diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/filters/twist/TwistFilter.js b/src/filters/twist/TwistFilter.js index b8bd533..acc1f82 100644 --- a/src/filters/twist/TwistFilter.js +++ b/src/filters/twist/TwistFilter.js @@ -6,7 +6,7 @@ * This filter applies a twist effect making display objects appear twisted in the given direction. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TwistFilter() diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/filters/twist/TwistFilter.js b/src/filters/twist/TwistFilter.js index b8bd533..acc1f82 100644 --- a/src/filters/twist/TwistFilter.js +++ b/src/filters/twist/TwistFilter.js @@ -6,7 +6,7 @@ * This filter applies a twist effect making display objects appear twisted in the given direction. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TwistFilter() diff --git a/src/loaders/loader.js b/src/loaders/loader.js index fa5a9cd..8842e3a 100644 --- a/src/loaders/loader.js +++ b/src/loaders/loader.js @@ -20,7 +20,7 @@ * ``` * * @class - * @extends ResourceLoader + * @extends PIXI.ResourceLoader * @memberof PIXI.loaders * @param [baseUrl=''] {string} The base url for all resources loaded by this loader. * @param [concurrency=10] {number} The number of resources to load concurrently. diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/filters/twist/TwistFilter.js b/src/filters/twist/TwistFilter.js index b8bd533..acc1f82 100644 --- a/src/filters/twist/TwistFilter.js +++ b/src/filters/twist/TwistFilter.js @@ -6,7 +6,7 @@ * This filter applies a twist effect making display objects appear twisted in the given direction. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TwistFilter() diff --git a/src/loaders/loader.js b/src/loaders/loader.js index fa5a9cd..8842e3a 100644 --- a/src/loaders/loader.js +++ b/src/loaders/loader.js @@ -20,7 +20,7 @@ * ``` * * @class - * @extends ResourceLoader + * @extends PIXI.ResourceLoader * @memberof PIXI.loaders * @param [baseUrl=''] {string} The base url for all resources loaded by this loader. * @param [concurrency=10] {number} The number of resources to load concurrently. diff --git a/src/mesh/Mesh.js b/src/mesh/Mesh.js index 718d6e0..a906f19 100644 --- a/src/mesh/Mesh.js +++ b/src/mesh/Mesh.js @@ -3,7 +3,7 @@ /** * Base mesh class * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.mesh * @param texture {Texture} The texture to use * @param [vertices] {Float32Arrif you want to specify the vertices diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/filters/twist/TwistFilter.js b/src/filters/twist/TwistFilter.js index b8bd533..acc1f82 100644 --- a/src/filters/twist/TwistFilter.js +++ b/src/filters/twist/TwistFilter.js @@ -6,7 +6,7 @@ * This filter applies a twist effect making display objects appear twisted in the given direction. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TwistFilter() diff --git a/src/loaders/loader.js b/src/loaders/loader.js index fa5a9cd..8842e3a 100644 --- a/src/loaders/loader.js +++ b/src/loaders/loader.js @@ -20,7 +20,7 @@ * ``` * * @class - * @extends ResourceLoader + * @extends PIXI.ResourceLoader * @memberof PIXI.loaders * @param [baseUrl=''] {string} The base url for all resources loaded by this loader. * @param [concurrency=10] {number} The number of resources to load concurrently. diff --git a/src/mesh/Mesh.js b/src/mesh/Mesh.js index 718d6e0..a906f19 100644 --- a/src/mesh/Mesh.js +++ b/src/mesh/Mesh.js @@ -3,7 +3,7 @@ /** * Base mesh class * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.mesh * @param texture {Texture} The texture to use * @param [vertices] {Float32Arrif you want to specify the vertices diff --git a/src/mesh/Rope.js b/src/mesh/Rope.js index 9c017bb..0ef3573 100644 --- a/src/mesh/Rope.js +++ b/src/mesh/Rope.js @@ -12,7 +12,7 @@ * ``` * * @class - * @extends Mesh + * @extends PIXI.Mesh * @memberof PIXI.mesh * @param {Texture} texture - The texture to use on the rope. * @param {Array} points - An array of {Point} objects to construct this rope. diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/filters/twist/TwistFilter.js b/src/filters/twist/TwistFilter.js index b8bd533..acc1f82 100644 --- a/src/filters/twist/TwistFilter.js +++ b/src/filters/twist/TwistFilter.js @@ -6,7 +6,7 @@ * This filter applies a twist effect making display objects appear twisted in the given direction. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TwistFilter() diff --git a/src/loaders/loader.js b/src/loaders/loader.js index fa5a9cd..8842e3a 100644 --- a/src/loaders/loader.js +++ b/src/loaders/loader.js @@ -20,7 +20,7 @@ * ``` * * @class - * @extends ResourceLoader + * @extends PIXI.ResourceLoader * @memberof PIXI.loaders * @param [baseUrl=''] {string} The base url for all resources loaded by this loader. * @param [concurrency=10] {number} The number of resources to load concurrently. diff --git a/src/mesh/Mesh.js b/src/mesh/Mesh.js index 718d6e0..a906f19 100644 --- a/src/mesh/Mesh.js +++ b/src/mesh/Mesh.js @@ -3,7 +3,7 @@ /** * Base mesh class * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.mesh * @param texture {Texture} The texture to use * @param [vertices] {Float32Arrif you want to specify the vertices diff --git a/src/mesh/Rope.js b/src/mesh/Rope.js index 9c017bb..0ef3573 100644 --- a/src/mesh/Rope.js +++ b/src/mesh/Rope.js @@ -12,7 +12,7 @@ * ``` * * @class - * @extends Mesh + * @extends PIXI.Mesh * @memberof PIXI.mesh * @param {Texture} texture - The texture to use on the rope. * @param {Array} points - An array of {Point} objects to construct this rope. diff --git a/src/mesh/webgl/MeshRenderer.js b/src/mesh/webgl/MeshRenderer.js index 6c17e63..7fb6247 100644 --- a/src/mesh/webgl/MeshRenderer.js +++ b/src/mesh/webgl/MeshRenderer.js @@ -17,7 +17,7 @@ * @class * @private * @memberof PIXI.mesh - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function MeshRenderer(renderer) diff --git a/src/core/display/Container.js b/src/core/display/Container.js index 9c82d6c..028279b 100644 --- a/src/core/display/Container.js +++ b/src/core/display/Container.js @@ -12,7 +12,7 @@ * container.addChild(sprite); * ``` * @class - * @extends DisplayObject + * @extends PIXI.DisplayObject * @memberof PIXI */ function Container() diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 3949428..c96222b 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -13,7 +13,7 @@ * rectangles to the display, and to color and fill them. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI */ function Graphics() diff --git a/src/core/graphics/webgl/GraphicsRenderer.js b/src/core/graphics/webgl/GraphicsRenderer.js index 1619647..aaf3b02 100644 --- a/src/core/graphics/webgl/GraphicsRenderer.js +++ b/src/core/graphics/webgl/GraphicsRenderer.js @@ -11,7 +11,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ function GraphicsRenderer(renderer) diff --git a/src/core/particles/ParticleContainer.js b/src/core/particles/ParticleContainer.js index 11ba115..d468e07 100644 --- a/src/core/particles/ParticleContainer.js +++ b/src/core/particles/ParticleContainer.js @@ -22,7 +22,7 @@ * And here you have a hundred sprites that will be renderer at the speed of light. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * * @param [size=15000] {number} The number of images in the SpriteBatch before it flushes. diff --git a/src/core/particles/webgl/ParticleShader.js b/src/core/particles/webgl/ParticleShader.js index 23f6904..29fa8a2 100644 --- a/src/core/particles/webgl/ParticleShader.js +++ b/src/core/particles/webgl/ParticleShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends TextureShader + * @extends PIXI.TextureShader * @memberof PIXI * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ diff --git a/src/core/renderers/canvas/CanvasRenderer.js b/src/core/renderers/canvas/CanvasRenderer.js index 7893cd2..bd46915 100644 --- a/src/core/renderers/canvas/CanvasRenderer.js +++ b/src/core/renderers/canvas/CanvasRenderer.js @@ -10,7 +10,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=800] {number} the width of the canvas view * @param [height=600] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index 106c9bc..2a06c57 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -18,7 +18,7 @@ * * @class * @memberof PIXI - * @extends SystemRenderer + * @extends PIXI.SystemRenderer * @param [width=0] {number} the width of the canvas view * @param [height=0] {number} the height of the canvas view * @param [options] {object} The optional renderer parameters diff --git a/src/core/renderers/webgl/filters/FXAAFilter.js b/src/core/renderers/webgl/filters/FXAAFilter.js index f47bf1b..253b6ed 100644 --- a/src/core/renderers/webgl/filters/FXAAFilter.js +++ b/src/core/renderers/webgl/filters/FXAAFilter.js @@ -13,7 +13,7 @@ * https://github.com/mitsuhiko/webgl-meincraft * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * */ diff --git a/src/core/renderers/webgl/filters/SpriteMaskFilter.js b/src/core/renderers/webgl/filters/SpriteMaskFilter.js index eeb0ada..b1b93af 100644 --- a/src/core/renderers/webgl/filters/SpriteMaskFilter.js +++ b/src/core/renderers/webgl/filters/SpriteMaskFilter.js @@ -8,7 +8,7 @@ * The SpriteMaskFilter class * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI * @param sprite {Sprite} the target sprite */ diff --git a/src/core/renderers/webgl/managers/BlendModeManager.js b/src/core/renderers/webgl/managers/BlendModeManager.js index 356f641..6941d83 100644 --- a/src/core/renderers/webgl/managers/BlendModeManager.js +++ b/src/core/renderers/webgl/managers/BlendModeManager.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends WebGlManager + * @extends PIXI.WebGlManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function BlendModeManager(renderer) diff --git a/src/core/renderers/webgl/managers/FilterManager.js b/src/core/renderers/webgl/managers/FilterManager.js index d73a9cd..a8d6f7a 100644 --- a/src/core/renderers/webgl/managers/FilterManager.js +++ b/src/core/renderers/webgl/managers/FilterManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function FilterManager(renderer) diff --git a/src/core/renderers/webgl/managers/ShaderManager.js b/src/core/renderers/webgl/managers/ShaderManager.js index 7e06a88..64112af 100644 --- a/src/core/renderers/webgl/managers/ShaderManager.js +++ b/src/core/renderers/webgl/managers/ShaderManager.js @@ -7,7 +7,7 @@ /** * @class * @memberof PIXI - * @extends WebGLManager + * @extends PIXI.WebGLManager * @param renderer {WebGLRenderer} The renderer this manager works for. */ function ShaderManager(renderer) diff --git a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js index 15fae67..4cb97fa 100644 --- a/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/ComplexPrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function ComplexPrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/PrimitiveShader.js b/src/core/renderers/webgl/shaders/PrimitiveShader.js index d89a547..4cd002c 100644 --- a/src/core/renderers/webgl/shaders/PrimitiveShader.js +++ b/src/core/renderers/webgl/shaders/PrimitiveShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. */ function PrimitiveShader(shaderManager) diff --git a/src/core/renderers/webgl/shaders/TextureShader.js b/src/core/renderers/webgl/shaders/TextureShader.js index ae2a7eb..2459679 100644 --- a/src/core/renderers/webgl/shaders/TextureShader.js +++ b/src/core/renderers/webgl/shaders/TextureShader.js @@ -3,7 +3,7 @@ /** * @class * @memberof PIXI - * @extends Shader + * @extends PIXI.Shader * @param shaderManager {ShaderManager} The webgl shader manager this shader works for. * @param [vertexSrc] {string} The source of the vertex shader. * @param [fragmentSrc] {string} The source of the fragment shader. diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 5609f81..a975fda 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -4,7 +4,7 @@ * Base for a common object renderer that can be used as a system renderer plugin. * * @class - * @extends WebGLManager + * @extends PIXI.WebGLManager * @memberof PIXI * @param renderer {WebGLRenderer} The renderer this object renderer works for. */ diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index 8e17bbb..62ad947 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -16,7 +16,7 @@ * ``` * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI * @param texture {Texture} The texture for this sprite */ diff --git a/src/core/sprites/webgl/SpriteRenderer.js b/src/core/sprites/webgl/SpriteRenderer.js index d6302bd..327211b 100644 --- a/src/core/sprites/webgl/SpriteRenderer.js +++ b/src/core/sprites/webgl/SpriteRenderer.js @@ -18,7 +18,7 @@ * @class * @private * @memberof PIXI - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function SpriteRenderer(renderer) diff --git a/src/core/text/Text.js b/src/core/text/Text.js index 783f9bf..948e35a 100644 --- a/src/core/text/Text.js +++ b/src/core/text/Text.js @@ -15,7 +15,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI * @param text {string} The copy that you would like the text to display * @param [style] {object} The style parameters diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index dca8b51..6a1c8f7 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -40,7 +40,7 @@ * ``` * * @class - * @extends Texture + * @extends PIXI.Texture * @memberof PIXI * @param renderer {CanvasRenderer|WebGLRenderer} The renderer used for this RenderTexture * @param [width=100] {number} The width of the render texture diff --git a/src/core/textures/VideoBaseTexture.js b/src/core/textures/VideoBaseTexture.js index 12163cf..d5bfdee 100644 --- a/src/core/textures/VideoBaseTexture.js +++ b/src/core/textures/VideoBaseTexture.js @@ -24,7 +24,7 @@ * See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/). * * @class - * @extends BaseTexture + * @extends PIXI.BaseTexture * @memberof PIXI * @param source {HTMLVideoElement} * @param [scaleMode] {number} See {@link SCALE_MODES} for possible values diff --git a/src/extras/BitmapText.js b/src/extras/BitmapText.js index ed33434..0ebddfc 100644 --- a/src/extras/BitmapText.js +++ b/src/extras/BitmapText.js @@ -16,7 +16,7 @@ * http://www.bmglyph.com/ for mac. * * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.extras * @param text {string} The copy that you would like the text to display * @param style {object} The style parameters diff --git a/src/extras/MovieClip.js b/src/extras/MovieClip.js index 6670a43..3ef6e21 100644 --- a/src/extras/MovieClip.js +++ b/src/extras/MovieClip.js @@ -18,7 +18,7 @@ * ``` * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param textures {Texture[]} an array of {Texture} objects that make up the animation */ diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 469514f..66f562f 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -6,7 +6,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/extras/TilingSprite_old.js b/src/extras/TilingSprite_old.js index bb831d4..4f82d00 100644 --- a/src/extras/TilingSprite_old.js +++ b/src/extras/TilingSprite_old.js @@ -8,7 +8,7 @@ * A tiling sprite is a fast way of rendering a tiling image * * @class - * @extends Sprite + * @extends PIXI.Sprite * @memberof PIXI.extras * @param texture {Texture} the texture of the tiling sprite * @param width {number} the width of the tiling sprite diff --git a/src/filters/ascii/AsciiFilter.js b/src/filters/ascii/AsciiFilter.js index 8ba8253..8612c14 100644 --- a/src/filters/ascii/AsciiFilter.js +++ b/src/filters/ascii/AsciiFilter.js @@ -13,7 +13,7 @@ * An ASCII filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function AsciiFilter() diff --git a/src/filters/bloom/BloomFilter.js b/src/filters/bloom/BloomFilter.js index ddd7f08..3e42cd4 100644 --- a/src/filters/bloom/BloomFilter.js +++ b/src/filters/bloom/BloomFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BloomFilter() diff --git a/src/filters/blur/BlurDirFilter.js b/src/filters/blur/BlurDirFilter.js index f512c7b..a0bcc8e 100644 --- a/src/filters/blur/BlurDirFilter.js +++ b/src/filters/blur/BlurDirFilter.js @@ -7,7 +7,7 @@ * @class * @param {number} dirX * @param {number} dirY - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurDirFilter(dirX, dirY) diff --git a/src/filters/blur/BlurFilter.js b/src/filters/blur/BlurFilter.js index 6719822..dd8f5b9 100644 --- a/src/filters/blur/BlurFilter.js +++ b/src/filters/blur/BlurFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurFilter() diff --git a/src/filters/blur/BlurXFilter.js b/src/filters/blur/BlurXFilter.js index 67f3680..af0dec2 100644 --- a/src/filters/blur/BlurXFilter.js +++ b/src/filters/blur/BlurXFilter.js @@ -6,7 +6,7 @@ * The BlurXFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurXFilter() diff --git a/src/filters/blur/BlurYFilter.js b/src/filters/blur/BlurYFilter.js index dc476f5..cb6be43 100644 --- a/src/filters/blur/BlurYFilter.js +++ b/src/filters/blur/BlurYFilter.js @@ -6,7 +6,7 @@ * The BlurYFilter applies a horizontal Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYFilter() diff --git a/src/filters/blur/SmartBlurFilter.js b/src/filters/blur/SmartBlurFilter.js index 649919c..0168a27 100644 --- a/src/filters/blur/SmartBlurFilter.js +++ b/src/filters/blur/SmartBlurFilter.js @@ -6,7 +6,7 @@ * A Smart Blur Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SmartBlurFilter() diff --git a/src/filters/color/ColorMatrixFilter.js b/src/filters/color/ColorMatrixFilter.js index d0e099b..d945de3 100644 --- a/src/filters/color/ColorMatrixFilter.js +++ b/src/filters/color/ColorMatrixFilter.js @@ -14,7 +14,7 @@ * ``` * @author Clément Chenebault * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorMatrixFilter() diff --git a/src/filters/color/ColorStepFilter.js b/src/filters/color/ColorStepFilter.js index d81d492..7eef1b1 100644 --- a/src/filters/color/ColorStepFilter.js +++ b/src/filters/color/ColorStepFilter.js @@ -6,7 +6,7 @@ * This lowers the color depth of your image by the given amount, producing an image with a smaller palette. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ColorStepFilter() diff --git a/src/filters/convolution/ConvolutionFilter.js b/src/filters/convolution/ConvolutionFilter.js index f39ec35..163a670 100644 --- a/src/filters/convolution/ConvolutionFilter.js +++ b/src/filters/convolution/ConvolutionFilter.js @@ -10,7 +10,7 @@ * See http://docs.gimp.org/en/plug-in-convmatrix.html for more info. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param matrix {number[]} An array of values used for matrix transformation. Specified as a 9 point Array. * @param width {number} Width of the object you are transforming diff --git a/src/filters/crosshatch/CrossHatchFilter.js b/src/filters/crosshatch/CrossHatchFilter.js index 1aa7d18..818aff7 100644 --- a/src/filters/crosshatch/CrossHatchFilter.js +++ b/src/filters/crosshatch/CrossHatchFilter.js @@ -6,7 +6,7 @@ * A Cross Hatch effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function CrossHatchFilter() diff --git a/src/filters/displacement/DisplacementFilter.js b/src/filters/displacement/DisplacementFilter.js index e1483b7..3308aa5 100644 --- a/src/filters/displacement/DisplacementFilter.js +++ b/src/filters/displacement/DisplacementFilter.js @@ -8,7 +8,7 @@ * Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI * @param sprite {Sprite} the sprite used for the displacement map. (make sure its added to the scene!) */ diff --git a/src/filters/dot/DotScreenFilter.js b/src/filters/dot/DotScreenFilter.js index a79b22a..fad4fdc 100644 --- a/src/filters/dot/DotScreenFilter.js +++ b/src/filters/dot/DotScreenFilter.js @@ -12,7 +12,7 @@ * black and white halftone dots like an old printer. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DotScreenFilter() diff --git a/src/filters/dropshadow/BlurYTintFilter.js b/src/filters/dropshadow/BlurYTintFilter.js index 380dd71..efcfbc6 100644 --- a/src/filters/dropshadow/BlurYTintFilter.js +++ b/src/filters/dropshadow/BlurYTintFilter.js @@ -7,7 +7,7 @@ * The BlurYTintFilter applies a vertical Gaussian blur to an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function BlurYTintFilter() diff --git a/src/filters/dropshadow/DropShadowFilter.js b/src/filters/dropshadow/DropShadowFilter.js index ff78381..03b478f 100644 --- a/src/filters/dropshadow/DropShadowFilter.js +++ b/src/filters/dropshadow/DropShadowFilter.js @@ -7,7 +7,7 @@ * The strength of the blur can be set for x- and y-axis separately. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function DropShadowFilter() diff --git a/src/filters/gray/GrayFilter.js b/src/filters/gray/GrayFilter.js index 009419e..d1dd6ac 100644 --- a/src/filters/gray/GrayFilter.js +++ b/src/filters/gray/GrayFilter.js @@ -6,7 +6,7 @@ * This greyscales the palette of your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function GrayFilter() diff --git a/src/filters/invert/InvertFilter.js b/src/filters/invert/InvertFilter.js index 0e779e6..53946f7 100644 --- a/src/filters/invert/InvertFilter.js +++ b/src/filters/invert/InvertFilter.js @@ -6,7 +6,7 @@ * This inverts your Display Objects colors. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function InvertFilter() diff --git a/src/filters/noise/NoiseFilter.js b/src/filters/noise/NoiseFilter.js index 6e1003b..974b9c5 100644 --- a/src/filters/noise/NoiseFilter.js +++ b/src/filters/noise/NoiseFilter.js @@ -11,7 +11,7 @@ * A Noise effect filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function NoiseFilter() diff --git a/src/filters/normal/NormalMapFilter.js b/src/filters/normal/NormalMapFilter.js index 5c572ff..89d1097 100644 --- a/src/filters/normal/NormalMapFilter.js +++ b/src/filters/normal/NormalMapFilter.js @@ -7,7 +7,7 @@ * to project lighting onto an object. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters * @param texture {Texture} The texture used for the normal map, must be power of 2 texture at the moment */ diff --git a/src/filters/pixelate/PixelateFilter.js b/src/filters/pixelate/PixelateFilter.js index eeb38f2..385be42 100644 --- a/src/filters/pixelate/PixelateFilter.js +++ b/src/filters/pixelate/PixelateFilter.js @@ -6,7 +6,7 @@ * This filter applies a pixelate effect making display objects appear 'blocky'. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function PixelateFilter() diff --git a/src/filters/rgb/RGBSplitFilter.js b/src/filters/rgb/RGBSplitFilter.js index 1e63313..c88fe07 100644 --- a/src/filters/rgb/RGBSplitFilter.js +++ b/src/filters/rgb/RGBSplitFilter.js @@ -6,7 +6,7 @@ * An RGB Split Filter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @namespace PIXI */ function RGBSplitFilter() diff --git a/src/filters/sepia/SepiaFilter.js b/src/filters/sepia/SepiaFilter.js index 20494cb..a3ead4e 100644 --- a/src/filters/sepia/SepiaFilter.js +++ b/src/filters/sepia/SepiaFilter.js @@ -6,7 +6,7 @@ * This applies a sepia effect to your Display Objects. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function SepiaFilter() diff --git a/src/filters/shockwave/ShockwaveFilter.js b/src/filters/shockwave/ShockwaveFilter.js index 25c43f8..8e1975d 100644 --- a/src/filters/shockwave/ShockwaveFilter.js +++ b/src/filters/shockwave/ShockwaveFilter.js @@ -8,7 +8,7 @@ * with a new set of RGBA color and alpha values. It's pretty powerful! * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function ShockwaveFilter() diff --git a/src/filters/tiltshift/TiltShiftAxisFilter.js b/src/filters/tiltshift/TiltShiftAxisFilter.js index 3afde75..1f3883d 100644 --- a/src/filters/tiltshift/TiltShiftAxisFilter.js +++ b/src/filters/tiltshift/TiltShiftAxisFilter.js @@ -11,7 +11,7 @@ * A TiltShiftAxisFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftAxisFilter() diff --git a/src/filters/tiltshift/TiltShiftFilter.js b/src/filters/tiltshift/TiltShiftFilter.js index 8890e4b..8df0b06 100644 --- a/src/filters/tiltshift/TiltShiftFilter.js +++ b/src/filters/tiltshift/TiltShiftFilter.js @@ -11,7 +11,7 @@ * A TiltShift Filter. Manages the pass of both a TiltShiftXFilter and TiltShiftYFilter. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TiltShiftFilter() diff --git a/src/filters/tiltshift/TiltShiftXFilter.js b/src/filters/tiltshift/TiltShiftXFilter.js index a593350..2d6d846 100644 --- a/src/filters/tiltshift/TiltShiftXFilter.js +++ b/src/filters/tiltshift/TiltShiftXFilter.js @@ -9,7 +9,7 @@ * A TiltShiftXFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftXFilter() diff --git a/src/filters/tiltshift/TiltShiftYFilter.js b/src/filters/tiltshift/TiltShiftYFilter.js index d4a1ffe..bb07190 100644 --- a/src/filters/tiltshift/TiltShiftYFilter.js +++ b/src/filters/tiltshift/TiltShiftYFilter.js @@ -9,7 +9,7 @@ * A TiltShiftYFilter. * * @class - * @extends TiltShiftAxisFilter + * @extends PIXI.TiltShiftAxisFilter * @memberof PIXI.filters */ function TiltShiftYFilter() diff --git a/src/filters/twist/TwistFilter.js b/src/filters/twist/TwistFilter.js index b8bd533..acc1f82 100644 --- a/src/filters/twist/TwistFilter.js +++ b/src/filters/twist/TwistFilter.js @@ -6,7 +6,7 @@ * This filter applies a twist effect making display objects appear twisted in the given direction. * * @class - * @extends AbstractFilter + * @extends PIXI.AbstractFilter * @memberof PIXI.filters */ function TwistFilter() diff --git a/src/loaders/loader.js b/src/loaders/loader.js index fa5a9cd..8842e3a 100644 --- a/src/loaders/loader.js +++ b/src/loaders/loader.js @@ -20,7 +20,7 @@ * ``` * * @class - * @extends ResourceLoader + * @extends PIXI.ResourceLoader * @memberof PIXI.loaders * @param [baseUrl=''] {string} The base url for all resources loaded by this loader. * @param [concurrency=10] {number} The number of resources to load concurrently. diff --git a/src/mesh/Mesh.js b/src/mesh/Mesh.js index 718d6e0..a906f19 100644 --- a/src/mesh/Mesh.js +++ b/src/mesh/Mesh.js @@ -3,7 +3,7 @@ /** * Base mesh class * @class - * @extends Container + * @extends PIXI.Container * @memberof PIXI.mesh * @param texture {Texture} The texture to use * @param [vertices] {Float32Arrif you want to specify the vertices diff --git a/src/mesh/Rope.js b/src/mesh/Rope.js index 9c017bb..0ef3573 100644 --- a/src/mesh/Rope.js +++ b/src/mesh/Rope.js @@ -12,7 +12,7 @@ * ``` * * @class - * @extends Mesh + * @extends PIXI.Mesh * @memberof PIXI.mesh * @param {Texture} texture - The texture to use on the rope. * @param {Array} points - An array of {Point} objects to construct this rope. diff --git a/src/mesh/webgl/MeshRenderer.js b/src/mesh/webgl/MeshRenderer.js index 6c17e63..7fb6247 100644 --- a/src/mesh/webgl/MeshRenderer.js +++ b/src/mesh/webgl/MeshRenderer.js @@ -17,7 +17,7 @@ * @class * @private * @memberof PIXI.mesh - * @extends ObjectRenderer + * @extends PIXI.ObjectRenderer * @param renderer {WebGLRenderer} The renderer this sprite batch works for. */ function MeshRenderer(renderer) diff --git a/src/mesh/webgl/MeshShader.js b/src/mesh/webgl/MeshShader.js index 20c61c6..4b6c996 100644 --- a/src/mesh/webgl/MeshShader.js +++ b/src/mesh/webgl/MeshShader.js @@ -2,7 +2,7 @@ /** * @class - * @extends Shader + * @extends PIXI.Shader * @memberof PIXI.mesh * @param shaderManager {ShaderManager} The WebGL shader manager this shader works for. */