diff --git a/src/extras/webgl/tilingSprite.frag b/src/extras/webgl/tilingSprite.frag index 77d7176..992d15f 100644 --- a/src/extras/webgl/tilingSprite.frag +++ b/src/extras/webgl/tilingSprite.frag @@ -1,5 +1,4 @@ varying vec2 vTextureCoord; -varying vec4 vColor; uniform sampler2D uSampler; uniform vec4 uColor; diff --git a/src/extras/webgl/tilingSprite.frag b/src/extras/webgl/tilingSprite.frag index 77d7176..992d15f 100644 --- a/src/extras/webgl/tilingSprite.frag +++ b/src/extras/webgl/tilingSprite.frag @@ -1,5 +1,4 @@ varying vec2 vTextureCoord; -varying vec4 vColor; uniform sampler2D uSampler; uniform vec4 uColor; diff --git a/src/extras/webgl/tilingSprite.vert b/src/extras/webgl/tilingSprite.vert index 7589b04..bb78293 100644 --- a/src/extras/webgl/tilingSprite.vert +++ b/src/extras/webgl/tilingSprite.vert @@ -1,6 +1,5 @@ attribute vec2 aVertexPosition; attribute vec2 aTextureCoord; -attribute vec4 aColor; uniform mat3 projectionMatrix; uniform mat3 translationMatrix; @@ -9,7 +8,6 @@ uniform vec4 uTransform; varying vec2 vTextureCoord; -varying vec4 vColor; void main(void) { @@ -19,6 +17,4 @@ coord -= uTransform.xy; coord /= uTransform.zw; vTextureCoord = coord; - - vColor = vec4(aColor.rgb * aColor.a, aColor.a); }