diff --git a/src/core/textures/BaseRenderTexture.js b/src/core/textures/BaseRenderTexture.js index 92b2eb9..5d50146 100644 --- a/src/core/textures/BaseRenderTexture.js +++ b/src/core/textures/BaseRenderTexture.js @@ -25,18 +25,17 @@ * baseRenderTexture.render(sprite); * ``` * - * The Sprite in this case will be rendered to a position of 0,0. To render this sprite at its actual - * position a Container should be used: + * The Sprite in this case will be rendered using its local transform. To render this sprite at 0,0 + * you can clear the transform * * ```js - * let doc = new PIXI.Container(); * - * doc.addChild(sprite); + * sprite.setTransform() * * let baseRenderTexture = new PIXI.BaseRenderTexture(100, 100); * let renderTexture = new PIXI.RenderTexture(baseRenderTexture); * - * renderer.render(doc, renderTexture); // Renders to center of RenderTexture + * renderer.render(sprite, renderTexture); // Renders to center of RenderTexture * ``` * * @class diff --git a/src/core/textures/BaseRenderTexture.js b/src/core/textures/BaseRenderTexture.js index 92b2eb9..5d50146 100644 --- a/src/core/textures/BaseRenderTexture.js +++ b/src/core/textures/BaseRenderTexture.js @@ -25,18 +25,17 @@ * baseRenderTexture.render(sprite); * ``` * - * The Sprite in this case will be rendered to a position of 0,0. To render this sprite at its actual - * position a Container should be used: + * The Sprite in this case will be rendered using its local transform. To render this sprite at 0,0 + * you can clear the transform * * ```js - * let doc = new PIXI.Container(); * - * doc.addChild(sprite); + * sprite.setTransform() * * let baseRenderTexture = new PIXI.BaseRenderTexture(100, 100); * let renderTexture = new PIXI.RenderTexture(baseRenderTexture); * - * renderer.render(doc, renderTexture); // Renders to center of RenderTexture + * renderer.render(sprite, renderTexture); // Renders to center of RenderTexture * ``` * * @class diff --git a/src/core/textures/RenderTexture.js b/src/core/textures/RenderTexture.js index af321b1..4c5034f 100644 --- a/src/core/textures/RenderTexture.js +++ b/src/core/textures/RenderTexture.js @@ -22,15 +22,16 @@ * renderer.render(sprite, renderTexture); * ``` * - * The Sprite in this case will be rendered to a position of 0,0. To render this sprite at its actual - * position a Container should be used: + * The Sprite in this case will be rendered using its local transform. To render this sprite at 0,0 + * you can clear the transform * * ```js - * let doc = new PIXI.Container(); * - * doc.addChild(sprite); + * sprite.setTransform() * - * renderer.render(doc, renderTexture); // Renders to center of renderTexture + * let renderTexture = new PIXI.RenderTexture.create(100, 100); + * + * renderer.render(sprite, renderTexture); // Renders to center of RenderTexture * ``` * * @class