diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index 3268e3f..6bd01cb 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -63,14 +63,14 @@ // for now we go off the filter of the first resolution.. var resolution = filters[0].resolution; var padding = filters[0].padding; - + padding = 100; var targetBounds = target.filterArea || target.getBounds(); var sourceFrame = currentState.sourceFrame; var destinationFrame = currentState.destinationFrame; - sourceFrame.x = (((targetBounds.x + padding) * resolution) | 0) / resolution; - sourceFrame.y = (((targetBounds.y + padding) * resolution) | 0) / resolution; + sourceFrame.x = (((targetBounds.x - padding) * resolution) | 0) / resolution; + sourceFrame.y = (((targetBounds.y - padding) * resolution) | 0) / resolution; sourceFrame.width = (((targetBounds.width + padding*2) * resolution) | 0) / resolution; sourceFrame.height = (((targetBounds.height + padding*2)* resolution) | 0) / resolution;