diff --git a/src/interaction/interactiveTarget.js b/src/interaction/interactiveTarget.js index 22caa83..82caf03 100644 --- a/src/interaction/interactiveTarget.js +++ b/src/interaction/interactiveTarget.js @@ -17,7 +17,8 @@ /** * Determines if the displayObject be clicked/touched * - * @inner {boolean} + * @member {boolean} + * @memberof PIXI.interaction.interactiveTarget# */ interactive: false, @@ -25,7 +26,8 @@ * Determines if the children to the displayObject can be clicked/touched * Setting this to false allows pixi to bypass a recursive hitTest function * - * @inner {boolean} + * @member {boolean} + * @memberof PIXI.interaction.interactiveTarget# */ interactiveChildren: true, @@ -33,7 +35,8 @@ * Interaction shape. Children will be hit first, then this shape will be checked. * Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds. * - * @inner {PIXI.Rectangle|PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.RoundedRectangle} + * @member {PIXI.Rectangle|PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.RoundedRectangle} + * @memberof PIXI.interaction.interactiveTarget# */ hitArea: null, @@ -66,7 +69,8 @@ * * @see https://developer.mozilla.org/en/docs/Web/CSS/cursor * - * @inner {string} + * @member {string} + * @memberof PIXI.interaction.interactiveTarget# */ cursor: null,