diff --git a/packages/core/src/renderTexture/RenderTexture.js b/packages/core/src/renderTexture/RenderTexture.js index f9c4f18..ecf5080 100644 --- a/packages/core/src/renderTexture/RenderTexture.js +++ b/packages/core/src/renderTexture/RenderTexture.js @@ -7,6 +7,9 @@ * __Hint__: All DisplayObjects (i.e. Sprites) that render to a RenderTexture should be preloaded * otherwise black rectangles will be drawn instead. * + * __Hint-2__: The actual memory allocation will happen on first render. + * You shouldn't create renderTextures each frame just to delete them after, try to reuse them. + * * A RenderTexture takes a snapshot of any Display Object given to its render method. For example: * * ```js