diff --git a/src/core/primitives/GraphicsRenderer.js b/src/core/primitives/GraphicsRenderer.js index 55dc7a5..e0cbb05 100644 --- a/src/core/primitives/GraphicsRenderer.js +++ b/src/core/primitives/GraphicsRenderer.js @@ -104,7 +104,7 @@ gl.drawElements(gl.TRIANGLE_STRIP, webGLData.indices.length, gl.UNSIGNED_SHORT, 0 ); } } -} +}; /** * Updates the graphics object @@ -236,7 +236,7 @@ webGLData.upload(); } } -} +}; /** * diff --git a/src/core/primitives/GraphicsRenderer.js b/src/core/primitives/GraphicsRenderer.js index 55dc7a5..e0cbb05 100644 --- a/src/core/primitives/GraphicsRenderer.js +++ b/src/core/primitives/GraphicsRenderer.js @@ -104,7 +104,7 @@ gl.drawElements(gl.TRIANGLE_STRIP, webGLData.indices.length, gl.UNSIGNED_SHORT, 0 ); } } -} +}; /** * Updates the graphics object @@ -236,7 +236,7 @@ webGLData.upload(); } } -} +}; /** * diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index b0189c5..8cdd664 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -75,7 +75,7 @@ * @member {number} * @private */ - this._backgroundColor = 0xFFFFFF//000000; + this._backgroundColor = 0xFFFFFF; /** * The background color as an [R, G, B] array. diff --git a/src/core/primitives/GraphicsRenderer.js b/src/core/primitives/GraphicsRenderer.js index 55dc7a5..e0cbb05 100644 --- a/src/core/primitives/GraphicsRenderer.js +++ b/src/core/primitives/GraphicsRenderer.js @@ -104,7 +104,7 @@ gl.drawElements(gl.TRIANGLE_STRIP, webGLData.indices.length, gl.UNSIGNED_SHORT, 0 ); } } -} +}; /** * Updates the graphics object @@ -236,7 +236,7 @@ webGLData.upload(); } } -} +}; /** * diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index b0189c5..8cdd664 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -75,7 +75,7 @@ * @member {number} * @private */ - this._backgroundColor = 0xFFFFFF//000000; + this._backgroundColor = 0xFFFFFF; /** * The background color as an [R, G, B] array. diff --git a/src/core/renderers/webgl/managers/WebGLMaskManager.js b/src/core/renderers/webgl/managers/WebGLMaskManager.js index e81ca56..ce429e7 100644 --- a/src/core/renderers/webgl/managers/WebGLMaskManager.js +++ b/src/core/renderers/webgl/managers/WebGLMaskManager.js @@ -1,4 +1,5 @@ -var WebGLManager = require('./WebGLManager') +var WebGLManager = require('./WebGLManager'); + /** * @class * @namespace PIXI diff --git a/src/core/primitives/GraphicsRenderer.js b/src/core/primitives/GraphicsRenderer.js index 55dc7a5..e0cbb05 100644 --- a/src/core/primitives/GraphicsRenderer.js +++ b/src/core/primitives/GraphicsRenderer.js @@ -104,7 +104,7 @@ gl.drawElements(gl.TRIANGLE_STRIP, webGLData.indices.length, gl.UNSIGNED_SHORT, 0 ); } } -} +}; /** * Updates the graphics object @@ -236,7 +236,7 @@ webGLData.upload(); } } -} +}; /** * diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index b0189c5..8cdd664 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -75,7 +75,7 @@ * @member {number} * @private */ - this._backgroundColor = 0xFFFFFF//000000; + this._backgroundColor = 0xFFFFFF; /** * The background color as an [R, G, B] array. diff --git a/src/core/renderers/webgl/managers/WebGLMaskManager.js b/src/core/renderers/webgl/managers/WebGLMaskManager.js index e81ca56..ce429e7 100644 --- a/src/core/renderers/webgl/managers/WebGLMaskManager.js +++ b/src/core/renderers/webgl/managers/WebGLMaskManager.js @@ -1,4 +1,5 @@ -var WebGLManager = require('./WebGLManager') +var WebGLManager = require('./WebGLManager'); + /** * @class * @namespace PIXI diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 2a48af4..3b5f432 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -21,24 +21,24 @@ ObjectRenderer.prototype.start = function () { // set the shader.. -} +}; ObjectRenderer.prototype.stop = function () { // flush! -} +}; ObjectRenderer.prototype.flush = function () { // flush! -} +}; ObjectRenderer.prototype.render = function (/* object */) { // render the object -} +}; ObjectRenderer.prototype.destroy = function () { this.renderer = null; -} +}; diff --git a/src/core/primitives/GraphicsRenderer.js b/src/core/primitives/GraphicsRenderer.js index 55dc7a5..e0cbb05 100644 --- a/src/core/primitives/GraphicsRenderer.js +++ b/src/core/primitives/GraphicsRenderer.js @@ -104,7 +104,7 @@ gl.drawElements(gl.TRIANGLE_STRIP, webGLData.indices.length, gl.UNSIGNED_SHORT, 0 ); } } -} +}; /** * Updates the graphics object @@ -236,7 +236,7 @@ webGLData.upload(); } } -} +}; /** * diff --git a/src/core/renderers/webgl/WebGLRenderer.js b/src/core/renderers/webgl/WebGLRenderer.js index b0189c5..8cdd664 100644 --- a/src/core/renderers/webgl/WebGLRenderer.js +++ b/src/core/renderers/webgl/WebGLRenderer.js @@ -75,7 +75,7 @@ * @member {number} * @private */ - this._backgroundColor = 0xFFFFFF//000000; + this._backgroundColor = 0xFFFFFF; /** * The background color as an [R, G, B] array. diff --git a/src/core/renderers/webgl/managers/WebGLMaskManager.js b/src/core/renderers/webgl/managers/WebGLMaskManager.js index e81ca56..ce429e7 100644 --- a/src/core/renderers/webgl/managers/WebGLMaskManager.js +++ b/src/core/renderers/webgl/managers/WebGLMaskManager.js @@ -1,4 +1,5 @@ -var WebGLManager = require('./WebGLManager') +var WebGLManager = require('./WebGLManager'); + /** * @class * @namespace PIXI diff --git a/src/core/renderers/webgl/utils/ObjectRenderer.js b/src/core/renderers/webgl/utils/ObjectRenderer.js index 2a48af4..3b5f432 100644 --- a/src/core/renderers/webgl/utils/ObjectRenderer.js +++ b/src/core/renderers/webgl/utils/ObjectRenderer.js @@ -21,24 +21,24 @@ ObjectRenderer.prototype.start = function () { // set the shader.. -} +}; ObjectRenderer.prototype.stop = function () { // flush! -} +}; ObjectRenderer.prototype.flush = function () { // flush! -} +}; ObjectRenderer.prototype.render = function (/* object */) { // render the object -} +}; ObjectRenderer.prototype.destroy = function () { this.renderer = null; -} +}; diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 3410199..88a5334 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -1,5 +1,5 @@ var core = require('../core'); -var TextureUvs = require('../core/textures/TextureUvs') +var TextureUvs = require('../core/textures/TextureUvs'); /** * A tiling sprite is a fast way of rendering a tiling image @@ -58,7 +58,7 @@ */ this.blendMode = core.CONST.blendModes.NORMAL; - + this._uvs = new TextureUvs(); } @@ -128,7 +128,7 @@ */ TilingSprite.prototype._renderWebGL = function (renderer) { - + if (!this.tilingTexture || this.refreshTexture) { @@ -146,7 +146,7 @@ else { // tweak our texture temporarily.. - + var texture = this.tilingTexture; @@ -179,7 +179,7 @@ texture._uvs = tempUvs; } - + }; /**