diff --git a/src/core/renderers/webgl/filters/Filter.js b/src/core/renderers/webgl/filters/Filter.js index 5f386a9..944f41d 100644 --- a/src/core/renderers/webgl/filters/Filter.js +++ b/src/core/renderers/webgl/filters/Filter.js @@ -96,7 +96,7 @@ * @param {PIXI.RenderTarget} input - The input render target. * @param {PIXI.RenderTarget} output - The target to output to. * @param {boolean} clear - Should the output be cleared before rendering to it - * @param {object} [currentState] - filter.currentState. There are some useful properties. + * @param {object} [currentState] - It's current state of filter. * There are some useful properties in the currentState : * target, filters, sourceFrame, destinationFrame, renderTarget, resolution */ diff --git a/src/core/renderers/webgl/filters/Filter.js b/src/core/renderers/webgl/filters/Filter.js index 5f386a9..944f41d 100644 --- a/src/core/renderers/webgl/filters/Filter.js +++ b/src/core/renderers/webgl/filters/Filter.js @@ -96,7 +96,7 @@ * @param {PIXI.RenderTarget} input - The input render target. * @param {PIXI.RenderTarget} output - The target to output to. * @param {boolean} clear - Should the output be cleared before rendering to it - * @param {object} [currentState] - filter.currentState. There are some useful properties. + * @param {object} [currentState] - It's current state of filter. * There are some useful properties in the currentState : * target, filters, sourceFrame, destinationFrame, renderTarget, resolution */ diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index 5013434..53e4b47 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -184,7 +184,7 @@ flop = t; } - filters[i].apply(this, flip, lastState.renderTarget, true, currentState); + filters[i].apply(this, flip, lastState.renderTarget, false, currentState); this.freePotRenderTarget(flip); this.freePotRenderTarget(flop);