diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index 9189434..dee908d 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -56,8 +56,6 @@ 'varying vec2 vTextureCoord;', 'varying vec4 vColor;', - 'const vec2 center = vec2(-1.0, 1.0);', - 'void main(void){', ' gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);', ' vTextureCoord = aTextureCoord;', diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index 9189434..dee908d 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -56,8 +56,6 @@ 'varying vec2 vTextureCoord;', 'varying vec4 vColor;', - 'const vec2 center = vec2(-1.0, 1.0);', - 'void main(void){', ' gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);', ' vTextureCoord = aTextureCoord;', diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index b64a236..0f76f78 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -234,11 +234,11 @@ } else { - w0 = (texture.frame.width ) * (1-aX); - w1 = (texture.frame.width ) * -aX; + w0 = (texture._frame.width ) * (1-aX); + w1 = (texture._frame.width ) * -aX; - h0 = texture.frame.height * (1-aY); - h1 = texture.frame.height * -aY; + h0 = texture._frame.height * (1-aY); + h1 = texture._frame.height * -aY; } var index = this.currentBatchSize * this.vertByteSize;