diff --git a/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js b/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js index 7f7aae7..595ec50 100644 --- a/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js +++ b/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js @@ -156,7 +156,7 @@ } // get the uvs for the texture - var uvs = sprite._uvs || sprite.texture._uvs; + var uvs = sprite.texture._uvs; // if the uvs have not updated then no point rendering just yet! if(!uvs)return; diff --git a/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js b/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js index 7f7aae7..595ec50 100644 --- a/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js +++ b/src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js @@ -156,7 +156,7 @@ } // get the uvs for the texture - var uvs = sprite._uvs || sprite.texture._uvs; + var uvs = sprite.texture._uvs; // if the uvs have not updated then no point rendering just yet! if(!uvs)return; diff --git a/src/pixi/textures/Texture.js b/src/pixi/textures/Texture.js index 50e8961..f6f3f61 100644 --- a/src/pixi/textures/Texture.js +++ b/src/pixi/textures/Texture.js @@ -258,7 +258,7 @@ this.y2 = 0; this.x3 = 0; - this.y4 = 0; + this.y3 = 0; };