diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index 637eafc..5213022 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -111,8 +111,6 @@ // create a couple of buffers this.indexBuffer = glCore.GLBuffer.createIndexBuffer(gl, this.indices, gl.STATIC_DRAW); - - for (var i = 0; i < this.vaoMax; i++) { this.vertexBuffers[i] = glCore.GLBuffer.createVertexBuffer(gl, null, gl.STREAM_DRAW); // build the vao object that will render.. @@ -131,7 +129,7 @@ SpriteRenderer.prototype.onPrerender = function () { this.vertexCount = 0; -} +}; /** * Renders the sprite object.