diff --git a/src/pixi/renderers/canvas/utils/CanvasTinter.js b/src/pixi/renderers/canvas/utils/CanvasTinter.js index 76084ff..33da9e1 100644 --- a/src/pixi/renderers/canvas/utils/CanvasTinter.js +++ b/src/pixi/renderers/canvas/utils/CanvasTinter.js @@ -105,7 +105,7 @@ * Tint a texture using the "overlay" operation. * * @method tintWithOverlay - * @param texture {texture} the texture to tint + * @param texture {Texture} the texture to tint * @param color {Number} the color to use to tint the sprite with * @param canvas {HTMLCanvasElement} the current canvas */ @@ -140,7 +140,7 @@ * Tint a texture pixel per pixel. * * @method tintPerPixel - * @param texture {texture} the texture to tint + * @param texture {Texture} the texture to tint * @param color {Number} the color to use to tint the sprite with * @param canvas {HTMLCanvasElement} the current canvas */ diff --git a/src/pixi/renderers/canvas/utils/CanvasTinter.js b/src/pixi/renderers/canvas/utils/CanvasTinter.js index 76084ff..33da9e1 100644 --- a/src/pixi/renderers/canvas/utils/CanvasTinter.js +++ b/src/pixi/renderers/canvas/utils/CanvasTinter.js @@ -105,7 +105,7 @@ * Tint a texture using the "overlay" operation. * * @method tintWithOverlay - * @param texture {texture} the texture to tint + * @param texture {Texture} the texture to tint * @param color {Number} the color to use to tint the sprite with * @param canvas {HTMLCanvasElement} the current canvas */ @@ -140,7 +140,7 @@ * Tint a texture pixel per pixel. * * @method tintPerPixel - * @param texture {texture} the texture to tint + * @param texture {Texture} the texture to tint * @param color {Number} the color to use to tint the sprite with * @param canvas {HTMLCanvasElement} the current canvas */ diff --git a/src/pixi/renderers/webgl/utils/WebGLFilterManager.js b/src/pixi/renderers/webgl/utils/WebGLFilterManager.js index 359a834..fec860d 100644 --- a/src/pixi/renderers/webgl/utils/WebGLFilterManager.js +++ b/src/pixi/renderers/webgl/utils/WebGLFilterManager.js @@ -317,7 +317,7 @@ * * @method applyFilterPass * @param filter {AbstractFilter} the filter that needs to be applied -* @param filterArea {texture} TODO - might need an update +* @param filterArea {Texture} TODO - might need an update * @param width {Number} the horizontal range of the filter * @param height {Number} the vertical range of the filter */ diff --git a/src/pixi/renderers/canvas/utils/CanvasTinter.js b/src/pixi/renderers/canvas/utils/CanvasTinter.js index 76084ff..33da9e1 100644 --- a/src/pixi/renderers/canvas/utils/CanvasTinter.js +++ b/src/pixi/renderers/canvas/utils/CanvasTinter.js @@ -105,7 +105,7 @@ * Tint a texture using the "overlay" operation. * * @method tintWithOverlay - * @param texture {texture} the texture to tint + * @param texture {Texture} the texture to tint * @param color {Number} the color to use to tint the sprite with * @param canvas {HTMLCanvasElement} the current canvas */ @@ -140,7 +140,7 @@ * Tint a texture pixel per pixel. * * @method tintPerPixel - * @param texture {texture} the texture to tint + * @param texture {Texture} the texture to tint * @param color {Number} the color to use to tint the sprite with * @param canvas {HTMLCanvasElement} the current canvas */ diff --git a/src/pixi/renderers/webgl/utils/WebGLFilterManager.js b/src/pixi/renderers/webgl/utils/WebGLFilterManager.js index 359a834..fec860d 100644 --- a/src/pixi/renderers/webgl/utils/WebGLFilterManager.js +++ b/src/pixi/renderers/webgl/utils/WebGLFilterManager.js @@ -317,7 +317,7 @@ * * @method applyFilterPass * @param filter {AbstractFilter} the filter that needs to be applied -* @param filterArea {texture} TODO - might need an update +* @param filterArea {Texture} TODO - might need an update * @param width {Number} the horizontal range of the filter * @param height {Number} the vertical range of the filter */ diff --git a/src/pixi/textures/RenderTexture.js b/src/pixi/textures/RenderTexture.js index 2f02ff3..dfb1592 100644 --- a/src/pixi/textures/RenderTexture.js +++ b/src/pixi/textures/RenderTexture.js @@ -276,7 +276,7 @@ * Will return a HTML Image of the texture * * @method getImage - * @return {HTMLImage} + * @return {Image} */ PIXI.RenderTexture.prototype.getImage = function() {