diff --git a/src/core/display/DisplayObjectContainer.js b/src/core/display/DisplayObjectContainer.js index 2b8c556..120c9ff 100644 --- a/src/core/display/DisplayObjectContainer.js +++ b/src/core/display/DisplayObjectContainer.js @@ -500,7 +500,7 @@ // push filter first as we need to ensure the stencil buffer is correct for any masking if (this._filters) { - renderer.objectRenderers.sprite.flush(); + renderer.plugins.sprite.flush(); renderer.filterManager.pushFilter(this._filterBlock); } diff --git a/src/core/display/DisplayObjectContainer.js b/src/core/display/DisplayObjectContainer.js index 2b8c556..120c9ff 100644 --- a/src/core/display/DisplayObjectContainer.js +++ b/src/core/display/DisplayObjectContainer.js @@ -500,7 +500,7 @@ // push filter first as we need to ensure the stencil buffer is correct for any masking if (this._filters) { - renderer.objectRenderers.sprite.flush(); + renderer.plugins.sprite.flush(); renderer.filterManager.pushFilter(this._filterBlock); } diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 9e13246..ccd4a91 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -747,8 +747,8 @@ this.glDirty = false; } - renderer.setObjectRenderer(renderer.objectRenderers.graphics); - renderer.objectRenderers.graphics.render(this); + renderer.setObjectRenderer(renderer.plugins.graphics); + renderer.plugins.graphics.render(this); }; diff --git a/src/core/display/DisplayObjectContainer.js b/src/core/display/DisplayObjectContainer.js index 2b8c556..120c9ff 100644 --- a/src/core/display/DisplayObjectContainer.js +++ b/src/core/display/DisplayObjectContainer.js @@ -500,7 +500,7 @@ // push filter first as we need to ensure the stencil buffer is correct for any masking if (this._filters) { - renderer.objectRenderers.sprite.flush(); + renderer.plugins.sprite.flush(); renderer.filterManager.pushFilter(this._filterBlock); } diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 9e13246..ccd4a91 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -747,8 +747,8 @@ this.glDirty = false; } - renderer.setObjectRenderer(renderer.objectRenderers.graphics); - renderer.objectRenderers.graphics.render(this); + renderer.setObjectRenderer(renderer.plugins.graphics); + renderer.plugins.graphics.render(this); }; diff --git a/src/core/renderers/webgl/managers/WebGLMaskManager.js b/src/core/renderers/webgl/managers/WebGLMaskManager.js index 6a1f782..3127f46 100644 --- a/src/core/renderers/webgl/managers/WebGLMaskManager.js +++ b/src/core/renderers/webgl/managers/WebGLMaskManager.js @@ -292,11 +292,11 @@ */ WebGLMaskManager.prototype.pushMask = function (maskData) { - this.renderer.setObjectRenderer(this.renderer.objectRenderers.graphics); + this.renderer.setObjectRenderer(this.renderer.plugins.graphics); if (maskData.dirty) { - this.renderer.objectRenderers.graphics.updateGraphics(maskData, this.renderer.gl); + this.renderer.plugins.graphics.updateGraphics(maskData, this.renderer.gl); } if (!maskData._webGL[this.renderer.gl.id].data.length) @@ -314,7 +314,7 @@ */ WebGLMaskManager.prototype.popMask = function (maskData) { - this.renderer.setObjectRenderer(this.renderer.objectRenderers.graphics); + this.renderer.setObjectRenderer(this.renderer.plugins.graphics); this.popStencil(maskData, maskData._webGL[this.renderer.gl.id].data[0], this.renderer); }; diff --git a/src/core/display/DisplayObjectContainer.js b/src/core/display/DisplayObjectContainer.js index 2b8c556..120c9ff 100644 --- a/src/core/display/DisplayObjectContainer.js +++ b/src/core/display/DisplayObjectContainer.js @@ -500,7 +500,7 @@ // push filter first as we need to ensure the stencil buffer is correct for any masking if (this._filters) { - renderer.objectRenderers.sprite.flush(); + renderer.plugins.sprite.flush(); renderer.filterManager.pushFilter(this._filterBlock); } diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 9e13246..ccd4a91 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -747,8 +747,8 @@ this.glDirty = false; } - renderer.setObjectRenderer(renderer.objectRenderers.graphics); - renderer.objectRenderers.graphics.render(this); + renderer.setObjectRenderer(renderer.plugins.graphics); + renderer.plugins.graphics.render(this); }; diff --git a/src/core/renderers/webgl/managers/WebGLMaskManager.js b/src/core/renderers/webgl/managers/WebGLMaskManager.js index 6a1f782..3127f46 100644 --- a/src/core/renderers/webgl/managers/WebGLMaskManager.js +++ b/src/core/renderers/webgl/managers/WebGLMaskManager.js @@ -292,11 +292,11 @@ */ WebGLMaskManager.prototype.pushMask = function (maskData) { - this.renderer.setObjectRenderer(this.renderer.objectRenderers.graphics); + this.renderer.setObjectRenderer(this.renderer.plugins.graphics); if (maskData.dirty) { - this.renderer.objectRenderers.graphics.updateGraphics(maskData, this.renderer.gl); + this.renderer.plugins.graphics.updateGraphics(maskData, this.renderer.gl); } if (!maskData._webGL[this.renderer.gl.id].data.length) @@ -314,7 +314,7 @@ */ WebGLMaskManager.prototype.popMask = function (maskData) { - this.renderer.setObjectRenderer(this.renderer.objectRenderers.graphics); + this.renderer.setObjectRenderer(this.renderer.plugins.graphics); this.popStencil(maskData, maskData._webGL[this.renderer.gl.id].data[0], this.renderer); }; diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index bf8db28..2dc47ff 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -201,8 +201,8 @@ Sprite.prototype._renderWebGL = function (renderer) { - renderer.setObjectRenderer(renderer.objectRenderers.sprite); - renderer.objectRenderers.sprite.render(this); + renderer.setObjectRenderer(renderer.plugins.sprite); + renderer.plugins.sprite.render(this); }; /** diff --git a/src/core/display/DisplayObjectContainer.js b/src/core/display/DisplayObjectContainer.js index 2b8c556..120c9ff 100644 --- a/src/core/display/DisplayObjectContainer.js +++ b/src/core/display/DisplayObjectContainer.js @@ -500,7 +500,7 @@ // push filter first as we need to ensure the stencil buffer is correct for any masking if (this._filters) { - renderer.objectRenderers.sprite.flush(); + renderer.plugins.sprite.flush(); renderer.filterManager.pushFilter(this._filterBlock); } diff --git a/src/core/graphics/Graphics.js b/src/core/graphics/Graphics.js index 9e13246..ccd4a91 100644 --- a/src/core/graphics/Graphics.js +++ b/src/core/graphics/Graphics.js @@ -747,8 +747,8 @@ this.glDirty = false; } - renderer.setObjectRenderer(renderer.objectRenderers.graphics); - renderer.objectRenderers.graphics.render(this); + renderer.setObjectRenderer(renderer.plugins.graphics); + renderer.plugins.graphics.render(this); }; diff --git a/src/core/renderers/webgl/managers/WebGLMaskManager.js b/src/core/renderers/webgl/managers/WebGLMaskManager.js index 6a1f782..3127f46 100644 --- a/src/core/renderers/webgl/managers/WebGLMaskManager.js +++ b/src/core/renderers/webgl/managers/WebGLMaskManager.js @@ -292,11 +292,11 @@ */ WebGLMaskManager.prototype.pushMask = function (maskData) { - this.renderer.setObjectRenderer(this.renderer.objectRenderers.graphics); + this.renderer.setObjectRenderer(this.renderer.plugins.graphics); if (maskData.dirty) { - this.renderer.objectRenderers.graphics.updateGraphics(maskData, this.renderer.gl); + this.renderer.plugins.graphics.updateGraphics(maskData, this.renderer.gl); } if (!maskData._webGL[this.renderer.gl.id].data.length) @@ -314,7 +314,7 @@ */ WebGLMaskManager.prototype.popMask = function (maskData) { - this.renderer.setObjectRenderer(this.renderer.objectRenderers.graphics); + this.renderer.setObjectRenderer(this.renderer.plugins.graphics); this.popStencil(maskData, maskData._webGL[this.renderer.gl.id].data[0], this.renderer); }; diff --git a/src/core/sprites/Sprite.js b/src/core/sprites/Sprite.js index bf8db28..2dc47ff 100644 --- a/src/core/sprites/Sprite.js +++ b/src/core/sprites/Sprite.js @@ -201,8 +201,8 @@ Sprite.prototype._renderWebGL = function (renderer) { - renderer.setObjectRenderer(renderer.objectRenderers.sprite); - renderer.objectRenderers.sprite.render(this); + renderer.setObjectRenderer(renderer.plugins.sprite); + renderer.plugins.sprite.render(this); }; /** diff --git a/src/extras/TilingSprite.js b/src/extras/TilingSprite.js index 61d5d54..131c6b7 100644 --- a/src/extras/TilingSprite.js +++ b/src/extras/TilingSprite.js @@ -181,9 +181,9 @@ texture._frame.width = this.width; texture._frame.height = this.height; - renderer.setObjectRenderer(renderer.objectRenderers.sprite); - renderer.objectRenderers.sprite.render(this); - + renderer.setObjectRenderer(renderer.plugins.sprite); + renderer.plugins.sprite.render(this); + texture._uvs = tempUvs; texture._frame.width = tempWidth; texture._frame.height = tempHeight;