diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index ca59dd1..93d2642 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -585,15 +585,15 @@ { return; } - // if the line width is an odd number add 0.5 to align to a whole pixel - if (graphicsData.lineWidth%2) - { - for (i = 0; i < points.length; i++) - { - points[i] += 0.5; - } - } + // commenting this out fixes #711 and #1620 + // if (graphicsData.lineWidth%2) + // { + // for (i = 0; i < points.length; i++) + // { + // points[i] += 0.5; + // } + // } // get first and last point.. figure out the middle! var firstPoint = new math.Point(points[0], points[1]);