diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index b6952f2..4ace97a 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -66,34 +66,6 @@ }; /** - * Holds the vertex data that will be sent to the vertex shader. - * - * @member {ArrayBuffer} - */ - // this.vertices = new ArrayBuffer(numVerts); - - /** - * View on the vertices as a Float32Array for positions - * - * @member {Float32Array} - */ - // this.positions = new Float32Array(this.vertices); - - /** - * View on the vertices as a Uint32Array for uvs - * - * @member {Float32Array} - */ - //this.uvs = new Uint32Array(this.vertices); - - /** - * View on the vertices as a Uint32Array for colors - * - * @member {Uint32Array} - */ - //this.colors = new Uint32Array(this.vertices); - - /** * Holds the indices of the geometry (quads) to draw * * @member {Uint16Array} @@ -395,5 +367,5 @@ */ this.colors = new Uint32Array(this.vertices); - //this.buffer = + } \ No newline at end of file