diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 4d5cc7d..da6cef7 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 4d5cc7d..da6cef7 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/bin/pixi.js b/bin/pixi.js index a6ae315..5560b21 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 4d5cc7d..da6cef7 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/bin/pixi.js b/bin/pixi.js index a6ae315..5560b21 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/examples/example 7 - Transparent Background/index.html b/examples/example 7 - Transparent Background/index.html index a76d39c..d8a16f7 100644 --- a/examples/example 7 - Transparent Background/index.html +++ b/examples/example 7 - Transparent Background/index.html @@ -30,7 +30,7 @@ var stage = new PIXI.Stage(0x66FF99); // create a renderer instance - var renderer = PIXI.autoDetectRenderer(400, 300, null, true, true); + var renderer = PIXI.autoDetectRenderer(400, 300, {transparent:true}); // add the renderer view element to the DOM document.body.appendChild(renderer.view); diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 4d5cc7d..da6cef7 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/bin/pixi.js b/bin/pixi.js index a6ae315..5560b21 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,7 +4,7 @@ * Copyright (c) 2012-2014, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2014-09-16 + * Compiled: 2014-09-20 * * pixi.js is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php diff --git a/examples/example 7 - Transparent Background/index.html b/examples/example 7 - Transparent Background/index.html index a76d39c..d8a16f7 100644 --- a/examples/example 7 - Transparent Background/index.html +++ b/examples/example 7 - Transparent Background/index.html @@ -30,7 +30,7 @@ var stage = new PIXI.Stage(0x66FF99); // create a renderer instance - var renderer = PIXI.autoDetectRenderer(400, 300, null, true, true); + var renderer = PIXI.autoDetectRenderer(400, 300, {transparent:true}); // add the renderer view element to the DOM document.body.appendChild(renderer.view); diff --git a/src/pixi/renderers/webgl/WebGLRenderer.js b/src/pixi/renderers/webgl/WebGLRenderer.js index 70cd969..4a0a7d7 100644 --- a/src/pixi/renderers/webgl/WebGLRenderer.js +++ b/src/pixi/renderers/webgl/WebGLRenderer.js @@ -187,7 +187,7 @@ gl.disable(gl.CULL_FACE); gl.enable(gl.BLEND); - gl.colorMask(true, true, true, this.transparent); + gl.colorMask(true, true, true, true);//this.transparent); }; // constructor @@ -551,7 +551,7 @@ gl.disable(gl.CULL_FACE); gl.enable(gl.BLEND); - gl.colorMask(true, true, true, this.transparent); + gl.colorMask(true, true, true, true);//this.transparent); this.gl.viewport(0, 0, this.width, this.height);