diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index 6c57418..7351f77 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -362,6 +362,11 @@ // TODO Caching layer.. for (const i in uniformData) { + if (!shader.uniforms.data[i]) + { + continue; + } + const type = uniformData[i].type; if (type === 'sampler2d' && uniforms[i] !== 0)