diff --git a/README.md b/README.md
index 5c18489..1681df1 100644
--- a/README.md
+++ b/README.md
@@ -1,52 +1,10 @@
Pixi Renderer
=============
-## Rewrite TODO
-
-See: https://github.com/GoodBoyDigital/pixi.js/issues/1296
-
-
-### Phase 1 Folder Browserify Status
-
-- [x] `index`
-- [x] `display/`
-- [x] `extras/`
-- [x] `filters/`
-- [x] `geom/` (move to `math/`)
-- [x] `loaders/`
-- [x] `primitives/`
-- [x] `renderers/`
-- [x] `text/`
-- [x] `textures/`
-- [x] `utils/`
-- [x] `interactions/` (move Interaction* to here)
-
-
-#### *** IMPORTANT - V2 API CHANGES *** ####
-
-A heads up for anyone updating their version of pixi.js to version 2, as we have changed a couple of bits that you need to be aware of. Fortunately, there are only two changes, and both are small.
-
-1: Creating a renderer now accepts an options parameter that you can add specific settings to:
-```
-// an optional object that contains the settings for the renderer
-var options = {
- view:myCanvas,
- resolution:1
-};
-
-var renderer = new PIXI.WebGLRenderer(800, 600, options)
-```
-
-2: A ```PIXI.RenderTexture``` now accepts a ```PIXI.Matrix``` as its second parameter instead of a point. This gives you much more flexibility:
-
-``` myRenderTexture.render(myDisplayObject, myMatrix) ```
-
-Check out the docs for more info!
-
-

[
](http://www.pixijs.com/projects)
+
#### JavaScript 2D Renderer ####
The aim of this project is to provide a fast lightweight 2D library that works
@@ -102,17 +60,6 @@
[Pixi.js forum]()
-
-### Road Map ###
-
-* Create a Typescript definition file for Pixi.js
-* Implement Flash animation to pixi
-* Update Loader so that it support XHR2 if it is available
-* Improve the Documentation of the Project
-* Create an Asset Loader Tutorial
-* Create a MovieClip Tutorial
-* Create a small game Tutorial
-
### Contribute ###
Want to be part of the pixi.js project? Great! All are welcome! We will get there quicker together :)
@@ -151,11 +98,14 @@
```
$> npm run docs
```
+
There is also a gulp task to generate them if you want to:
```
$> gulp docs
```
-The documentation uses [DocStrap](https://github.com/terryweiss/docstrap) and the jsdoc format, the configuration file can be found at [gulp/utils/jsdoc.conf.json](https://github.com/GoodBoyDigital/pixi.js/blob/dev/gulp/util/jsdoc.conf.json)
+
+The documentation uses [DocStrap](https://github.com/terryweiss/docstrap) and the jsdoc format, the configuration
+file can be found at [gulp/utils/jsdoc.conf.json](https://github.com/GoodBoyDigital/pixi.js/blob/dev/gulp/util/jsdoc.conf.json)
### Current features ###
@@ -185,7 +135,7 @@
document.body.appendChild(renderer.view);
- var stage = new PIXI.Stage();
+ var stage = new PIXI.Container();
var bunnyTexture = PIXI.Texture.fromImage("bunny.png");
var bunny = new PIXI.Sprite(bunnyTexture);