * @method init
+ * @param sprite {Sprite} the first sprite to be added to the batch. Only sprites with the same base texture and blend mode will be allowed to be added to this batch
+ */
+PIXI.WebGLBatch.prototype.init = function(sprite)
+{
+ sprite.batch = this;
+ this.dirty = true;
+ this.blendMode = sprite.blendMode;
+ this.texture = sprite.texture.baseTexture;
+// this.sprites.push(sprite);
+ this.head = sprite;
+ this.tail = sprite;
+ this.size = 1;
+
+ this.growBatch();
+}
+
+/**
+ * inserts a sprite before the specified sprite
+ * @method insertBefore
+ * @param sprite {Sprite} the sprite to be added
+ * @param nextSprite {nextSprite} the first sprite will be inserted before this sprite
+ */
+PIXI.WebGLBatch.prototype.insertBefore = function(sprite, nextSprite)
+{
+ this.size++;
+
+ sprite.batch = this;
+ this.dirty = true;
+ var tempPrev = nextSprite.__prev;
+ nextSprite.__prev = sprite;
+ sprite.__next = nextSprite;
+
+ if(tempPrev)
+ {
+ sprite.__prev = tempPrev;
+ tempPrev.__next = sprite;
+ }
+ else
+ {
+ this.head = sprite;
+ //this.head.__prev = null
+ }
+}
+
+/**
+ * inserts a sprite after the specified sprite
+ * @method insertAfter
+ * @param sprite {Sprite} the sprite to be added
+ * @param previousSprite {Sprite} the first sprite will be inserted after this sprite
+ */
+PIXI.WebGLBatch.prototype.insertAfter = function(sprite, previousSprite)
+{
+ this.size++;
+
+
+ sprite.batch = this;
+ this.dirty = true;
+
+ var tempNext = previousSprite.__next;
+ previousSprite.__next = sprite;
+ sprite.__prev = previousSprite;
+
+ if(tempNext)
+ {
+ sprite.__next = tempNext;
+ tempNext.__prev = sprite;
+ }
+ else
+ {
+ this.tail = sprite
+ }
+
+}
+
+/**
+ * removes a sprite from the batch
+ * @method remove
+ * @param sprite {Sprite} the sprite to be removed
+ */
+PIXI.WebGLBatch.prototype.remove = function(sprite)
+{
+ this.size--;
+
+ if(this.size == 0)
+ {
+ sprite.batch = null;
+ sprite.__prev = null;
+ sprite.__next = null;
+ return;
+ }
+
+ if(sprite.__prev)
+ {
+ sprite.__prev.__next = sprite.__next;
+ }
+ else
+ {
+ this.head = sprite.__next;
+ this.head.__prev = null;
+ }
+
+ if(sprite.__next)
+ {
+ sprite.__next.__prev = sprite.__prev;
+ }
+ else
+ {
+ this.tail = sprite.__prev;
+ this.tail.__next = null
+ }
+
+ sprite.batch = null;
+ sprite.__next = null;
+ sprite.__prev = null;
+ this.dirty = true;
+}
+
+/**
+ * Splits the batch into two with the specified sprite being the start of the new batch.
+ * @method split
+ * @param sprite {Sprite} the sprite that indicates where the batch should be split
+ * @return {WebGLBatch} the new batch
+ */
+PIXI.WebGLBatch.prototype.split = function(sprite)
+{
+
+ //console.log("Splitting batch :" + this.size)
+// console.log(sprite)
+// console.log("-------")
+ this.dirty = true;
+
+ //var val = (this.tail == this.head)
+ //console.log(val + " SAME?");
+ var batch = new PIXI.WebGLBatch(this.gl)//PIXI._getBatch(this.gl);
+ batch.init(sprite);
+ batch.tail = this.tail;
+ //console.log("id is " +batcheee.id)
+
+ this.tail = sprite.__prev;
+ this.tail.__next = null;
+
+ sprite.__prev = null;
+ // return a splite batch!
+ //sprite.__prev.__next = null;
+ //sprite.__prev = null;
+
+
+ // TODO this size is wrong!
+ // need to recalculate :/ problem with a linked list!
+ // unless it gets calculated in the "clean"?
+
+ // need to loop through items as there is no way to know the length on a linked list :/
+ var tempSize = 0;
+ while(sprite)
+ {
+ tempSize++;
+ sprite.batch = batch;
+ sprite = sprite.__next;
+ }
+
+ batch.size = tempSize;
+ this.size -= tempSize;
+
+ return batch;
+}
+
+/**
+ * Merges two batchs together
+ * @method merge
+ * @param batch {WebGLBatch} the batch that will be merged
+ */
+PIXI.WebGLBatch.prototype.merge = function(batch)
+{
+ this.dirty = true;
+
+ this.tail.__next = batch.head;
+ batch.head.__prev = this.tail;
+
+ this.size += batch.size;
+
+ this.tail = batch.tail;
+
+ var sprite = batch.head;
+ while(sprite)
+ {
+ sprite.batch = this;
+ sprite = sprite.__next;
+ }
+
+}
+
+/**
+ * Grows the size of the batch. As the elements in the batch cannot have a dynamic size this function is used to increase the size of the batch. It also creates a little extra room so that the batch does not need to be resized every time a sprite is added
+ * @methos growBatch
+ */
+PIXI.WebGLBatch.prototype.growBatch = function()
+{
+ var gl = this.gl;
+ if( this.size == 1)
+ {
+ this.dynamicSize = 1;
+ }
+ else
+ {
+ this.dynamicSize = this.size * 1.5
+ }
+ // grow verts
+ this.verticies = new Float32Array(this.dynamicSize * 8);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER,this.verticies , gl.DYNAMIC_DRAW);
+
+ this.uvs = new Float32Array( this.dynamicSize * 8 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.uvs , gl.DYNAMIC_DRAW);
+
+ this.dirtyUVS = true;
+
+ this.colors = new Float32Array( this.dynamicSize * 4 )
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, this.colors , gl.DYNAMIC_DRAW);
+
+ this.dirtyColors = true;
+
+ this.indices = new Uint16Array(this.dynamicSize * 6);
+ var length = this.indices.length/6;
+
+ for (var i=0; i < length; i++)
+ {
+ var index2 = i * 6;
+ var index3 = i * 4;
+ this.indices[index2 + 0] = index3 + 0;
+ this.indices[index2 + 1] = index3 + 1;
+ this.indices[index2 + 2] = index3 + 2;
+ this.indices[index2 + 3] = index3 + 0;
+ this.indices[index2 + 4] = index3 + 2;
+ this.indices[index2 + 5] = index3 + 3;
+ };
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, this.indices, gl.STATIC_DRAW);
+
+}
+
+/**
+ * Refresh's all the data in the batch and sync's it with the webGL buffers
+ * @method refresh
+ */
+PIXI.WebGLBatch.prototype.refresh = function()
+{
+ var gl = this.gl;
+
+ if (this.dynamicSize < this.size)
+ {
+ this.growBatch();
+ }
+
+ var indexRun = 0;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index
+ var a, b, c, d, tx, ty
+
+ var displayObject = this.head
+
+ while(displayObject)
+ {
+ index = indexRun * 8;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+
+ colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+
+ displayObject = displayObject.__next;
+
+ indexRun ++;
+ }
+
+ this.dirtyUVS = true;
+ this.dirtyColors = true;
+}
+
+/**
+ * Updates all the relevant geometry and uploads the data to the GPU
+ * @method update
+ */
+PIXI.WebGLBatch.prototype.update = function()
+{
+ var gl = this.gl;
+ var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, index2, index3
+
+ var a, b, c, d, tx, ty;
+
+ var indexRun = 0;
+
+ var displayObject = this.head;
+
+ while(displayObject)
+ {
+ width = displayObject.width;
+ height = displayObject.height;
+
+ aX = displayObject.anchor.x - displayObject.texture.trim.x
+ aY = displayObject.anchor.y - displayObject.texture.trim.y
+ w0 = width * (1-aX);
+ w1 = width * -aX;
+
+ h0 = height * (1-aY);
+ h1 = height * -aY;
+
+ index = indexRun * 8;
+
+ worldTransform = displayObject.worldTransform;
+
+ a = worldTransform[0];
+ b = worldTransform[3];
+ c = worldTransform[1];
+ d = worldTransform[4];
+ tx = worldTransform[2];
+ ty = worldTransform[5];
+
+ this.verticies[index + 0 ] = a * w1 + c * h1 + tx;
+ this.verticies[index + 1 ] = d * h1 + b * w1 + ty;
+
+ this.verticies[index + 2 ] = a * w0 + c * h1 + tx;
+ this.verticies[index + 3 ] = d * h1 + b * w0 + ty;
+
+ this.verticies[index + 4 ] = a * w0 + c * h0 + tx;
+ this.verticies[index + 5 ] = d * h0 + b * w0 + ty;
+
+ this.verticies[index + 6] = a * w1 + c * h0 + tx;
+ this.verticies[index + 7] = d * h0 + b * w1 + ty;
+
+ if(displayObject.updateFrame)
+ {
+ this.dirtyUVS = true;
+
+ var texture = displayObject.texture;
+
+ var frame = texture.frame;
+ var tw = texture.baseTexture.width;
+ var th = texture.baseTexture.height;
+
+ this.uvs[index + 0] = frame.x / tw;
+ this.uvs[index +1] = frame.y / th;
+
+ this.uvs[index +2] = (frame.x + frame.width) / tw;
+ this.uvs[index +3] = frame.y / th;
+
+ this.uvs[index +4] = (frame.x + frame.width) / tw;
+ this.uvs[index +5] = (frame.y + frame.height) / th;
+
+ this.uvs[index +6] = frame.x / tw;
+ this.uvs[index +7] = (frame.y + frame.height) / th;
+
+ displayObject.updateFrame = false;
+ }
+
+ // TODO this probably could do with some optimisation....
+ if(displayObject.cacheAlpha != displayObject.worldAlpha)
+ {
+ displayObject.cacheAlpha = displayObject.worldAlpha;
+
+ var colorIndex = indexRun * 4;
+ this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha;
+ this.dirtyColors = true;
+ }
+
+ indexRun++;
+ displayObject = displayObject.__next;
+ }
+}
+
+/**
+ * Draws the batch to the frame buffer
+ * @method render
+ */
+PIXI.WebGLBatch.prototype.render = function()
+{
+ if(this.dirty)
+ {
+ this.refresh();
+ this.dirty = false;
+ }
+
+ if (this.size == 0)return;
+
+ this.update();
+ var gl = this.gl;
+
+ //TODO optimize this!
+ if(this.blendMode == PIXI.blendModes.NORMAL)
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
+ }
+ else
+ {
+ gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_COLOR);
+ }
+
+ var shaderProgram = PIXI.shaderProgram;
+
+ // update the verts..
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
+ // ok..
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies)
+ gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ // update the uvs
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer);
+
+ if(this.dirtyUVS)
+ {
+ this.dirtyUVS = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvs);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.textureCoordAttribute, 2, gl.FLOAT, false, 0, 0);
+
+ gl.activeTexture(gl.TEXTURE0);
+ gl.bindTexture(gl.TEXTURE_2D, this.texture._glTexture);
+
+ // update color!
+ gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer);
+
+ if(this.dirtyColors)
+ {
+ this.dirtyColors = false;
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.colors);
+ }
+
+ gl.vertexAttribPointer(shaderProgram.colorAttribute, 1, gl.FLOAT, false, 0, 0);
+
+ // dont need to upload!
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
+
+ // DRAW THAT this!
+ gl.drawElements(gl.TRIANGLES, this.size * 6, gl.UNSIGNED_SHORT, 0);
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+
+/**
+ * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL.
+ * Dont forget to add the view to your DOM or you will not see anything :)
+ * @class CanvasRenderer
+ * @constructor
+ * @param width {Number} the width of the canvas view
+ * @default 0
+ * @param height {Number} the height of the canvas view
+ * @default 0
+ * @param view {Canvas} the canvas to use as a view, optional
+ * @param transparent {Boolean} the transparency of the render view, default false
+ * @default false
+ *
+ */
+PIXI.CanvasRenderer = function(width, height, view, transparent)
+{
+ this.transparent = transparent;
+
+ /**
+ * The width of the canvas view
+ * @property width
+ * @type Number
+ * @default 800
+ */
+ this.width = width || 800;
+ /**
+ * The height of the canvas view
+ * @property height
+ * @type Number
+ * @default 600
+ */
+ this.height = height || 600;
+
+ this.refresh = true;
+
+ /**
+ * The canvas element that the everything is drawn to
+ * @property view
+ * @type Canvas
+ */
+ this.view = view || document.createElement( 'canvas' );
+
+ // hack to enable some hardware acceleration!
+ //this.view.style["transform"] = "translatez(0)";
+
+ this.view.width = this.width;
+ this.view.height = this.height;
+ this.count = 0;
+
+ /**
+ * The canvas context that the everything is drawn to
+ * @property context
+ * @type Canvas 2d Context
+ */
+ this.context = this.view.getContext("2d");
+}
+
+// constructor
+PIXI.CanvasRenderer.constructor = PIXI.CanvasRenderer;
+
+/**
+ * Renders the stage to its canvas view
+ * @method render
+ * @param stage {Stage} the Stage element to be rendered
+ */
+PIXI.CanvasRenderer.prototype.render = function(stage)
+{
+ // update children if need be
+
+ stage.__childrenAdded = [];
+ stage.__childrenRemoved = [];
+
+ // update textures if need be
+ PIXI.texturesToUpdate = [];
+
+ this.context.setTransform(1,0,0,1,0,0);
+ stage.updateTransform();
+
+ this.context.setTransform(1,0,0,1,0,0);
+
+ // update the background color
+ if(this.view.style.backgroundColor!=stage.backgroundColorString && !this.transparent)this.view.style.backgroundColor = stage.backgroundColorString;
+
+ this.context.clearRect(0, 0, this.width, this.height)
+ this.renderDisplayObject(stage);
+ //as
+
+ // run interaction!
+ if(stage.interactive)
+ {
+ //need to add some events!
+ if(!stage._interactiveEventsAdded)
+ {
+ stage._interactiveEventsAdded = true;
+ stage.interactionManager.setTarget(this);
+ }
+ }
+}
+
+/**
+ * resizes the canvas view to the specified width and height
+ * @param the new width of the canvas view
+ * @param the new height of the canvas view
+ */
+PIXI.CanvasRenderer.prototype.resize = function(width, height)
+{
+ this.width = width;
+ this.height = height;
+
+ this.view.width = width;
+ this.view.height = height;
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderDisplayObject = function(displayObject)
+{
+ var transform = displayObject.worldTransform;
+ var context = this.context;
+ context.globalCompositeOperation = "source-over"
+ var blit = false;
+
+ if(!displayObject.visible)return;
+
+ if(displayObject instanceof PIXI.Sprite)
+ {
+ var frame = displayObject.texture.frame;
+
+ if(frame)
+ {
+ context.globalAlpha = displayObject.worldAlpha;
+
+ // BLITZ!!!
+ /*
+ * if the rotation is 0 then we can blitz it
+ * meaning we dont need to do a transform and also we
+ * can round to the nearest round number for a little extra speed!
+ */
+ /*if(displayObject.rotation == 0)
+ {
+ if(!blit)this.context.setTransform(1,0,0,1,0,0);
+ blit = true;
+ context.drawImage(displayObject.texture.baseTexture.image,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (transform[2]+ ((displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width) * transform[0]),
+ (transform[5]+ ((displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height)* transform[4]),
+ (displayObject.width * transform[0]),
+ (displayObject.height * transform[4]));
+
+ }
+ else
+ {*/
+ blit = false;
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ context.drawImage(displayObject.texture.baseTexture.source,
+ frame.x,
+ frame.y,
+ frame.width,
+ frame.height,
+ (displayObject.anchor.x - displayObject.texture.trim.x) * -frame.width,
+ (displayObject.anchor.y - displayObject.texture.trim.y) * -frame.height,
+ displayObject.width,
+ displayObject.height);
+ //}
+ }
+ }
+ else if(displayObject instanceof PIXI.Strip)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderStrip(displayObject);
+ }
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
+
+ // render!
+ for (var i=0; i < displayObject.children.length; i++)
+ {
+ this.renderDisplayObject(displayObject.children[i]);
+ }
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStripFlat = function(strip)
+{
+ var context = this.context;
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+
+ context.beginPath();
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+
+ };
+
+// context.globalCompositeOperation = 'lighter';
+ context.fillStyle = "#FF0000";
+ context.fill();
+ context.closePath();
+ //context.globalCompositeOperation = 'source-over';
+}
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
+PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
+{
+ var context = this.context;
+ //context.globalCompositeOperation = 'lighter';
+ // draw triangles!!
+ var verticies = strip.verticies;
+ var uvs = strip.uvs;
+
+ var length = verticies.length/2;
+ this.count++;
+ for (var i=1; i < length-2; i++)
+ {
+
+ // draw some triangles!
+ var index = i*2;
+
+ var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
+ var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
+
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+
+
+ context.save();
+ context.beginPath();
+ context.moveTo(x0, y0);
+ context.lineTo(x1, y1);
+ context.lineTo(x2, y2);
+ context.closePath();
+
+ // context.fillStyle = "white"//rgb(1, 1, 1,1));
+ // context.fill();
+ context.clip();
+
+
+ // Compute matrix transform
+ var delta = u0*v1 + v0*u2 + u1*v2 - v1*u2 - v0*u1 - u0*v2;
+ var delta_a = x0*v1 + v0*x2 + x1*v2 - v1*x2 - v0*x1 - x0*v2;
+ var delta_b = u0*x1 + x0*u2 + u1*x2 - x1*u2 - x0*u1 - u0*x2;
+ var delta_c = u0*v1*x2 + v0*x1*u2 + x0*u1*v2 - x0*v1*u2 - v0*u1*x2 - u0*x1*v2;
+ var delta_d = y0*v1 + v0*y2 + y1*v2 - v1*y2 - v0*y1 - y0*v2;
+ var delta_e = u0*y1 + y0*u2 + u1*y2 - y1*u2 - y0*u1 - u0*y2;
+ var delta_f = u0*v1*y2 + v0*y1*u2 + y0*u1*v2 - y0*v1*u2 - v0*u1*y2 - u0*y1*v2;
+
+
+
+
+ context.transform(delta_a/delta, delta_d/delta,
+ delta_b/delta, delta_e/delta,
+ delta_c/delta, delta_f/delta);
+
+ context.drawImage(strip.texture.baseTexture.source, 0, 0);
+ context.restore();
+ };
+
+// context.globalCompositeOperation = 'source-over';
+}
+
+
+
+
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+PIXI.Strip = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+ this.texture = texture;
+ this.blendMode = PIXI.blendModes.NORMAL;
+
+ try
+ {
+ this.uvs = new Float32Array([0, 1,
+ 1, 1,
+ 1, 0, 0,1]);
+
+ this.verticies = new Float32Array([0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0]);
+
+ this.colors = new Float32Array([1, 1, 1, 1]);
+
+ this.indices = new Uint16Array([0, 1, 2, 3]);
+ }
+ catch(error)
+ {
+ this.uvs = [0, 1,
+ 1, 1,
+ 1, 0, 0,1];
+
+ this.verticies = [0, 0,
+ 0,0,
+ 0,0, 0,
+ 0, 0];
+
+ this.colors = [1, 1, 1, 1];
+
+ this.indices = [0, 1, 2, 3];
+ }
+
+
+ /*
+ this.uvs = new Float32Array()
+ this.verticies = new Float32Array()
+ this.colors = new Float32Array()
+ this.indices = new Uint16Array()
+*/
+ this.width = width;
+ this.height = height;
+
+ // load the texture!
+ if(texture.baseTexture.hasLoaded)
+ {
+ this.width = this.texture.frame.width;
+ this.height = this.texture.frame.height;
+ this.updateFrame = true;
+ }
+ else
+ {
+ this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
+ this.texture.addEventListener( 'update', this.onTextureUpdateBind );
+ }
+
+ this.renderable = true;
+}
+
+// constructor
+PIXI.Strip.constructor = PIXI.Strip;
+PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.Strip.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.width = texture.frame.width;
+ this.height = texture.frame.height;
+ this.updateFrame = true;
+}
+
+PIXI.Strip.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+
+PIXI.Rope = function(texture, points)
+{
+ PIXI.Strip.call( this, texture );
+ this.points = points;
+
+ try
+ {
+ this.verticies = new Float32Array( points.length * 4);
+ this.uvs = new Float32Array( points.length * 4);
+ this.colors = new Float32Array( points.length * 2);
+ this.indices = new Uint16Array( points.length * 2);
+ }
+ catch(error)
+ {
+ this.verticies = verticies
+
+ this.uvs = uvs
+ this.colors = colors
+ this.indices = indices
+ }
+
+ this.refresh();
+}
+
+
+// constructor
+PIXI.Rope.constructor = PIXI.Rope;
+PIXI.Rope.prototype = Object.create( PIXI.Strip.prototype );
+
+PIXI.Rope.prototype.refresh = function()
+{
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var uvs = this.uvs
+ var indices = this.indices;
+ var colors = this.colors;
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+
+ uvs[0] = 0
+ uvs[1] = 1
+ uvs[2] = 0
+ uvs[3] = 1
+
+ colors[0] = 1;
+ colors[1] = 1;
+
+ indices[0] = 0;
+ indices[1] = 1;
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+ // time to do some smart drawing!
+ var amount = i/(total-1)
+
+ if(i%2)
+ {
+ uvs[index] = amount;
+ uvs[index+1] = 0;
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+
+ }
+ else
+ {
+ uvs[index] = amount
+ uvs[index+1] = 0
+
+ uvs[index+2] = amount
+ uvs[index+3] = 1
+ }
+
+ index = i * 2;
+ colors[index] = 1;
+ colors[index+1] = 1;
+
+ index = i * 2;
+ indices[index] = index;
+ indices[index + 1] = index + 1;
+
+ lastPoint = point;
+ }
+}
+
+PIXI.Rope.prototype.updateTransform = function()
+{
+
+ var points = this.points;
+ if(points.length < 1)return;
+
+ var verticies = this.verticies
+
+ var lastPoint = points[0];
+ var nextPoint;
+ var perp = {x:0, y:0};
+ var point = points[0];
+
+ this.count-=0.2;
+
+ verticies[0] = point.x + perp.x
+ verticies[1] = point.y + perp.y //+ 200
+ verticies[2] = point.x - perp.x
+ verticies[3] = point.y - perp.y//+200
+ // time to do some smart drawing!
+
+ var total = points.length;
+
+ for (var i = 1; i < total; i++)
+ {
+
+ var point = points[i];
+ var index = i * 4;
+
+ if(i < points.length-1)
+ {
+ nextPoint = points[i+1];
+ }
+ else
+ {
+ nextPoint = point
+ }
+
+ perp.y = -(nextPoint.x - lastPoint.x);
+ perp.x = nextPoint.y - lastPoint.y;
+
+ var ratio = (1 - (i / (total-1))) * 10;
+ if(ratio > 1)ratio = 1;
+
+ var perpLength = Math.sqrt(perp.x * perp.x + perp.y * perp.y);
+ var num = this.texture.height/2//(20 + Math.abs(Math.sin((i + this.count) * 0.3) * 50) )* ratio;
+ perp.x /= perpLength;
+ perp.y /= perpLength;
+
+ perp.x *= num;
+ perp.y *= num;
+
+ verticies[index] = point.x + perp.x
+ verticies[index+1] = point.y + perp.y
+ verticies[index+2] = point.x - perp.x
+ verticies[index+3] = point.y - perp.y
+
+ lastPoint = point;
+ }
+
+ PIXI.DisplayObjectContainer.prototype.updateTransform.call( this );
+}
+
+PIXI.Rope.prototype.setTexture = function(texture)
+{
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+
+
+
+
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture}
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.BaseTextureCache = {};
+PIXI.texturesToUpdate = [];
+
+/**
+ * A texture stores the information that represents an image. All textures have a base texture
+ * @class BaseTexture
+ * @extends EventTarget
+ * @constructor
+ * @param source {String} the source object (image or canvas)
+ */
+PIXI.BaseTexture = function(source)
+{
+ PIXI.EventTarget.call( this );
+
+ /*
+ * The url of the texture
+ * @property imageUrl
+ * @type String
+ */
+ //this.imageUrl = source.src;
+
+ /**
+ * [read only] The width of the base texture set when the image has loaded
+ * @property width
+ * @type Number
+ */
+ this.width = 100;
+ /**
+ * [read only] The height of the base texture set when the image has loaded
+ * @property height
+ * @type Number
+ */
+ this.height = 100;
+
+ /**
+ * The source that is loaded to create the texture
+ * @property source
+ * @type Image
+ */
+ this.source = source//new Image();
+
+ if(this.source instanceof Image)
+ {
+ if(this.source.complete)
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ PIXI.texturesToUpdate.push(this);
+ }
+ else
+ {
+
+ var scope = this;
+ this.source.onload = function(){
+
+ scope.hasLoaded = true;
+ scope.width = scope.source.width;
+ scope.height = scope.source.height;
+
+ // add it to somewhere...
+ PIXI.texturesToUpdate.push(scope);
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+ }
+ // this.image.src = imageUrl;
+ }
+ }
+ else
+ {
+ this.hasLoaded = true;
+ this.width = this.source.width;
+ this.height = this.source.height;
+
+ //console.log(">!!",this.width)
+ PIXI.texturesToUpdate.push(this);
+ }
+
+ this._powerOf2 = false;
+
+}
+
+PIXI.BaseTexture.constructor = PIXI.BaseTexture;
+
+PIXI.BaseTexture.prototype.fromImage = function(imageUrl)
+{
+
+}
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+PIXI.TextureCache = {};
+PIXI.FrameCache = {};
+
+/**
+ * A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. To do this use PIXI.Sprite. If no frame is provided then the whole image is used
+ * @class Texture
+ * @extends EventTarget
+ * @constructor
+ * @param baseTexture {BaseTexture}
+ * @param frmae {Rectangle}
+ */
+PIXI.Texture = function(baseTexture, frame)
+{
+ PIXI.EventTarget.call( this );
+
+ if(!frame)
+ {
+ this.noFrame = true;
+ frame = new PIXI.Rectangle(0,0,1,1);
+ }
+
+ this.trim = new PIXI.Point();
+
+ /**
+ * The base texture of this texture
+ * @property baseTexture
+ * @type BaseTexture
+ */
+ this.baseTexture = baseTexture;
+
+
+
+ /**
+ * The frame specifies the region of the base texture that this texture uses
+ * @property frame
+ * @type #Rectangle
+ */
+ this.frame = frame;
+
+ this.scope = this;
+
+ if(baseTexture.hasLoaded)
+ {
+ if(this.noFrame)frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ //console.log(frame)
+
+ this.setFrame(frame);
+ }
+ else
+ {
+ var scope = this;
+ baseTexture.addEventListener( 'loaded', function(){ scope.onBaseTextureLoaded()} );
+ }
+}
+
+PIXI.Texture.constructor = PIXI.Texture;
+
+PIXI.Texture.prototype.onBaseTextureLoaded = function(event)
+{
+ var baseTexture = this.baseTexture;
+ baseTexture.removeEventListener( 'loaded', this.onLoaded );
+
+ if(this.noFrame)this.frame = new PIXI.Rectangle(0,0, baseTexture.width, baseTexture.height);
+ this.noFrame = false;
+ this.width = this.frame.width;
+ this.height = this.frame.height;
+
+ this.scope.dispatchEvent( { type: 'update', content: this } );
+}
+
+/**
+ * Specifies the rectangle region of the baseTexture
+ * @method setFrame
+ * @param frame {Rectangle}
+ */
+PIXI.Texture.prototype.setFrame = function(frame)
+{
+ this.frame = frame;
+ this.width = frame.width;
+ this.height = frame.height;
+
+ if(frame.x + frame.width > this.baseTexture.width || frame.y + frame.height > this.baseTexture.height)
+ {
+ throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this);
+ }
+ //this.updateFrame = true;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on an image url
+ * If the image is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromImage
+ * @param imageUrl {String} The image url of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromImage = function(imageUrl, crossorigin)
+{
+ var texture = PIXI.TextureCache[imageUrl];
+
+ if(!texture)
+ {
+ var baseTexture = PIXI.BaseTextureCache[imageUrl];
+ if(!baseTexture)
+ {
+ var image = new Image();//new Image();
+ if (crossorigin)
+ {
+ image.crossOrigin = '';
+ }
+ image.src = imageUrl;
+ baseTexture = new PIXI.BaseTexture(image);
+ PIXI.BaseTextureCache[imageUrl] = baseTexture;
+ }
+ texture = new PIXI.Texture(baseTexture);
+
+
+ PIXI.TextureCache[imageUrl] = texture;
+
+
+ }
+
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a frame id
+ * If the frame id is not in the texture cache an error will be thrown
+ * @method fromFrame
+ * @param frameId {String} The frame id of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromFrame = function(frameId)
+{
+ var texture = PIXI.TextureCache[frameId];
+ if(!texture)throw new Error("The frameId '"+ frameId +"' does not exist in the texture cache " + this);
+ return texture;
+}
+
+/**
+ *
+ * Helper function that returns a texture based on a canvas element
+ * If the canvas is not in the texture cache it will be created and loaded
+ * @static
+ * @method fromCanvas
+ * @param canvas {Canvas} The canvas element source of the texture
+ * @return Texture
+ */
+PIXI.Texture.fromCanvas = function(canvas)
+{
+ var baseTexture = new PIXI.BaseTexture(canvas);
+ return new PIXI.Texture(baseTexture);
+}
+
+
+/**
+ *
+ * Adds a texture to the textureCache.
+ * @method addTextureToCache
+ * @param texture {Texture}
+ * @param id {String} the id that the texture will be stored against.
+ */
+PIXI.Texture.addTextureToCache = function(texture, id)
+{
+ PIXI.TextureCache[id] = texture;
+}
+
+/**
+ *
+ * Remove a texture from the textureCache.
+ * @method removeTextureFromCache
+ * @param id {String} the id of the texture to be removed
+ * @return {Texture} the texture that was removed
+ */
+PIXI.Texture.removeTextureFromCache = function(id)
+{
+ var texture = PIXI.TextureCache[id]
+ PIXI.TextureCache[id] = null;
+ return texture;
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * The sprite sheet loader is used to load in JSON sprite sheet data
+ * To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
+ * There is a free version so thats nice, although the paid version is great value for money.
+ * It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
+ * Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
+ * This loader will also load the image file that the Spritesheet points to as well as the data.
+ * When loaded this class will dispatch a 'loaded' event
+ * @class SpriteSheetLoader
+ * @extends EventTarget
+ * @constructor
+ * @param url {String} the url of the sprite sheet JSON file
+ */
+
+PIXI.SpriteSheetLoader = function(url)
+{
+ /*
+ * i use texture packer to load the assets..
+ * http://www.codeandweb.com/texturepacker
+ * make sure to set the format as "JSON"
+ */
+ PIXI.EventTarget.call( this );
+ this.url = url;
+ this.baseUrl = url.replace(/[^\/]*$/, '');
+ this.texture;
+ this.frames = {};
+ this.crossorigin = false;
+}
+
+// constructor
+PIXI.SpriteSheetLoader.constructor = PIXI.SpriteSheetLoader;
+
+/**
+ * This will begin loading the JSON file
+ */
+PIXI.SpriteSheetLoader.prototype.load = function()
+{
+ this.ajaxRequest = new AjaxRequest();
+ var scope = this;
+ this.ajaxRequest.onreadystatechange=function()
+ {
+ scope.onLoaded();
+ }
+
+ this.ajaxRequest.open("GET", this.url, true)
+ if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
+ this.ajaxRequest.send(null)
+}
+
+PIXI.SpriteSheetLoader.prototype.onLoaded = function()
+{
+ if (this.ajaxRequest.readyState==4)
+ {
+ if (this.ajaxRequest.status==200 || window.location.href.indexOf("http")==-1)
+ {
+ var jsondata = eval("("+this.ajaxRequest.responseText+")");
+
+ var textureUrl = this.baseUrl + jsondata.meta.image;
+
+ this.texture = PIXI.Texture.fromImage(textureUrl, this.crossorigin).baseTexture;
+
+ // if(!this.texture)this.texture = new PIXI.Texture(textureUrl);
+
+ var frameData = jsondata.frames;
+ for (var i in frameData)
+ {
+ var rect = frameData[i].frame;
+ if (rect)
+ {
+ PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
+
+ if(frameData[i].trimmed)
+ {
+ //var realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
+ PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
+ // calculate the offset!
+ }
+ // this.frames[i] = ;
+ }
+ }
+
+ if(this.texture.hasLoaded)
+ {
+ this.dispatchEvent( { type: 'loaded', content: this } );
+ }
+ else
+ {
+ var scope = this;
+ // wait for the texture to load..
+ this.texture.addEventListener('loaded', function(){
+
+ scope.dispatchEvent( { type: 'loaded', content: scope } );
+
+ });
+ }
+ }
+ }
+
+}
+
+
+/**
+ * @author Mat Groves http://matgroves.com/ @Doormat23
+ */
+
+/**
+ * A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
+ * When all items have been loaded this class will dispatch a 'loaded' event
+ * As each individual item is loaded this class will dispatch a 'progress' event
+ * @class AssetLoader
+ * @constructor
+ * @extends EventTarget
+ * @param assetURLs {Array} an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time
+ */
+PIXI.AssetLoader = function(assetURLs)
+{
+ PIXI.EventTarget.call( this );
+
+ /**
+ * The array of asset URLs that are going to be loaded
+ * @property assetURLs
+ * @type Array
+ */
+ this.assetURLs = assetURLs;
+
+ this.assets = [];
+
+ this.crossorigin = false;
+}
+
+/**
+Fired when an item has loaded
+@event onProgress
+**/
+
+/**
+Fired when all the assets have loaded
+@event onComplete
+**/
+
+// constructor
+PIXI.AssetLoader.constructor = PIXI.AssetLoader;
+
+/**
+ * This will begin loading the assets sequentially
+ */
+PIXI.AssetLoader.prototype.load = function()
+{
+ this.loadCount = this.assetURLs.length;
+ var imageTypes = ["jpeg", "jpg", "png", "gif"];
+
+ var spriteSheetTypes = ["json"];
+
+ for (var i=0; i < this.assetURLs.length; i++)
+ {
+ var filename = this.assetURLs[i];
+ var fileType = filename.split('.').pop().toLowerCase();
+ // what are we loading?
+ var type = null;
+
+ for (var j=0; j < imageTypes.length; j++)
+ {
+ if(fileType == imageTypes[j])
+ {
+ type = "img";
+ break;
+ }
+ }
+
+ if(type != "img")
+ {
+ for (var j=0; j < spriteSheetTypes.length; j++)
+ {
+ if(fileType == spriteSheetTypes[j])
+ {
+ type = "atlas";
+ break;
+ }
+ }
+ }
+
+ if(type == "img")
+ {
+
+ var texture = PIXI.Texture.fromImage(filename, this.crossorigin);
+ if(!texture.baseTexture.hasLoaded)
+ {
+
+ var scope = this;
+ texture.baseTexture.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ this.assets.push(texture);
+ }
+ else
+ {
+
+ // already loaded!
+ this.loadCount--;
+ // if this hits zero here.. then everything was cached!
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+ }
+
+ }
+ else if(type == "atlas")
+ {
+ var spriteSheetLoader = new PIXI.SpriteSheetLoader(filename);
+ spriteSheetLoader.crossorigin = this.crossorigin;
+ this.assets.push(spriteSheetLoader);
+
+ var scope = this;
+ spriteSheetLoader.addEventListener( 'loaded', function ( event )
+ {
+ scope.onAssetLoaded();
+ });
+
+ spriteSheetLoader.load();
+ }
+ else
+ {
+ // dont know what the file is! :/
+ //this.loadCount--;
+ throw new Error(filename + " is an unsupported file type " + this);
+ }
+
+ //this.assets[i].load();
+ };
+}
+
+PIXI.AssetLoader.prototype.onAssetLoaded = function()
+{
+ this.loadCount--;
+ this.dispatchEvent( { type: 'onProgress', content: this } );
+ if(this.onProgress)this.onProgress();
+
+ if(this.loadCount == 0)
+ {
+ this.dispatchEvent( { type: 'onComplete', content: this } );
+ if(this.onComplete)this.onComplete();
+ }
+}
+
diff --git a/src/pixi/InteractionManager.js b/src/pixi/InteractionManager.js
index 19da497..fc47c12 100644
--- a/src/pixi/InteractionManager.js
+++ b/src/pixi/InteractionManager.js
@@ -304,7 +304,7 @@
var global = interactionData.global;
if(!item.visible)return false;
-
+
if(item instanceof PIXI.Sprite)
{
var worldTransform = item.worldTransform;
@@ -356,8 +356,8 @@
for (var i = 0; i < length; i++)
{
- var item = item.children[i];
- var hit = this.hitTest(item, interactionData);
+ var tempItem = item.children[i];
+ var hit = this.hitTest(tempItem, interactionData);
if(hit)return true;
}
diff --git a/src/pixi/extras/TilingSprite.js b/src/pixi/extras/TilingSprite.js
new file mode 100644
index 0000000..076f153
--- /dev/null
+++ b/src/pixi/extras/TilingSprite.js
@@ -0,0 +1,58 @@
+/**
+ * @author Mat Groves http://matgroves.com/
+ */
+
+/**
+ * A tiling sprite is a fast way of rendering a tiling image
+ * @class TilingSprite
+ * @extends DisplayObjectContainer
+ * @constructor
+ * @param texture {Texture} the texture of the tiling sprite
+ * @param width {Number} the width of the tiling sprite
+ * @param height {Number} the height of the tiling sprite
+ */
+PIXI.TilingSprite = function(texture, width, height)
+{
+ PIXI.DisplayObjectContainer.call( this );
+
+ this.texture = texture;
+ this.width = width;
+ this.height = height;
+ this.renderable = true;
+
+ /**
+ * The scaling of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tileScale = new PIXI.Point(2,1);
+ /**
+ * The offset position of the image that is being tiled
+ * @property tileScale
+ * @type Point
+ */
+ this.tilePosition = new PIXI.Point(0,0);
+
+ this.blendMode = PIXI.blendModes.NORMAL
+}
+
+// constructor
+PIXI.TilingSprite.constructor = PIXI.TilingSprite;
+PIXI.TilingSprite.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
+
+PIXI.TilingSprite.prototype.setTexture = function(texture)
+{
+ //TODO SET THE TEXTURES
+ //TODO VISIBILITY
+
+ // stop current texture
+ this.texture = texture;
+ this.updateFrame = true;
+}
+
+PIXI.TilingSprite.prototype.onTextureUpdate = function(event)
+{
+ this.updateFrame = true;
+}
+// some helper functions..
+
diff --git a/src/pixi/renderers/CanvasRenderer.js b/src/pixi/renderers/CanvasRenderer.js
index ee93413..0783d24 100644
--- a/src/pixi/renderers/CanvasRenderer.js
+++ b/src/pixi/renderers/CanvasRenderer.js
@@ -178,6 +178,11 @@
context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
this.renderStrip(displayObject);
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5])
+ this.renderTilingSprite(displayObject);
+ }
// render!
for (var i=0; i < displayObject.children.length; i++)
@@ -224,6 +229,33 @@
/**
* @private
*/
+PIXI.CanvasRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ context.translate(-tilePosition.x, -tilePosition.y);
+}
+
+
+
+/**
+ * @private
+ */
PIXI.CanvasRenderer.prototype.renderStrip = function(strip)
{
var context = this.context;
@@ -243,8 +275,8 @@
var x0 = verticies[index], x1 = verticies[index+2], x2 = verticies[index+4];
var y0 = verticies[index+1], y1 = verticies[index+3], y2 = verticies[index+5];
- var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2]* strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
- var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3]* strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
+ var u0 = uvs[index] * strip.texture.width, u1 = uvs[index+2] * strip.texture.width, u2 = uvs[index+4]* strip.texture.width;
+ var v0 = uvs[index+1]* strip.texture.height, v1 = uvs[index+3] * strip.texture.height, v2 = uvs[index+5]* strip.texture.height;
context.save();
diff --git a/src/pixi/renderers/WebGLRenderer.js b/src/pixi/renderers/WebGLRenderer.js
index 5b6e94d..2c96320 100644
--- a/src/pixi/renderers/WebGLRenderer.js
+++ b/src/pixi/renderers/WebGLRenderer.js
@@ -219,6 +219,10 @@
{
this.batchs[i].render();
}
+ else if(renderable instanceof PIXI.TilingSprite)
+ {
+ if(renderable.visible)this.renderTilingSprite(renderable);
+ }
else if(renderable instanceof PIXI.Strip)
{
if(renderable.visible)this.renderStrip(renderable);
@@ -257,9 +261,22 @@
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.source);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
-
+
+ // reguler...
+
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ //gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ if(!texture._powerOf2)
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ else
+ {
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ }
+
// gl.generateMipmap(gl.TEXTURE_2D);
gl.bindTexture(gl.TEXTURE_2D, null);
}
@@ -451,6 +468,13 @@
}
}
+ else if(displayObject instanceof PIXI.TilingSprite)
+ {
+ // add to a batch!!
+ this.initTilingSprite(displayObject);
+ this.batchs.push(displayObject);
+
+ }
else if(displayObject instanceof PIXI.Strip)
{
// add to a batch!!
@@ -458,7 +482,7 @@
this.batchs.push(displayObject);
}
-
+
// if its somthing else... then custom codes!
this.batchUpdate = true;
}
@@ -565,6 +589,127 @@
projectionMatrix[13] = 1;
}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.initTilingSprite = function(sprite)
+{
+
+
+
+ var gl = this.gl;
+
+ // make the texture tilable..
+
+ sprite.verticies = new Float32Array([0, 0,
+ sprite.width, 0,
+ sprite.width, sprite.height,
+ 0, sprite.height]);
+
+ sprite.uvs = new Float32Array([0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1]);
+
+ sprite.colors = new Float32Array([1,1,1,1]);
+
+ sprite.indices = new Uint16Array([0, 1, 3,2])//, 2]);
+
+
+ sprite._vertexBuffer = gl.createBuffer();
+ sprite._indexBuffer = gl.createBuffer();
+ sprite._uvBuffer = gl.createBuffer();
+ sprite._colorBuffer = gl.createBuffer();
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._vertexBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.verticies, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.uvs, gl.DYNAMIC_DRAW);
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._colorBuffer);
+ gl.bufferData(gl.ARRAY_BUFFER, sprite.colors, gl.STATIC_DRAW);
+
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, sprite._indexBuffer);
+ gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, sprite.indices, gl.STATIC_DRAW);
+
+// return ( (x > 0) && ((x & (x - 1)) == 0) );
+
+ if(sprite.texture.baseTexture._glTexture)
+ {
+ gl.bindTexture(gl.TEXTURE_2D, sprite.texture.baseTexture._glTexture);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+ else
+ {
+ sprite.texture.baseTexture._powerOf2 = true;
+ }
+
+ /*
+ var context = this.context;
+
+ if(!sprite.__tilePattern) sprite.__tilePattern = context.createPattern(sprite.texture.baseTexture.source, "repeat");
+
+ context.beginPath();
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ // offset
+ context.scale(tileScale.x,tileScale.y);
+ context.translate(tilePosition.x, tilePosition.y);
+
+ context.fillStyle = sprite.__tilePattern;
+ context.fillRect(-tilePosition.x,-tilePosition.y,sprite.width / tileScale.x, sprite.height / tileScale.y);
+
+ context.translate(-tilePosition.x, -tilePosition.y);
+ context.scale(1/tileScale.x, 1/tileScale.y);
+ */
+}
+
+/**
+ * @private
+ */
+PIXI.WebGLRenderer.prototype.renderTilingSprite = function(sprite)
+{
+ var gl = this.gl;
+ var shaderProgram = this.shaderProgram;
+
+ var tilePosition = sprite.tilePosition;
+ var tileScale = sprite.tileScale;
+
+ var offsetX = tilePosition.x/sprite.texture.baseTexture.width;
+ var offsetY = tilePosition.y/sprite.texture.baseTexture.height;
+
+ var scaleX = (sprite.width / sprite.texture.baseTexture.width) / tileScale.x///sprite.texture.baseTexture.width;
+ var scaleY = (sprite.height / sprite.texture.baseTexture.height) / tileScale.y///sprite.texture.baseTexture.height;
+ //
+ //sprite.dirty = true;
+ sprite.uvs[0] = 0 + offsetX
+ sprite.uvs[1] = 0 - offsetY;
+
+ sprite.uvs[2] = (1 * scaleX) +offsetX
+ sprite.uvs[3] = 0 - offsetY;
+
+ sprite.uvs[4] = (1 *scaleX) + offsetX
+ sprite.uvs[5] = (1 *scaleY) - offsetY;
+
+ sprite.uvs[6] = 0 + offsetX
+ sprite.uvs[7] = (1 *scaleY) - offsetY;
+
+
+ gl.bindBuffer(gl.ARRAY_BUFFER, sprite._uvBuffer);
+ gl.bufferSubData(gl.ARRAY_BUFFER, 0, sprite.uvs)
+
+ this.renderStrip(sprite);
+
+}
+
+
+
/**
* @private
*/
@@ -662,7 +807,7 @@
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, strip.indices, gl.STATIC_DRAW);
}
-
+ //console.log(gl.TRIANGLE_STRIP)
gl.drawElements(gl.TRIANGLE_STRIP, strip.indices.length, gl.UNSIGNED_SHORT, 0);
gl.uniformMatrix4fv(this.shaderProgram.mvMatrixUniform, false, this.projectionMatrix);
diff --git a/src/pixi/textures/BaseTexture.js b/src/pixi/textures/BaseTexture.js
index 754fe72..d1bacc9 100644
--- a/src/pixi/textures/BaseTexture.js
+++ b/src/pixi/textures/BaseTexture.js
@@ -80,7 +80,7 @@
PIXI.texturesToUpdate.push(this);
}
-
+ this._powerOf2 = false;
}