diff --git a/packages/interaction/src/InteractionManager.js b/packages/interaction/src/InteractionManager.js index b3df85d..f4664af 100644 --- a/packages/interaction/src/InteractionManager.js +++ b/packages/interaction/src/InteractionManager.js @@ -682,7 +682,7 @@ * other DOM elements on top of the renderers Canvas element. With this you'll be bale to delegate * another DOM element to receive those events. * - * @param {HTMLCanvasElement} element - the DOM element which will receive mouse and touch events. + * @param {HTMLElement} element - the DOM element which will receive mouse and touch events. * @param {number} [resolution=1] - The resolution / device pixel ratio of the new element (relative to the canvas). */ setTargetElement(element, resolution = 1)