diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 8c4789c..8b4168e 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -127,7 +127,7 @@ * @param {PIXI.RenderTexture} [renderTexture] - A render texture to be rendered to. * If unset, it will render to the root context. * @param {boolean} [clear=false] - Whether to clear the canvas before drawing - * @param {PIXI.Transform} [transform] - A transformation to be applied + * @param {PIXI.Matrix} [transform] - A transformation to be applied * @param {boolean} [skipUpdateTransform=false] - Whether to skip the update transform */ render(displayObject, renderTexture, clear, transform, skipUpdateTransform) diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 8c4789c..8b4168e 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -127,7 +127,7 @@ * @param {PIXI.RenderTexture} [renderTexture] - A render texture to be rendered to. * If unset, it will render to the root context. * @param {boolean} [clear=false] - Whether to clear the canvas before drawing - * @param {PIXI.Transform} [transform] - A transformation to be applied + * @param {PIXI.Matrix} [transform] - A transformation to be applied * @param {boolean} [skipUpdateTransform=false] - Whether to skip the update transform */ render(displayObject, renderTexture, clear, transform, skipUpdateTransform) diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index f635e26..cf379a3 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -283,7 +283,7 @@ * @param {PIXI.DisplayObject} displayObject - the object to be rendered * @param {PIXI.RenderTexture} renderTexture - The render texture to render to. * @param {boolean} [clear] - Should the canvas be cleared before the new render - * @param {PIXI.Transform} [transform] - A transform to apply to the render texture before rendering. + * @param {PIXI.Matrix} [transform] - A transform to apply to the render texture before rendering. * @param {boolean} [skipUpdateTransform] - Should we skip the update transform pass? */ render(displayObject, renderTexture, clear, transform, skipUpdateTransform) @@ -444,7 +444,7 @@ * Binds a render texture for rendering * * @param {PIXI.RenderTexture} renderTexture - The render texture to render - * @param {PIXI.Transform} transform - The transform to be applied to the render texture + * @param {PIXI.Matrix} transform - The transform to be applied to the render texture * @return {PIXI.WebGLRenderer} Returns itself. */ bindRenderTexture(renderTexture, transform)